#include "uplink.h" #include "helper.h" #include "locks.h" #include "image.h" #include "altservers.h" #include "../shared/sockhelper.h" #include "../shared/protocol.h" #include "../shared/timing.h" #include "../shared/crc32.h" #include #include #include #include #include #include #define FILE_BYTES_PER_MAP_BYTE ( DNBD3_BLOCK_SIZE * 8 ) #define MAP_BYTES_PER_HASH_BLOCK (int)( HASH_BLOCK_SIZE / FILE_BYTES_PER_MAP_BYTE ) #define MAP_INDEX_HASH_START_MASK ( ~(int)( MAP_BYTES_PER_HASH_BLOCK - 1 ) ) #define REP_NONE ( (uint64_t)0xffffffffffffffff ) static atomic_uint_fast64_t totalBytesReceived = 0; static void* uplink_mainloop(void *data); static void uplink_sendRequests(dnbd3_connection_t *link, bool newOnly); static int uplink_findNextIncompleteHashBlock(dnbd3_connection_t *link, const int lastBlockIndex); static void uplink_handleReceive(dnbd3_connection_t *link); static int uplink_sendKeepalive(const int fd); static void uplink_addCrc32(dnbd3_connection_t *uplink); static void uplink_sendReplicationRequest(dnbd3_connection_t *link); static bool uplink_reopenCacheFd(dnbd3_connection_t *link, const bool force); static bool uplink_saveCacheMap(dnbd3_connection_t *link); static bool uplink_connectionShouldShutdown(dnbd3_connection_t *link); static void uplink_connectionFailed(dnbd3_connection_t *link, bool findNew); // ############ uplink connection handling void uplink_globalsInit() { } uint64_t uplink_getTotalBytesReceived() { return (uint64_t)totalBytesReceived; } /** * Create and initialize an uplink instance for the given * image. Uplinks run in their own thread. * Locks on: _images[].lock */ bool uplink_init(dnbd3_image_t *image, int sock, dnbd3_host_t *host, int version) { if ( !_isProxy || _shutdown ) return false; dnbd3_connection_t *link = NULL; assert( image != NULL ); spin_lock( &image->lock ); if ( image->uplink != NULL && !image->uplink->shutdown ) { spin_unlock( &image->lock ); if ( sock >= 0 ) close( sock ); return true; // There's already an uplink, so should we consider this success or failure? } if ( image->cache_map == NULL ) { logadd( LOG_WARNING, "Uplink was requested for image %s, but it is already complete", image->name ); goto failure; } link = image->uplink = calloc( 1, sizeof(dnbd3_connection_t) ); spin_init( &link->queueLock, PTHREAD_PROCESS_PRIVATE ); spin_init( &link->rttLock, PTHREAD_PROCESS_PRIVATE ); link->image = image; link->bytesReceived = 0; link->idleTime = 0; link->queueLen = 0; link->fd = -1; link->cacheFd = -1; link->signal = NULL; link->replicationHandle = REP_NONE; spin_lock( &link->rttLock ); link->cycleDetected = false; if ( sock >= 0 ) { link->betterFd = sock; link->betterServer = *host; link->rttTestResult = RTT_DOCHANGE; link->betterVersion = version; } else { link->betterFd = -1; link->rttTestResult = RTT_IDLE; } spin_unlock( &link->rttLock ); link->recvBufferLen = 0; link->shutdown = false; if ( 0 != thread_create( &(link->thread), NULL, &uplink_mainloop, (void *)link ) ) { logadd( LOG_ERROR, "Could not start thread for new uplink." ); goto failure; } spin_unlock( &image->lock ); return true; failure: ; if ( link != NULL ) { free( link ); link = image->uplink = NULL; } spin_unlock( &image->lock ); return false; } /** * Locks on image.lock, uplink.lock * Calling it multiple times, even concurrently, will * not break anything. */ void uplink_shutdown(dnbd3_image_t *image) { bool join = false; pthread_t thread; assert( image != NULL ); spin_lock( &image->lock ); if ( image->uplink == NULL ) { spin_unlock( &image->lock ); return; } dnbd3_connection_t * const uplink = image->uplink; spin_lock( &uplink->queueLock ); if ( !uplink->shutdown ) { uplink->shutdown = true; signal_call( uplink->signal ); thread = uplink->thread; join = true; } spin_unlock( &uplink->queueLock ); bool wait = image->uplink != NULL; spin_unlock( &image->lock ); if ( join ) thread_join( thread, NULL ); while ( wait ) { usleep( 5000 ); spin_lock( &image->lock ); wait = image->uplink != NULL && image->uplink->shutdown; spin_unlock( &image->lock ); } } /** * Remove given client from uplink request queue * Locks on: uplink.queueLock */ void uplink_removeClient(dnbd3_connection_t *uplink, dnbd3_client_t *client) { spin_lock( &uplink->queueLock ); for (int i = uplink->queueLen - 1; i >= 0; --i) { if ( uplink->queue[i].client == client ) { uplink->queue[i].client = NULL; uplink->queue[i].status = ULR_FREE; } if ( uplink->queue[i].client == NULL && uplink->queueLen == i + 1 ) uplink->queueLen--; } spin_unlock( &uplink->queueLock ); } /** * Request a chunk of