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Diffstat (limited to 'include/qemu/job.h')
-rw-r--r-- | include/qemu/job.h | 562 |
1 files changed, 562 insertions, 0 deletions
diff --git a/include/qemu/job.h b/include/qemu/job.h new file mode 100644 index 0000000000..8c8badf75e --- /dev/null +++ b/include/qemu/job.h @@ -0,0 +1,562 @@ +/* + * Declarations for background jobs + * + * Copyright (c) 2011 IBM Corp. + * Copyright (c) 2012, 2018 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#ifndef JOB_H +#define JOB_H + +#include "qapi/qapi-types-block-core.h" +#include "qemu/queue.h" +#include "qemu/coroutine.h" +#include "block/aio.h" + +typedef struct JobDriver JobDriver; +typedef struct JobTxn JobTxn; + + +/** + * Long-running operation. + */ +typedef struct Job { + /** The ID of the job. May be NULL for internal jobs. */ + char *id; + + /** The type of this job. */ + const JobDriver *driver; + + /** Reference count of the block job */ + int refcnt; + + /** Current state; See @JobStatus for details. */ + JobStatus status; + + /** AioContext to run the job coroutine in */ + AioContext *aio_context; + + /** + * The coroutine that executes the job. If not NULL, it is reentered when + * busy is false and the job is cancelled. + */ + Coroutine *co; + + /** + * Timer that is used by @job_sleep_ns. Accessed under job_mutex (in + * job.c). + */ + QEMUTimer sleep_timer; + + /** + * Counter for pause request. If non-zero, the block job is either paused, + * or if busy == true will pause itself as soon as possible. + */ + int pause_count; + + /** + * Set to false by the job while the coroutine has yielded and may be + * re-entered by job_enter(). There may still be I/O or event loop activity + * pending. Accessed under block_job_mutex (in blockjob.c). + */ + bool busy; + + /** + * Set to true by the job while it is in a quiescent state, where + * no I/O or event loop activity is pending. + */ + bool paused; + + /** + * Set to true if the job is paused by user. Can be unpaused with the + * block-job-resume QMP command. + */ + bool user_paused; + + /** + * Set to true if the job should cancel itself. The flag must + * always be tested just before toggling the busy flag from false + * to true. After a job has been cancelled, it should only yield + * if #aio_poll will ("sooner or later") reenter the coroutine. + */ + bool cancelled; + + /** + * Set to true if the job should abort immediately without waiting + * for data to be in sync. + */ + bool force_cancel; + + /** Set to true when the job has deferred work to the main loop. */ + bool deferred_to_main_loop; + + /** True if this job should automatically finalize itself */ + bool auto_finalize; + + /** True if this job should automatically dismiss itself */ + bool auto_dismiss; + + /** + * Current progress. The unit is arbitrary as long as the ratio between + * progress_current and progress_total represents the estimated percentage + * of work already done. + */ + int64_t progress_current; + + /** Estimated progress_current value at the completion of the job */ + int64_t progress_total; + + /** ret code passed to job_completed. */ + int ret; + + /** The completion function that will be called when the job completes. */ + BlockCompletionFunc *cb; + + /** The opaque value that is passed to the completion function. */ + void *opaque; + + /** Notifiers called when a cancelled job is finalised */ + NotifierList on_finalize_cancelled; + + /** Notifiers called when a successfully completed job is finalised */ + NotifierList on_finalize_completed; + + /** Notifiers called when the job transitions to PENDING */ + NotifierList on_pending; + + /** Notifiers called when the job transitions to READY */ + NotifierList on_ready; + + /** Element of the list of jobs */ + QLIST_ENTRY(Job) job_list; + + /** Transaction this job is part of */ + JobTxn *txn; + + /** Element of the list of jobs in a job transaction */ + QLIST_ENTRY(Job) txn_list; +} Job; + +/** + * Callbacks and other information about a Job driver. + */ +struct JobDriver { + /** Derived Job struct size */ + size_t instance_size; + + /** Enum describing the operation */ + JobType job_type; + + /** Mandatory: Entrypoint for the Coroutine. */ + CoroutineEntry *start; + + /** + * If the callback is not NULL, it will be invoked when the job transitions + * into the paused state. Paused jobs must not perform any asynchronous + * I/O or event loop activity. This callback is used to quiesce jobs. + */ + void coroutine_fn (*pause)(Job *job); + + /** + * If the callback is not NULL, it will be invoked when the job transitions + * out of the paused state. Any asynchronous I/O or event loop activity + * should be restarted from this callback. + */ + void coroutine_fn (*resume)(Job *job); + + /** + * Called when the job is resumed by the user (i.e. user_paused becomes + * false). .user_resume is called before .resume. + */ + void (*user_resume)(Job *job); + + /** + * Optional callback for job types whose completion must be triggered + * manually. + */ + void (*complete)(Job *job, Error **errp); + + /* + * If the callback is not NULL, it will be invoked when the job has to be + * synchronously cancelled or completed; it should drain any activities + * as required to ensure progress. + */ + void (*drain)(Job *job); + + /** + * If the callback is not NULL, prepare will be invoked when all the jobs + * belonging to the same transaction complete; or upon this job's completion + * if it is not in a transaction. + * + * This callback will not be invoked if the job has already failed. + * If it fails, abort and then clean will be called. + */ + int (*prepare)(Job *job); + + /** + * If the callback is not NULL, it will be invoked when all the jobs + * belonging to the same transaction complete; or upon this job's + * completion if it is not in a transaction. Skipped if NULL. + * + * All jobs will complete with a call to either .commit() or .abort() but + * never both. + */ + void (*commit)(Job *job); + + /** + * If the callback is not NULL, it will be invoked when any job in the + * same transaction fails; or upon this job's failure (due to error or + * cancellation) if it is not in a transaction. Skipped if NULL. + * + * All jobs will complete with a call to either .commit() or .abort() but + * never both. + */ + void (*abort)(Job *job); + + /** + * If the callback is not NULL, it will be invoked after a call to either + * .commit() or .abort(). Regardless of which callback is invoked after + * completion, .clean() will always be called, even if the job does not + * belong to a transaction group. + */ + void (*clean)(Job *job); + + + /** Called when the job is freed */ + void (*free)(Job *job); +}; + +typedef enum JobCreateFlags { + /* Default behavior */ + JOB_DEFAULT = 0x00, + /* Job is not QMP-created and should not send QMP events */ + JOB_INTERNAL = 0x01, + /* Job requires manual finalize step */ + JOB_MANUAL_FINALIZE = 0x02, + /* Job requires manual dismiss step */ + JOB_MANUAL_DISMISS = 0x04, +} JobCreateFlags; + +/** + * Allocate and return a new job transaction. Jobs can be added to the + * transaction using job_txn_add_job(). + * + * The transaction is automatically freed when the last job completes or is + * cancelled. + * + * All jobs in the transaction either complete successfully or fail/cancel as a + * group. Jobs wait for each other before completing. Cancelling one job + * cancels all jobs in the transaction. + */ +JobTxn *job_txn_new(void); + +/** + * Release a reference that was previously acquired with job_txn_add_job or + * job_txn_new. If it's the last reference to the object, it will be freed. + */ +void job_txn_unref(JobTxn *txn); + +/** + * @txn: The transaction (may be NULL) + * @job: Job to add to the transaction + * + * Add @job to the transaction. The @job must not already be in a transaction. + * The caller must call either job_txn_unref() or job_completed() to release + * the reference that is automatically grabbed here. + * + * If @txn is NULL, the function does nothing. + */ +void job_txn_add_job(JobTxn *txn, Job *job); + +/** + * Create a new long-running job and return it. + * + * @job_id: The id of the newly-created job, or %NULL for internal jobs + * @driver: The class object for the newly-created job. + * @txn: The transaction this job belongs to, if any. %NULL otherwise. + * @ctx: The AioContext to run the job coroutine in. + * @flags: Creation flags for the job. See @JobCreateFlags. + * @cb: