diff options
Diffstat (limited to 'fpu/softfloat.c')
-rw-r--r-- | fpu/softfloat.c | 220 |
1 files changed, 110 insertions, 110 deletions
diff --git a/fpu/softfloat.c b/fpu/softfloat.c index f1170fe500..162c21122c 100644 --- a/fpu/softfloat.c +++ b/fpu/softfloat.c @@ -144,11 +144,11 @@ static inline flag extractFloat16Sign(float16 a) | positive or negative integer is returned. *----------------------------------------------------------------------------*/ -static int32 roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status) +static int32_t roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status) { - int8 roundingMode; + int8_t roundingMode; flag roundNearestEven; - int8 roundIncrement, roundBits; + int8_t roundIncrement, roundBits; int32_t z; roundingMode = status->float_rounding_mode; @@ -198,10 +198,10 @@ static int32 roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status) | returned. *----------------------------------------------------------------------------*/ -static int64 roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1, +static int64_t roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1, float_status *status) { - int8 roundingMode; + int8_t roundingMode; flag roundNearestEven, increment; int64_t z; @@ -255,10 +255,10 @@ static int64 roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1, | exception is raised and the largest unsigned integer is returned. *----------------------------------------------------------------------------*/ -static int64 roundAndPackUint64(flag zSign, uint64_t absZ0, +static int64_t roundAndPackUint64(flag zSign, uint64_t absZ0, uint64_t absZ1, float_status *status) { - int8 roundingMode; + int8_t roundingMode; flag roundNearestEven, increment; roundingMode = status->float_rounding_mode; @@ -358,7 +358,7 @@ float32 float32_squash_input_denormal(float32 a, float_status *status) static void normalizeFloat32Subnormal(uint32_t aSig, int_fast16_t *zExpPtr, uint32_t *zSigPtr) { - int8 shiftCount; + int8_t shiftCount; shiftCount = countLeadingZeros32( aSig ) - 8; *zSigPtr = aSig<<shiftCount; @@ -410,9 +410,9 @@ static inline float32 packFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig) static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig, float_status *status) { - int8 roundingMode; + int8_t roundingMode; flag roundNearestEven; - int8 roundIncrement, roundBits; + int8_t roundIncrement, roundBits; flag isTiny; roundingMode = status->float_rounding_mode; @@ -485,7 +485,7 @@ static float32 normalizeRoundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig, float_status *status) { - int8 shiftCount; + int8_t shiftCount; shiftCount = countLeadingZeros32( zSig ) - 1; return roundAndPackFloat32(zSign, zExp - shiftCount, zSig<<shiftCount, @@ -551,7 +551,7 @@ float64 float64_squash_input_denormal(float64 a, float_status *status) static void normalizeFloat64Subnormal(uint64_t aSig, int_fast16_t *zExpPtr, uint64_t *zSigPtr) { - int8 shiftCount; + int8_t shiftCount; shiftCount = countLeadingZeros64( aSig ) - 11; *zSigPtr = aSig<<shiftCount; @@ -603,7 +603,7 @@ static inline float64 packFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig) static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig, float_status *status) { - int8 roundingMode; + int8_t roundingMode; flag roundNearestEven; int_fast16_t roundIncrement, roundBits; flag isTiny; @@ -677,7 +677,7 @@ static float64 normalizeRoundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig, float_status *status) { - int8 shiftCount; + int8_t shiftCount; shiftCount = countLeadingZeros64( zSig ) - 1; return roundAndPackFloat64(zSign, zExp - shiftCount, zSig<<shiftCount, @@ -702,7 +702,7 @@ static inline uint64_t extractFloatx80Frac( floatx80 a ) | value `a'. *----------------------------------------------------------------------------*/ -static inline int32 extractFloatx80Exp( floatx80 a ) +static inline int32_t extractFloatx80Exp( floatx80 a ) { return a.high & 0x7FFF; @@ -729,9 +729,9 @@ static inline flag extractFloatx80Sign( floatx80 a ) *----------------------------------------------------------------------------*/ static void - normalizeFloatx80Subnormal( uint64_t aSig, int32 *zExpPtr, uint64_t *zSigPtr ) + normalizeFloatx80Subnormal( uint64_t aSig, int32_t *zExpPtr, uint64_t *zSigPtr ) { - int8 shiftCount; + int8_t shiftCount; shiftCount = countLeadingZeros64( aSig ); *zSigPtr = aSig<<shiftCount; @@ -744,7 +744,7 @@ static void | extended double-precision floating-point value, returning the result. *----------------------------------------------------------------------------*/ -static inline floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig ) +static inline floatx80 packFloatx80( flag zSign, int32_t zExp, uint64_t zSig ) { floatx80 z; @@ -778,13 +778,13 @@ static inline floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig ) | Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign, - int32 zExp, uint64_t zSig0, uint64_t zSig1, +static floatx80 roundAndPackFloatx80(int8_t roundingPrecision, flag zSign, + int32_t zExp, uint64_t zSig0, uint64_t zSig1, float_status *status) { - int8 roundingMode; + int8_t roundingMode; flag roundNearestEven, increment, isTiny; - int64 roundIncrement, roundMask, roundBits; + int64_t roundIncrement, roundMask, roundBits; roundingMode = status->float_rounding_mode; roundNearestEven = ( roundingMode == float_round_nearest_even ); @@ -974,12 +974,12 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign, | normalized. *----------------------------------------------------------------------------*/ -static floatx80 normalizeRoundAndPackFloatx80(int8 roundingPrecision, - flag zSign, int32 zExp, +static floatx80 normalizeRoundAndPackFloatx80(int8_t roundingPrecision, + flag zSign, int32_t zExp, uint64_t zSig0, uint64_t zSig1, float_status *status) { - int8 shiftCount; + int8_t shiftCount; if ( zSig0 == 0 ) { zSig0 = zSig1; @@ -1023,7 +1023,7 @@ static inline uint64_t extractFloat128Frac0( float128 a ) | `a'. *----------------------------------------------------------------------------*/ -static inline int32 extractFloat128Exp( float128 a ) +static inline int32_t extractFloat128Exp( float128 a ) { return ( a.high>>48 ) & 0x7FFF; @@ -1055,12 +1055,12 @@ static void normalizeFloat128Subnormal( uint64_t aSig0, uint64_t aSig1, - int32 *zExpPtr, + int32_t *zExpPtr, uint64_t *zSig0Ptr, uint64_t *zSig1Ptr ) { - int8 shiftCount; + int8_t shiftCount; if ( aSig0 == 0 ) { shiftCount = countLeadingZeros64( aSig1 ) - 15; @@ -1096,7 +1096,7 @@ static void *----------------------------------------------------------------------------*/ static inline float128 - packFloat128( flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 ) + packFloat128( flag zSign, int32_t zExp, uint64_t zSig0, uint64_t zSig1 ) { float128 z; @@ -1127,11 +1127,11 @@ static inline float128 | overflow follows the IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -static float128 roundAndPackFloat128(flag zSign, int32 zExp, +static float128 roundAndPackFloat128(flag zSign, int32_t zExp, uint64_t zSig0, uint64_t zSig1, uint64_t zSig2, float_status *status) { - int8 roundingMode; + int8_t roundingMode; flag roundNearestEven, increment, isTiny; roundingMode = status->float_rounding_mode; @@ -1245,11 +1245,11 @@ static float128 roundAndPackFloat128(flag