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* replay: flush rr queue before loading the vmstatePavel Dovgalyuk2020-10-061-2/+0Star
| | | | | | | | | | | | | | Non-empty record/replay queue prevents saving and loading the VM state, because it includes pending bottom halves and block coroutines. But when the new VM state is loaded, we don't have to preserve the consistency of the current state anymore. Therefore this patch just flushes the queue allowing the coroutines to finish and removes checking for empty rr queue for load_snapshot function. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Message-Id: <160174521762.12451.15752448887893855757.stgit@pasha-ThinkPad-X280> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* replay: introduce breakpoint at the specified stepPavel Dovgalyuk2020-10-061-0/+4
| | | | | | | | | | | | | | | | | | | | | | This patch introduces replay_break, replay_delete_break qmp and hmp commands. These commands allow stopping at the specified instruction. It may be useful for debugging when there are some known events that should be investigated. replay_break command has one argument - number of instructions executed since the start of the replay. replay_delete_break removes previously set breakpoint. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru> Acked-by: Markus Armbruster <armbru@redhat.com> -- v4 changes: - removed useless error_free call Message-Id: <160174520606.12451.7056879546045599378.stgit@pasha-ThinkPad-X280> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* replay: record and replay random number sourcesPavel Dovgalyuk2020-01-071-0/+2
| | | | | | | | | | | | Record/replay feature of icount allows deterministic running of execution scenarios. Some CPUs and peripheral devices read random numbers from external sources making deterministic execution impossible. This patch adds recording and replaying of random read operations into guest-random module, which is used by the virtual hardware. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru> Message-Id: <157675984852.14505.15709141760677102489.stgit@pasha-Precision-3630-Tower> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* replay: add BH oneshot event for block layerPavel Dovgalyuk2019-10-141-0/+1
| | | | | | | | | | | | Replay is capable of recording normal BH events, but sometimes there are single use callbacks scheduled with aio_bh_schedule_oneshot function. This patch enables recording and replaying such callbacks. Block layer uses these events for calling the completion function. Replaying these calls makes the execution deterministic. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru> Acked-by: Kevin Wolf <kwolf@redhat.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com>
* replay: rename step-related variables and functionsPavel Dovgalyuk2019-08-201-5/+5
| | | | | | | | | | This patch renames replay_get_current_step() and related variables to make these names consistent with existing 'icount' command line option and future record/replay hmp/qmp commands. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru> Message-Id: <156404428377.18669.15476429889039912070.stgit@pasha-Precision-3630-Tower> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* replay: pass raw icount value to replay_save_clockPaolo Bonzini2018-10-191-0/+2
| | | | | | | This avoids lock recursion when REPLAY_CLOCK is called inside the timers spinlock. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* replay: flush events when exitingPavel Dovgalyuk2018-10-021-2/+0Star
| | | | | | | | | | | This patch adds events processing when emulation finishes instead of just cleaning the queue. Now the bdrv coroutines will be in consistent state when emulator closes. It allows correct polling of the block layer at exit. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru> Message-Id: <20180912081859.3228.79735.stgit@pasha-VirtualBox> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* replay: save vmstate of the asynchronous eventsPavel Dovgalyuk2018-03-121-0/+6
| | | | | | | | | | | | | This patch fixes saving and loading the snapshots in the replay mode. It is required for the snapshots created in the moment when the header of the asynchronous event is read. This information was not saved in the snapshot. After loading the vmstate replay continued with the file offset passed the event header. The event header is lost in this case and replay hangs. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru> Message-Id: <20180227095322.1060.53929.stgit@pasha-VirtualBox> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* replay: don't destroy mutex at exitPavel Dovgalyuk2018-03-121-1/+0Star
| | | | | | | | | | | Replay mutex is held by vCPU thread and destroy function is called from atexit of the main thread. Therefore we cannot destroy it safely. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Acked-by: Paolo Bonzini <pbonzini@redhat.com> Message-Id: <20180227095254.1060.96971.stgit@pasha-VirtualBox> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
* replay: make locking visible outside replay codeAlex Bennée2018-03-121-3/+3
| | | | | | | | | | | | The replay_mutex_lock/unlock/locked functions are now going to be used for ensuring lock-step behaviour between the two threads. Make them public API functions and also provide stubs for non-QEMU builds on common paths. Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20180227095242.1060.16601.stgit@pasha-VirtualBox> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* replay/replay.c: bump REPLAY_VERSION againAlex Bennée2018-03-121-1/+1
