From be7d7d95850c30a154aaa56e95d6a7f36793409d Mon Sep 17 00:00:00 2001 From: Simon Rettberg Date: Wed, 7 Aug 2019 17:11:51 +0200 Subject: [SERVER] Better lock debugging: Always check lock order Lock order is predefined in locks.h. Immediately bail out if a lock with lower priority is obtained while the same thread already holds one with higher priority. --- src/server/net.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/net.c') diff --git a/src/server/net.c b/src/server/net.c index 92728c0..8f97a12 100644 --- a/src/server/net.c +++ b/src/server/net.c @@ -145,7 +145,7 @@ static inline bool sendPadding( const int fd, uint32_t bytes ) void net_init() { - mutex_init( &_clients_lock ); + mutex_init( &_clients_lock, LOCK_CLIENT_LIST ); } void* net_handleNewConnection(void *clientPtr) @@ -186,8 +186,8 @@ void* net_handleNewConnection(void *clientPtr) } } while (0); // Fully init client struct - mutex_init( &client->lock ); - mutex_init( &client->sendMutex ); + mutex_init( &client->lock, LOCK_CLIENT ); + mutex_init( &client->sendMutex, LOCK_CLIENT_SEND ); mutex_lock( &client->lock ); host_to_string( &client->host, client->hostName, HOSTNAMELEN ); -- cgit v1.2.3-55-g7522