/* analogtv, Copyright (c) 2003-2018 Trevor Blackwell <tlb@tlb.org>
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation. No representations are made about the suitability of this
* software for any purpose. It is provided "as is" without express or
* implied warranty.
*/
/*
This is the code for implementing something that looks like a conventional
analog TV set. It simulates the following characteristics of standard
televisions:
- Realistic rendering of a composite video signal
- Compression & brightening on the right, as the scan gets truncated
because of saturation in the flyback transformer
- Blooming of the picture dependent on brightness
- Overscan, cutting off a few pixels on the left side.
- Colored text in mixed graphics/text modes
It's amazing how much it makes your high-end monitor look like at large
late-70s TV. All you need is to put a big "Solid State" logo in curly script
on it and you'd be set.
In DirectColor or TrueColor modes, it generates pixel values
directly from RGB values it calculates across each scan line. In
PseudoColor mode, it consider each possible pattern of 5 preceding
bit values in each possible position modulo 4 and allocates a color
for each. A few things, like the brightening on the right side as
the horizontal trace slows down, aren't done in PseudoColor.
I originally wrote it for the Apple ][ emulator, and generalized it
here for use with a rewrite of xteevee and possibly others.
A maxim of technology is that failures reveal underlying mechanism.
A good way to learn how something works is to push it to failure.
The way it fails will usually tell you a lot about how it works. The
corollary for this piece of software is that in order to emulate
realistic failures of a TV set, it has to work just like a TV set.
So there is lots of DSP-style emulation of analog circuitry for
things like color decoding, H and V sync following, and more. In
2003, computers are just fast enough to do this at television signal
rates. We use a 14 MHz sample rate here, so we can do on the order
of a couple hundred instructions per sample and keep a good frame
rate.
Trevor Blackwell <tlb@tlb.org>
*/
/*
2014-04-20, Dave Odell <dmo2118@gmail.com>:
API change: Folded analogtv_init_signal and *_add_signal into *_draw().
Added SMP support.
Replaced doubles with floats, including constants and transcendental functions.
Fixed a bug or two.
*/
/* 2015-02-27, Tomasz Sulej <tomeksul@gmail.com>:
- tint_control variable is used now
- removed unusable hashnoise code
*/
/*
2016-10-09, Dave Odell <dmo2118@gmail.com>:
Updated for new xshm.c.
*/
#ifdef HAVE_JWXYZ
# include "jwxyz.h"
#else /* !HAVE_JWXYZ */
# include <X11/Xlib.h>
# include <X11/Xutil.h>
#endif
#include <limits.h>
#include <assert.h>
#include <errno.h>
#include "utils.h"
#include "resources.h"
#include "analogtv.h"
#include "yarandom.h"
#include "grabscreen.h"
#include "visual.h"
#include "font-retry.h"
#include "ximage-loader.h"
/* #define DEBUG 1 */
#if defined(DEBUG) && (defined(__linux) || defined(__FreeBSD__))
/* only works on linux + freebsd */
#include <machine/cpufunc.h>
#define DTIME_DECL u_int64_t dtimes[100]; int n_dtimes
#define DTIME_START do {n_dtimes=0; dtimes[n_dtimes++]=rdtsc(); } while (0)
#define DTIME dtimes[n_dtimes++]=rdtsc()
#define DTIME_SHOW(DIV) \
do { \
double _dtime_div=(DIV); \
printf("time/%.1f: ",_dtime_div); \
for (i=1; i<n_dtimes; i++) \
printf(" %0.9f",(dtimes[i]-dtimes[i-1])* 1e-9 / _dtime_div); \
printf("\n"); \
} while (0)
#else
#define DTIME_DECL
#define DTIME_START do { } while (0)
#define DTIME do { } while (0)
#define DTIME_SHOW(DIV) do { } while (0)
#endif
#define FASTRND_A 1103515245
#define FASTRND_C 12345
#define FASTRND (fastrnd = fastrnd*FASTRND_A+FASTRND_C)
static void analogtv_ntsc_to_yiq(const analogtv *it, int lineno, const float *signal,
int start, int end, struct analogtv_yiq_s *it_yiq);
static float puramp(const analogtv *it, float tc, float start, float over)
{
float pt=it->powerup-start;
float ret;
if (pt<0.0f) return 0.0f;
if (pt>900.0f || pt/tc>8.0f) return 1.0f;
ret=(1.0f-expf(-pt/tc))*over;
if (ret>1.0f) return 1.0f;
return ret*ret;
}
/*
There are actual standards for TV signals: NTSC and RS-170A describe the
system used in the US and Japan. Europe has slightly different systems, but
not different enough to make substantially different screensaver displays.
Sadly, the standards bodies don't do anything so useful as publish the spec on
the web. Best bets are:
http://www.ee.washington.edu/conselec/CE/kuhn/ntsc/95x4.htm
http://www.ntsc-tv.com/ntsc-index-02.htm
In DirectColor or TrueColor modes, it generates pixel values directly from RGB
values it calculates across each scan line. In PseudoColor mode, it consider
each possible pattern of 5 preceding bit values in each possible position
modulo 4 and allocates a color for each. A few things, like the brightening on
the right side as the horizontal trace slows down, aren't done in PseudoColor.
I'd like to add a bit of visible retrace, but it conflicts with being able to
bitcopy the image when fast scrolling. After another couple of CPU
generations, we could probably regenerate the whole image from scratch every
time. On a P4 2 GHz it can manage this fine for blinking text, but scrolling
looks too slow.
