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* Use DECLARE_*CHECKER* macrosEduardo Habkost2020-09-091-2/+2
| | | | | | | | | | | | | | | Generated using: $ ./scripts/codeconverter/converter.py -i \ --pattern=TypeCheckMacro $(git grep -l '' -- '*.[ch]') Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Reviewed-by: Juan Quintela <quintela@redhat.com> Message-Id: <20200831210740.126168-12-ehabkost@redhat.com> Reviewed-by: Juan Quintela <quintela@redhat.com> Message-Id: <20200831210740.126168-13-ehabkost@redhat.com> Message-Id: <20200831210740.126168-14-ehabkost@redhat.com> Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
* Move QOM typedefs and add missing includesEduardo Habkost2020-09-091-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Some typedefs and macros are defined after the type check macros. This makes it difficult to automatically replace their definitions with OBJECT_DECLARE_TYPE. Patch generated using: $ ./scripts/codeconverter/converter.py -i \ --pattern=QOMStructTypedefSplit $(git grep -l '' -- '*.[ch]') which will split "typdef struct { ... } TypedefName" declarations. Followed by: $ ./scripts/codeconverter/converter.py -i --pattern=MoveSymbols \ $(git grep -l '' -- '*.[ch]') which will: - move the typedefs and #defines above the type check macros - add missing #include "qom/object.h" lines if necessary Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Reviewed-by: Juan Quintela <quintela@redhat.com> Message-Id: <20200831210740.126168-9-ehabkost@redhat.com> Reviewed-by: Juan Quintela <quintela@redhat.com> Message-Id: <20200831210740.126168-10-ehabkost@redhat.com> Message-Id: <20200831210740.126168-11-ehabkost@redhat.com> Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
* qom: Drop parameter @errp of object_property_add() & friendsMarkus Armbruster2020-05-151-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The only way object_property_add() can fail is when a property with the same name already exists. Since our property names are all hardcoded, failure is a programming error, and the appropriate way to handle it is passing &error_abort. Same for its variants, except for object_property_add_child(), which additionally fails when the child already has a parent. Parentage is also under program control, so this is a programming error, too. We have a bit over 500 callers. Almost half of them pass &error_abort, slightly fewer ignore errors, one test case handles errors, and the remaining few callers pass them to their own callers. The previous few commits demonstrated once again that ignoring programming errors is a bad idea. Of the few ones that pass on errors, several violate the Error API. The Error ** argument must be NULL, &error_abort, &error_fatal, or a pointer to a variable containing NULL. Passing an argument of the latter kind twice without clearing it in between is wrong: if the first call sets an error, it no longer points to NULL for the second call. ich9_pm_add_properties(), sparc32_ledma_realize(), sparc32_dma_realize(), xilinx_axidma_realize(), xilinx_enet_realize() are wrong that way. When the one appropriate choice of argument is &error_abort, letting users pick the argument is a bad idea. Drop parameter @errp and assert the preconditions instead. There's one exception to "duplicate property name is a programming error": the way object_property_add() implements the magic (and undocumented) "automatic arrayification". Don't drop @errp there. Instead, rename object_property_add() to object_property_try_add(), and add the obvious wrapper object_property_add(). Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Message-Id: <20200505152926.18877-15-armbru@redhat.com> [Two semantic rebase conflicts resolved]
* Include hw/qdev-properties.h lessMarkus Armbruster2019-08-161-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | In my "build everything" tree, changing hw/qdev-properties.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). Many places including hw/qdev-properties.h (directly or via hw/qdev.h) actually need only hw/qdev-core.h. Include hw/qdev-core.h there instead. hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h and hw/qdev-properties.h, which in turn includes hw/qdev-core.h. Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h. While there, delete a few superfluous inclusions of hw/qdev-core.h. Touching hw/qdev-properties.h now recompiles some 1200 objects. Cc: Paolo Bonzini <pbonzini@redhat.com> Cc: "Daniel P. Berrangé" <berrange@redhat.com> Cc: Eduardo Habkost <ehabkost@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eduardo Habkost <ehabkost@redhat.com> Message-Id: <20190812052359.30071-22-armbru@redhat.com>
* Include hw/hw.h exactly where neededMarkus Armbruster2019-08-161-1/+0Star
| | | | | | | | | | | | | | | | In my "build everything" tree, changing hw/hw.h triggers a recompile of some 2600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). The previous commits have left only the declaration of hw_error() in hw/hw.h. This permits dropping most of its inclusions. Touching it now recompiles less than 200 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-19-armbru@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
* Include migration/vmstate.h lessMarkus Armbruster2019-08-161-0/+1
| | | | | | | | | | | | | | | | | | In my "build everything" tree, changing migration/vmstate.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get VMStateDescription. The previous commit made that unnecessary. Include migration/vmstate.h only where it's still needed. Touching it now recompiles only some 1600 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-16-armbru@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
* Include hw/irq.h a lot lessMarkus Armbruster2019-08-161-0/+1
| | | | | | | | | | | | | | | | | | | In my "build everything" tree, changing hw/irq.h triggers a recompile of some 5400 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get qemu_irq and.or qemu_irq_handler. Move the qemu_irq and qemu_irq_handler typedefs from hw/irq.h to qemu/typedefs.h, and then include hw/irq.h only where it's still needed. Touching it now recompiles only some 500 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-Id: <20190812052359.30071-13-armbru@redhat.com>
* Include qemu/module.h where needed, drop it from qemu-common.hMarkus Armbruster2019-06-121-0/+1
| | | | | | | | | Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190523143508.25387-4-armbru@redhat.com> [Rebased with conflicts resolved automatically, except for hw/usb/dev-hub.c hw/misc/exynos4210_rng.c hw/misc/bcm2835_rng.c hw/misc/aspeed_scu.c hw/display/virtio-vga.c hw/arm/stm32f205_soc.c; ui/cocoa.m fixed up]
* hw/net/can: MIOe-3680 PCI (dual SJA1000 channel) emulationDeniz Eren2018-02-131-0/+262
Signed-off-by: Deniz Eren <deniz.eren@icloud.com> Signed-off-by: Pavel Pisa <pisa@cmp.felk.cvut.cz> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>