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* Use OBJECT_DECLARE_SIMPLE_TYPE when possibleEduardo Habkost2020-09-181-3/+1Star
| | | | | | | | | | | | | This converts existing DECLARE_INSTANCE_CHECKER usage to OBJECT_DECLARE_SIMPLE_TYPE when possible. $ ./scripts/codeconverter/converter.py -i \ --pattern=AddObjectDeclareSimpleType $(git grep -l '' -- '*.[ch]') Signed-off-by: Eduardo Habkost <ehabkost@redhat.com> Acked-by: Paul Durrant <paul@xen.org> Message-Id: <20200916182519.415636-6-ehabkost@redhat.com> Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
* Use DECLARE_*CHECKER* macrosEduardo Habkost2020-09-091-2/+2
| | | | | | | | | | | | | | | Generated using: $ ./scripts/codeconverter/converter.py -i \ --pattern=TypeCheckMacro $(git grep -l '' -- '*.[ch]') Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Reviewed-by: Juan Quintela <quintela@redhat.com> Message-Id: <20200831210740.126168-12-ehabkost@redhat.com> Reviewed-by: Juan Quintela <quintela@redhat.com> Message-Id: <20200831210740.126168-13-ehabkost@redhat.com> Message-Id: <20200831210740.126168-14-ehabkost@redhat.com> Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
* Move QOM typedefs and add missing includesEduardo Habkost2020-09-091-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Some typedefs and macros are defined after the type check macros. This makes it difficult to automatically replace their definitions with OBJECT_DECLARE_TYPE. Patch generated using: $ ./scripts/codeconverter/converter.py -i \ --pattern=QOMStructTypedefSplit $(git grep -l '' -- '*.[ch]') which will split "typdef struct { ... } TypedefName" declarations. Followed by: $ ./scripts/codeconverter/converter.py -i --pattern=MoveSymbols \ $(git grep -l '' -- '*.[ch]') which will: - move the typedefs and #defines above the type check macros - add missing #include "qom/object.h" lines if necessary Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Reviewed-by: Juan Quintela <quintela@redhat.com> Message-Id: <20200831210740.126168-9-ehabkost@redhat.com> Reviewed-by: Juan Quintela <quintela@redhat.com> Message-Id: <20200831210740.126168-10-ehabkost@redhat.com> Message-Id: <20200831210740.126168-11-ehabkost@redhat.com> Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
* qdev: set properties with device_class_set_props()Marc-André Lureau2020-01-241-1/+1
| | | | | | | | | | | | | | | | | | | | | The following patch will need to handle properties registration during class_init time. Let's use a device_class_set_props() setter. spatch --macro-file scripts/cocci-macro-file.h --sp-file ./scripts/coccinelle/qdev-set-props.cocci --keep-comments --in-place --dir . @@ typedef DeviceClass; DeviceClass *d; expression val; @@ - d->props = val + device_class_set_props(d, val) Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20200110153039.1379601-20-marcandre.lureau@redhat.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* Include hw/qdev-properties.h lessMarkus Armbruster2019-08-161-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | In my "build everything" tree, changing hw/qdev-properties.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). Many places including hw/qdev-properties.h (directly or via hw/qdev.h) actually need only hw/qdev-core.h. Include hw/qdev-core.h there instead. hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h and hw/qdev-properties.h, which in turn includes hw/qdev-core.h. Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h. While there, delete a few superfluous inclusions of hw/qdev-core.h. Touching hw/qdev-properties.h now recompiles some 1200 objects. Cc: Paolo Bonzini <pbonzini@redhat.com> Cc: "Daniel P. Berrangé" <berrange@redhat.com> Cc: Eduardo Habkost <ehabkost@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eduardo Habkost <ehabkost@redhat.com> Message-Id: <20190812052359.30071-22-armbru@redhat.com>
* Include migration/vmstate.h lessMarkus Armbruster2019-08-161-0/+1
| | | | | | | | | | | | | | | | | | In my "build everything" tree, changing migration/vmstate.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get VMStateDescription. The previous commit made that unnecessary. Include migration/vmstate.h only where it's still needed. Touching it now recompiles only some 1600 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-16-armbru@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
* Include qemu/module.h where needed, drop it from qemu-common.hMarkus Armbruster2019-06-121-0/+1
| | | | | | | | | Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190523143508.25387-4-armbru@redhat.com> [Rebased with conflicts resolved automatically, except for hw/usb/dev-hub.c hw/misc/exynos4210_rng.c hw/misc/bcm2835_rng.c hw/misc/aspeed_scu.c hw/display/virtio-vga.c hw/arm/stm32f205_soc.c; ui/cocoa.m fixed up]