*/
/* localbyteorder is MSBFirst or LSBFirst */
static int localbyteorder;
static const double float_low8_ofs=8388608.0;
static int float_extraction_works;
typedef union {
float f;
int i;
} float_extract_t;
static void
analogtv_init(void)
{
int i;
{
unsigned int localbyteorder_loc = (MSBFirst<<24) | (LSBFirst<<0);
localbyteorder=*(char *)&localbyteorder_loc;
}
if (1) {
float_extract_t fe;
int ans;
float_extraction_works=1;
for (i=0; i<256*4; i++) {
fe.f=float_low8_ofs+(double)i;
ans=fe.i&0x3ff;
if (ans != i) {
#ifdef DEBUG
printf("Float extraction failed for %d => %d\n",i,ans);
#endif
float_extraction_works=0;
break;
}
}
}
}
void
analogtv_set_defaults(analogtv *it, char *prefix)
{
char buf[256];
sprintf(buf,"%sTVTint",prefix);
it->tint_control = get_float_resource(it->dpy, buf,"TVTint");
sprintf(buf,"%sTVColor",prefix);
it->color_control = get_float_resource(it->dpy, buf,"TVColor")/100.0;
sprintf(buf,"%sTVBrightness",prefix);
it->brightness_control = get_float_resource(it->dpy, buf,"TVBrightness") / 100.0;
sprintf(buf,"%sTVContrast",prefix);
it->contrast_control = get_float_resource(it->dpy, buf,"TVContrast") / 100.0;
it->height_control = 1.0;
it->width_control = 1.0;
it->squish_control = 0.0;
it->powerup=1000.0;
it->hashnoise_rpm=0;
it->hashnoise_on=0;
it->hashnoise_enable=1;
it->horiz_desync=frand(10.0)-5.0;
it->squeezebottom=frand(5.0)-1.0;
#ifdef DEBUG
printf("analogtv: prefix=%s\n",prefix);
printf(" use: cmap=%d color=%d\n",
it->use_cmap,it->use_color);
printf(" controls: tint=%g color=%g brightness=%g contrast=%g\n",
it->tint_control, it->color_control, it->brightness_control,
it->contrast_control);
/* printf(" freq_error %g: %g %d\n",
it->freq_error, it->freq_error_inc, it->flutter_tint); */
printf(" desync: %g %d\n",
it->horiz_desync, it->flutter_horiz_desync);
printf(" hashnoise rpm: %g\n",
it->hashnoise_rpm);
printf(" vis: %d %d\n",
it->visclass, it->visdepth);
printf(" shift: %d-%d %d-%d %d-%d\n",
it->red_invprec,it->red_shift,
it->green_invprec,it->green_shift,
it->blue_invprec,it->blue_shift);
printf(" size: %d %d %d %d xrepl=%d\n",
it->usewidth, it->useheight,
it->screen_xo, it->screen_yo, it->xrepl);
printf(" ANALOGTV_V=%d\n",ANALOGTV_V);
printf(" ANALOGTV_TOP=%d\n",ANALOGTV_TOP);
printf(" ANALOGTV_VISLINES=%d\n",ANALOGTV_VISLINES);
printf(" ANALOGTV_BOT=%d\n",ANALOGTV_BOT);
printf(" ANALOGTV_H=%d\n",ANALOGTV_H);
printf(" ANALOGTV_SYNC_START=%d\n",ANALOGTV_SYNC_START);
printf(" ANALOGTV_BP_START=%d\n",ANALOGTV_BP_START);
printf(" ANALOGTV_CB_START=%d\n",ANALOGTV_CB_START);
printf(" ANALOGTV_PIC_START=%d\n",ANALOGTV_PIC_START);
printf(" ANALOGTV_PIC_LEN=%d\n",ANALOGTV_PIC_LEN);
printf(" ANALOGTV_FP_START=%d\n",ANALOGTV_FP_START);
printf(" ANALOGTV_PIC_END=%d\n",ANALOGTV_PIC_END);
printf(" ANALOGTV_HASHNOISE_LEN=%d\n",ANALOGTV_HASHNOISE_LEN);
#endif
}
extern Bool mono_p; /* shoot me */
static void
analogtv_free_image(analogtv *it)
{
if (it->image) {
destroy_xshm_image(it->dpy, it->image, &it->shm_info);
it->image=NULL;
}
}
static void
analogtv_alloc_image(analogtv *it)
{
/* On failure, it->image is NULL. */
unsigned bits_per_pixel = visual_pixmap_depth(it->screen, it->xgwa.visual);
unsigned align = thread_memory_alignment(it->dpy) * 8 - 1;
/* Width is in bits. */
unsigned width = (it->usewidth * bits_per_pixel + align) & ~align;
it->image=create_xshm_image(it->dpy, it->xgwa.visual, it->xgwa.depth,
ZPixmap, &it->shm_info,
width / bits_per_pixel, it->useheight);
if (it->image) {
memset (it->image->data, 0, it->image->height * it->image->bytes_per_line);
} else {
/* Not enough memory. Maybe try a smaller window. */
fprintf(stderr, "analogtv: %s\n", strerror(ENOMEM));
}
}
static void
analogtv_configure(analogtv *it)
{
int oldwidth=it->usewidth;
int oldheight=it->useheight;
int wlim,hlim,height_diff;
/* If the window is very small, don't let the image we draw get lower
than the actual TV resolution (266x200.)
If the aspect ratio of the window is close to a 4:3 or 16:9 ratio --
or if it is a completely weird aspect ratio --
then scale the image to exactly fill the window.
Otherwise, center the image either horizontally or vertically,
letterboxing or pillarboxing (but not both).
If it's very close (2.5%) to a multiple of VISLINES, make it exact
For example, it maps 1024 => 1000.
