#ifndef SOCKHELPER_H_ #define SOCKHELPER_H_ #include #include "../types.h" #include #include #include #include int sock_connect4(struct sockaddr_in *addr, const int connect_ms, const int rw_ms); int sock_connect6(struct sockaddr_in6 *addr, const int connect_ms, const int rw_ms); /** * Connect to given dnbd3_host_t. * @param addr - address of host to connect to * @param connect_ms - timeout in milliseconds after which the connection attempt fails * @param rw_ms - read/write timeout in milliseconds to apply on successful connect * @return socket file descriptor, or -1 on error */ int sock_connect(const dnbd3_host_t * const addr, const int connect_ms, const int rw_ms); void sock_set_timeout(const int sockfd, const int milliseconds); /** * Listen on all interfaces/available IP addresses, using the given protocol. * IPv4 and IPv6 are supported. * @param protocol_family PF_INET or PF_INET6 * @param port port to listen on * @return the socket descriptor if successful, -1 otherwise. */ int sock_listen_any(int protocol_family, uint16_t port, char* bind_addr); /** * Listen on a specific address and port. * @param addr pointer to a properly filled sockaddr_in or sockaddr_in6 * @param addrlen length of the passed struct */ int sock_listen(struct sockaddr_storage *addr, int addrlen); /** * This is a multi-socket version of accept. Pass in an array of listening sockets. * If any of the sockets has an incoming connection, accept it and return the new socket's fd. * On error, return -1, just like accept(). * @param sockets array of listening socket fds * @param socket_count number of sockets in that array * @return fd of new client socket, -1 on error */ int accept_any(const int * const sockets, const int socket_count, struct sockaddr_storage *addr, socklen_t *length_ptr); void sock_set_nonblock(int sock); void sock_set_block(int sock); /** * Take IPv4 as string and a port and fill sockaddr_in struct. * This should be refactored to work for IPv4 and IPv6 and use sockaddr_storage. */ inline void sock_set_addr4(char *ip, uint16_t port, struct sockaddr_in *addr) { memset( addr, 0, sizeof(*addr) ); addr->sin_family = AF_INET; // IPv4 addr->sin_addr.s_addr = inet_addr( ip ); addr->sin_port = htons( port ); // set port number } /** * Add given socket to array. Take an existing empty slot ( == -1) if available, * append to end otherwise. Updates socket count variable passed by reference. * The passed socket fd is only added if it is != -1 for convenience, so you can * directly pass the return value of sock_listen or sock_create, without checking the * return value first. * @param sock socket fd to add * @param array the array of socket fds to add the socket to * @param array_fill pointer to int telling how many sockets there are in the array. Empty slots * in between are counted too. In other words: represents the index of the last valid socket fd in the * array plus one, or 0 if there are none. * @param array_length the capacity of the array * @return TRUE on success or if the passed fd was -1, FALSE iff the array is already full */ int sock_add_array(const int sock, int *array, int *array_fill, const int array_length); #endif /* SOCKHELPER_H_ */