zSign, int32 zExp, | point exponent. *----------------------------------------------------------------------------*/ -static float128 normalizeRoundAndPackFloat128(flag zSign, int32 zExp, +static float128 normalizeRoundAndPackFloat128(flag zSign, int32_t zExp, uint64_t zSig0, uint64_t zSig1, float_status *status) { - int8 shiftCount; + int8_t shiftCount; uint64_t zSig2; if ( zSig0 == 0 ) { @@ -1296,8 +1296,8 @@ float32 int32_to_float32(int32_t a, float_status *status) float64 int32_to_float64(int32_t a, float_status *status) { flag zSign; - uint32 absA; - int8 shiftCount; + uint32_t absA; + int8_t shiftCount; uint64_t zSig; if ( a == 0 ) return float64_zero; @@ -1319,8 +1319,8 @@ float64 int32_to_float64(int32_t a, float_status *status) floatx80 int32_to_floatx80(int32_t a, float_status *status) { flag zSign; - uint32 absA; - int8 shiftCount; + uint32_t absA; + int8_t shiftCount; uint64_t zSig; if ( a == 0 ) return packFloatx80( 0, 0, 0 ); @@ -1341,8 +1341,8 @@ floatx80 int32_to_floatx80(int32_t a, float_status *status) float128 int32_to_float128(int32_t a, float_status *status) { flag zSign; - uint32 absA; - int8 shiftCount; + uint32_t absA; + int8_t shiftCount; uint64_t zSig0; if ( a == 0 ) return packFloat128( 0, 0, 0, 0 ); @@ -1363,8 +1363,8 @@ float128 int32_to_float128(int32_t a, float_status *status) float32 int64_to_float32(int64_t a, float_status *status) { flag zSign; - uint64 absA; - int8 shiftCount; + uint64_t absA; + int8_t shiftCount; if ( a == 0 ) return float32_zero; zSign = ( a < 0 ); @@ -1414,8 +1414,8 @@ float64 int64_to_float64(int64_t a, float_status *status) floatx80 int64_to_floatx80(int64_t a, float_status *status) { flag zSign; - uint64 absA; - int8 shiftCount; + uint64_t absA; + int8_t shiftCount; if ( a == 0 ) return packFloatx80( 0, 0, 0 ); zSign = ( a < 0 ); @@ -1434,9 +1434,9 @@ floatx80 int64_to_floatx80(int64_t a, float_status *status) float128 int64_to_float128(int64_t a, float_status *status) { flag zSign; - uint64 absA; - int8 shiftCount; - int32 zExp; + uint64_t absA; + int8_t shiftCount; + int32_t zExp; uint64_t zSig0, zSig1; if ( a == 0 ) return packFloat128( 0, 0, 0, 0 ); @@ -1541,7 +1541,7 @@ float128 uint64_to_float128(uint64_t a, float_status *status) | largest integer with the same sign as `a' is returned. *----------------------------------------------------------------------------*/ -int32 float32_to_int32(float32 a, float_status *status) +int32_t float32_to_int32(float32 a, float_status *status) { flag aSign; int_fast16_t aExp, shiftCount; @@ -1572,7 +1572,7 @@ int32 float32_to_int32(float32 a, float_status *status) | returned. *----------------------------------------------------------------------------*/ -int32 float32_to_int32_round_to_zero(float32 a, float_status *status) +int32_t float32_to_int32_round_to_zero(float32 a, float_status *status) { flag aSign; int_fast16_t aExp, shiftCount; @@ -1622,7 +1622,7 @@ int_fast16_t float32_to_int16_round_to_zero(float32 a, float_status *status) flag aSign; int_fast16_t aExp, shiftCount; uint32_t aSig; - int32 z; + int32_t z; aSig = extractFloat32Frac( a ); aExp = extractFloat32Exp( a ); @@ -1666,7 +1666,7 @@ int_fast16_t float32_to_int16_round_to_zero(float32 a, float_status *status) | largest integer with the same sign as `a' is returned. *----------------------------------------------------------------------------*/ -int64 float32_to_int64(float32 a, float_status *status) +int64_t float32_to_int64(float32 a, float_status *status) { flag aSign; int_fast16_t aExp, shiftCount; @@ -1705,7 +1705,7 @@ int64 float32_to_int64(float32 a, float_status *status) | raise the inexact exception