* milkymist: update specification URLsMichael Walle2016-06-201-1/+1
| | | | | | | The old milkymist.org domain just forwards to mm-labs.hk nowadays. I've created a mirror of the documents. Signed-off-by: Michael Walle <michael@walle.cc>
* hw/display: QOM'ify milkymist-vgafb.cxiaoqiang zhao2016-06-201-6/+10
| | | | | | | | | | | * Drop the old SysBus init function and use instance_init * Move graphic_console_init into realize stage Signed-off-by: xiaoqiang zhao <zxq_yx_007@163.com> Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Acked-by: Michael Walle <michael@walle.cc> Tested-by: Michael Walle <michael@walle.cc> Signed-off-by: Michael Walle <michael@walle.cc>
* lm32: Clean up includesPeter Maydell2016-01-291-0/+1
| | | | | | | | | | Clean up includes so that osdep.h is included first and headers which it implies are not included manually. This commit was created with scripts/clean-includes. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Message-id: 1453832250-766-5-git-send-email-peter.maydell@linaro.org
* framebuffer: set DIRTY_MEMORY_VGA on RAM that is used for the framebufferPaolo Bonzini2015-07-241-3/+12
| | | | | | | | | | | | | | | | | | The MemoryRegionSection contains enough information to access the RAM region underlying the framebuffer, and can be cached inside the display device. By doing this, the new framebuffer_update_memory_section function can enable dirty memory logging on the relevant RAM region. The function must be called whenever the stride or base of the framebuffer changes; a simple way to cover these cases is to call it on every full frame invalidation, which is a rare case. framebuffer_update_display now works entirely on a MemoryRegionSection, without going through cpu_physical_memory_map/unmap. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* savevm: Remove all the unneeded version_minimum_id_old (rest)Juan Quintela2014-05-141-2/+1Star
| | | | | | | | | | | | | | | | | | | | After previous Peter patch, they are redundant. This way we don't assign them except when needed. Once there, there were lots of case where the ".fields" indentation was wrong: .fields = (VMStateField []) { and .fields = (VMStateField []) { Change all the combinations to: .fields = (VMStateField[]){ The biggest problem (appart from aesthetics) was that checkpatch complained when we copy&pasted the code from one place to another. Signed-off-by: Juan Quintela <quintela@redhat.com> Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
* console: add head to index to qemu consoles.Gerd Hoffmann2014-03-051-1/+1
| | | | Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
* milkymist-vgafb: QOM cast cleanupAndreas Färber2013-07-291-5/+12
| | | | | | Introduce a type constant, use QOM casts and rename the parent field. Signed-off-by: Andreas Färber <afaerber@suse.de>
* hw/d*: pass owner to memory_region_init* functionsPaolo Bonzini2013-07-041-1/+1
| | | | Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* memory: add owner argument to initialization functionsPaolo Bonzini2013-07-041-1/+1
| | | | Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* console: add device link to QemuConsolesGerd Hoffmann2013-04-251-1/+1
| | | | | | So it is possible to figure which qemu console displays which device. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
* console: add GraphicHwOpsGerd Hoffmann2013-04-161-3/+6
| | | | | | | Pass a single GraphicHwOps struct pointer to graphic_console_init, instead of a bunch of function pointers. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
* console: simplify screendumpGerd Hoffmann2013-04-161-1/+1
| | | | | | | | | | | | | | | | | | | Screendumps are alot simpler as we can update non-active QemuConsoles now. So we only need to update the QemuConsole we want write out, then dump the DisplaySurface content into a ppm file. Done. No console switching needed. No special support code in the gfx card emulation needed. Zap it all. Also move ppm_save out of the vga code and next to the qmp_screendump function. For now screen dumping is limited to console #0 (like it used to be), even though it is dead simple to extend it to other consoles. I wanna finish the console cleanup before setting new qapi interfaces into stone. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
* hw: move private headers to hw/ subdirectories.Paolo Bonzini2013-04-081-6/+6
| | | | | | | Many headers are used only in a single directory. These can be kept in hw/. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* hw: move display devices to hw/display/, configure via default-configs/Paolo Bonzini2013-04-081-0/+335
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>