*/
float percent = 0.15;
float min_ratio = 4.0 / 3.0 * (1 - percent);
float max_ratio = 16.0 / 9.0 * (1 + percent);
float crazy_min_ratio = 10;
float crazy_max_ratio = 1/crazy_min_ratio;
float ratio;
float height_snap=0.025;
hlim = it->xgwa.height;
wlim = it->xgwa.width;
ratio = wlim / (float) hlim;
#ifdef HAVE_MOBILE
/* Fill the whole iPhone screen, even though that distorts the image. */
min_ratio = 0;
max_ratio = 10;
#endif
if (wlim < 266 || hlim < 200)
{
wlim = 266;
hlim = 200;
# ifdef DEBUG
fprintf (stderr,
"size: minimal: %dx%d in %dx%d (%.3f < %.3f < %.3f)\n",
wlim, hlim, it->xgwa.width, it->xgwa.height,
min_ratio, ratio, max_ratio);
# endif
}
else if (ratio > min_ratio && ratio < max_ratio)
{
# ifdef DEBUG
fprintf (stderr,
"size: close enough: %dx%d (%.3f < %.3f < %.3f)\n",
wlim, hlim, min_ratio, ratio, max_ratio);
# endif
}
else if (ratio >= max_ratio)
{
wlim = hlim*max_ratio;
# ifdef DEBUG
fprintf (stderr,
"size: center H: %dx%d in %dx%d (%.3f < %.3f < %.3f)\n",
wlim, hlim, it->xgwa.width, it->xgwa.height,
min_ratio, ratio, max_ratio);
# endif
}
else /* ratio <= min_ratio */
{
hlim = wlim/min_ratio;
# ifdef DEBUG
fprintf (stderr,
"size: center V: %dx%d in %dx%d (%.3f < %.3f < %.3f)\n",
wlim, hlim, it->xgwa.width, it->xgwa.height,
min_ratio, ratio, max_ratio);
# endif
}
if (ratio < crazy_min_ratio || ratio > crazy_max_ratio)
{
if (ratio < crazy_min_ratio)
hlim = it->xgwa.height;
else
wlim = it->xgwa.width;
# ifdef DEBUG
fprintf (stderr,
"size: aspect: %dx%d in %dx%d (%.3f < %.3f < %.3f)\n",
wlim, hlim, it->xgwa.width, it->xgwa.height,
min_ratio, ratio, max_ratio);
# endif
}
height_diff = ((hlim + ANALOGTV_VISLINES/2) % ANALOGTV_VISLINES) - ANALOGTV_VISLINES/2;
if (height_diff != 0 && abs(height_diff) < hlim * height_snap)
{
hlim -= height_diff;
}
/* Most times this doesn't change */
if (wlim != oldwidth || hlim != oldheight) {
it->usewidth=wlim;
it->useheight=hlim;
it->xrepl=1+it->usewidth/640;
if (it->xrepl>2) it->xrepl=2;
it->subwidth=it->usewidth/it->xrepl;
analogtv_free_image(it);
analogtv_alloc_image(it);
}
it->screen_xo = (it->xgwa.width-it->usewidth)/2;
it->screen_yo = (it->xgwa.height-it->useheight)/2;
it->need_clear=1;
}
void
analogtv_reconfigure(analogtv *it)
{
XGetWindowAttributes (it->dpy, it->window, &it->xgwa);
analogtv_configure(it);
}
/* Can be any power-of-two <= 32. 16 a slightly better choice for 2-3 threads. */
#define ANALOGTV_SUBTOTAL_LEN 32
typedef struct analogtv_thread_s
{
analogtv *it;
unsigned thread_id;
size_t signal_start, signal_end;
} analogtv_thread;
#define SIGNAL_OFFSET(thread_id) \
((ANALOGTV_SIGNAL_LEN * (thread_id) / threads->count) & align)
static int analogtv_thread_create(void *thread_raw, struct threadpool *threads,
unsigned thread_id)
{
analogtv_thread *thread = (analogtv_thread *)thread_raw;
unsigned align;
thread->it = GET_PARENT_OBJ(analogtv, threads, threads);
thread->thread_id = thread_id;
align = thread_memory_alignment(thread->it->dpy) /
sizeof(thread->it->signal_subtotals[0]);
if (!align)
align = 1;
align = ~(align * ANALOGTV_SUBTOTAL_LEN - 1);
thread->signal_start = SIGNAL_OFFSET(thread_id);
thread->signal_end = thread_id + 1 == threads->count ?
ANALOGTV_SIGNAL_LEN :
SIGNAL_OFFSET(thread_id + 1);
return 0;
}
static void analogtv_thread_destroy(void *thread_raw)
{
}
analogtv *
analogtv_allocate(Display *dpy, Window window)
{
static const struct threadpool_class cls = {
sizeof(analogtv_thread),
analogtv_thread_create,
analogtv_thread_destroy
};
XGCValues gcv;
analogtv *it=NULL;
int i;
const size_t rx_signal_len = ANALOGTV_SIGNAL_LEN + 2*ANALOGTV_H;
analogtv_init();
it=(analogtv *)calloc(1,sizeof(analogtv));
if (!it) return 0;
it->threads.count=0;
it->rx_signal=NULL;
it->signal_subtotals=NULL;
it->dpy=dpy;
it->window=window;
if (thread_malloc((void **)&it->rx_signal, dpy,
sizeof(it->rx_signal[0]) * rx_signal_len))
goto fail;
assert(!(ANALOGTV_SIGNAL_LEN % ANALOGTV_SUBTOTAL_LEN));
if (thread_malloc((void **)&it->signal_subtotals, dpy,
sizeof(it->signal_subtotals[0]) *
(rx_signal_len / ANALOGTV_SUBTOTAL_LEN)))
goto fail;
if (threadpool_create(&it->threads, &cls, dpy, hardware_concurrency(dpy)))
goto fail;
assert(it->threads.count);
it->shrinkpulse=-1;
it->n_colors=0;
XGetWindowAttributes (it->dpy, it->window, &it->xgwa);
it->screen=it->xgwa.screen;
it->colormap=it->xgwa.colormap;
it->visclass=visual_class(it->xgwa.screen, it->xgwa.visual);
it->visdepth=it->xgwa.depth;
if (it->visclass == TrueColor || it->visclass == DirectColor) {
if (get_integer_resource (it->dpy, "use_cmap", "Integer")) {
it->use_cmap=1;
} else {
it->use_cmap=0;
}
it->use_color=!mono_p;
}
else if (it->visclass == PseudoColor || it->visclass == StaticColor) {
it->use_cmap=1;
it->use_color=!mono_p;
}
else {
it->use_cmap=1;
it->use_color=0;
}
visual_rgb_masks (it->xgwa.screen, it->xgwa.visual,
&it->red_mask, &it->green_mask, &it->blue_mask);
it->red_shift=it->red_invprec=-1;
it->green_shift=it->green_invprec=-1;
it->blue_shift=it->blue_invprec=-1;
if (!it->use_cmap) {
/* Is there a standard way to do this? Does this handle all cases? */
int shift, prec;
for (shift=0; shift<32; shift++) {
for (prec=1; prec<16 && prec<40-shift; prec++) {
unsigned long mask=(0xffffUL>>(16-prec)) << shift;
if (it->red_shift<0 && mask==it->red_mask)
it->red_shift=shift, it->red_invprec=16-prec;
if (it->green_shift<0 && mask==it->green_mask)
it->green_shift=shift, it->green_invprec=16-prec;
if (it->blue_shift<0 && mask==it->blue_mask)
it->blue_shift=shift, it->blue_invprec=16-prec;
}
}
if (it->red_shift<0 || it->green_shift<0 || it->blue_shift<0) {
if (0) fprintf(stderr,"Can't figure out color space\n");
goto fail;
}
for (i=0; i<ANALOGTV_CV_MAX; i++) {
int intensity=pow(i/256.0, 0.8)*65535.0; /* gamma correction */
if (intensity>65535) intensity=65535;
it->red_values[i]=((intensity>>it->red_invprec)<<it->red_shift);
it->green_values[i]=((intensity>>it->green_invprec)<<it->green_shift);
it->blue_values[i]=((intensity>>it->blue_invprec)<<it->blue_shift);
}
}
gcv.background=get_pixel_resource(it->dpy, it->colormap,
"background", "Background");
it->gc = XCreateGC(it->dpy, it->window, GCBackground, &gcv);
# ifdef HAVE_JWXYZ
jwxyz_XSetAntiAliasing (it->dpy, it->gc, False);
# endif
XSetWindowBackground(it->dpy, it->window, gcv.background);
XClearWindow(dpy,window);
analogtv_configure(it);
return it;
fail:
if (it) {
if(it->threads.count)
threadpool_destroy(&it->threads);
thread_free(it->signal_subtotals);
thread_free(it->rx_signal);
free(it);
}
return NULL;
}
void
analogtv_release(analogtv *it)
{
if (it->image) {
destroy_xshm_image(it->dpy, it->image, &it->shm_info);
it->image=NULL;
}
if (it->gc) XFreeGC(it->dpy, it->gc);
it->gc=NULL;
if (it->n_colors) XFreeColors(it->dpy, it->colormap, it->colors, it->n_colors, 0L);
it->n_colors=0;
threadpool_destroy(&it->threads);
thread_free(it->rx_signal);
thread_free(it->signal_subtotals);
free(it);
}
/*
First generate the I and Q reference signals, which we'll multiply
the input signal by to accomplish the demodulation. Normally they
are shifted 33 degrees from the colorburst. I think this was convenient
for inductor-capacitor-vacuum tube implementation.
