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-rw-r--r--tcg/tcg.h8
1 files changed, 2 insertions, 6 deletions
diff --git a/tcg/tcg.h b/tcg/tcg.h
index 7a72729f3a..48a56f0b15 100644
--- a/tcg/tcg.h
+++ b/tcg/tcg.h
@@ -79,6 +79,7 @@ typedef uint64_t TCGRegSet;
#define TCG_TARGET_HAS_nand_i64 0
#define TCG_TARGET_HAS_nor_i64 0
#define TCG_TARGET_HAS_deposit_i64 0
+#define TCG_TARGET_HAS_movcond_i64 0
#endif
#ifndef TCG_TARGET_deposit_i32_valid
@@ -343,7 +344,7 @@ struct TCGContext {
/* goto_tb support */
uint8_t *code_buf;
- unsigned long *tb_next;
+ uintptr_t *tb_next;
uint16_t *tb_next_offset;
uint16_t *tb_jmp_offset; /* != NULL if USE_DIRECT_JUMP */
@@ -459,11 +460,6 @@ static inline TCGv_i64 tcg_temp_local_new_i64(void)
void tcg_temp_free_i64(TCGv_i64 arg);
char *tcg_get_arg_str_i64(TCGContext *s, char *buf, int buf_size, TCGv_i64 arg);
-static inline bool tcg_arg_is_local(TCGContext *s, TCGArg arg)
-{
- return s->temps[arg].temp_local;
-}
-
#if defined(CONFIG_DEBUG_TCG)
/* If you call tcg_clear_temp_count() at the start of a section of
* code which is not supposed to leak any TCG temporaries, then