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* Remove unnecessary cast when using the cpu_[physical]_memory APIPhilippe Mathieu-Daudé2020-02-201-5/+5
| | | | | | | | This commit was produced with the included Coccinelle script scripts/coccinelle/exec_rw_const. Suggested-by: Stefan Weil <sw@weilnetz.de> Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
* Include hw/hw.h exactly where neededMarkus Armbruster2019-08-161-1/+0Star
| | | | | | | | | | | | | | | | In my "build everything" tree, changing hw/hw.h triggers a recompile of some 2600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). The previous commits have left only the declaration of hw_error() in hw/hw.h. This permits dropping most of its inclusions. Touching it now recompiles less than 200 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-19-armbru@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
* Include hw/irq.h a lot lessMarkus Armbruster2019-08-161-0/+2
| | | | | | | | | | | | | | | | | | | In my "build everything" tree, changing hw/irq.h triggers a recompile of some 5400 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get qemu_irq and.or qemu_irq_handler. Move the qemu_irq and qemu_irq_handler typedefs from hw/irq.h to qemu/typedefs.h, and then include hw/irq.h only where it's still needed. Touching it now recompiles only some 500 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-Id: <20190812052359.30071-13-armbru@redhat.com>
* omap_lcdc: Remove support for DEPTH != 32Pooja Dhannawat2016-05-121-43/+5Star
| | | | | | | | | | | surface_bits_per_pixel() always returns 32 so, removing other dead code which is based on DEPTH !== 32 Signed-off-by: Pooja Dhannawat <dhannawatpooja1@gmail.com> Message-id: 1459260142-9144-1-git-send-email-dhannawatpooja1@gmail.com Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
* hw/display: Clean up includesPeter Maydell2016-01-291-0/+1
| | | | | | | | | | Clean up includes so that osdep.h is included first and headers which it implies are not included manually. This commit was created with scripts/clean-includes. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Message-id: 1453832250-766-21-git-send-email-peter.maydell@linaro.org
* arm: Use g_new() & friends where that makes obvious senseMarkus Armbruster2015-09-071-2/+1Star
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | g_new(T, n) is neater than g_malloc(sizeof(T) * n). It's also safer, for two reasons. One, it catches multiplication overflowing size_t. Two, it returns T * rather than void *, which lets the compiler catch more type errors. This commit only touches allocations with size arguments of the form sizeof(T). Coccinelle semantic patch: @@ type T; @@ -g_malloc(sizeof(T)) +g_new(T, 1) @@ type T; @@ -g_try_malloc(sizeof(T)) +g_try_new(T, 1) @@ type T; @@ -g_malloc0(sizeof(T)) +g_new0(T, 1) @@ type T; @@ -g_try_malloc0(sizeof(T)) +g_try_new0(T, 1) @@ type T; expression n; @@ -g_malloc(sizeof(T) * (n)) +g_new(T, n) @@ type T; expression n; @@ -g_try_malloc(sizeof(T) * (n)) +g_try_new(T, n) @@ type T; expression n; @@ -g_malloc0(sizeof(T) * (n)) +g_new0(T, n) @@ type T; expression n; @@ -g_try_malloc0(sizeof(T) * (n)) +g_try_new0(T, n) @@ type T; expression p, n; @@ -g_realloc(p, sizeof(T) * (n)) +g_renew(T, p, n) @@ type T; expression p, n; @@ -g_try_realloc(p, sizeof(T) * (n)) +g_try_renew(T, p, n) @@ type T; expression n; @@ -(T *)g_new(T, n) +g_new(T, n) @@ type T; expression n; @@ -(T *)g_new0(T, n) +g_new0(T, n) @@ type T; expression p, n; @@ -(T *)g_renew(T, p, n) +g_renew(T, p, n) Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Message-id: 1440524394-15640-1-git-send-email-armbru@redhat.com Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
* framebuffer: set DIRTY_MEMORY_VGA on RAM that is used for the framebufferPaolo Bonzini2015-07-241-2/+10
| | | | | | | | | | | | | | | | | | The MemoryRegionSection contains enough information to access the RAM region underlying the framebuffer, and can be cached inside the display device. By doing this, the new framebuffer_update_memory_section function can enable dirty memory logging on the relevant RAM region. The function must be called whenever the stride or base of the framebuffer changes; a simple way to cover these cases is to call it on every full frame invalidation, which is a rare case. framebuffer_update_display now works entirely on a MemoryRegionSection, without going through cpu_physical_memory_map/unmap. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* console: add head to index to qemu consoles.Gerd Hoffmann2014-03-051-1/+1
| | | | Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
* memory: add owner argument to initialization functionsPaolo Bonzini2013-07-041-1/+1
| | | | Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* console: add device link to QemuConsolesGerd Hoffmann2013-04-251-1/+1
| | | | | | So it is possible to figure which qemu console displays which device. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
* console: add GraphicHwOpsGerd Hoffmann2013-04-161-3/+6
| | | | | | | Pass a single GraphicHwOps struct pointer to graphic_console_init, instead of a bunch of function pointers. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
* console: simplify screendumpGerd Hoffmann2013-04-161-85/+1Star
| | | | | | | | | | | | | | | | | | | Screendumps are alot simpler as we can update non-active QemuConsoles now. So we only need to update the QemuConsole we want write out, then dump the DisplaySurface content into a ppm file. Done. No console switching needed. No special support code in the gfx card emulation needed. Zap it all. Also move ppm_save out of the vga code and next to the qmp_screendump function. For now screen dumping is limited to console #0 (like it used to be), even though it is dead simple to extend it to other consoles. I wanna finish the console cleanup before setting new qapi interfaces into stone. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
* hw: move private headers to hw/ subdirectories.Paolo Bonzini2013-04-081-5/+5
| | | | | | | Many headers are used only in a single directory. These can be kept in hw/. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* hw: move display devices to hw/display/, configure via default-configs/Paolo Bonzini2013-04-081-0/+493
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>