The tint control, FWIW, just adds a phase shift to the chroma signal,
and the color control controls the amplitude.
In text modes (colormode==0) the system disabled the color burst, and no
color was detected by the monitor.
freq_error gives a mismatch between the built-in oscillator and the
TV's colorbust. Some II Plus machines seemed to occasionally get
instability problems -- the crystal oscillator was a single
transistor if I remember correctly -- and the frequency would vary
enough that the tint would change across the width of the screen.
The left side would be in correct tint because it had just gotten
resynchronized with the color burst.
If we're using a colormap, set it up.
*/
int
analogtv_set_demod(analogtv *it)
{
int y_levels=10,i_levels=5,q_levels=5;
/*
In principle, we might be able to figure out how to adjust the
color map frame-by-frame to get some nice color bummage. But I'm
terrified of changing the color map because we'll get flashing.
I can hardly believe we still have to deal with colormaps. They're
like having NEAR PTRs: an enormous hassle for the programmer just
to save on memory. They should have been deprecated by 1995 or
so. */
cmap_again:
if (it->use_cmap && !it->n_colors) {
if (it->n_colors) {
XFreeColors(it->dpy, it->colormap, it->colors, it->n_colors, 0L);
it->n_colors=0;
}
{
int yli,qli,ili;
for (yli=0; yli<y_levels; yli++) {
for (ili=0; ili<i_levels; ili++) {
for (qli=0; qli<q_levels; qli++) {
double interpy,interpi,interpq;
double levelmult=700.0;
int r,g,b;
XColor col;
interpy=100.0 * ((double)yli/y_levels);
interpi=50.0 * (((double)ili-(0.5*i_levels))/(double)i_levels);
interpq=50.0 * (((double)qli-(0.5*q_levels))/(double)q_levels);
r=(int)((interpy + 1.04*interpi + 0.624*interpq)*levelmult);
g=(int)((interpy - 0.276*interpi - 0.639*interpq)*levelmult);
b=(int)((interpy - 1.105*interpi + 1.729*interpq)*levelmult);
if (r<0) r=0;
if (r>65535) r=65535;
if (g<0) g=0;
if (g>65535) g=65535;
if (b<0) b=0;
if (b>65535) b=65535;
#ifdef DEBUG
printf("%0.2f %0.2f %0.2f => %02x%02x%02x\n",
interpy, interpi, interpq,
r/256,g/256,b/256);
#endif
col.red=r;
col.green=g;
col.blue=b;
col.pixel=0;
if (!XAllocColor(it->dpy, it->colormap, &col)) {
if (q_levels > y_levels*4/12)
q_levels--;
else if (i_levels > y_levels*5/12)
i_levels--;
else
y_levels--;
if (y_levels<2)
return -1;
goto cmap_again;
}
it->colors[it->n_colors++]=col.pixel;
}
}
}
it->cmap_y_levels=y_levels;
it->cmap_i_levels=i_levels;
it->cmap_q_levels=q_levels;
}
}
return 0;
}
#if 0
unsigned int
analogtv_line_signature(analogtv_input *input, int lineno)
{
int i;
char *origsignal=&input->signal[(lineno+input->vsync)
%ANALOGTV_V][input->line_hsync[lineno]];
unsigned int hash=0;
/* probably lame */
for (i=0; i<ANALOGTV_PIC_LEN; i++) {
int c=origsignal[i];
hash = hash + (hash<<17) + c;
}
hash += input->line_hsync[lineno];
hash ^= hash >> 2;
/*
hash += input->hashnoise_times[lineno];
hash ^= hash >> 2;
*/
return hash;
}
#endif
/* Here we model the analog circuitry of an NTSC television.
Basically, it splits the signal into 3 signals: Y, I and Q. Y
corresponds to luminance, and you get it by low-pass filtering the
input signal to below 3.57 MHz.
I and Q are the in-phase and quadrature components of the 3.57 MHz
subcarrier. We get them by multiplying by cos(3.57 MHz*t) and
sin(3.57 MHz*t), and low-pass filtering. Because the eye has less
resolution in some colors than others, the I component gets
low-pass filtered at 1.5 MHz and the Q at 0.5 MHz. The I component
is approximately orange-blue, and Q is roughly purple-green. See
http://www.ntsc-tv.com for details.
We actually do an awful lot to the signal here. I suspect it would
make sense to wrap them all up together by calculating impulse
response and doing FFT convolutions.
