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-rw-r--r--replay/replay-events.c15
-rw-r--r--replay/replay-internal.c25
-rw-r--r--replay/replay-internal.h4
-rw-r--r--replay/replay-snapshot.c17
-rw-r--r--replay/replay-time.c8
-rw-r--r--replay/replay.c21
6 files changed, 56 insertions, 34 deletions
diff --git a/replay/replay-events.c b/replay/replay-events.c
index 707de3867b..d9a2d495b9 100644
--- a/replay/replay-events.c
+++ b/replay/replay-events.c
@@ -94,18 +94,6 @@ void replay_disable_events(void)
}
}
-void replay_clear_events(void)
-{
- g_assert(replay_mutex_locked());
-
- while (!QTAILQ_EMPTY(&events_list)) {
- Event *event = QTAILQ_FIRST(&events_list);
- QTAILQ_REMOVE(&events_list, event, events);
-
- g_free(event);
- }
-}
-
/*! Adds specified async event to the queue */
void replay_add_event(ReplayAsyncEventKind event_kind,
void *opaque,
@@ -202,6 +190,7 @@ void replay_save_events(int checkpoint)
{
g_assert(replay_mutex_locked());
g_assert(checkpoint != CHECKPOINT_CLOCK_WARP_START);
+ g_assert(checkpoint != CHECKPOINT_CLOCK_VIRTUAL);
while (!QTAILQ_EMPTY(&events_list)) {
Event *event = QTAILQ_FIRST(&events_list);
replay_save_event(event, checkpoint);
@@ -308,7 +297,7 @@ void replay_init_events(void)
void replay_finish_events(void)
{
events_enabled = false;
- replay_clear_events();
+ replay_flush_events();
}
bool replay_events_enabled(void)
diff --git a/replay/replay-internal.c b/replay/replay-internal.c
index b077cb5fd5..1cea1d4dc9 100644
--- a/replay/replay-internal.c
+++ b/replay/replay-internal.c
@@ -217,20 +217,25 @@ void replay_mutex_unlock(void)
}
}
+void replay_advance_current_step(uint64_t current_step)
+{
+ int diff = (int)(replay_get_current_step() - replay_state.current_step);
+
+ /* Time can only go forward */
+ assert(diff >= 0);
+
+ if (diff > 0) {
+ replay_put_event(EVENT_INSTRUCTION);
+ replay_put_dword(diff);
+ replay_state.current_step += diff;
+ }
+}
+
/*! Saves cached instructions. */
void replay_save_instructions(void)
{
if (replay_file && replay_mode == REPLAY_MODE_RECORD) {
g_assert(replay_mutex_locked());
- int diff = (int)(replay_get_current_step() - replay_state.current_step);
-
- /* Time can only go forward */
- assert(diff >= 0);
-
- if (diff > 0) {
- replay_put_event(EVENT_INSTRUCTION);
- replay_put_dword(diff);
- replay_state.current_step += diff;
- }
+ replay_advance_current_step(replay_get_current_step());
}
}
diff --git a/replay/replay-internal.h b/replay/replay-internal.h
index ac4b27b674..af6f4d55d4 100644
--- a/replay/replay-internal.h
+++ b/replay/replay-internal.h
@@ -122,6 +122,8 @@ void replay_finish_event(void);
data_kind variable. */
void replay_fetch_data_kind(void);
+/*! Advance replay_state.current_step to the specified value. */
+void replay_advance_current_step(uint64_t current_step);
/*! Saves queued events (like instructions and sound). */
void replay_save_instructions(void);
@@ -142,8 +144,6 @@ void replay_init_events(void);
void replay_finish_events(void);
/*! Flushes events queue */
void replay_flush_events(void);
-/*! Clears events list before loading new VM state */
-void replay_clear_events(void);
/*! Returns true if there are any unsaved events in the queue */
bool replay_has_events(void);
/*! Saves events from queue into the file */
diff --git a/replay/replay-snapshot.c b/replay/replay-snapshot.c
index 2ab85cfc60..16bacc98bc 100644
--- a/replay/replay-snapshot.c
+++ b/replay/replay-snapshot.c
@@ -33,11 +33,18 @@ static int replay_pre_save(void *opaque)
static int replay_post_load(void *opaque, int version_id)
{
ReplayState *state = opaque;
- fseek(replay_file, state->file_offset, SEEK_SET);
- qemu_clock_set_last(QEMU_CLOCK_HOST, state->host_clock_last);
- /* If this was a vmstate, saved in recording mode,
- we need to initialize replay data fields. */
- replay_fetch_data_kind();
+ if (replay_mode == REPLAY_MODE_PLAY) {
+ fseek(replay_file, state->file_offset, SEEK_SET);
+ qemu_clock_set_last(QEMU_CLOCK_HOST, state->host_clock_last);
+ /* If this was a vmstate, saved in recording mode,
+ we need to initialize replay data fields. */
+ replay_fetch_data_kind();
+ } else if (replay_mode == REPLAY_MODE_RECORD) {
+ /* This is only useful for loading the initial state.
+ Therefore reset all the counters. */
+ state->instructions_count = 0;
+ state->block_request_id = 0;
+ }
return 0;
}
diff --git a/replay/replay-time.c b/replay/replay-time.c
index 6a7565ec8d..0df1693337 100644
--- a/replay/replay-time.c
+++ b/replay/replay-time.c
@@ -15,13 +15,15 @@
#include "replay-internal.h"
#include "qemu/error-report.h"
-int64_t replay_save_clock(ReplayClockKind kind, int64_t clock)
+int64_t replay_save_clock(ReplayClockKind kind, int64_t clock, int64_t raw_icount)
{
-
if (replay_file) {
g_assert(replay_mutex_locked());
- replay_save_instructions();
+ /* Due to the caller's locking requirements we get the icount from it
+ * instead of using replay_save_instructions().
+ */
+ replay_advance_current_step(raw_icount);
replay_put_event(EVENT_CLOCK + kind);
replay_put_qword(clock);
}
diff --git a/replay/replay.c b/replay/replay.c
index 8228261401..8b172b2d1b 100644
--- a/replay/replay.c
+++ b/replay/replay.c
@@ -214,7 +214,14 @@ bool replay_checkpoint(ReplayCheckpoint checkpoint)
/* This checkpoint belongs to several threads.
Processing events from different threads is
non-deterministic */
- if (checkpoint != CHECKPOINT_CLOCK_WARP_START) {
+ if (checkpoint != CHECKPOINT_CLOCK_WARP_START
+ /* FIXME: this is temporary fix, other checkpoints
+ may also be invoked from the different threads someday.
+ Asynchronous event processing should be refactored
+ to create additional replay event kind which is
+ nailed to the one of the threads and which processes
+ the event queue. */
+ && checkpoint != CHECKPOINT_CLOCK_VIRTUAL) {
replay_save_events(checkpoint);
}
res = true;
@@ -224,6 +231,18 @@ out:
return res;
}
+bool replay_has_checkpoint(void)
+{
+ bool res = false;
+ if (replay_mode == REPLAY_MODE_PLAY) {
+ g_assert(replay_mutex_locked());
+ replay_account_executed_instructions();
+ res = EVENT_CHECKPOINT <= replay_state.data_kind
+ && replay_state.data_kind <= EVENT_CHECKPOINT_LAST;
+ }
+ return res;
+}
+
static void replay_enable(const char *fname, int mode)
{
const char *fmode = NULL;