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-rw-r--r--replay/replay.c21
1 files changed, 20 insertions, 1 deletions
diff --git a/replay/replay.c b/replay/replay.c
index 8228261401..8b172b2d1b 100644
--- a/replay/replay.c
+++ b/replay/replay.c
@@ -214,7 +214,14 @@ bool replay_checkpoint(ReplayCheckpoint checkpoint)
/* This checkpoint belongs to several threads.
Processing events from different threads is
non-deterministic */
- if (checkpoint != CHECKPOINT_CLOCK_WARP_START) {
+ if (checkpoint != CHECKPOINT_CLOCK_WARP_START
+ /* FIXME: this is temporary fix, other checkpoints
+ may also be invoked from the different threads someday.
+ Asynchronous event processing should be refactored
+ to create additional replay event kind which is
+ nailed to the one of the threads and which processes
+ the event queue. */
+ && checkpoint != CHECKPOINT_CLOCK_VIRTUAL) {
replay_save_events(checkpoint);
}
res = true;
@@ -224,6 +231,18 @@ out:
return res;
}
+bool replay_has_checkpoint(void)
+{
+ bool res = false;
+ if (replay_mode == REPLAY_MODE_PLAY) {
+ g_assert(replay_mutex_locked());
+ replay_account_executed_instructions();
+ res = EVENT_CHECKPOINT <= replay_state.data_kind
+ && replay_state.data_kind <= EVENT_CHECKPOINT_LAST;
+ }
+ return res;
+}
+
static void replay_enable(const char *fname, int mode)
{
const char *fmode = NULL;