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author | aurel32 | 2008-03-13 20:20:33 +0100 |
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committer | aurel32 | 2008-03-13 20:20:33 +0100 |
commit | f442e08b418785e13b1161edfa9e0c72cc324c41 (patch) | |
tree | 1d70820bd63eaeb9c97adb62dbfb65a100ef5438 /target-sparc/cpu.h | |
parent | SDL mouse events smoothness (diff) | |
download | qemu-f442e08b418785e13b1161edfa9e0c72cc324c41.tar.gz qemu-f442e08b418785e13b1161edfa9e0c72cc324c41.tar.xz qemu-f442e08b418785e13b1161edfa9e0c72cc324c41.zip |
Slowdown SDL while minimized
When SDL is invisible/minimized, there is no need to keep calling the
VGA refresh 33 times per second. This patch reduces in that case the
rate to 2 times per second, which should be responsive enough for the
un-minimizing event.
(Samuel Thibault)
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4050 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'target-sparc/cpu.h')
0 files changed, 0 insertions, 0 deletions