data through an uplink server * Locks on: image.lock, uplink.queueLock */ bool uplink_request(dnbd3_client_t *client, uint64_t handle, uint64_t start, uint32_t length, uint8_t hops) { if ( client == NULL || client->image == NULL ) return false; if ( length > (uint32_t)_maxPayload ) { logadd( LOG_WARNING, "Cannot relay request by client; length of %" PRIu32 " exceeds maximum payload", length ); return false; } spin_lock( &client->image->lock ); if ( client->image->uplink == NULL ) { spin_unlock( &client->image->lock ); logadd( LOG_DEBUG1, "Uplink request for image with no uplink" ); return false; } dnbd3_connection_t * const uplink = client->image->uplink; if ( uplink->shutdown ) { spin_unlock( &client->image->lock ); logadd( LOG_DEBUG1, "Uplink request for image with uplink shutting down" ); return false; } // Check if the client is the same host as the uplink. If so assume this is a circular proxy chain // This might be a false positive if there are multiple instances running on the same host (IP) if ( hops != 0 && isSameAddress( &uplink->currentServer, &client->host ) ) { spin_unlock( &client->image->lock ); logadd( LOG_WARNING, "Proxy cycle detected (same host)." ); spin_lock( &uplink->rttLock ); uplink->cycleDetected = true; spin_unlock( &uplink->rttLock ); signal_call( uplink->signal ); return false; } int foundExisting = -1; // Index of a pending request that is a superset of our range, -1 otherwise int existingType = -1; // ULR_* type of existing request int i; int freeSlot = -1; bool requestLoop = false; const uint64_t end = start + length; spin_lock( &uplink->queueLock ); spin_unlock( &client->image->lock ); for (i = 0; i < uplink->queueLen; ++i) { if ( freeSlot == -1 && uplink->queue[i].status == ULR_FREE ) { freeSlot = i; continue; } if ( uplink->queue[i].status != ULR_PENDING && uplink->queue[i].status != ULR_NEW ) continue; if ( uplink->queue[i].from <= start && uplink->queue[i].to >= end ) { if ( hops > uplink->queue[i].hopCount && uplink->queue[i].from == start && uplink->queue[i].to == end ) { requestLoop = true; break; } if ( foundExisting == -1 || existingType == ULR_PENDING ) { foundExisting = i; existingType = uplink->queue[i].status; if ( freeSlot != -1 ) break; } } } if ( requestLoop ) { spin_unlock( &uplink->queueLock ); logadd( LOG_WARNING, "Rejecting relay of request to upstream proxy because of possible cyclic proxy chain. Incoming hop-count is %" PRIu8 ".", hops ); spin_lock( &uplink->rttLock ); uplink->cycleDetected = true; spin_unlock( &uplink->rttLock ); signal_call( uplink->signal ); return false; } if ( freeSlot == -1 ) { if ( uplink->queueLen >= SERVER_MAX_UPLINK_QUEUE ) { spin_unlock( &uplink->queueLock ); logadd( LOG_WARNING, "Uplink queue is full, consider increasing SERVER_MAX_UPLINK_QUEUE. Dropping client..." ); return false; } freeSlot = uplink->queueLen++; } // Do not send request to uplink server if we have a matching pending request AND the request either has the // status ULR_NEW OR we found a free slot with LOWER index than the one we attach to. Otherwise // explicitly send this request to the uplink server. The second condition mentioned here is to prevent // a race condition where the reply for the outstanding request already arrived and the uplink thread // is currently traversing the request queue. As it is processing the queue from highest to lowest index, it might // already have passed the index of the free slot we determined, but not reached the existing request we just found above. if ( foundExisting != -1 && existingType != ULR_NEW && freeSlot > foundExisting ) foundExisting = -1; // -1 means "send request" #ifdef _DEBUG if ( foundExisting != -1 ) { logadd( LOG_DEBUG2, "%p (%s) Found existing request of type %s at slot %d, attaching in slot %d.\n", (void*)uplink, uplink->image->name, existingType == ULR_NEW ? "ULR_NEW" : "ULR_PENDING", foundExisting, freeSlot ); logadd( LOG_DEBUG2, "Original %" PRIu64 "-%" PRIu64 " (%p)\n" "New %" PRIu64 "-%" PRIu64 " (%p)\n", uplink->queue[foundExisting].from, uplink->queue[foundExisting].to, (void*)uplink->queue[foundExisting].client, start, end, (void*)client ); } #endif // Fill structure uplink->queue[freeSlot].from = start; uplink->queue[freeSlot].to = end; uplink->queue[freeSlot].handle = handle; uplink->queue[freeSlot].client = client; //int old = uplink->queue[freeSlot].status; uplink->queue[freeSlot].status = (foundExisting == -1 ? ULR_NEW : ULR_PENDING); uplink->queue[freeSlot].hopCount = hops; #ifdef _DEBUG timing_get( &uplink->queue[freeSlot].entered ); //logadd( LOG_DEBUG2 %p] Inserting request at slot %d, was %d, now %d, handle %" PRIu64 ", Range: %" PRIu64 "-%" PRIu64 "\n", (void*)uplink, freeSlot, old, uplink->queue[freeSlot].status, uplink->queue[freeSlot, ".handle, start, end ); #endif spin_unlock( &uplink->queueLock ); if ( foundExisting == -1 ) { // Only wake up uplink thread if the request needs to be relayed if ( signal_call( uplink->signal ) == SIGNAL_ERROR ) { logadd( LOG_WARNING, "Cannot wake up uplink thread; errno=%d", (int)errno ); } } return true; } /** * Uplink thread. * Locks are irrelevant as this is never called from another function */ static void* uplink_mainloop(void *data) { #define EV_SIGNAL (0) #define EV_SOCKET (1) #define EV_COUNT (2) struct pollfd events[EV_COUNT]; dnbd3_connection_t * const link = (dnbd3_connection_t*)data; int numSocks, i, waitTime; int altCheckInterval = SERVER_RTT_INTERVAL_INIT; uint32_t discoverFailCount = 0; uint32_t unsavedSeconds = 0; ticks nextAltCheck, lastKeepalive; char buffer[200]; memset( events, 0, sizeof(events) ); timing_get( &nextAltCheck ); lastKeepalive = nextAltCheck; // assert( link != NULL ); setThreadName( "idle-uplink" ); blockNoncriticalSignals(); // Make sure file is open for writing if ( !uplink_reopenCacheFd( link, false ) ) { // It might have failed - still offer proxy mode, we just can't cache logadd( LOG_WARNING, "Cannot open cache file %s for writing (errno=%d); will just proxy traffic without caching!", link->image->path, errno ); } // link->signal = signal_new(); if ( link->signal == NULL ) { logadd( LOG_WARNING, "error creating signal. Uplink unavailable." ); goto cleanup; } events[EV_SIGNAL].events = POLLIN; events[EV_SIGNAL].fd = signal_getWaitFd( link->signal ); events[EV_SOCKET].fd = -1; while ( !_shutdown && !link->shutdown ) { // poll() spin_lock( &link->rttLock ); waitTime = link->rttTestResult == RTT_DOCHANGE ? 0 : -1; spin_unlock( &link->rttLock ); if ( waitTime == 0 ) { // Nothing } else if ( link->fd == -1 && !uplink_connectionShouldShutdown( link ) ) { waitTime = 1000; } else { declare_now; waitTime = (int)timing_diffMs( &now, &nextAltCheck ); if ( waitTime < 100 ) waitTime = 100; if ( waitTime > 5000 ) waitTime = 5000; } events[EV_SOCKET].fd = link->fd; numSocks = poll( events, EV_COUNT, waitTime ); if ( _shutdown || link->shutdown ) goto cleanup; if ( numSocks == -1 ) { // Error? if ( errno == EINTR ) continue; logadd( LOG_DEBUG1, "poll() error %d", (int)errno ); usleep( 10000 ); continue; } // Check if server switch is in order spin_lock( &link->rttLock ); if ( link->rttTestResult != RTT_DOCHANGE ) { spin_unlock( &link->rttLock ); } else { link->rttTestResult = RTT_IDLE; // The rttTest worker thread has finished our request. // And says it's better to switch to another server const int fd = link->fd; link->fd = link->betterFd; link->betterFd = -1; link->currentServer = link->betterServer; link->version = link->betterVersion; link->cycleDetected = false; spin_unlock( &link->rttLock ); discoverFailCount = 0; if ( fd != -1 ) close( fd ); link->replicationHandle = REP_NONE; link->image->working = true; link->replicatedLastBlock = false; // Reset this to be safe - request could've been sent but reply was never received buffer[0] = '@'; if ( host_to_string( &link->currentServer, buffer + 1, sizeof(buffer) - 1 ) ) { logadd( LOG_DEBUG1, "(Uplink %s) Now connected to %s\n", link->image->name, buffer + 1 ); setThreadName( buffer ); } // If we don't have a crc32 list yet, see if the new server has one if ( link->image->crc32 == NULL ) { uplink_addCrc32( link ); } // Re-send all pending requests uplink_sendRequests( link, false ); uplink_sendReplicationRequest( link ); events[EV_SOCKET].events = POLLIN | POLLRDHUP; timing_gets( &nextAltCheck, altCheckInterval ); // The rtt worker already did the handshake for our image, so there's nothing // more to do here } // Check events // Signal if ( (events[EV_SIGNAL].revents & (POLLERR | POLLHUP | POLLRDHUP | POLLNVAL)) ) { logadd( LOG_WARNING, "poll error on signal in uplink_mainloop!" ); goto cleanup; } else if ( (events[EV_SIGNAL].revents & POLLIN) ) { // signal triggered -> pending requests if ( signal_clear( link->signal ) == SIGNAL_ERROR ) { logadd( LOG_WARNING, "Errno on signal on uplink for %s! Things will break!", link->image->name ); } if ( link->fd != -1 ) { // Uplink seems fine, relay requests to it... uplink_sendRequests( link, true ); } else { // No uplink; maybe it was shutdown since it was idle for too long link->idleTime = 0; } } // Uplink socket if ( (events[EV_SOCKET].revents & (POLLERR | POLLHUP | POLLRDHUP | POLLNVAL)) ) { uplink_connectionFailed( link, true ); logadd( LOG_DEBUG1, "Uplink gone away, panic!