From c78f71378a345ea240c288993ca1378ded5504b9 Mon Sep 17 00:00:00 2001 From: Gerd Hoffmann Date: Tue, 5 Mar 2013 15:24:14 +0100 Subject: console: stop using DisplayState in gfx hardware emulation Use QemuConsole instead. Updates interfaces in console.[ch] and adapts gfx hardware emulation code. Signed-off-by: Gerd Hoffmann --- hw/blizzard.c | 37 ++++++++++++++++++++++--------------- 1 file changed, 22 insertions(+), 15 deletions(-) (limited to 'hw/blizzard.c') diff --git a/hw/blizzard.c b/hw/blizzard.c index 805f4d5558..020d3de431 100644 --- a/hw/blizzard.c +++ b/hw/blizzard.c @@ -69,7 +69,7 @@ typedef struct { uint8_t effect; uint8_t iformat; uint8_t source; - DisplayState *state; + QemuConsole *con; blizzard_fn_t *line_fn_tab[2]; void *fb; @@ -144,6 +144,7 @@ static inline void blizzard_rgb2yuv(int r, int g, int b, static void blizzard_window(BlizzardState *s) { + DisplaySurface *surface = qemu_console_surface(s->con); uint8_t *src, *dst; int bypp[2]; int bypl[3]; @@ -162,7 +163,7 @@ static void blizzard_window(BlizzardState *s) s->my[1] = s->data.y + s->data.dy; bypp[0] = s->bpp; - bypp[1] = (ds_get_bits_per_pixel(s->state) + 7) >> 3; + bypp[1] = surface_bytes_per_pixel(surface); bypl[0] = bypp[0] * s->data.pitch; bypl[1] = bypp[1] * s->x; bypl[2] = bypp[0] * s->data.dx; @@ -883,23 +884,25 @@ void s1d13745_write_block(void *opaque, int dc, static void blizzard_update_display(void *opaque) { BlizzardState *s = (BlizzardState *) opaque; + DisplaySurface *surface = qemu_console_surface(s->con); int y, bypp, bypl, bwidth; uint8_t *src, *dst; if (!s->enable) return; - if (s->x != ds_get_width(s->state) || s->y != ds_get_height(s->state)) { + if (s->x != surface_width(surface) || s->y != surface_height(surface)) { s->invalidate = 1; - qemu_console_resize(s->state, s->x, s->y); + qemu_console_resize(s->con, s->x, s->y); + surface = qemu_console_surface(s->con); } if (s->invalidate) { s->invalidate = 0; if (s->blank) { - bypp = (ds_get_bits_per_pixel(s->state) + 7) >> 3; - memset(ds_get_data(s->state), 0, bypp * s->x * s->y); + bypp = surface_bytes_per_pixel(surface); + memset(surface_data(surface), 0, bypp * s->x * s->y); return; } @@ -912,16 +915,16 @@ static void blizzard_update_display(void *opaque) if (s->mx[1] <= s->mx[0]) return; - bypp = (ds_get_bits_per_pixel(s->state) + 7) >> 3; + bypp = surface_bytes_per_pixel(surface); bypl = bypp * s->x; bwidth = bypp * (s->mx[1] - s->mx[0]); y = s->my[0]; src = s->fb + bypl * y + bypp * s->mx[0]; - dst = ds_get_data(s->state) + bypl * y + bypp * s->mx[0]; + dst = surface_data(surface) + bypl * y + bypp * s->mx[0]; for (; y < s->my[1]; y ++, src += bypl, dst += bypl) memcpy(dst, src, bwidth); - dpy_gfx_update(s->state, s->mx[0], s->my[0], + dpy_gfx_update(s->con, s->mx[0], s->my[0], s->mx[1] - s->mx[0], y - s->my[0]); s->mx[0] = s->x; @@ -934,10 +937,12 @@ static void blizzard_screen_dump(void *opaque, const char *filename, bool cswitch, Error **errp) { BlizzardState *s = (BlizzardState *) opaque; + DisplaySurface *surface = qemu_console_surface(s->con); blizzard_update_display(opaque); - if (s && ds_get_data(s->state)) - ppm_save(filename, s->state->surface, errp); + if (s && surface_data(surface)) { + ppm_save(filename, surface, errp); + } } #define DEPTH 8 @@ -954,14 +959,16 @@ static void blizzard_screen_dump(void *opaque, const char *filename, void *s1d13745_init(qemu_irq gpio_int) { BlizzardState *s = (BlizzardState *) g_malloc0(sizeof(*s)); + DisplaySurface *surface; s->fb = g_malloc(0x180000); - s->state = graphic_console_init(blizzard_update_display, - blizzard_invalidate_display, - blizzard_screen_dump, NULL, s); + s->con = graphic_console_init(blizzard_update_display, + blizzard_invalidate_display, + blizzard_screen_dump, NULL, s); + surface = qemu_console_surface(s->con); - switch (ds_get_bits_per_pixel(s->state)) { + switch (surface_bits_per_pixel(surface)) { case 0: s->line_fn_tab[0] = s->line_fn_tab[1] = g_malloc0(sizeof(blizzard_fn_t) * 0x10); -- cgit v1.2.3-55-g7522