flag. *----------------------------------------------------------------------------*/ -uint64 float32_to_uint64(float32 a, float_status *status) +uint64_t float32_to_uint64(float32 a, float_status *status) { flag aSign; int_fast16_t aExp, shiftCount; @@ -1750,7 +1750,7 @@ uint64 float32_to_uint64(float32 a, float_status *status) | not round to zero will raise the inexact flag. *----------------------------------------------------------------------------*/ -uint64 float32_to_uint64_round_to_zero(float32 a, float_status *status) +uint64_t float32_to_uint64_round_to_zero(float32 a, float_status *status) { signed char current_rounding_mode = status->float_rounding_mode; set_float_rounding_mode(float_round_to_zero, status); @@ -1769,13 +1769,13 @@ uint64 float32_to_uint64_round_to_zero(float32 a, float_status *status) | returned. *----------------------------------------------------------------------------*/ -int64 float32_to_int64_round_to_zero(float32 a, float_status *status) +int64_t float32_to_int64_round_to_zero(float32 a, float_status *status) { flag aSign; int_fast16_t aExp, shiftCount; uint32_t aSig; uint64_t aSig64; - int64 z; + int64_t z; a = float32_squash_input_denormal(a, status); aSig = extractFloat32Frac( a ); @@ -3073,7 +3073,7 @@ int float32_unordered_quiet(float32 a, float32 b, float_status *status) | largest integer with the same sign as `a' is returned. *----------------------------------------------------------------------------*/ -int32 float64_to_int32(float64 a, float_status *status) +int32_t float64_to_int32(float64 a, float_status *status) { flag aSign; int_fast16_t aExp, shiftCount; @@ -3101,7 +3101,7 @@ int32 float64_to_int32(float64 a, float_status *status) | returned. *----------------------------------------------------------------------------*/ -int32 float64_to_int32_round_to_zero(float64 a, float_status *status) +int32_t float64_to_int32_round_to_zero(float64 a, float_status *status) { flag aSign; int_fast16_t aExp, shiftCount; @@ -3155,7 +3155,7 @@ int_fast16_t float64_to_int16_round_to_zero(float64 a, float_status *status) flag aSign; int_fast16_t aExp, shiftCount; uint64_t aSig, savedASig; - int32 z; + int32_t z; aSig = extractFloat64Frac( a ); aExp = extractFloat64Exp( a ); @@ -3201,7 +3201,7 @@ int_fast16_t float64_to_int16_round_to_zero(float64 a, float_status *status) | largest integer with the same sign as `a' is returned. *----------------------------------------------------------------------------*/ -int64 float64_to_int64(float64 a, float_status *status) +int64_t float64_to_int64(float64 a, float_status *status) { flag aSign; int_fast16_t aExp, shiftCount; @@ -3244,12 +3244,12 @@ int64 float64_to_int64(float64 a, float_status *status) | returned. *----------------------------------------------------------------------------*/ -int64 float64_to_int64_round_to_zero(float64 a, float_status *status) +int64_t float64_to_int64_round_to_zero(float64 a, float_status *status) { flag aSign; int_fast16_t aExp, shiftCount; uint64_t aSig; - int64 z; + int64_t z; a = float64_squash_input_denormal(a, status); aSig = extractFloat64Frac( a ); @@ -3368,7 +3368,7 @@ static float16 packFloat16(flag zSign, int_fast16_t zExp, uint16_t zSig) | Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -static float32 roundAndPackFloat16(flag zSign, int_fast16_t zExp, +static float16 roundAndPackFloat16(flag zSign, int_fast16_t zExp, uint32_t zSig, flag ieee, float_status *status) { @@ -4790,10 +4790,10 @@ int float64_unordered_quiet(float64 a, float64 b, float_status *status) | overflows, the largest integer with the same sign as `a' is returned. *----------------------------------------------------------------------------*/ -int32 floatx80_to_int32(floatx80 a, float_status *status) +int32_t floatx80_to_int32(floatx80 a, float_status *status) { flag aSign; - int32 aExp, shiftCount; + int32_t aExp, shiftCount; uint64_t aSig; aSig = extractFloatx80Frac( a ); @@ -4817,10 +4817,10 @@ int32 floatx80_to_int32(floatx80 a, float_status *status) | sign as `a' is returned. *----------------------------------------------------------------------------*/ -int32 floatx80_to_int32_round_to_zero(floatx80 a, float_status *status) +int32_t floatx80_to_int32_round_to_zero(floatx80 a, float_status *status) { flag aSign; - int32 aExp, shiftCount; + int32_t aExp, shiftCount; uint64_t aSig, savedASig; int32_t z; @@ -4864,10 +4864,10 @@ int32 floatx80_to_int32_round_to_zero(floatx80 a, float_status *status) | overflows, the largest integer with the same sign as `a' is returned. *----------------------------------------------------------------------------*/ -int64 floatx80_to_int64(floatx80 a, float_status *status) +int64_t floatx80_to_int64(floatx80 a, float_status *status) { flag aSign; - int32 aExp, shiftCount; + int32_t aExp, shiftCount; uint64_t aSig, aSigExtra; aSig = extractFloatx80Frac( a ); @@ -4904,12 +4904,12 @@ int64 floatx80_to_int64(floatx80 a, float_status *status) | sign as `a' is returned. *----------------------------------------------------------------------------*/ -int64 floatx80_to_int64_round_to_zero(floatx80 a, float_status *status) +int64_t floatx80_to_int64_round_to_zero(floatx80 a, float_status *status) { flag aSign; - int32 aExp, shiftCount; + int32_t aExp, shiftCount; uint64_t aSig; - int64 z; + int64_t z; aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); @@ -4950,7 +4950,7 @@ int64 floatx80_to_int64_round_to_zero(floatx80 a, float_status *status) float32 floatx80_to_float32(floatx80 a, float_status *status) { flag aSign; - int32 aExp; + int32_t aExp; uint64_t aSig; aSig = extractFloatx80Frac( a ); @@ -4978,7 +4978,7 @@ float32 floatx80_to_float32(floatx80 a, float_status *status) float64 floatx80_to_float64(floatx80 a, float_status *status) { flag aSign; - int32 aExp; + int32_t aExp; uint64_t aSig, zSig; aSig = extractFloatx80Frac( a ); @@ -5030,7 +5030,7 @@ float128 floatx80_to_float128(floatx80 a, float_status *status) floatx80 floatx80_round_to_int(floatx80 a, float_status *status) { flag aSign; - int32 aExp; + int32_t aExp; uint64_t lastBitMask, roundBitsMask; floatx80 z; @@ -5125,9 +5125,9 @@ floatx80 floatx80_round_to_int(floatx80 a, float_status *status) static floatx80 addFloatx80Sigs(floatx80 a, floatx80 b, flag zSign, float_status *status) { - int32 aExp, bExp, zExp; + int32_t aExp, bExp, zExp; uint64_t aSig, bSig, zSig0, zSig1; - int32 expDiff; + int32_t expDiff; aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); @@ -5194,9 +5194,9 @@ static floatx80 addFloatx80Sigs(floatx80 a, floatx80 b, flag zSign, static floatx80 subFloatx80Sigs(floatx80 a, floatx80 b, flag zSign, float_status *status) { - int32 aExp, bExp, zExp; + int32_t aExp, bExp, zExp; uint64_t aSig, bSig, zSig0, zSig1; - int32 expDiff; + int32_t expDiff; floatx80 z; aSig = extractFloatx80Frac( a ); @@ -5305,7 +5305,7 @@ floatx80 floatx80_sub(floatx80 a, floatx80 b, float_status *status) floatx80 floatx80_mul(floatx80 a, floatx80 b, float_status *status) { flag aSign, bSign, zSign; - int32 aExp, bExp, zExp; + int32_t aExp, bExp, zExp; uint64_t aSig, bSig, zSig0, zSig1; floatx80 z; @@ -5364,7 +5364,7 @@ floatx80 floatx80_mul(floatx80 a, floatx80 b, float_status *status) floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status) { flag aSign, bSign, zSign; - int32 aExp, bExp, zExp; + int32_t aExp, bExp, zExp; uint64_t