\n" ); setThreadName( "panic-uplink" ); } else if ( (events[EV_SOCKET].revents & POLLIN) ) { uplink_handleReceive( link ); if ( _shutdown || link->shutdown ) goto cleanup; } declare_now; uint32_t timepassed = timing_diff( &lastKeepalive, &now ); if ( timepassed >= SERVER_UPLINK_KEEPALIVE_INTERVAL ) { lastKeepalive = now; link->idleTime += timepassed; unsavedSeconds += timepassed; if ( unsavedSeconds > 240 || ( unsavedSeconds > 60 && link->idleTime >= 20 && link->idleTime <= 70 ) ) { // fsync/save every 4 minutes, or every 60 seconds if link is idle unsavedSeconds = 0; uplink_saveCacheMap( link ); } // Keep-alive if ( link->fd != -1 && link->replicationHandle == REP_NONE ) { // Send keep-alive if nothing is happening if ( uplink_sendKeepalive( link->fd ) ) { // Re-trigger periodically, in case it requires a minimum user count uplink_sendReplicationRequest( link ); } else { uplink_connectionFailed( link, true ); logadd( LOG_DEBUG1, "Error sending keep-alive, panic!\n" ); setThreadName( "panic-uplink" ); } } // Don't keep link established if we're idle for too much if ( link->fd != -1 && uplink_connectionShouldShutdown( link ) ) { close( link->fd ); link->fd = events[EV_SOCKET].fd = -1; link->cycleDetected = false; if ( link->recvBufferLen != 0 ) { link->recvBufferLen = 0; free( link->recvBuffer ); link->recvBuffer = NULL; } logadd( LOG_DEBUG1, "Closing idle uplink for image %s:%d", link->image->name, (int)link->image->rid ); setThreadName( "idle-uplink" ); } } // See if we should trigger an RTT measurement spin_lock( &link->rttLock ); const int rttTestResult = link->rttTestResult; spin_unlock( &link->rttLock ); if ( rttTestResult == RTT_IDLE || rttTestResult == RTT_DONTCHANGE ) { if ( timing_reached( &nextAltCheck, &now ) || ( link->fd == -1 && !uplink_connectionShouldShutdown( link ) ) || link->cycleDetected ) { // It seems it's time for a check if ( image_isComplete( link->image ) ) { // Quit work if image is complete logadd( LOG_INFO, "Replication of %s complete.", link->image->name ); setThreadName( "finished-uplink" ); goto cleanup; } else if ( !uplink_connectionShouldShutdown( link ) ) { // Not complete - do measurement altservers_findUplink( link ); // This will set RTT_INPROGRESS (synchronous) if ( _backgroundReplication == BGR_FULL && link->nextReplicationIndex == -1 ) { link->nextReplicationIndex = 0; } } altCheckInterval = MIN(altCheckInterval + 1, SERVER_RTT_INTERVAL_MAX); timing_set( &nextAltCheck, &now, altCheckInterval ); } } else if ( rttTestResult == RTT_NOT_REACHABLE ) { spin_lock( &link->rttLock ); link->rttTestResult = RTT_IDLE; spin_unlock( &link->rttLock ); discoverFailCount++; timing_set( &nextAltCheck, &now, (discoverFailCount < SERVER_RTT_BACKOFF_COUNT ? altCheckInterval : SERVER_RTT_INTERVAL_FAILED) ); } #ifdef _DEBUG if ( link->fd != -1 && !link->shutdown ) { bool resend = false; ticks deadline; timing_set( &deadline, &now, -10 ); spin_lock( &link->queueLock ); for (i = 0; i < link->queueLen; ++i) { if ( link->queue[i].status != ULR_FREE && timing_reached( &link->queue[i].entered, &deadline ) ) { snprintf( buffer, sizeof(buffer), "[DEBUG %p] Starving request slot %d detected:\n" "%s\n(from %" PRIu64 " to %" PRIu64 ", status: %d)\n", (void*)link, i, link->queue[i].client->image->name, link->queue[i].from, link->queue[i].to, link->queue[i].status ); link->queue[i].entered = now; #ifdef _DEBUG_RESEND_STARVING link->queue[i].status = ULR_NEW; resend = true; #endif spin_unlock( &link->queueLock ); logadd( LOG_WARNING, "%s", buffer ); spin_lock( &link->queueLock ); } } spin_unlock( &link->queueLock ); if ( resend ) uplink_sendRequests( link, true ); } #endif } cleanup: ; altservers_removeUplink( link ); uplink_saveCacheMap( link ); spin_lock( &link->image->lock ); if ( link->image->uplink == link ) { link->image->uplink = NULL; } spin_lock( &link->queueLock ); const int fd = link->fd; const dnbd3_signal_t* signal = link->signal; link->fd = -1; link->signal = NULL; if ( !link->shutdown ) { link->shutdown = true; thread_detach( link->thread ); } // Do not access link->image after unlocking, since we set // image->uplink to NULL. Acquire with image_lock first, // like done below when checking whether to re-init uplink spin_unlock( &link->image->lock ); spin_unlock( &link->queueLock ); if ( fd != -1 ) close( fd ); if ( signal != NULL ) signal_close( signal ); // Wait for the RTT check to finish/fail if it's in progress while ( link->rttTestResult == RTT_INPROGRESS ) usleep( 10000 ); if ( link->betterFd != -1 ) { close( link->betterFd ); } spin_destroy( &link->queueLock ); spin_destroy( &link->rttLock ); free( link->recvBuffer ); link->recvBuffer = NULL; if ( link->cacheFd != -1 ) { close( link->cacheFd ); } dnbd3_image_t *image = image_lock( link->image ); free( link ); // !!! if ( image != NULL ) { if ( !