#include "main.h" #include "mainwindow.h" #include "slxoutput.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // libkf5pulseaudioqt-dev // Public /** Ignore any signals from GUI elements when this is true. Set when we're updating the GUI */ bool g_IgnoreGui; // Private /** If not empty, on profile change, if profile belings to this card, make its sink default */ static QString _pendingCardDefault; /** While running, we want to set each port's volume to 100% the first time we see it. Unfortunately * a port only startes to exist once its according profile is selected, so there is no way to have * a simple "set everything to 100%" method run on startup, at least not without switching through * all profiles on all cards, which sounds like it could be annoying and buggy. So do it this way * for now. */ static QSet _donePorts; /** Whe something changes, (re)start a short timeout first before actually updating the GUI, to * avoid multiple updates in rapid succession, for example when changing the active profile. */ static QTimer _updateDelay; static MainWindow *_mainWindow; /** * Queue a GUI update. By default, delay it by 50ms. If the timer is already active but hasn't * expired yet, it will be restarted with the given timeout. */ static void queueGuiUpdate(int ms = 50) { _updateDelay.start(ms); } /** * The actual GUI update logic. Iterate over all sinks and their ports, and add them to the GUI. * Then iterate over all non-selected profiles, and add them to the GUI too, so we have a simple, flat * list of "outputs" to select, which should be a bit more easy to grasp for a non-technical person * trying to make the computer go beep. (Hopefully) */ static void updateActiveOutput() { g_IgnoreGui = true; // Block GUI updates _mainWindow->mark(); // Mark all items in the lists as unused auto *i = PulseAudioQt::Context::instance(); auto cards = i->cards(); printf(".--------------------------------------------.\n"); for (auto *sink : i->sinks()) { PulseAudioQt::Card *card = nullptr; if (sink->cardIndex() < cards.size()) { card = cards.at(sink->cardIndex()); } int portIndex = -1; for (auto *port : sink->ports()) { portIndex++; //if (port->availability() == PulseAudioQt::Port::Unavailable) // continue; bool portIsActive = portIndex == sink->activePortIndex(); bool defaultSinkAndPort = (sink->isDefault() && portIsActive); qint64 volume = sink->volume(); printf("[%c] Output: '%s %s', volume: %d, mute: %d\n", defaultSinkAndPort ? 'x' : ' ', sink->description().toLocal8Bit().constData(), port->description().toLocal8Bit().constData(), (int)volume, (int)sink->isMuted()); QString id = sink->name() + port->name(); // Only once, update port volume to be 100% if it's low if (defaultSinkAndPort && !_donePorts.contains(id)) { _donePorts.insert(id); if (volume < 60000) { volume = 65535; sink->setVolume(volume); } } _mainWindow->getDevice(card, sink, port)->updateDeviceAndPort(defaultSinkAndPort, sink->isMuted(), (portIsActive && sink->isVolumeWritable()) ? sink->volume() : -1); } } // Now find all the profiles from all cards that are not active and add an entry to the list for each one for (auto *card : cards) { int profIndex = -1; for (auto *profile : card->profiles()) { profIndex++; // Ignore the active profile, and profiles that are unavailable if (profIndex == card->activeProfileIndex() || profile->availability() == PulseAudioQt::Profile::Unavailable) continue; // No point in selecting something that doesn't have any way to output sound if (profile->sinks() == 0) continue; printf("[ ] Output: '%s', sinks: %d\n", profile->description().toLocal8Bit().constData(), profile->sinks()); _mainWindow->getCardProfile(card, profile)->updateCardAndProfile(); } } printf("`--------------------------------------------ยด\n"); _mainWindow->sweep(); // Removes all items from the list that are still marked unused, i.e. updateOutput() was not called on those g_IgnoreGui = false; // Allow GUI updates again } /** * Called after the user set a GUI entry as default that represents a profile, after the active profile * or the list of available ports changed. Only after this happened can we actually set as default the sink/port * that was created from selecting that profile as the default sink. */ static void checkShouldSetDefault() { if (_pendingCardDefault.isEmpty()) // No switch actually pending return; // Otherwise, it's the ID of the card that the profile belongs to that the user wants to set as default printf("Pending card default to %s\n", _pendingCardDefault.toLocal8Bit().constData()); auto *i = PulseAudioQt::Context::instance(); int cardIdx = -1; // Find the current index of that card for (auto *card : i->cards()) { cardIdx++; if (card->name() == _pendingCardDefault && !card->ports().isEmpty()) break; } // Then iterate over all sinks until we find one that belongs to the card for (auto *sink : i->sinks()) { if (sink->cardIndex() == cardIdx) { printf("MATCH SET!