*/
static void
analogtv_ntsc_to_yiq(const analogtv *it, int lineno, const float *signal,
int start, int end, struct analogtv_yiq_s *it_yiq)
{
enum {MAXDELAY=32};
int i;
const float *sp;
int phasecorr=(signal-it->rx_signal)&3;
struct analogtv_yiq_s *yiq;
int colormode;
float agclevel=it->agclevel;
float brightadd=it->brightness_control*100.0 - ANALOGTV_BLACK_LEVEL;
float delay[MAXDELAY+ANALOGTV_PIC_LEN], *dp;
float multiq2[4];
{
double cb_i=(it->line_cb_phase[lineno][(2+phasecorr)&3]-
it->line_cb_phase[lineno][(0+phasecorr)&3])/16.0;
double cb_q=(it->line_cb_phase[lineno][(3+phasecorr)&3]-
it->line_cb_phase[lineno][(1+phasecorr)&3])/16.0;
colormode = (cb_i * cb_i + cb_q * cb_q) > 2.8;
if (colormode) {
multiq2[0] = (cb_i*it->tint_i - cb_q*it->tint_q) * it->color_control;
multiq2[1] = (cb_q*it->tint_i + cb_i*it->tint_q) * it->color_control;
multiq2[2]=-multiq2[0];
multiq2[3]=-multiq2[1];
}
}
#if 0
if (lineno==100) {
printf("multiq = [%0.3f %0.3f %0.3f %0.3f] ",
it->multiq[60],it->multiq[61],it->multiq[62],it->multiq[63]);
printf("it->line_cb_phase = [%0.3f %0.3f %0.3f %0.3f]\n",
it->line_cb_phase[lineno][0],it->line_cb_phase[lineno][1],
it->line_cb_phase[lineno][2],it->line_cb_phase[lineno][3]);
printf("multiq2 = [%0.3f %0.3f %0.3f %0.3f]\n",
multiq2[0],multiq2[1],multiq2[2],multiq2[3]);
}
#endif
dp=delay+ANALOGTV_PIC_LEN-MAXDELAY;
for (i=0; i<5; i++) dp[i]=0.0f;
assert(start>=0);
assert(end < ANALOGTV_PIC_LEN+10);
dp=delay+ANALOGTV_PIC_LEN-MAXDELAY;
for (i=0; i<24; i++) dp[i]=0.0;
for (i=start, yiq=it_yiq+start, sp=signal+start;
i<end;
i++, dp--, yiq++, sp++) {
/* Now filter them. These are infinite impulse response filters
calculated by the script at
http://www-users.cs.york.ac.uk/~fisher/mkfilter. This is
fixed-point integer DSP, son. No place for wimps. We do it in
integer because you can count on integer being faster on most
CPUs. We care about speed because we need to recalculate every
time we blink text, and when we spew random bytes into screen
memory. This is roughly 16.16 fixed point arithmetic, but we
scale some filter values up by a few bits to avoid some nasty
precision errors. */
/* Filter Y with a 4-pole low-pass Butterworth filter at 3.5 MHz
with an extra zero at 3.5 MHz, from
mkfilter -Bu -Lp -o 4 -a 2.1428571429e-01 0 -Z 2.5e-01 -l
Delay about 2 */
dp[0] = sp[0] * 0.0469904257251935f * agclevel;
dp[8] = (+1.0f*(dp[6]+dp[0])
+4.0f*(dp[5]+dp[1])
+7.0f*(dp[4]+dp[2])
+8.0f*(dp[3])
-0.0176648f*dp[12]
-0.4860288f*dp[10]);
yiq->y = dp[8] + brightadd;
}
if (colormode) {
dp=delay+ANALOGTV_PIC_LEN-MAXDELAY;
for (i=0; i<27; i++) dp[i]=0.0;
for (i=start, yiq=it_yiq+start, sp=signal+start;
i<end;
i++, dp--, yiq++, sp++) {
float sig=*sp;
/* Filter I and Q with a 3-pole low-pass Butterworth filter at
1.5 MHz with an extra zero at 3.5 MHz, from
mkfilter -Bu -Lp -o 3 -a 1.0714285714e-01 0 -Z 2.5000000000e-01 -l
Delay about 3.
*/
dp[0] = sig*multiq2[i&3] * 0.0833333333333f;
yiq->i=dp[8] = (dp[5] + dp[0]
+3.0f*(dp[4] + dp[1])
+4.0f*(dp[3] + dp[2])
-0.3333333333f * dp[10]);
dp[16] = sig*multiq2[(i+3)&3] * 0.0833333333333f;
yiq->q=dp[24] = (dp[16+5] + dp[16+0]
+3.0f*(dp[16+4] + dp[16+1])
+4.0f*(dp[16+3] + dp[16+2])
-0.3333333333f * dp[24+2]);
}
} else {
for (i=start, yiq=it_yiq+start; i<end; i++, yiq++) {
yiq->i = yiq->q = 0.0f;
}
}
}
void
analogtv_setup_teletext(analogtv_input *input)
{
int x,y;
int teletext=ANALOGTV_BLACK_LEVEL;
/* Teletext goes in line 21. But I suspect there are other things
in the vertical retrace interval */
for (y=19; y<22; y++) {
for (x=ANALOGTV_PIC_START; x<ANALOGTV_PIC_END; x++) {
if ((x&7)==0) {
teletext=(random()&1) ? ANALOGTV_WHITE_LEVEL : ANALOGTV_BLACK_LEVEL;
}
input->signal[y][x]=teletext;
}
}
}
void
analogtv_setup_frame(analogtv *it)
{
/* int i,x,y;*/
it->redraw_all=0;
if (it->flutter_horiz_desync) {
/* Horizontal sync during vertical sync instability. */
it->horiz_desync += -0.10*(it->horiz_desync-3.0) +
((int)(random()&0xff)-0x80) *
((int)(random()&0xff)-0x80) *
((int)(random()&0xff)-0x80) * 0.000001;
}
/* it wasn't used
for (i=0; i<ANALOGTV_V; i++) {
it->hashnoise_times[i]=0;
}
*/
/* let's leave it to process shrinkpulse */
if (it->hashnoise_enable && !it->hashnoise_on) {
if (random()%10000==0) {
it->hashnoise_on=1;
it->shrinkpulse=random()%ANALOGTV_V;
}
}
if (random()%1000==0) {
it->hashnoise_on=0;
}
#if 0 /* never used */
if (it->hashnoise_on) {
it->hashnoise_rpm += (15000.0 - it->hashnoise_rpm)*0.05 +
((int)(random()%2000)-1000)*0.1;
} else {
it->hashnoise_rpm -= 100 + 0.01*it->hashnoise_rpm;
if (it->hashnoise_rpm<0.0) it->hashnoise_rpm=0.0;
}
if (it->hashnoise_rpm > 0.0) {
int hni;
double hni_double;