_shutdown && image->cache_map != NULL ) { // Ingegrity checker must have found something in the meantime uplink_init( image, -1, NULL, 0 ); } image_release( image ); } return NULL ; } static void uplink_sendRequests(dnbd3_connection_t *link, bool newOnly) { // Scan for new requests int j; spin_lock( &link->queueLock ); for (j = 0; j < link->queueLen; ++j) { if ( link->queue[j].status != ULR_NEW && (newOnly || link->queue[j].status != ULR_PENDING) ) continue; link->queue[j].status = ULR_PENDING; uint8_t hops = link->queue[j].hopCount; const uint64_t reqStart = link->queue[j].from & ~(uint64_t)(DNBD3_BLOCK_SIZE - 1); const uint32_t reqSize = (uint32_t)(((link->queue[j].to + DNBD3_BLOCK_SIZE - 1) & ~(uint64_t)(DNBD3_BLOCK_SIZE - 1)) - reqStart); /* logadd( LOG_DEBUG2, "[%p] Sending slot %d, now %d, handle %" PRIu64 ", Range: %" PRIu64 "-%" PRIu64 " (%" PRIu64 "-%" PRIu64 ")", (void*)link, j, link->queue[j].status, link->queue[j].handle, link->queue[j].from, link->queue[j].to, reqStart, reqStart+reqSize ); */ spin_unlock( &link->queueLock ); if ( hops < 200 ) ++hops; const int ret = dnbd3_get_block( link->fd, reqStart, reqSize, reqStart, COND_HOPCOUNT( link->version, hops ) ); if ( !ret ) { // Non-critical - if the connection dropped or the server was changed // the thread will re-send this request as soon as the connection // is reestablished. logadd( LOG_DEBUG1, "Error forwarding request to uplink server!\n" ); altservers_serverFailed( &link->currentServer ); return; } spin_lock( &link->queueLock ); } spin_unlock( &link->queueLock ); } /** * Send a block request to an uplink server without really having * any client that needs that data. This will be used for background replication. * * We'll go through the cache map of the image and look for bytes that don't have * all bits set. We then request the corresponding 8 blocks of 4kb from the uplink * server. This means we might request data we already have, but it makes * the code simpler. Worst case would be only one bit is zero, which means * 4kb are missing, but we will request 32kb. */ static void uplink_sendReplicationRequest(dnbd3_connection_t *link) { if ( link == NULL || link->fd == -1 ) return; if ( _backgroundReplication == BGR_DISABLED || link->cacheFd == -1 ) return; // Don't do background replication if ( link->nextReplicationIndex == -1 || link->replicationHandle != REP_NONE ) return; dnbd3_image_t * const image = link->image; if ( image->virtualFilesize < DNBD3_BLOCK_SIZE ) return; spin_lock( &image->lock ); if ( image == NULL || image->cache_map == NULL || image->users < _bgrMinClients ) { // No cache map (=image complete), or replication pending, or not enough users, do nothing spin_unlock( &image->lock ); return; } const int mapBytes = IMGSIZE_TO_MAPBYTES( image->virtualFilesize ); const int lastBlockIndex = mapBytes - 1; int endByte; if ( _backgroundReplication == BGR_FULL ) { // Full mode: consider all blocks endByte = link->nextReplicationIndex + mapBytes; } else { // Hashblock based: Only look for match in current hash block endByte = ( link->nextReplicationIndex + MAP_BYTES_PER_HASH_BLOCK ) & MAP_INDEX_HASH_START_MASK; if ( endByte > mapBytes ) { endByte = mapBytes; } } int replicationIndex = -1; for ( int j = link->nextReplicationIndex; j < endByte; ++j ) { const int i = j % ( mapBytes ); // Wrap around for BGR_FULL if ( image->cache_map[i] != 0xff && ( i != lastBlockIndex || !link->replicatedLastBlock ) ) { // Found incomplete one replicationIndex = i; break; } } spin_unlock( &image->lock ); if ( replicationIndex == -1 && _backgroundReplication == BGR_HASHBLOCK ) { // Nothing left in current block, find next one replicationIndex = uplink_findNextIncompleteHashBlock( link, endByte ); } if ( replicationIndex == -1 ) { // Replication might be complete, uplink_mainloop should take care.... link->nextReplicationIndex = -1; return; } const uint64_t offset = (uint64_t)replicationIndex * FILE_BYTES_PER_MAP_BYTE; link->replicationHandle = offset; const uint32_t size = (uint32_t)MIN( image->virtualFilesize - offset, FILE_BYTES_PER_MAP_BYTE ); if ( !dnbd3_get_block( link->fd, offset, size, link->replicationHandle, COND_HOPCOUNT( link->version, 1 ) ) ) { logadd( LOG_DEBUG1, "Error sending background replication request to uplink server!