From 43e57ce5e11e9052f5a7db66f2e8613f1784f919 Mon Sep 17 00:00:00 2001 From: Frederic Robra Date: Tue, 25 Jun 2019 17:03:28 +0200 Subject: first version of dnbd3-ng --- src/serverconfig.h | 56 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 56 insertions(+) create mode 100644 src/serverconfig.h (limited to 'src/serverconfig.h') diff --git a/src/serverconfig.h b/src/serverconfig.h new file mode 100644 index 0000000..0cbb320 --- /dev/null +++ b/src/serverconfig.h @@ -0,0 +1,56 @@ +#ifndef _SERVERCONFIG_H_ +#define _SERVERCONFIG_H_ + +#include "config.h" + +// +++++ Performance/memory related +#define SERVER_MAX_CLIENTS 4000 +#define SERVER_MAX_IMAGES 5000 +#define SERVER_MAX_ALTS 100 +// +++++ Uplink handling (proxy mode) +#define SERVER_UPLINK_FAIL_INCREASE 5 // On server failure, increase numFails by this value +#define SERVER_BAD_UPLINK_THRES 40 // Thresold for numFails at which we ignore a server for the time span below +#define SERVER_BAD_UPLINK_IGNORE 180 // How many seconds is a server ignored +#define SERVER_MAX_UPLINK_QUEUE 1500 // Maximum number of queued requests per uplink +#define SERVER_UPLINK_QUEUELEN_THRES 900 // Threshold where we start dropping incoming clients +#define SERVER_MAX_PENDING_ALT_CHECKS 500 // Length of queue for pending alt checks requested by uplinks + +#define SERVER_CACHE_MAP_SAVE_INTERVAL 90 + +// Time in ms to wait for a read/write call to complete on an uplink connection +#define SOCKET_TIMEOUT_UPLINK 5000 +// Same for client connections. Be a bit more liberal here +#define SOCKET_TIMEOUT_CLIENT 15000 +// When waiting for the next request header from client, allow the timeout from above +// to expire this many times. This allows for greater idle times without also increasing +// the timeout for cases where we wait for additional data or are actively sending a reply +#define SOCKET_TIMEOUT_CLIENT_RETRIES 3 + +#define SERVER_UPLINK_KEEPALIVE_INTERVAL 10 // (Seconds) Send keep-alive if nothing else is happening on the uplink +#define SERVER_UPLINK_IDLE_TIMEOUT 1800 // (Seconds) Timeout after which we tear down an uplink connection if no blocks needed to be fetched + +// +++++ Other magic constants +#define SERVER_RTT_PROBES 5 // How many probes to average over +#define SERVER_RTT_INTERVAL_INIT 5 // Initial interval between probes +#define SERVER_RTT_INTERVAL_MAX 45 // Maximum interval between probes +#define SERVER_RTT_BACKOFF_COUNT 5 // If we can't reach any uplink server this many times, consider the uplink bad +#define SERVER_RTT_INTERVAL_FAILED 180 // Interval to use if no uplink server is reachable for above many times + +#define SERVER_REMOTE_IMAGE_CHECK_CACHETIME 120 // 2 minutes + +// Which is the minimum protocol version the server expects from the client +#define MIN_SUPPORTED_CLIENT 2 +// Same for when we're a proxy talking to another server +#define MIN_SUPPORTED_SERVER 2 + +// Length of comment fields (for alt server etc.) +#define COMMENT_LENGTH 120 + +#define RTT_THRESHOLD_FACTOR(us) (((us) * 2) / 3) // 2/3 = current to best must be 33% worse +#define RTT_UNREACHABLE 0x7FFFFFFu // Use this value for timeout/unreachable as RTT. Don't set too high or you might get overflows. 0x7FFFFFF = 134 seconds + +// How many seconds have to pass after the last client disconnected until the imagefd is closed +#define UNUSED_FD_TIMEOUT 3600 + +#endif + -- cgit v1.2.3-55-g7522