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* meson: clean up build_by_defaultPaolo Bonzini2020-09-301-1/+0Star
| | | | | | | | | | | Build all executables by default except for the known-broken ones. This also allows running qemu-iotests without manually building socket_scm_helper. Reported-by: Max Reitz <mreitz@redhat.com> Tested-by: Max Reitz <mreitz@redhat.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* meson: generate shader headersMarc-André Lureau2020-08-211-0/+15
| | | | | Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
* opengl: add flipping vertex shaderGerd Hoffmann2017-10-171-0/+10
| | | | | | | | Add vertex shader which flips the texture upside down while blitting it. Add argument to qemu_gl_run_texture_blit() to enable flipping. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20171010135453.6704-4-kraxel@redhat.com
* console-gl: add opengl rendering helper functionsGerd Hoffmann2015-05-052-0/+20
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>