Completion function for the job. + * @opaque: Opaque pointer value passed to @cb. + * @errp: Error object. + */ +void *job_create(const char *job_id, const JobDriver *driver, JobTxn *txn, + AioContext *ctx, int flags, BlockCompletionFunc *cb, + void *opaque, Error **errp); + +/** + * Add a reference to Job refcnt, it will be decreased with job_unref, and then + * be freed if it comes to be the last reference. + */ +void job_ref(Job *job); + +/** + * Release a reference that was previously acquired with job_ref() or + * job_create(). If it's the last reference to the object, it will be freed. + */ +void job_unref(Job *job); + +/** + * @job: The job that has made progress + * @done: How much progress the job made since the last call + * + * Updates the progress counter of the job. + */ +void job_progress_update(Job *job, uint64_t done); + +/** + * @job: The job whose expected progress end value is set + * @remaining: Missing progress (on top of the current progress counter value) + * until the new expected end value is reached + * + * Sets the expected end value of the progress counter of a job so that a + * completion percentage can be calculated when the progress is updated. + */ +void job_progress_set_remaining(Job *job, uint64_t remaining); + +/** To be called when a cancelled job is finalised. */ +void job_event_cancelled(Job *job); + +/** To be called when a successfully completed job is finalised. */ +void job_event_completed(Job *job); + +/** + * Conditionally enter the job coroutine if the job is ready to run, not + * already busy and fn() returns true. fn() is called while under the job_lock + * critical section. + */ +void job_enter_cond(Job *job, bool(*fn)(Job *job)); + +/** + * @job: A job that has not yet been started. + * + * Begins execution of a job. + * Takes ownership of one reference to the job object. + */ +void job_start(Job *job); + +/** + * @job: The job to enter. + * + * Continue the specified job by entering the coroutine. + */ +void job_enter(Job *job); + +/** + * @job: The job that is ready to pause. + * + * Pause now if job_pause() has been called. Jobs that perform lots of I/O + * must call this between requests so that the job can be paused. + */ +void coroutine_fn job_pause_point(Job *job); + +/** + * @job: The job that calls the function. + * + * Yield the job coroutine. + */ +void job_yield(Job *job); + +/** + * @job: The job that calls the function. + * @ns: How many nanoseconds to stop for. + * + * Put the job to sleep (assuming that it wasn't canceled) for @ns + * %QEMU_CLOCK_REALTIME nanoseconds. Canceling the job will immediately + * interrupt the wait. + */ +void coroutine_fn job_sleep_ns(Job *job, int64_t ns); + + +/** Returns the JobType of a given Job. */ +JobType job_type(const Job *job); + +/** Returns the enum string for the JobType of a given Job. */ +const char *job_type_str(const Job *job); + +/** Returns true if the job should not be visible to the management layer. */ +bool job_is_internal(Job *job); + +/** Returns whether the job is scheduled for cancellation. */ +bool job_is_cancelled(Job *job); + +/** Returns whether the job is in a completed state. */ +bool job_is_completed(Job *job); + +/** Returns whether the job is ready to be completed. */ +bool job_is_ready(Job *job); + +/** + * Request @job to pause at the next pause point. Must be paired with + * job_resume(). If the job is supposed to be resumed by user action, call + * job_user_pause() instead. + */ +void job_pause(Job *job); + +/** Resumes a @job paused with job_pause. */ +void job_resume(Job *job); + +/** + * Asynchronously pause the specified @job. + * Do not allow a resume until a matching call to job_user_resume. + */ +void job_user_pause(Job *job, Error **errp); + +/** Returns true if the job is user-paused. */ +bool job_user_paused(Job *job); + +/** + * Resume the specified @job. + * Must be paired with a preceding job_user_pause. + */ +void job_user_resume(Job *job, Error **errp); + +/* + * Drain any activities as required to ensure progress. This can be called in a + * loop to synchronously complete a job. + */ +void job_drain(Job *job); + +/** + * Get the next element from the list of block jobs after @job, or the + * first