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-rw-r--r--Makefile15
1 files changed, 10 insertions, 5 deletions
diff --git a/Makefile b/Makefile
index e7c5c3af6f..ea0b29239b 100644
--- a/Makefile
+++ b/Makefile
@@ -3,6 +3,11 @@
# Always point to the root of the build tree (needs GNU make).
BUILD_DIR=$(CURDIR)
+# Before including a proper config-host.mak, assume we are in the source tree
+SRC_PATH=.
+
+UNCHECKED_GOALS := %clean TAGS cscope
+
# All following code might depend on configuration variables
ifneq ($(wildcard config-host.mak),)
# Put the all: rule here so that config-host.mak can contain dependencies.
@@ -38,7 +43,7 @@ config-host.mak: $(SRC_PATH)/configure
fi
else
config-host.mak:
-ifneq ($(filter-out %clean,$(MAKECMDGOALS)),$(if $(MAKECMDGOALS),,fail))
+ifneq ($(filter-out $(UNCHECKED_GOALS),$(MAKECMDGOALS)),$(if $(MAKECMDGOALS),,fail))
@echo "Please call configure before running make!"
@exit 1
endif
@@ -455,9 +460,9 @@ TAGS:
find "$(SRC_PATH)" -name '*.[hc]' -exec etags --append {} +
cscope:
- rm -f ./cscope.*
- find "$(SRC_PATH)" -name "*.[chsS]" -print | sed 's,^\./,,' > ./cscope.files
- cscope -b
+ rm -f "$(SRC_PATH)"/cscope.*
+ find "$(SRC_PATH)/" -name "*.[chsS]" -print | sed 's,^\./,,' > "$(SRC_PATH)/cscope.files"
+ cscope -b -i"$(SRC_PATH)/cscope.files"
# opengl shader programs
ui/shader/%-vert.h: $(SRC_PATH)/ui/shader/%.vert $(SRC_PATH)/scripts/shaderinclude.pl
@@ -600,7 +605,7 @@ endif # CONFIG_WIN
# Add a dependency on the generated files, so that they are always
# rebuilt before other object files
-ifneq ($(filter-out %clean,$(MAKECMDGOALS)),$(if $(MAKECMDGOALS),,fail))
+ifneq ($(filter-out $(UNCHECKED_GOALS),$(MAKECMDGOALS)),$(if $(MAKECMDGOALS),,fail))
Makefile: $(GENERATED_HEADERS)
endif