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* vhost_user_gpu: Drop dead check for g_malloc() failureMarkus Armbruster2021-03-091-1/+0Star
| | | | | | | | Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Michael S. Tsirkin <mst@redhat.com> Message-Id: <20210126124240.2081959-3-armbru@redhat.com> Signed-off-by: Laurent Vivier <laurent@vivier.eu>
* virtio-gpu: Do not distinguish the primary consoleAkihiko Odaki2021-03-041-4/+2Star
| | | | | | | | | | | In the past, virtio-gpu set NULL as the surface for the secondary consoles to hide its window. The distinction is now handled in ui/console and the display backends and virtio-gpu does no longer have to do that. Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com> Message-Id: <20210225101316.83940-3-akihiko.odaki@gmail.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
* ui/console: Add placeholder flag to message surfaceAkihiko Odaki2021-03-041-2/+2
| | | | | | | | | | | | | | | | The surfaces created with former qemu_create_message_surface did not display the content from the guest and always contained simple messages describing the reason. A display backend may want to hide the window showing such a surface. This change renames the function to qemu_create_placeholder_surface, and adds "placeholder" flag; the display can check the flag to decide to do anything special like hiding the window. Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com> Message-Id: <20210225101316.83940-1-akihiko.odaki@gmail.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
* display/ui: add a callback to indicate GL state is flushedMarc-André Lureau2021-02-041-2/+2
| | | | | | | | | | | | | | | | | | Displaying rendered resources requires blocking qemu GPU to avoid extra framebuffer copies. For an external display, via Spice currently, there is a callback to block/unblock the rendering in the same thread. But with the vhost-user-gpu backend, the qemu process doesn't handle the rendering itself, and the blocking callback isn't effective. Instead, the backend must be notified when the display code is done. Fix this by adding a new GraphicHwOps callback to indicate the GL state is flushed, and we are done manipulating the shared GL resources. Call it from gtk and spice display. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20210204105232.834642-19-marcandre.lureau@redhat.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
* vhost-user-gpu: add a configuration flag for dmabuf usageMarc-André Lureau2021-02-041-0/+2
| | | | | | | | Let's inform VirtioGPUBase that vhost-user-gpu require DMABUF messages. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20210204105232.834642-11-marcandre.lureau@redhat.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
* ui: remove console_has_gl_dmabuf()Marc-André Lureau2021-02-041-5/+0Star
| | | | | | | | | | | | | This check is currently limited. It only is used by vhost-user-gpu (not by vfio-display), and will print an error repeatedly during run-time. We are going to dissociate the GL context from the DisplayChangeListener, and listeners may come and go. The following patches will address this differently. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20210204105232.834642-10-marcandre.lureau@redhat.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
* vhost-user-gpu: check backend for EDID supportMarc-André Lureau2021-02-041-0/+6
| | | | | | | | | | | | | | | | EDID has been enabled by default, but the backend may not implement it (such as the contrib backend). This results in extra warnings and potentially other issues in the guest. The option shouldn't probably have been added to VIRTIO_GPU_BASE, but it's a bit too late now, report an error and disable EDID when it's not available. Fixes: 0a7196625 ("edid: flip the default to enabled") Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20210204105232.834642-2-marcandre.lureau@redhat.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
* vhost-user-gpu: Move QOM macro to headerEduardo Habkost2020-08-271-3/+0Star
| | | | | | | | | | | | | | Move the VHOST_USER_GPU type checking macro to virtio-gpu.h, close to the TYPE_VHOST_USER_GPU #define. This will make future conversion to OBJECT_DECLARE* easier. Reviewed-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Signed-off-by: Eduardo Habkost <ehabkost@redhat.com> Tested-By: Roman Bolshakov <r.bolshakov@yadro.com> Message-Id: <20200825192110.3528606-30-ehabkost@redhat.com> Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
* qom: Drop parameter @errp of object_property_add() & friendsMarkus Armbruster2020-05-151-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The only way object_property_add() can fail is when a property with the same name already exists. Since our property names are all hardcoded, failure is a programming error, and the appropriate way to handle it is passing &error_abort. Same for its variants, except for object_property_add_child(), which additionally fails when the child already has a parent. Parentage is also under program control, so this is a programming error, too. We have a bit over 500 callers. Almost half of them pass &error_abort, slightly fewer ignore errors, one test case handles errors, and the remaining few callers pass them to their own callers. The previous few commits demonstrated once again that ignoring programming errors is a bad idea. Of the few ones that pass on errors, several violate the Error API. The Error ** argument must be NULL, &error_abort, &error_fatal, or a pointer to a variable containing NULL. Passing an argument of the latter kind twice without clearing it in between is wrong: if the first call sets an error, it no longer points to NULL for the second call. ich9_pm_add_properties(), sparc32_ledma_realize(), sparc32_dma_realize(), xilinx_axidma_realize(), xilinx_enet_realize() are wrong that way. When the one appropriate choice of argument is &error_abort, letting users pick the argument is a bad idea. Drop parameter @errp and assert the preconditions instead. There's one exception to "duplicate property name is a programming error": the way object_property_add() implements the magic (and undocumented) "automatic arrayification". Don't drop @errp there. Instead, rename object_property_add() to object_property_try_add(), and add the obvious wrapper object_property_add(). Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Message-Id: <20200505152926.18877-15-armbru@redhat.com> [Two semantic rebase conflicts resolved]
* qdev: set properties with device_class_set_props()Marc-André Lureau2020-01-241-1/+1
| | | | | | | | | | | | | | | | | | | | | The following patch will need to handle properties registration during class_init time. Let's use a device_class_set_props() setter. spatch --macro-file scripts/cocci-macro-file.h --sp-file ./scripts/coccinelle/qdev-set-props.cocci --keep-comments --in-place --dir . @@ typedef DeviceClass; DeviceClass *d; expression val; @@ - d->props = val + device_class_set_props(d, val) Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20200110153039.1379601-20-marcandre.lureau@redhat.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* Include hw/qdev-properties.h lessMarkus Armbruster2019-08-161-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | In my "build everything" tree, changing hw/qdev-properties.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). Many places including hw/qdev-properties.h (directly or via hw/qdev.h) actually need only hw/qdev-core.h. Include hw/qdev-core.h there instead. hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h and hw/qdev-properties.h, which in turn includes hw/qdev-core.h. Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h. While there, delete a few superfluous inclusions of hw/qdev-core.h. Touching hw/qdev-properties.h now recompiles some 1200 objects. Cc: Paolo Bonzini <pbonzini@redhat.com> Cc: "Daniel P. Berrangé" <berrange@redhat.com> Cc: Eduardo Habkost <ehabkost@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eduardo Habkost <ehabkost@redhat.com> Message-Id: <20190812052359.30071-22-armbru@redhat.com>
* hw/display: add vhost-user-vga & gpu-pciMarc-André Lureau2019-05-291-0/+607
Add new virtio-gpu devices with a "vhost-user" property. The associated vhost-user backend is used to handle the virtio rings and provide rendering results thanks to the vhost-user-gpu protocol. Example usage: -object vhost-user-backend,id=vug,cmd="./vhost-user-gpu" -device vhost-user-vga,vhost-user=vug Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-id: 20190524130946.31736-10-marcandre.lureau@redhat.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>