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<title>openslx-ng/ipxe.git/src/net/pkbuff.c, branch openslx</title>
<subtitle>Fork of ipxe; additional commands and features</subtitle>
<id>https://git.openslx.org/openslx-ng/ipxe.git/atom/src/net/pkbuff.c?h=openslx</id>
<link rel='self' href='https://git.openslx.org/openslx-ng/ipxe.git/atom/src/net/pkbuff.c?h=openslx'/>
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<updated>2007-05-19T18:39:40+00:00</updated>
<entry>
<title>pkbuff-&gt;iobuf changeover</title>
<updated>2007-05-19T18:39:40+00:00</updated>
<author>
<name>Michael Brown</name>
</author>
<published>2007-05-19T18:39:40+00:00</published>
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<id>urn:sha1:3e2c6b6736729633c5d6c00cd31458a1c6a49730</id>
<content type='text'>
Achieved via Perl using:

perl -pi -e 's/pk_buff/io_buffer/g; s/Packet buffer/I\/O buffer/ig; ' \
	-e 's/pkbuff\.h/iobuf.h/g; s/pkb_/iob_/g; s/_pkb/_iob/g; ' \
	-e 's/pkb/iobuf/g; s/PKB/IOB/g;'
</content>
</entry>
<entry>
<title>Move include/malloc.h to include/gpxe/malloc.h, since everything in there</title>
<updated>2007-01-18T20:11:04+00:00</updated>
<author>
<name>Michael Brown</name>
</author>
<published>2007-01-18T20:11:04+00:00</published>
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<id>urn:sha1:6d4e37cf42a16c1e0b2393efe4902a2030907dbe</id>
<content type='text'>
is now gPXE-specific.  (The standard malloc() et al have been in stdlib.h
for a while).

Add free memory counter.
</content>
</entry>
<entry>
<title>Make PKB_ZLEN the minimum possible size of packet buffer (to allow for</title>
<updated>2006-05-27T13:39:45+00:00</updated>
<author>
<name>Michael Brown</name>
</author>
<published>2006-05-27T13:39:45+00:00</published>
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<id>urn:sha1:6c50564724bcce292fbe76010d637390c17d407a</id>
<content type='text'>
hardware that can't autopad).
</content>
</entry>
<entry>
<title>Fix a couple of broken assertions, and align the buffer correctly.</title>
<updated>2006-04-28T14:09:31+00:00</updated>
<author>
<name>Michael Brown</name>
</author>
<published>2006-04-28T14:09:31+00:00</published>
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<id>urn:sha1:1488cd3b73af55931af8731450369ae04a5d1c90</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Actually, it's probably a good idea to have packet buffers avoid 4kB</title>
<updated>2006-04-25T12:11:36+00:00</updated>
<author>
<name>Michael Brown</name>
</author>
<published>2006-04-25T12:11:36+00:00</published>
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<id>urn:sha1:cf3783b4caf3551d6ebb153f5a93a8ed57035af1</id>
<content type='text'>
crossings.
</content>
</entry>
<entry>
<title>Update to use POSIX-like API.</title>
<updated>2006-04-25T12:04:07+00:00</updated>
<author>
<name>Michael Brown</name>
</author>
<published>2006-04-25T12:04:07+00:00</published>
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<id>urn:sha1:00a1de964d35598aec89767b2c0942515d9bced6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Network API now allows for multiple network devices (although the</title>
<updated>2006-04-24T15:38:53+00:00</updated>
<author>
<name>Michael Brown</name>
</author>
<published>2006-04-24T15:38:53+00:00</published>
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<id>urn:sha1:53f78346bf65c7080da1c750c7590cc343d55726</id>
<content type='text'>
implementation allows for only one, and does so without compromising on
the efficiency of static allocation).

Link-layer protocols are cleanly separated from the device drivers.

Network-layer protocols are cleanly separated from individual network
devices.

Link-layer and network-layer protocols are cleanly separated from each
other.
</content>
</entry>
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