int hnc=it->hashnoise_counter; /* in 24.8 format */
/* Convert rpm of a 16-pole motor into dots in 24.8 format */
hni_double = ANALOGTV_V * ANALOGTV_H * 256.0 /
(it->hashnoise_rpm * 16.0 / 60.0 / 60.0);
hni = (hni_double <= INT_MAX) ? (int)hni_double : INT_MAX;
while (hnc < (ANALOGTV_V * ANALOGTV_H)<<8) {
y=(hnc>>8)/ANALOGTV_H;
x=(hnc>>8)%ANALOGTV_H;
if (x>0 && x<ANALOGTV_H - ANALOGTV_HASHNOISE_LEN) {
it->hashnoise_times[y]=x;
}
/* hnc += hni + (int)(random()%65536)-32768; */
{
hnc += (int)(random()%65536)-32768;
if ((hnc >= 0) && (INT_MAX - hnc < hni)) break;
hnc += hni;
}
}
}
#endif /* 0 */
/* hnc -= (ANALOGTV_V * ANALOGTV_H)<<8;*/
if (it->rx_signal_level != 0.0)
it->agclevel = 1.0/it->rx_signal_level;
#ifdef DEBUG2
printf("filter: ");
for (i=0; i<ANALOGTV_GHOSTFIR_LEN; i++) {
printf(" %0.3f",it->ghostfir[i]);
}
printf(" siglevel=%g agc=%g\n", siglevel, it->agclevel);
#endif
}
void
analogtv_setup_sync(analogtv_input *input, int do_cb, int do_ssavi)
{
int i,lineno,vsync;
signed char *sig;
int synclevel = do_ssavi ? ANALOGTV_WHITE_LEVEL : ANALOGTV_SYNC_LEVEL;
for (lineno=0; lineno<ANALOGTV_V; lineno++) {
vsync=lineno>=3 && lineno<7;
sig=input->signal[lineno];
i=ANALOGTV_SYNC_START;
if (vsync) {
while (i<ANALOGTV_BP_START) sig[i++]=ANALOGTV_BLANK_LEVEL;
while (i<ANALOGTV_H) sig[i++]=synclevel;
} else {
while (i<ANALOGTV_BP_START) sig[i++]=synclevel;
while (i<ANALOGTV_PIC_START) sig[i++]=ANALOGTV_BLANK_LEVEL;
while (i<ANALOGTV_FP_START) sig[i++]=ANALOGTV_BLACK_LEVEL;
}
while (i<ANALOGTV_H) sig[i++]=ANALOGTV_BLANK_LEVEL;
if (do_cb) {
/* 9 cycles of colorburst */
for (i=ANALOGTV_CB_START; i<ANALOGTV_CB_START+36; i+=4) {
sig[i+1] += ANALOGTV_CB_LEVEL;
sig[i+3] -= ANALOGTV_CB_LEVEL;
}
}
}
}
static void
analogtv_sync(analogtv *it)
{
int cur_hsync=it->cur_hsync;
int cur_vsync=it->cur_vsync;
int lineno = 0;
int i,j;
float osc,filt;
float *sp;
float cbfc=1.0f/128.0f;
/* sp = it->rx_signal + lineno*ANALOGTV_H + cur_hsync;*/
for (i=-32; i<32; i++) {
lineno = (cur_vsync + i + ANALOGTV_V) % ANALOGTV_V;
sp = it->rx_signal + lineno*ANALOGTV_H;
filt=0.0f;
for (j=0; j<ANALOGTV_H; j+=ANALOGTV_H/16) {
filt += sp[j];
}
filt *= it->agclevel;
osc = (float)(ANALOGTV_V+i)/(float)ANALOGTV_V;
if (osc >= 1.05f+0.0002f * filt) break;
}
cur_vsync = (cur_vsync + i + ANALOGTV_V) % ANALOGTV_V;
for (lineno=0; lineno<ANALOGTV_V; lineno++) {
if (lineno>5 && lineno<ANALOGTV_V-3) { /* ignore vsync interval */
unsigned lineno2 = (lineno + cur_vsync + ANALOGTV_V)%ANALOGTV_V;
if (!lineno2) lineno2 = ANALOGTV_V;
sp = it->rx_signal + lineno2*ANALOGTV_H + cur_hsync;
for (i=-8; i<8; i++) {
osc = (float)(ANALOGTV_H+i)/(float)ANALOGTV_H;
filt=(sp[i-3]+sp[i-2]+sp[i-1]+sp[i]) * it->agclevel;
if (osc >= 1.005f + 0.0001f*filt) break;
}
cur_hsync = (cur_hsync + i + ANALOGTV_H) % ANALOGTV_H;
}
it->line_hsync[lineno]=(cur_hsync + ANALOGTV_PIC_START +
ANALOGTV_H) % ANALOGTV_H;
/* Now look for the colorburst, which is a few cycles after the H
sync pulse, and store its phase.
The colorburst is 9 cycles long, and we look at the middle 5
cycles.
*/
if (lineno>15) {
sp = it->rx_signal + lineno*ANALOGTV_H + (cur_hsync&~3);
for (i=ANALOGTV_CB_START+8; i<ANALOGTV_CB_START+36-8; i++) {
it->cb_phase[i&3] = it->cb_phase[i&3]*(1.0f-cbfc) +
sp[i]*it->agclevel*cbfc;
}
}
{
float tot=0.1f;
float cbgain;
for (i=0; i<4; i++) {
tot += it->cb_phase[i]*it->cb_phase[i];
}
cbgain = 32.0f/sqrtf(tot);
for (i=0; i<4; i++) {
it->line_cb_phase[lineno][i]=it->cb_phase[i]*cbgain;
}
}
#ifdef DEBUG
if (0) printf("hs=%d cb=[%0.3f %0.3f %0.3f %0.3f]\n",
cur_hsync,
it->cb_phase[0], it->cb_phase[1],
it->cb_phase[2], it->cb_phase[3]);
#endif
/* if (random()%2000==0) cur_hsync=random()%ANALOGTV_H; */
}
it->cur_hsync = cur_hsync;
it->cur_vsync = cur_vsync;
}
static double
analogtv_levelmult(const analogtv *it, int level)
{
static const double levelfac[3]={-7.5, 5.5, 24.5};
return (40.0 + levelfac[level]*puramp(it, 3.0, 6.0, 1.0))/256.0;
}
static int
analogtv_level(const analogtv *it, int y, int ytop, int ybot)
{
int level;
if (ybot-ytop>=7) {
if (y==ytop || y==ybot-1) level=0;
else if (y==ytop+1 || y==ybot-2) level=1;
else level=2;
}
else if (ybot-ytop>=5) {
if (y==ytop || y==ybot-1) level=0;
else level=2;
}
else if (ybot-ytop>=3) {
if (y==ytop) level=0;
else level=2;
}
else {
level=2;
}
return level;
}
/*
The point of this stuff is to ensure that when useheight is not a
multiple of VISLINES so that TV scan lines map to different numbers
of vertical screen pixels, the total brightness of each scan line
remains the same.
ANALOGTV_MAX_LINEHEIGHT corresponds to 2400 vertical pixels, beyond which
it interpolates extra black lines.