\n" ); return; } if ( replicationIndex == lastBlockIndex ) { link->replicatedLastBlock = true; // Special treatment, last byte in map could represent less than 8 blocks } link->nextReplicationIndex = replicationIndex + 1; // Remember last incomplete offset for next time so we don't play Schlemiel the painter if ( _backgroundReplication == BGR_HASHBLOCK && link->nextReplicationIndex % MAP_BYTES_PER_HASH_BLOCK == 0 ) { // Just crossed a hash block boundary, look for new candidate starting at this very index link->nextReplicationIndex = uplink_findNextIncompleteHashBlock( link, link->nextReplicationIndex ); } } /** * find next index into cache_map that corresponds to the beginning * of a hash block which is neither completely empty nor completely * replicated yet. Returns -1 if no match. */ static int uplink_findNextIncompleteHashBlock(dnbd3_connection_t *link, const int startMapIndex) { int retval = -1; spin_lock( &link->image->lock ); const int mapBytes = IMGSIZE_TO_MAPBYTES( link->image->virtualFilesize ); const uint8_t *cache_map = link->image->cache_map; if ( cache_map != NULL ) { int j; const int start = ( startMapIndex & MAP_INDEX_HASH_START_MASK ); for (j = 0; j < mapBytes; ++j) { const int i = ( start + j ) % mapBytes; const bool isFull = cache_map[i] == 0xff || ( i + 1 == mapBytes && link->replicatedLastBlock ); const bool isEmpty = cache_map[i] == 0; if ( !isEmpty && !isFull ) { // Neither full nor empty, replicate if ( retval == -1 ) { retval = i; } break; } if ( ( i & MAP_INDEX_HASH_START_MASK ) == i ) { // Reset state if we just crossed into the next hash chunk retval = ( isEmpty ) ? ( i ) : ( -1 ); } else if ( isFull ) { if ( retval != -1 ) { // It's a full one, previous one was empty -> replicate break; } } else if ( isEmpty ) { if ( retval == -1 ) { // Previous one was full -> replicate retval = i; break; } } } if ( j == mapBytes ) { // Nothing found, loop ran until end retval = -1; } } spin_unlock( &link->image->lock ); return retval; } /** * Receive data from uplink server and process/dispatch * Locks on: link.lock, images[].lock */ static void uplink_handleReceive(dnbd3_connection_t *link) { dnbd3_reply_t inReply, outReply; int ret, i; for (;;) { ret = dnbd3_read_reply( link->fd, &inReply, false ); if ( unlikely( ret == REPLY_INTR ) && likely( !_shutdown && !link->shutdown ) ) continue; if ( ret == REPLY_AGAIN ) break; if ( unlikely( ret == REPLY_CLOSED ) ) { logadd( LOG_INFO, "Uplink: Remote host hung up (%s)", link->image->path ); goto error_cleanup; } if ( unlikely( ret == REPLY_WRONGMAGIC ) ) { logadd( LOG_WARNING, "Uplink server's packet did not start with dnbd3_packet_magic (%s)", link->image->path ); goto error_cleanup; } if ( unlikely( ret != REPLY_OK ) ) { logadd( LOG_INFO, "Uplink: Connection error %d (%s)", ret, link->image->path ); goto error_cleanup; } if ( unlikely( inReply.size > (uint32_t)_maxPayload ) ) { logadd( LOG_WARNING, "Pure evil: Uplink server sent too much payload (%" PRIu32 ") for %s", inReply.size, link->image->path ); goto error_cleanup; } if ( unlikely( link->recvBufferLen < inReply.size ) ) { link->recvBufferLen = MIN((uint32_t)_maxPayload, inReply.size + 65536); link->recvBuffer = realloc( link->recvBuffer, link->recvBufferLen ); if ( link->recvBuffer == NULL ) { logadd( LOG_ERROR, "Out of memory when trying to allocate receive buffer for uplink" ); exit( 1 ); } } if ( unlikely( (uint32_t)sock_recv( link->fd, link->recvBuffer, inReply.size ) != inReply.size ) ) { logadd( LOG_INFO, "Lost connection to uplink server of %s (payload)", link->image->path ); goto error_cleanup; } // Payload read completely // Bail out if we're not interested if ( unlikely( inReply.cmd != CMD_GET_BLOCK ) ) continue; // Is a legit block reply struct iovec iov[2]; const uint64_t start = inReply.handle; const uint64_t end = inReply.handle + inReply.size; totalBytesReceived += inReply.size; link->bytesReceived += inReply.size; // 1) Write to cache file if ( unlikely( link->cacheFd == -1 ) ) { uplink_reopenCacheFd( link, false ); } if ( likely( link->cacheFd != -1 ) ) { int err = 0; bool tryAgain = true; // Allow one retry in case we run out of space or the write fd became invalid uint32_t done = 0; ret = 0; while ( done < inReply.size ) { ret = (int)pwrite( link->cacheFd, link->recvBuffer + done, inReply.size - done, start + done ); if ( unlikely( ret == -1 ) ) { err = errno; if ( err == EINTR ) continue; if ( err == ENOSPC || err == EDQUOT ) { // try to free 256MiB if ( !tryAgain || !image_ensureDiskSpaceLocked( 256ull * 1024 * 1024, true ) ) break; tryAgain = false; continue; // Success, retry write } if ( err == EBADF || err == EINVAL || err == EIO ) { if ( !tryAgain || !uplink_reopenCacheFd( link, true ) ) break; tryAgain = false; continue; // Write handle to image successfully re-opened, try again } logadd( LOG_DEBUG1, "Error trying to cache data for %s:%d -- errno=%d", link->image->name, (int)link->image->rid, err ); break; } if ( unlikely( ret <= 0 || (uint32_t)ret > inReply.size - done ) ) { logadd( LOG_WARNING, "Unexpected return value %d from pwrite to %s:%d", ret, link->image->name, (int)link->image->rid ); break; } done += (uint32_t)ret; } if ( likely( done > 0 ) ) { image_updateCachemap( link->image, start, start + done, true ); } if ( unlikely( ret == -1 && ( err == EBADF || err == EINVAL || err == EIO ) ) ) { logadd( LOG_WARNING, "Error writing received data for %s:%d (errno=%d); disabling caching.", link->image->name, (int)link->image->rid, err ); } } // 2) Figure out which clients are interested in it spin_lock( &link->queueLock ); for (i = 0; i < link->queueLen; ++i) { dnbd3_queued_request_t * const req = &link->queue[i]; assert( req->status != ULR_PROCESSING ); if ( req->status != ULR_PENDING && req->status != ULR_NEW ) continue; assert( req->client != NULL ); if ( req->from >= start && req->to <= end ) { // Match :-) req->status = ULR_PROCESSING; } } // 3) Send to interested clients - iterate backwards so request collaboration works, and // so we can decrease queueLen on the fly while iterating. Should you ever change this to start // from 0, you also need to change the "attach to existing request"-logic in uplink_request() outReply.magic = dnbd3_packet_magic; bool served = false; for ( i = link->queueLen - 1; i >= 0; --i ) { dnbd3_queued_request_t * const req = &link->queue[i]; if ( req->status == ULR_PROCESSING ) { size_t bytesSent = 0; assert( req->from >= start && req->to <= end ); dnbd3_client_t * const client = req->client; outReply.cmd = CMD_GET_BLOCK; outReply.handle = req->handle; outReply.size = (uint32_t)( req->to - req->from ); iov[0].iov_base = &outReply; iov[0].iov_len = sizeof outReply; iov[1].iov_base = link->recvBuffer + (req->from - start); iov[1].iov_len = outReply.size; fixup_reply( outReply ); req->status = ULR_FREE; req->client = NULL; served = true; pthread_mutex_lock( &client->sendMutex ); spin_unlock( &link->queueLock ); if ( client->sock != -1 ) { ssize_t sent = writev( client->sock, iov, 2 ); if ( sent > (ssize_t)sizeof outReply ) { bytesSent = (size_t)sent - sizeof outReply; } } pthread_mutex_unlock( &client->sendMutex ); if ( bytesSent != 0 ) { client->bytesSent += bytesSent; } spin_lock( &link->queueLock ); } if ( req->status == ULR_FREE && i == link->queueLen - 1 ) link->queueLen--; } spin_unlock( &link->queueLock ); #ifdef _DEBUG if ( !served && start != link->replicationHandle ) { logadd( LOG_DEBUG2, "%p, %s -- Unmatched reply: %" PRIu64 " to %" PRIu64, (void*)link, link->image->name, start, end ); } #endif if ( start == link->replicationHandle ) { // Was our background replication link->replicationHandle = REP_NONE; // Try to remove from fs cache if no client was interested in this data if ( !served && link->cacheFd != -1 ) { posix_fadvise( link->cacheFd, start, inReply.size, POSIX_FADV_DONTNEED ); } } if ( served ) { // Was some client -- reset idle counter link->idleTime = 0; // Re-enable replication if disabled if ( link->nextReplicationIndex == -1 ) { link->nextReplicationIndex = (int)( start / FILE_BYTES_PER_MAP_BYTE ) & MAP_INDEX_HASH_START_MASK; } } } if ( link->replicationHandle == REP_NONE ) { spin_lock( &link->queueLock ); const bool rep = ( link->queueLen == 0 ); spin_unlock( &link->queueLock ); if ( rep ) uplink_sendReplicationRequest( link ); } return; // Error handling from failed receive or message parsing error_cleanup: ; uplink_connectionFailed( link, true ); } static void uplink_connectionFailed(dnbd3_connection_t *link, bool findNew) { if ( link->fd == -1 ) return; altservers_serverFailed( &link->currentServer ); close( link->fd ); link->fd = -1; link->replicationHandle = REP_NONE; if ( _backgroundReplication == BGR_FULL && link->nextReplicationIndex == -1 ) { link->nextReplicationIndex = 0; } if ( !findNew ) return; spin_lock( &link->rttLock ); bool bail = link->rttTestResult == RTT_INPROGRESS || link->betterFd != -1; spin_unlock( &link->rttLock ); if ( bail ) return; altservers_findUplink( link ); } /** * Send keep alive request to server */ static int uplink_sendKeepalive(const int fd) { static dnbd3_request_t request = { 0 }; if ( request.magic == 0 ) { request.magic = dnbd3_packet_magic; request.cmd = CMD_KEEPALIVE; fixup_request( request ); } return send( fd, &request, sizeof(request), MSG_NOSIGNAL ) == sizeof(request); } static void uplink_addCrc32(dnbd3_connection_t *uplink) { dnbd3_image_t *image = uplink->image; if ( image == NULL || image->virtualFilesize == 0 ) return; size_t bytes = IMGSIZE_TO_HASHBLOCKS( image->virtualFilesize ) * sizeof(uint32_t); uint32_t masterCrc; uint32_t *buffer = malloc( bytes ); if ( !dnbd3_get_crc32( uplink->fd, &masterCrc, buffer, &bytes ) || bytes == 0 ) { free( buffer ); return; } uint32_t lists_crc = crc32( 0, NULL, 0 ); lists_crc = crc32( lists_crc, (uint8_t*)buffer, bytes ); lists_crc = net_order_32( lists_crc ); if ( lists_crc != masterCrc ) { logadd( LOG_WARNING, "Received corrupted crc32 list from uplink server (%s)!", uplink->image->name ); free( buffer ); return; } uplink->image->masterCrc32 = masterCrc; uplink->image->crc32 = buffer; const size_t len = strlen( uplink->image->path ) + 30; char path[len]; snprintf( path, len, "%s.crc", uplink->image->path ); const int fd = open( path, O_WRONLY | O_CREAT, 0644 ); if ( fd >= 0 ) { write( fd, &masterCrc, sizeof(uint32_t) ); write( fd, buffer, bytes ); close( fd ); } } /** * Open the given image's main image file in * rw mode, assigning it to the cacheFd struct member. * * @param force If cacheFd was previously assigned a file descriptor (not == -1), * it will be closed first. Otherwise, nothing will happen and true will be returned * immediately. */ static bool uplink_reopenCacheFd(dnbd3_connection_t *link, const bool force) { if ( link->cacheFd != -1 ) { if ( !force ) return true; close( link->cacheFd ); } link->cacheFd = open( link->image->path, O_WRONLY | O_CREAT, 0644 ); return link->cacheFd != -1; } /** * Saves the cache map of the given image. * Return true on success. * Locks on: imageListLock, image.lock */ static bool uplink_saveCacheMap(dnbd3_connection_t *link) { dnbd3_image_t *image = link->image; assert( image != NULL ); if ( link->cacheFd != -1 ) { if ( fsync( link->cacheFd ) == -1 ) { // A failing fsync means we have no guarantee that any data // since the last fsync (or open if none) has been saved. Apart // from keeping the cache_map from the last successful fsync // around and restoring it there isn't much we can do to recover // a consistent state. Bail out. logadd( LOG_ERROR, "fsync() on image file %s failed with errno %d", image->path, errno ); logadd( LOG_ERROR, "Bailing out immediately" ); exit( 1 ); } } if ( image->cache_map == NULL ) return true; logadd( LOG_DEBUG2, "Saving cache map of %s:%d", image->name, (int)image->rid ); spin_lock( &image->lock ); // Lock and get a copy of the cache map, as it could be freed by another thread that is just about to // figure out that this image's cache copy is complete if ( image->cache_map == NULL || image->virtualFilesize < DNBD3_BLOCK_SIZE ) { spin_unlock( &image->lock ); return true; } const size_t size = IMGSIZE_TO_MAPBYTES(image->virtualFilesize); uint8_t *map = malloc( size ); memcpy( map, image->cache_map, size ); // Unlock. Use path and cacheFd without locking. path should never change after initialization of the image, // cacheFd is owned by the uplink thread and we don't want to hold a spinlock during I/O spin_unlock( &image->lock ); assert( image->path != NULL ); char mapfile[strlen( image->path ) + 4 + 1]; strcpy( mapfile, image->path ); strcat( mapfile, ".map" ); int fd = open( mapfile, O_WRONLY | O_CREAT, 0644 ); if ( fd == -1 ) { const int err = errno; free( map ); logadd( LOG_WARNING, "Could not open file to write cache map to disk (errno=%d) file %s", err, mapfile ); return false; } size_t done = 0; while ( done < size ) { const ssize_t ret = write( fd, map, size - done ); if ( ret == -1 ) { if ( errno == EINTR ) continue; logadd( LOG_WARNING, "Could not write cache map (errno=%d) file %s", errno, mapfile ); break; } if ( ret <= 0 ) { logadd( LOG_WARNING, "Unexpected return value %d for write() to %s", (int)ret, mapfile ); break; } done += (size_t)ret; } if ( fsync( fd ) == -1 ) { logadd( LOG_WARNING, "fsync() on image map %s failed with errno %d", mapfile, errno ); } close( fd ); free( map ); return true; } static bool uplink_connectionShouldShutdown(dnbd3_connection_t *link) { return ( link->idleTime > SERVER_UPLINK_IDLE_TIMEOUT && _backgroundReplication != BGR_FULL ); }