From 4c94cb861dfbfe2a8c9c165165cbdbc062eaa39b Mon Sep 17 00:00:00 2001 From: Simon Rettberg Date: Sat, 21 Nov 2015 12:24:21 +0100 Subject: [FUSE] Start refactoring so we can handle multithread fuse --- src/server/signal.h | 49 ------------------------------------------------- 1 file changed, 49 deletions(-) delete mode 100644 src/server/signal.h (limited to 'src/server/signal.h') diff --git a/src/server/signal.h b/src/server/signal.h deleted file mode 100644 index 0e2f85f..0000000 --- a/src/server/signal.h +++ /dev/null @@ -1,49 +0,0 @@ -#ifndef _SIGNAL_H_ -#define _SIGNAL_H_ - -#define SIGNAL_OK (0) -#define SIGNAL_TIMEOUT (-2) -#define SIGNAL_ERROR (-1) - -/** - * Create a new signal fd (eventfd), nonblocking. - * @return >= 0 on success, which is the fd; < 0 on error - */ -int signal_new(); - -/** - * Create a new signal fd (eventfd), blocking. - * @return >= 0 on success, which is the fd; < 0 on error - */ -int signal_newBlocking(); - -/** - * Trigger the given signal, so a wait or clear call will succeed. - * @return SIGNAL_OK on success, SIGNAL_ERROR on error - */ -int signal_call(int signalFd); - -/** - * Wait for given signal, with an optional timeout. - * If timeout == 0, just poll once. - * If timeout < 0, wait forever. - * @return > 0 telling how many times the signal was called, - * SIGNAL_TIMEOUT if the timeout was reached, - * SIGNAL_ERROR if some error occured - */ -int signal_wait(int signalFd, int timeoutMs); - -/** - * Clears any pending signals on this signal fd. - * @return number of signals that were pending, - * SIGNAL_ERROR if some error occured - */ -int signal_clear(int signalFd); - -/** - * Close the given signal. - */ -void signal_close(int signalFd); - -#endif - -- cgit v1.2.3-55-g7522