#include #include "io.h" #include "load_buffer.h" /* * Initialise a buffer in an unused portion of memory, to be used for * loading an image * */ #ifdef KEEP_IT_REAL /* * Under KEEP_IT_REAL, always use 07c0:0000 as the load buffer. * */ int init_load_buffer ( struct buffer *buffer ) { buffer->start = 0x7c00; buffer->end = 0xa0000; DBG ( "LOAD_BUFFER using [%x,%x)\n", buffer->start, buffer->end ); init_buffer ( buffer ); return 1; } void trim_load_buffer ( struct buffer *buffer ) { /* Nothing to do */ } void done_load_buffer ( struct buffer *buffer ) { /* Nothing to do */ } #else /* KEEP_IT_REAL */ /* * Without KEEP_IT_REAL, use all remaining heap space as the load buffer. * */ int init_load_buffer ( struct buffer *buffer ) { void *data; size_t size; data = emalloc_all ( &size ); if ( ! data ) return 0; buffer->start = virt_to_phys ( data ); buffer->end = buffer->start + size; DBG ( "LOAD_BUFFER using [%x,%x)\n", buffer->start, buffer->end ); init_buffer ( buffer ); return 1; } void trim_load_buffer ( struct buffer *buffer ) { void *new_start; /* Shrink buffer */ new_start = erealloc ( phys_to_virt ( buffer->start ), buffer->fill ); DBG ( "LOAD_BUFFER shrunk from [%x,%x) to [%x,%x)\n", buffer->start, buffer->end, virt_to_phys ( new_start ), buffer->end ); buffer->start = virt_to_phys ( new_start ); } void done_load_buffer ( struct buffer *buffer ) { efree ( phys_to_virt ( buffer->start ) ); DBG ( "LOAD_BUFFER freed [%x,%x)\n", buffer->start, buffer->end ); } #endif