#ifndef _IMAGE_H_ #define _IMAGE_H_ #include "globals.h" struct json_t; void image_serverStartup(); bool image_isComplete(dnbd3_image_t *image); bool image_isHashBlockComplete(const uint8_t * const cacheMap, const uint64_t block, const uint64_t fileSize); void image_updateCachemap(dnbd3_image_t *image, uint64_t start, uint64_t end, const bool set); void image_markComplete(dnbd3_image_t *image); bool image_ensureOpen(dnbd3_image_t *image); dnbd3_image_t* image_get(char *name, uint16_t revision, bool checkIfWorking); bool image_reopenCacheFd(dnbd3_image_t *image, const bool force); dnbd3_image_t* image_getOrLoad(char *name, uint16_t revision); dnbd3_image_t* image_lock(dnbd3_image_t *image); dnbd3_image_t* image_release(dnbd3_image_t *image); bool image_checkBlocksCrc32(int fd, uint32_t *crc32list, const int *blocks, const uint64_t fileSize); void image_killUplinks(); bool image_loadAll(char *path); bool image_tryFreeAll(); bool image_create(char *image, int revision, uint64_t size); bool image_generateCrcFile(char *image); struct json_t* image_getListAsJson(); int image_getCompletenessEstimate(dnbd3_image_t * const image); void image_closeUnusedFd(); bool image_ensureDiskSpaceLocked(uint64_t size, bool force); // one byte in the map covers 8 4kib blocks, so 32kib per byte // "+ (1 << 15) - 1" is required to account for the last bit of // the image that is smaller than 32kib // this would be the case whenever the image file size is not a // multiple of 32kib (= the number of blocks is not divisible by 8) // ie: if the image is 49152 bytes and you do 49152 >> 15 you get 1, // but you actually need 2 bytes to have a complete cache map #define IMGSIZE_TO_MAPBYTES(bytes) ((int)(((bytes) + (1 << 15) - 1) >> 15)) // calculate number of hash blocks in file. One hash block is 16MiB #define HASH_BLOCK_SIZE ((int64_t)(1 << 24)) #define IMGSIZE_TO_HASHBLOCKS(bytes) ((int)(((bytes) + HASH_BLOCK_SIZE - 1) / HASH_BLOCK_SIZE)) #endif