\n"); // Set as default, unmute, and clear the pending switch sink->setDefault(true); sink->setMuted(false); _pendingCardDefault.clear(); } } } /** * Called when PA tells us about a new card; start listening to signals we're interesed in. */ static void newCardAppeared(PulseAudioQt::Card *card) { //if (_doneCards.contains(card->name())) // return; auto *i = PulseAudioQt::Context::instance(); QCoreApplication::connect(card, &PulseAudioQt::Card::profilesChanged, [=]() { printf("Card %p profiles changed\n", card); }); QCoreApplication::connect(card, &PulseAudioQt::Card::activeProfileIndexChanged, [=]() { printf("Card %p active profile index changed\n", card); checkShouldSetDefault(); queueGuiUpdate(); }); QCoreApplication::connect(card, &PulseAudioQt::Card::portsChanged, [=]() { printf("Card %p ports changed\n", card); checkShouldSetDefault(); queueGuiUpdate(); }); /* QCoreApplication::connect(card, &PulseAudioQt::Card::sinksChanged, [=]() { printf("Card %p sinks changed\n", card); }); */ } /** * Called when PA tells us about a new sink; start listening to signals we're interested in. */ static void newSinkAppeared(PulseAudioQt::Sink *sink) { for (auto *port : sink->ports()) { printf(" Port: %s\n", port->name().toLocal8Bit().constData()); } QCoreApplication::connect(sink, &PulseAudioQt::Sink::activePortIndexChanged, [=]() { printf("Sink %p changed active port\n", sink); queueGuiUpdate(); }); QCoreApplication::connect(sink, &PulseAudioQt::Sink::defaultChanged, [=]() { printf("Sink %p changed default\n", sink); queueGuiUpdate(); }); QCoreApplication::connect(sink, &PulseAudioQt::Sink::volumeChanged, [=]() { queueGuiUpdate(); }); QCoreApplication::connect(sink, &PulseAudioQt::Sink::isVolumeWritableChanged, [=]() { queueGuiUpdate(); }); queueGuiUpdate(); } /** * Mute/unmute sink by its string identifier. */ void setMuted(const QString &sink, bool muted) { auto *i = PulseAudioQt::Context::instance(); for (auto *sp : i->sinks()) { if (sp->name() == sink) { sp->setMuted(muted); } } queueGuiUpdate(); } /** * Set a sink's volume, by its string identifier. */ void setSinkVolume(const QString &sink, int volume) { auto *i = PulseAudioQt::Context::instance(); for (auto *sp : i->sinks()) { if (sp->name() == sink) { sp->setVolume(volume); queueGuiUpdate(250); } } } /** * Set the given card as default, preferably enabling the given profile * on it. If this card doesn't have a profile with the given ID, try * to use a profile that contains the string "Duplex" in its name, * otherwise, just use the first profile available. */ void enableCard(const QString &card, const QString &profile) { auto *i = PulseAudioQt::Context::instance(); PulseAudioQt::Card *matchingCard = nullptr; int profileIdx = -1; int cardIdx = -1; _pendingCardDefault.clear(); for (auto *cp : i->cards()) { cardIdx++; if (cp->name() != card) continue; int i = -1; int exactProfileIdx = -1; for (auto *pp : cp->profiles()) { i++; if (pp->availability() == PulseAudioQt::Profile::Unavailable) continue; if (pp->description().contains(QLatin1String("Duplex"))) { // Prefer Duplex mode for analog outputs, it's usually listed after output only profileIdx = i; } if (profileIdx == -1) { // Otherwise default to first one in list profileIdx = i; } if (pp->name() == profile) { exactProfileIdx = i; } } if (exactProfileIdx != -1) { profileIdx = exactProfileIdx; } if (profileIdx != -1) { matchingCard = cp; break; } } if (matchingCard != nullptr && profileIdx < matchingCard->profiles().size()) { if (matchingCard->activeProfileIndex() == profileIdx) { for (auto *sink : i->sinks()) { if (sink->cardIndex() == cardIdx) { sink->setMuted(false); sink->setDefault(true); } } } else { matchingCard->setActiveProfileIndex(profileIdx); // Remember the ID of the card we switched to; we need this as only after PA is done // switching to the desired profile will we see any sink belonging to it, so we can only // set the according sink as fallback after that happens. See checkShouldSetDefault(). _pendingCardDefault = matchingCard->name(); } } queueGuiUpdate(); } /** * Set given sink as default sink, unmute it, and switch to its * port as passed to this function. If the sink doesn't have a * port with this ID, nothing happens. */ void enableSink(const QString &sink, const QString &port) { auto *i = PulseAudioQt::Context::instance(); _pendingCardDefault.clear(); for (auto *sp : i->sinks()) { if (sp->name() != sink) continue; int i = -1; for (auto *pp : sp->ports()) { i++; if (pp->name() == port) { sp->setDefault(true); sp->setMuted(false); sp->setActivePortIndex(i); } } } queueGuiUpdate(); } int main(int argc, char **argv) { QApplication a(argc, argv); printf("Muh\n"); auto *i = PulseAudioQt::Context::instance(); printf("Pa is %p = %d\n", i, (int)i->isValid()); printf("Cards: %d\n", (int)i->cards().size()); // There's no signal, or no way to check if we're connected to PA, so // just wait a bit and hope for the best. QTimer::singleShot(100, [=]() { for (auto *card : i->cards()) { newCardAppeared(card); printf("Card: %s (index: %d)\n", card->name().toLocal8Bit().constData(), (int)card->index()); for (auto *profile : card->profiles()) { printf(" Profile: %s\n", profile->name().toLocal8Bit().constData()); } for (auto *port : card->ports()) { printf(" Port: %s\n", port->name().toLocal8Bit().constData()); } } for (auto *sink : i->sinks()) { printf("Sink: %s (for card index %d)\n", sink->name().toLocal8Bit().constData(), sink->cardIndex()); newSinkAppeared(sink); } QCoreApplication::connect(i, &PulseAudioQt::Context::cardAdded, &newCardAppeared); QCoreApplication::connect(i, &PulseAudioQt::Context::sinkAdded, &newSinkAppeared); printf("Initial output\n"); queueGuiUpdate(); }); QCoreApplication::connect(&_updateDelay, &QTimer::timeout, &updateActiveOutput); _updateDelay.setInterval(50); _updateDelay.setSingleShot(true); _mainWindow = new MainWindow; _mainWindow->show(); return a.exec(); }