aSig, bSig, zSig0, zSig1; uint64_t rem0, rem1, rem2, term0, term1, term2; floatx80 z; @@ -5448,7 +5448,7 @@ floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status) floatx80 floatx80_rem(floatx80 a, floatx80 b, float_status *status) { flag aSign, zSign; - int32 aExp, bExp, expDiff; + int32_t aExp, bExp, expDiff; uint64_t aSig0, aSig1, bSig; uint64_t q, term0, term1, alternateASig0, alternateASig1; floatx80 z; @@ -5546,7 +5546,7 @@ floatx80 floatx80_rem(floatx80 a, floatx80 b, float_status *status) floatx80 floatx80_sqrt(floatx80 a, float_status *status) { flag aSign; - int32 aExp, zExp; + int32_t aExp, zExp; uint64_t aSig0, aSig1, zSig0, zSig1, doubleZSig0; uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3; floatx80 z; @@ -5854,10 +5854,10 @@ int floatx80_unordered_quiet(floatx80 a, floatx80 b, float_status *status) | largest integer with the same sign as `a' is returned. *----------------------------------------------------------------------------*/ -int32 float128_to_int32(float128 a, float_status *status) +int32_t float128_to_int32(float128 a, float_status *status) { flag aSign; - int32 aExp, shiftCount; + int32_t aExp, shiftCount; uint64_t aSig0, aSig1; aSig1 = extractFloat128Frac1( a ); @@ -5883,10 +5883,10 @@ int32 float128_to_int32(float128 a, float_status *status) | returned. *----------------------------------------------------------------------------*/ -int32 float128_to_int32_round_to_zero(float128 a, float_status *status) +int32_t float128_to_int32_round_to_zero(float128 a, float_status *status) { flag aSign; - int32 aExp, shiftCount; + int32_t aExp, shiftCount; uint64_t aSig0, aSig1, savedASig; int32_t z; @@ -5933,10 +5933,10 @@ int32 float128_to_int32_round_to_zero(float128 a, float_status *status) | largest integer with the same sign as `a' is returned. *----------------------------------------------------------------------------*/ -int64 float128_to_int64(float128 a, float_status *status) +int64_t float128_to_int64(float128 a, float_status *status) { flag aSign; - int32 aExp, shiftCount; + int32_t aExp, shiftCount; uint64_t aSig0, aSig1; aSig1 = extractFloat128Frac1( a ); @@ -5976,12 +5976,12 @@ int64 float128_to_int64(float128 a, float_status *status) | returned. *----------------------------------------------------------------------------*/ -int64 float128_to_int64_round_to_zero(float128 a, float_status *status) +int64_t float128_to_int64_round_to_zero(float128 a, float_status *status) { flag aSign; - int32 aExp, shiftCount; + int32_t aExp, shiftCount; uint64_t aSig0, aSig1; - int64 z; + int64_t z; aSig1 = extractFloat128Frac1( a ); aSig0 = extractFloat128Frac0( a ); @@ -6039,7 +6039,7 @@ int64 float128_to_int64_round_to_zero(float128 a, float_status *status) float32 float128_to_float32(float128 a, float_status *status) { flag aSign; - int32 aExp; + int32_t aExp; uint64_t aSig0, aSig1; uint32_t zSig; @@ -6074,7 +6074,7 @@ float32 float128_to_float32(float128 a, float_status *status) float64 float128_to_float64(float128 a, float_status *status) { flag aSign; - int32 aExp; + int32_t aExp; uint64_t aSig0, aSig1; aSig1 = extractFloat128Frac1( a ); @@ -6107,7 +6107,7 @@ float64 float128_to_float64(float128 a, float_status *status) floatx80 float128_to_floatx80(float128 a, float_status *status) { flag aSign; - int32 aExp; + int32_t aExp; uint64_t aSig0, aSig1; aSig1 = extractFloat128Frac1( a ); @@ -6142,7 +6142,7 @@ floatx80 float128_to_floatx80(float128 a, float_status *status) float128 float128_round_to_int(float128 a, float_status *status) { flag aSign; - int32 aExp; + int32_t aExp; uint64_t lastBitMask, roundBitsMask; float128 z; @@ -6281,9 +6281,9 @@ float128 