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authorMichael Brown2005-05-09 12:11:11 +0200
committerMichael Brown2005-05-09 12:11:11 +0200
commitef05a27f25485062e9f57816f7fd71af972f08bb (patch)
tree889b1558746a181f923bd60361bbb0c206b2667c /src/core/buffer.c
parentMake vga_font const to avoid warning about large symbol (diff)
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Start of an implementation using doubly-linked lists and virtual
addresses. This will have to be reworked to use physical addresses thanks to the PXE spec.
Diffstat (limited to 'src/core/buffer.c')
-rw-r--r--src/core/buffer.c131
1 files changed, 131 insertions, 0 deletions
diff --git a/src/core/buffer.c b/src/core/buffer.c
new file mode 100644
index 00000000..c4681889
--- /dev/null
+++ b/src/core/buffer.c
@@ -0,0 +1,131 @@
+/*
+ * Routines for filling a buffer with data received piecemeal, where
+ * the size of the data is not necessarily known in advance.
+ *
+ * Some protocols do not provide a mechanism for us to know the size
+ * of the file before we happen to receive a particular block
+ * (e.g. the final block in an MTFTP transfer). In addition, some
+ * protocols (all the multicast protocols plus any TCP-based protocol)
+ * can, in theory, provide the data in any order.
+ *
+ * Rather than requiring each protocol to implement its own equivalent
+ * of "dd" to arrange the data into well-sized pieces before handing
+ * off to the image loader, we provide these generic buffer functions
+ * which assemble a file into a single contiguous block. The whole
+ * block is then passed to the image loader.
+ *
+ */
+
+#include "stddef.h"
+#include "string.h"
+#include "buffer.h"
+
+/*
+ * Split a free block at the specified address, to produce two
+ * consecutive free blocks. If the address is not within the free
+ * block, do nothing and return success. If one of the resulting free
+ * blocks would be too small to contain the free block descriptor,
+ * return failure.
+ *
+ */
+static int split_free_block ( struct buffer_free_block *block, void *split ) {
+ struct buffer_free_block *new_block = split;
+
+ if ( ( split <= ( void * ) block ) || ( split >= block->end ) ) {
+ /* Split is outside block; nothing to do */
+ return 1;
+ }
+
+ if ( ( ( block + 1 ) > new_block ) ||
+ ( ( ( void * ) ( new_block + 1 ) ) > block->end ) ) {
+ /* Split block would be too small; fail */
+ return 0;
+ }
+
+ /* Create new block, link into free list */
+ new_block->next = block->next;
+ new_block->next->prev = new_block;
+ new_block->prev = block->prev;
+ new_block->end = block->end;
+ block->next = new_block;
+ block->end = new_block;
+ return 1;
+}
+
+/*
+ * Remove a block from the free list.
+ *
+ * Note that this leaves block->next intact.
+ *
+ */
+static inline void unfree_block ( struct buffer_free_block *block ) {
+ block->prev->next = block->next;
+ block->next->prev = block->prev;
+}
+
+/*
+ * Mark a stretch of memory within a buffer as allocated.
+ *
+ */
+static inline int mark_allocated ( struct buffer *buffer,
+ void *start, void *end ) {
+ struct buffer_free_block *block = buffer->free_blocks.next;
+
+ while ( block != &buffer->free_blocks ) {
+ if ( ! ( split_free_block ( block, start ) &&
+ split_free_block ( block, end ) ) ) {
+ /* Block split failure; fail */
+ return 0;
+ }
+ /* At this point, block can be entirely contained
+ * within [start,end), but it can't overlap.
+ */
+ if ( ( ( ( void * ) block ) >= start ) &&
+ ( ( ( void * ) block ) < end ) ) {
+ unfree_block ( block );
+ }
+ block = block->next;
+ }
+
+ return 1;
+}
+
+/*
+ * Place data into a buffer
+ *
+ */
+int fill_buffer ( struct buffer *buffer, void *data,
+ off_t offset, size_t len ) {
+ void *start = buffer->start + offset;
+ void *end = start + len;
+
+ if ( ! mark_allocated ( buffer, start, end ) ) {
+ /* Allocation failure; fail */
+ return 0;
+ }
+ memcpy ( start, data, len );
+ return 1;
+}
+
+/*
+ * Initialise a buffer
+ *
+ */
+static void init_buffer ( struct buffer *buffer, void *start, size_t len ) {
+ struct buffer_free_block *block;
+
+ block = start;
+ block->next = &buffer->free_blocks;
+ block->prev = &buffer->free_blocks;
+ block->end = start + len;
+
+ buffer->free_blocks.next = block;
+ buffer->free_blocks.prev = block;
+ buffer->start = start;
+ buffer->end = start + len;
+}
+
+/*
+ * Move a buffer
+ *
+ */