From a9c94277f07d19d3eb14f199c3e93491aa3eae0e Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Wed, 22 Jun 2016 19:11:19 +0200 Subject: Use #include "..." for our own headers, <...> for others Tracked down with an ugly, brittle and probably buggy Perl script. Also move includes converted to <...> up so they get included before ours where that's obviously okay. Signed-off-by: Markus Armbruster Reviewed-by: Eric Blake Tested-by: Eric Blake Reviewed-by: Richard Henderson --- hw/display/virtio-gpu-3d.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'hw/display/virtio-gpu-3d.c') diff --git a/hw/display/virtio-gpu-3d.c b/hw/display/virtio-gpu-3d.c index d6c8c6e2dc..758d33a09d 100644 --- a/hw/display/virtio-gpu-3d.c +++ b/hw/display/virtio-gpu-3d.c @@ -21,7 +21,7 @@ #ifdef CONFIG_VIRGL -#include "virglrenderer.h" +#include static struct virgl_renderer_callbacks virtio_gpu_3d_cbs; -- cgit v1.2.3-55-g7522