float128_round_to_int(float128 a, float_status *status) static float128 addFloat128Sigs(float128 a, float128 b, flag zSign, float_status *status) { - int32 aExp, bExp, zExp; + int32_t aExp, bExp, zExp; uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2; - int32 expDiff; + int32_t expDiff; aSig1 = extractFloat128Frac1( a ); aSig0 = extractFloat128Frac0( a ); @@ -6372,9 +6372,9 @@ static float128 addFloat128Sigs(float128 a, float128 b, flag zSign, static float128 subFloat128Sigs(float128 a, float128 b, flag zSign, float_status *status) { - int32 aExp, bExp, zExp; + int32_t aExp, bExp, zExp; uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1; - int32 expDiff; + int32_t expDiff; float128 z; aSig1 = extractFloat128Frac1( a ); @@ -6503,7 +6503,7 @@ float128 float128_sub(float128 a, float128 b, float_status *status) float128 float128_mul(float128 a, float128 b, float_status *status) { flag aSign, bSign, zSign; - int32 aExp, bExp, zExp; + int32_t aExp, bExp, zExp; uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3; float128 z; @@ -6569,7 +6569,7 @@ float128 float128_mul(float128 a, float128 b, float_status *status) float128 float128_div(float128 a, float128 b, float_status *status) { flag aSign, bSign, zSign; - int32 aExp, bExp, zExp; + int32_t aExp, bExp, zExp; uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2; uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3; float128 z; @@ -6659,7 +6659,7 @@ float128 float128_div(float128 a, float128 b, float_status *status) float128 float128_rem(float128 a, float128 b, float_status *status) { flag aSign, zSign; - int32 aExp, bExp, expDiff; + int32_t aExp, bExp, expDiff; uint64_t aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2; uint64_t allZero, alternateASig0, alternateASig1, sigMean1; int64_t sigMean0; @@ -6769,7 +6769,7 @@ float128 float128_rem(float128 a, float128 b, float_status *status) float128 float128_sqrt(float128 a, float_status *status) { flag aSign; - int32 aExp, zExp; + int32_t aExp, zExp; uint64_t aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0; uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3; float128 z; @@ -7080,10 +7080,10 @@ float64 uint32_to_float64(uint32_t a, float_status *status) return int64_to_float64(a, status); } -uint32 float32_to_uint32(float32 a, float_status *status) +uint32_t float32_to_uint32(float32 a, float_status *status) { int64_t v; - uint32 res; + uint32_t res; int old_exc_flags = get_float_exception_flags(status); v = float32_to_int64(a, status); @@ -7099,10 +7099,10 @@ uint32 float32_to_uint32(float32 a, float_status *status) return res; } -uint32 float32_to_uint32_round_to_zero(float32 a, float_status *status) +uint32_t float32_to_uint32_round_to_zero(float32 a, float_status *status) { int64_t v; - uint32 res; + uint32_t res; int old_exc_flags = get_float_exception_flags(status); v = float32_to_int64_round_to_zero(a, status); @@ -7177,10 +7177,10 @@ uint_fast16_t float32_to_uint16_round_to_zero(float32 a, float_status *status) return res; } -uint32 float64_to_uint32(float64 a, float_status *status) +uint32_t float64_to_uint32(float64 a, float_status *status) { uint64_t v; - uint32 res; + uint32_t res; int old_exc_flags = get_float_exception_flags(status); v = float64_to_uint64(a, status); @@ -7194,10 +7194,10 @@ uint32 float64_to_uint32(float64 a, float_status *status) return res; } -uint32 float64_to_uint32_round_to_zero(float64 a, float_status *status) +uint32_t float64_to_uint32_round_to_zero(float64 a, float_status *status) { uint64_t v; - uint32 res; + uint32_t res; int old_exc_flags = get_float_exception_flags(status); v = float64_to_uint64_round_to_zero(a, status); |