<feed xmlns='http://www.w3.org/2005/Atom'>
<title>bwlp/qemu.git/tcg/i386/tcg-target.opc.h, branch spice_video_codecs</title>
<subtitle>Experimental fork of QEMU with video encoding patches</subtitle>
<id>https://git.openslx.org/bwlp/qemu.git/atom/tcg/i386/tcg-target.opc.h?h=spice_video_codecs</id>
<link rel='self' href='https://git.openslx.org/bwlp/qemu.git/atom/tcg/i386/tcg-target.opc.h?h=spice_video_codecs'/>
<link rel='alternate' type='text/html' href='https://git.openslx.org/bwlp/qemu.git/'/>
<updated>2022-03-04T18:50:41+00:00</updated>
<entry>
<title>tcg/i386: Support avx512vbmi2 vector shift-double instructions</title>
<updated>2022-03-04T18:50:41+00:00</updated>
<author>
<name>Richard Henderson</name>
</author>
<published>2021-12-18T18:48:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.openslx.org/bwlp/qemu.git/commit/?id=965d5d0681a99540bf19f313a66ecb14cee2654a'/>
<id>urn:sha1:965d5d0681a99540bf19f313a66ecb14cee2654a</id>
<content type='text'>
We will use VPSHLD, VPSHLDV and VPSHRDV for 16-bit rotates.

Tested-by: Alex Bennée &lt;alex.bennee@linaro.org&gt;
Reviewed-by: Alex Bennée &lt;alex.bennee@linaro.org&gt;
Signed-off-by: Richard Henderson &lt;richard.henderson@linaro.org&gt;
</content>
</entry>
<entry>
<title>tcg/i386/tcg-target.opc.h: Add copyright/license</title>
<updated>2019-11-11T14:11:21+00:00</updated>
<author>
<name>Peter Maydell</name>
</author>
<published>2019-10-25T15:58:46+00:00</published>
<link rel='alternate' type='text/html' href='https://git.openslx.org/bwlp/qemu.git/commit/?id=2029bf7e525e15a7e5f1ea4e2bee29224bf60ee3'/>
<id>urn:sha1:2029bf7e525e15a7e5f1ea4e2bee29224bf60ee3</id>
<content type='text'>
Add the copyright/license boilerplate for tcg/i386/tcg-target.opc.h.
This file has had only one commit, 770c2fc7bb70804a, by
a Linaro engineer.
The license is MIT, since that's what the rest of tcg/i386/ is.

Reviewed-by: Richard Henderson &lt;richard.henderson@linaro.org&gt;
Signed-off-by: Peter Maydell &lt;peter.maydell@linaro.org&gt;
Message-Id: &lt;20191025155848.17362-3-peter.maydell@linaro.org&gt;
Signed-off-by: Richard Henderson &lt;richard.henderson@linaro.org&gt;
</content>
</entry>
<entry>
<title>tcg/i386: Add vector operations</title>
<updated>2018-02-08T15:54:08+00:00</updated>
<author>
<name>Richard Henderson</name>
</author>
<published>2017-08-17T21:47:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.openslx.org/bwlp/qemu.git/commit/?id=770c2fc7bb70804ae9869995fd02dadd6d7656ac'/>
<id>urn:sha1:770c2fc7bb70804ae9869995fd02dadd6d7656ac</id>
<content type='text'>
The x86 vector instruction set is extremely irregular.  With newer
editions, Intel has filled in some of the blanks.  However, we don't
get many 64-bit operations until SSE4.2, introduced in 2009.

The subsequent edition was for AVX1, introduced in 2011, which added
three-operand addressing, and adjusts how all instructions should be
encoded.

Given the relatively narrow 2 year window between possible to support
and desirable to support, and to vastly simplify code maintainence,
I am only planning to support AVX1 and later cpus.

Reviewed-by: Alex Bennée &lt;alex.bennee@linaro.org&gt;
Signed-off-by: Richard Henderson &lt;richard.henderson@linaro.org&gt;
</content>
</entry>
</feed>