one if @job is %NULL. + * + * Returns the requested job, or %NULL if there are no more jobs left. + */ +Job *job_next(Job *job); + +/** + * Get the job identified by @id (which must not be %NULL). + * + * Returns the requested job, or %NULL if it doesn't exist. + */ +Job *job_get(const char *id); + +/** + * Check whether the verb @verb can be applied to @job in its current state. + * Returns 0 if the verb can be applied; otherwise errp is set and -EPERM + * returned. + */ +int job_apply_verb(Job *job, JobVerb verb, Error **errp); + +/** The @job could not be started, free it. */ +void job_early_fail(Job *job); + +/** Moves the @job from RUNNING to READY */ +void job_transition_to_ready(Job *job); + +/** + * @job: The job being completed. + * @ret: The status code. + * + * Marks @job as completed. If @ret is non-zero, the job transaction it is part + * of is aborted. If @ret is zero, the job moves into the WAITING state. If it + * is the last job to complete in its transaction, all jobs in the transaction + * move from WAITING to PENDING. + */ +void job_completed(Job *job, int ret); + +/** Asynchronously complete the specified @job. */ +void job_complete(Job *job, Error **errp); + +/** + * Asynchronously cancel the specified @job. If @force is true, the job should + * be cancelled immediately without waiting for a consistent state. + */ +void job_cancel(Job *job, bool force); + +/** + * Cancels the specified job like job_cancel(), but may refuse to do so if the + * operation isn't meaningful in the current state of the job. + */ +void job_user_cancel(Job *job, bool force, Error **errp); + +/** + * Synchronously cancel the @job. The completion callback is called + * before the function returns. The job may actually complete + * instead of canceling itself; the circumstances under which this + * happens depend on the kind of job that is active. + * + * Returns the return value from the job if the job actually completed + * during the call, or -ECANCELED if it was canceled. + */ +int job_cancel_sync(Job *job); + +/** Synchronously cancels all jobs using job_cancel_sync(). */ +void job_cancel_sync_all(void); + +/** + * @job: The job to be completed. + * @errp: Error object which may be set by job_complete(); this is not + * necessarily set on every error, the job return value has to be + * checked as well. + * + * Synchronously complete the job. The completion callback is called before the + * function returns, unless it is NULL (which is permissible when using this + * function). + * + * Returns the return value from the job. + */ +int job_complete_sync(Job *job, Error **errp); + +/** + * For a @job that has finished its work and is pending awaiting explicit + * acknowledgement to commit its work, this will commit that work. + * + * FIXME: Make the below statement universally true: + * For jobs that support the manual workflow mode, all graph changes that occur + * as a result will occur after this command and before a successful reply. + */ +void job_finalize(Job *job, Error **errp); + +/** + * Remove the concluded @job from the query list and resets the passed pointer + * to %NULL. Returns an error if the job is not actually concluded. + */ +void job_dismiss(Job **job, Error **errp); + +typedef void JobDeferToMainLoopFn(Job *job, void *opaque); + +/** + * @job: The job + * @fn: The function to run in the main loop + * @opaque: The opaque value that is passed to @fn + * + * This function must be called by the main job coroutine just before it + * returns. @fn is executed in the main loop with the job AioContext acquired. + * + * Block jobs must call bdrv_unref(), bdrv_close(), and anything that uses + * bdrv_drain_all() in the main loop. + * + * The @job AioContext is held while @fn executes. + */ +void job_defer_to_main_loop(Job *job, JobDeferToMainLoopFn *fn, void *opaque); + +/** + * Synchronously finishes the given @job. If @finish is given, it is called to + * trigger completion or cancellation of the job. + * + * Returns 0 if the job is successfully completed, -ECANCELED if the job was + * cancelled before completing, and -errno in other error cases. + */ +int job_finish_sync(Job *job, void (*finish)(Job *, Error **errp), Error **errp); + +#endif |