*/
static void
analogtv_setup_levels(analogtv *it, double avgheight)
{
int i,height;
static const double levelfac[3]={-7.5, 5.5, 24.5};
for (height=0; height<avgheight+2.0 && height<=ANALOGTV_MAX_LINEHEIGHT; height++) {
for (i=0; i<height; i++) {
it->leveltable[height][i].index = 2;
}
if (avgheight>=3) {
it->leveltable[height][0].index=0;
}
if (avgheight>=5) {
if (height >= 1) it->leveltable[height][height-1].index=0;
}
if (avgheight>=7) {
it->leveltable[height][1].index=1;
if (height >= 2) it->leveltable[height][height-2].index=1;
}
for (i=0; i<height; i++) {
it->leveltable[height][i].value =
(40.0 + levelfac[it->leveltable[height][i].index]*puramp(it, 3.0, 6.0, 1.0)) / 256.0;
}
}
}
static void rnd_combine(unsigned *a0, unsigned *c0, unsigned a1, unsigned c1)
{
*a0 = (*a0 * a1) & 0xffffffffu;
*c0 = (c1 + a1 * *c0) & 0xffffffffu;
}
static void rnd_seek_ac(unsigned *a, unsigned *c, unsigned dist)
{
unsigned int a1 = *a, c1 = *c;
*a = 1, *c = 0;
while(dist)
{
if(dist & 1)
rnd_combine(a, c, a1, c1);
dist >>= 1;
rnd_combine(&a1, &c1, a1, c1);
}
}
static unsigned int rnd_seek(unsigned a, unsigned c, unsigned rnd, unsigned dist)
{
rnd_seek_ac(&a, &c, dist);
return a * rnd + c;
}
static void analogtv_init_signal(const analogtv *it, double noiselevel, unsigned start, unsigned end)
{
float *ps=it->rx_signal + start;
float *pe=it->rx_signal + end;
float *p=ps;
unsigned int fastrnd=rnd_seek(FASTRND_A, FASTRND_C, it->random0, start);
unsigned int fastrnd_offset;
float nm1,nm2;
float noisemul = sqrt(noiselevel*150)/(float)0x7fffffff;
fastrnd_offset = fastrnd - 0x7fffffff;
nm1 = (fastrnd_offset <= INT_MAX ? (int)fastrnd_offset : -1 - (int)(UINT_MAX - fastrnd_offset)) * noisemul;
while (p != pe) {
nm2=nm1;
fastrnd = (fastrnd*FASTRND_A+FASTRND_C) & 0xffffffffu;
fastrnd_offset = fastrnd - 0x7fffffff;
nm1 = (fastrnd_offset <= INT_MAX ? (int)fastrnd_offset : -1 - (int)(UINT_MAX - fastrnd_offset)) * noisemul;
*p++ = nm1*nm2;
}
}
static void analogtv_add_signal(const analogtv *it, const analogtv_reception *rec, unsigned start, unsigned end, int ec)
{
analogtv_input *inp=rec->input;
float *ps=it->rx_signal + start;
float *pe=it->rx_signal + end;
float *p=ps;
signed char *ss=&inp->signal[0][0];
signed char *se=&inp->signal[0][0] + ANALOGTV_SIGNAL_LEN;
signed char *s=ss + ((start + (unsigned)rec->ofs) % ANALOGTV_SIGNAL_LEN);
signed char *s2;
int i;
float level=rec->level;
float hfloss=rec->hfloss;
unsigned int fastrnd=rnd_seek(FASTRND_A, FASTRND_C, it->random1, start);
float dp[5];
const float noise_decay = 0.99995f;
float noise_ampl = 1.3f * powf(noise_decay, start);
if (ec > end)
ec = end;
/* assert((se-ss)%4==0 && (se-s)%4==0); */
for (i = start; i < ec; i++) { /* Sometimes start > ec. */
/* Do a big noisy transition. We can make the transition noise of
high constant strength regardless of signal strength.
There are two separate state machines. here, One is the noise
process and the other is the
We don't bother with the FIR filter here
*/
float sig0=(float)s[0];
unsigned int fastrnd_offset = fastrnd - 0x7fffffff;
float noise = (fastrnd_offset <= INT_MAX ? (int)fastrnd_offset : -1 - (int)(UINT_MAX - fastrnd_offset)) * (50.0f/(float)0x7fffffff);
fastrnd = (fastrnd*FASTRND_A+FASTRND_C) & 0xffffffffu;
p[0] += sig0 * level * (1.0f - noise_ampl) + noise * noise_ampl;
noise_ampl *= noise_decay;
p++;
s++;
if (s>=se) s=ss;
}
dp[0]=0.0;
s2 = s;
for (i=1; i<5; i++) {
s2 -= 4;
if (s2 < ss)
s2 += ANALOGTV_SIGNAL_LEN;
dp[i] = (float)((int)s2[0]+(int)s2[1]+(int)s2[2]+(int)s2[3]);
}
assert(p <= pe);
assert(!((pe - p) % 4));
while (p != pe) {
float sig0,sig1,sig2,sig3,sigr;
sig0=(float)s[0];
sig1=(float)s[1];
sig2=(float)s[2];
sig3=(float)s[3];
dp[0]=sig0+sig1+sig2+sig3;
/* Get the video out signal, and add some ghosting, typical of RF
monitor cables. This corresponds to a pretty long cable, but
looks right to me.