| | | | | | | | | | | | This time commit 802f045a5f61b781df55e4492d896b4d20503ba7 broke the replay file format. Also add a comment about this to replay-internal.h. Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Acked-by: Paolo Bonzini <pbonzini@redhat.com> Message-Id: <20180227095231.1060.91180.stgit@pasha-VirtualBox> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* replay: save prior value of the host clockPavel Dovgalyuk2018-03-121-0/+2
| | | | | | | | | | | | This patch adds saving/restoring of the host clock field 'last'. It is used in host clock calculation and therefore clock may become incorrect when using restored vmstate. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Acked-by: Paolo Bonzini <pbonzini@redhat.com> Message-Id: <20180227095226.1060.50975.stgit@pasha-VirtualBox> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
* shutdown: Preserve shutdown cause through replayEric Blake2017-05-231-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | With the recent addition of ShutdownCause, we want to be able to pass a cause through any shutdown request, and then faithfully replay that cause when later replaying the same sequence. The easiest way is to expand the reply event mechanism to track a series of values for EVENT_SHUTDOWN, one corresponding to each value of ShutdownCause. We are free to change the replay stream as needed, since there are already no guarantees about being able to use a replay stream by any other version of qemu than the one that generated it. The cause is not actually fed back until the next patch changes the signature for requesting a shutdown; a TODO marks that upcoming change. Yes, this uses the gcc/clang extension of a ranged case label, but this is not the first time we've used non-C99 constructs. Signed-off-by: Eric Blake <eblake@redhat.com> Reviewed-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20170515214114.15442-4-eblake@redhat.com> Reviewed-by: Markus Armbruster <armbru@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com>
* replay: add record/replay for audio passthroughPavel Dovgalyuk2017-03-011-0/+4
| | | | | | | | | | | | | | This patch adds recording and replaying audio data. Is saves synchronization information for audio out and inputs from the microphone. v2: removed unneeded whitespace change Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-id: 20170202055054.4848.94901.stgit@PASHA-ISP.lan02.inno [ kraxel: add qemu/error-report.h include to fix osx build failure ] Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
* record/replay: add network supportPavel Dovgalyuk2017-01-061-0/+10
| | | | | | | | | | | | | | | | | | | | | | This patch adds support of recording and replaying network packets in irount rr mode. Record and replay for network interactions is performed with the network filter. Each backend must have its own instance of the replay filter as follows: -netdev user,id=net1 -device rtl8139,netdev=net1 -object filter-replay,id=replay,netdev=net1 Replay network filter is used to record and replay network packets. While recording the virtual machine this filter puts all packets coming from the outer world into the log. In replay mode packets from the log are injected into the network device. All interactions with network backend in replay mode are disabled. v5 changes: - using iov_to_buf function instead of loop Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Signed-off-by: Jason Wang <jasowang@redhat.com>
* replay: allow replay stopping and restartingPavel Dovgalyuk2016-09-271-2/+4
| | | | | | | | | This patch fixes bug with stopping and restarting replay through monitor. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20160926080815.6992.71818.stgit@PASHA-ISP> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* replay: vmstate for replay modulePavel Dovgalyuk2016-09-271-0/+9
| | | | | | | | | This patch introduces vmstate for replay data structures. It allows saving and loading vmstate while replaying. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20160926080810.6992.68420.stgit@PASHA-ISP> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* replay: move internal data to the structurePavel Dovgalyuk2016-09-271-3/+5
| | | | | | | | | | | This patch moves replay static variables into the structure to allow saving and loading them with savevm/loadvm. Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20160926080804.6992.87687.stgit@PASHA-ISP> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* replay: introduce block devices record/replayPavel Dovgalyuk2016-03-301-0/+1
| | | | | | | | | | | | | | This patch introduces block driver that implement recording and replaying of block devices' operations. All block completion operations are added to the queue. Queue is flushed at checkpoints and information about processed requests is recorded to the log. In replay phase the queue is matched with events read from the log. Therefore block devices requests are processed deterministically. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> [ kwolf: Rebased onto modified and already applied part of the series ] Signed-off-by: Kevin Wolf <kwolf@redhat.com>
* replay: character devicesPavel Dovgalyuk2016-03-151-0/+18
| | | | | | | | | | | | | | | | | | | This patch implements record and replay of character devices. It records chardevs communication in replay mode. Recorded information include data read from backend and counter of bytes written from frontend to backend to preserve frontend internal state. If character device was configured through the command line in record mode, then in replay mode it should be also added to command line. Backend of the character device could be changed in replay mode. Replaying of devices that perform ioctl and get_msgfd operations is not supported. gdbstub which also acts as a backend is not recorded to allow controlling the replaying through gdb. Monitor backends are also not recorded. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20160314074436.4980.83856.stgit@PASHA-ISP> [Add stubs. - Paolo] Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* all: Clean up includesPeter Maydell2016-02-231-1/+0Star
