#include "rpc.h" #include "server.h" #include "net.h" #include "uplink.h" #include "../shared/log.h" #include "locks.h" #include "../shared/sockhelper.h" #include "helper.h" #include "image.h" #include #include #include #include static void clientsToJson(json_t *jsonClients); void rpc_sendStatsJson(int sock) { json_t *jsonClients = json_array(); clientsToJson( jsonClients ); const uint64_t bytesReceived = uplink_getTotalBytesReceived(); const uint64_t bytesSent = net_getTotalBytesSent(); const int uptime = dnbd3_serverUptime(); json_t *statisticsJson = json_pack( "{sIsI}", "bytesReceived", (json_int_t) bytesReceived, "bytesSent", (json_int_t) bytesSent ); json_object_set_new( statisticsJson, "clients", jsonClients ); json_object_set_new( statisticsJson, "images", image_getListAsJson() ); json_object_set_new( statisticsJson, "uptime", json_integer( uptime ) ); char *jsonString = json_dumps( statisticsJson, 0 ); json_decref( statisticsJson ); char buffer[500]; snprintf(buffer, sizeof buffer , "HTTP/1.1 200 OK\r\n" "Connection: Close\r\n" "Content-Length: %d\r\n" "Content-Type: application/json\r\n" "\r\n", (int) strlen( jsonString ) ); write( sock, buffer, strlen( buffer ) ); sock_sendAll( sock, jsonString, strlen( jsonString ), 10 ); // Wait for flush shutdown( sock, SHUT_WR ); while ( read( sock, buffer, sizeof buffer ) > 0 ); free( jsonString ); } static void clientsToJson(json_t *jsonClients) { json_t *clientStats; int i; int imgId; uint64_t bytesSent; char host[HOSTNAMELEN]; host[HOSTNAMELEN-1] = '\0'; spin_lock( &_clients_lock ); for ( i = 0; i < _num_clients; ++i ) { if ( _clients[i] == NULL ) { continue; } dnbd3_client_t * const client = _clients[i]; spin_lock( &client->lock ); spin_unlock( &_clients_lock ); // Unlock so we give other threads a chance to access the client list. // We might not get an atomic snapshot of the currently connected clients, // but that doesn't really make a difference anyways. if ( client->image == NULL ) { spin_unlock( &client->lock ); imgId = -1; } else { strncpy( host, client->hostName, HOSTNAMELEN - 1 ); imgId = client->image->id; spin_lock( &client->statsLock ); spin_unlock( &client->lock ); bytesSent = client->bytesSent; net_updateGlobalSentStatsFromClient( client ); // Do this since we read the totalBytesSent counter later spin_unlock( &client->statsLock ); } if ( imgId != -1 ) { clientStats = json_pack( "{sssisI}", "address", host, "imageId", imgId, "bytesSent", (json_int_t)bytesSent ); json_array_append_new( jsonClients, clientStats ); } spin_lock( &_clients_lock ); } spin_unlock( &_clients_lock ); }