| | | | | | | | | | Clean up includes so that osdep.h is included first and headers which it implies are not included manually. This commit was created with scripts/clean-includes. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Eric Blake <eblake@redhat.com>
* replay: recording of the user inputPavel Dovgalyuk2015-11-061-0/+13
| | | | | | | | | | This records user input (keyboard and mouse events) in record mode and replays these input events in replay mode. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20150917162524.8676.11696.stgit@PASHA-ISP.def.inno> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
* replay: initialization and deinitializationPavel Dovgalyuk2015-11-061-0/+2
| | | | | | | | | | | | This patch introduces the functions for enabling the record/replay and for freeing the resources when simulator closes. Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20150917162507.8676.90232.stgit@PASHA-ISP.def.inno> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
* replay: ptimerPavel Dovgalyuk2015-11-061-0/+1
| | | | | | | | | | | | | | This patch adds deterministic replay for hardware periodic countdown timers. ptimer uses bottom halves layer to execute such an asynchronous callback. We put this callback into the replay queue instead of bottom halves one. When checkpoint is met by main loop thread, the replay queue is processed and callback is executed. Binding callback moment to one of the checkpoints makes it deterministic. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20150917162456.8676.83366.stgit@PASHA-ISP.def.inno> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
* replay: checkpointsPavel Dovgalyuk2015-11-061-0/+4
| | | | | | | | | | | This patch introduces checkpoints that synchronize cpu thread and iothread. When checkpoint is met in the code all asynchronous events from the queue are executed. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20150917162444.8676.52916.stgit@PASHA-ISP.def.inno> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
* replay: shutdown eventPavel Dovgalyuk2015-11-061-0/+2
| | | | | | | | | | | This patch records and replays simulator shutdown event. Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20150917162433.8676.32262.stgit@PASHA-ISP.def.inno> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
* replay: recording and replaying clock ticksPavel Dovgalyuk2015-11-061-0/+11
| | | | | | | | | | | | | | | | Clock ticks are considered as the sources of non-deterministic data for virtual machine. This patch implements saving the clock values when they are acquired (virtual, host clock). When replaying the execution corresponding values are read from log and transfered to the module, which wants to read the values. Such a design required the clock polling to be synchronized. Sometimes it is not true - e.g. when timeouts for timer lists are checked. In this case we use a cached value of the clock, passing it to the client code. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20150917162427.8676.36558.stgit@PASHA-ISP.def.inno> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
* replay: asynchronous events infrastructurePavel Dovgalyuk2015-11-061-0/+29
| | | | | | | | | | | | | | This patch adds module for saving and replaying asynchronous events. These events include network packets, keyboard and mouse input, USB packets, thread pool and bottom halves callbacks. All events are stored in the queue to be processed at synchronization points such as beginning of TB execution, or checkpoint in the iothread. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20150917162422.8676.88696.stgit@PASHA-ISP.def.inno> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
* replay: interrupts and exceptionsPavel Dovgalyuk2015-11-061-0/+4
| | | | | | | | | | | This patch includes modifications of common cpu files. All interrupts and exceptions occured during recording are written into the replay log. These events allow correct replaying the execution by kicking cpu thread when one of these events is found in the log. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20150917162416.8676.57647.stgit@PASHA-ISP.def.inno> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* replay: introduce icount eventPavel Dovgalyuk2015-11-051-0/+21
| | | | | | | | | | | | This patch adds icount event to the replay subsystem. This event corresponds to execution of several instructions and used to synchronize input events in the replay phase. Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20150917162354.8676.31351.stgit@PASHA-ISP.def.inno> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* replay: introduce mutex to protect the replay logPavel Dovgalyuk2015-11-051-0/+7
| | | | | | | | | | | | This mutex will protect read/write operations for replay log. Using mutex is necessary because most of the events consist of several fields stored in the log. The mutex will help to avoid races. Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20150917162348.8676.8628.stgit@PASHA-ISP.def.inno> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* replay: internal functions for replay logPavel Dovgalyuk2015-11-051-0/+46
This patch adds functions to perform read and write operations with replay log. Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20150917162342.8676.29445.stgit@PASHA-ISP.def.inno> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>