*/
sigr=(dp[1]*rec->ghostfir[0] + dp[2]*rec->ghostfir[1] +
dp[3]*rec->ghostfir[2] + dp[4]*rec->ghostfir[3]);
dp[4]=dp[3]; dp[3]=dp[2]; dp[2]=dp[1]; dp[1]=dp[0];
p[0] += (sig0+sigr + sig2*hfloss) * level;
p[1] += (sig1+sigr + sig3*hfloss) * level;
p[2] += (sig2+sigr + sig0*hfloss) * level;
p[3] += (sig3+sigr + sig1*hfloss) * level;
p += 4;
s += 4;
if (s>=se) s = ss + (s-se);
}
assert(p == pe);
}
static void analogtv_thread_add_signals(void *thread_raw)
{
const analogtv_thread *thread = (analogtv_thread *)thread_raw;
const analogtv *it = thread->it;
unsigned i, j;
unsigned subtotal_end;
unsigned start = thread->signal_start;
while(start != thread->signal_end)
{
float *p;
/* Work on 8 KB blocks; these should fit in L1. */
/* (Though it doesn't seem to help much on my system.) */
unsigned end = start + 2048;
if(end > thread->signal_end)
end = thread->signal_end;
analogtv_init_signal (it, it->noiselevel, start, end);
for (i = 0; i != it->rec_count; ++i) {
analogtv_add_signal (it, it->recs[i], start, end,
!i ? it->channel_change_cycles : 0);
}
assert (!(start % ANALOGTV_SUBTOTAL_LEN));
assert (!(end % ANALOGTV_SUBTOTAL_LEN));
p = it->rx_signal + start;
subtotal_end = end / ANALOGTV_SUBTOTAL_LEN;
for (i = start / ANALOGTV_SUBTOTAL_LEN; i != subtotal_end; ++i) {
float sum = p[0];
for (j = 1; j != ANALOGTV_SUBTOTAL_LEN; ++j)
sum += p[j];
it->signal_subtotals[i] = sum;
p += ANALOGTV_SUBTOTAL_LEN;
}
start = end;
}
}
static int analogtv_get_line(const analogtv *it, int lineno, int *slineno,
int *ytop, int *ybot, unsigned *signal_offset)
{
*slineno=lineno-ANALOGTV_TOP;
*ytop=(int)((*slineno*it->useheight/ANALOGTV_VISLINES -
it->useheight/2)*it->puheight) + it->useheight/2;
*ybot=(int)(((*slineno+1)*it->useheight/ANALOGTV_VISLINES -
it->useheight/2)*it->puheight) + it->useheight/2;
#if 0
int linesig=analogtv_line_signature(input,lineno)
+ it->hashnoise_times[lineno];
#endif
*signal_offset = ((lineno+it->cur_vsync+ANALOGTV_V) % ANALOGTV_V) * ANALOGTV_H +
it->line_hsync[lineno];
if (*ytop==*ybot) return 0;
if (*ybot<0 || *ytop>it->useheight) return 0;
if (*ytop<0) *ytop=0;
if (*ybot>it->useheight) *ybot=it->useheight;
if (*ybot > *ytop+ANALOGTV_MAX_LINEHEIGHT) *ybot=*ytop+ANALOGTV_MAX_LINEHEIGHT;
return 1;
}
static void
analogtv_blast_imagerow(const analogtv *it,
float *rgbf, float *rgbf_end,
int ytop, int ybot)
{
int i,j,x,y;
float *rpf;
char *level_copyfrom[3];
int xrepl=it->xrepl;
unsigned lineheight = ybot - ytop;
if (lineheight > ANALOGTV_MAX_LINEHEIGHT) lineheight = ANALOGTV_MAX_LINEHEIGHT;
for (i=0; i<3; i++) level_copyfrom[i]=NULL;
for (y=ytop; y<ybot; y++) {
char *rowdata=it->image->data + y*it->image->bytes_per_line;
unsigned line = y-ytop;
int level=it->leveltable[lineheight][line].index;
float levelmult=it->leveltable[lineheight][line].value;
/* Fast special cases to avoid the slow XPutPixel. Ugh. It goes to show
why standard graphics sw has to be fast, or else people will have to
work around it and risk incompatibility. The quickdraw folks
understood this. The other answer would be for X11 to have fewer
formats for bitm.. oh, never mind. If neither of these cases work
(they probably cover 99% of setups) it falls back on the Xlib
routines. */
if (level_copyfrom[level]) {
memcpy(rowdata, level_copyfrom[level], it->image->bytes_per_line);
}
else {
level_copyfrom[level] = rowdata;
if (0) {
}
else if (it->image->format==ZPixmap &&
it->image->bits_per_pixel==32 &&
sizeof(unsigned int)==4 &&
it->image->byte_order==localbyteorder) {
/* int is more likely to be 32 bits than long */
unsigned int *pixelptr=(unsigned int *)rowdata;
unsigned int pix;
for (rpf=rgbf; rpf!=rgbf_end; rpf+=3) {
int ntscri=rpf[0]*levelmult;
int ntscgi=rpf[1]*levelmult;
int ntscbi=rpf[2]*levelmult;
if (ntscri>=ANALOGTV_CV_MAX) ntscri=ANALOGTV_CV_MAX-1;
if (ntscgi>=ANALOGTV_CV_MAX) ntscgi=ANALOGTV_CV_MAX-1;
if (ntscbi>=ANALOGTV_CV_MAX) ntscbi=ANALOGTV_CV_MAX-1;
pix = (it->red_values[ntscri] |
it->green_values[ntscgi] |
it->blue_values[ntscbi]);
pixelptr[0] = pix;
if (xrepl>=2) {
pixelptr[1] = pix;
if (xrepl>=3) pixelptr[2] = pix;
}
pixelptr+=xrepl;
}
}
else if (it->image->format==ZPixmap &&
it->image->bits_per_pixel==16 &&
sizeof(unsigned short)==2 &&
float_extraction_works &&
it->image->byte_order==localbyteorder) {
unsigned short *pixelptr=(unsigned short *)rowdata;
float r2,g2,b2;
float_extract_t r1,g1,b1;
unsigned short pix;
for (rpf=rgbf; rpf!=rgbf_end; rpf+=3) {
r2=rpf[0]; g2=rpf[1]; b2=rpf[2];
r1.f=r2 * levelmult+float_low8_ofs;
g1.f=g2 * levelmult+float_low8_ofs;
b1.f=b2 * levelmult+float_low8_ofs;
pix = (it->red_values[r1.i & 0x3ff] |
it->green_values[g1.i & 0x3ff] |
it->blue_values[b1.i & 0x3ff]);
pixelptr[0] = pix;
if (xrepl>=2) {
pixelptr[1] = pix;
if (xrepl>=3) pixelptr[2] = pix;
}
pixelptr+=xrepl;
}
}
else if (it->image->format==ZPixmap &&
it->image->bits_per_pixel==16 &&
sizeof(unsigned short)==2 &&
it->image->byte_order==localbyteorder) {
unsigned short *pixelptr=(unsigned short *)rowdata;
unsigned short pix;
for (rpf=rgbf; rpf!=rgbf_end; rpf+=3) {
int r1=rpf[0] * levelmult;
int g1=rpf[1] * levelmult;
int b1=rpf[2] * levelmult;
if (r1>=ANALOGTV_CV_MAX) r1=ANALOGTV_CV_MAX-1;
if (g1>=ANALOGTV_CV_MAX) g1=ANALOGTV_CV_MAX-1;
if (b1>=ANALOGTV_CV_MAX) b1=ANALOGTV_CV_MAX-1;
pix = it->red_values[r1] | it->green_values[g1] | it->blue_values[b1];
pixelptr[0] = pix;
if (xrepl>=2) {
pixelptr[1] = pix;
if (xrepl>=3) pixelptr[2] = pix;
}
pixelptr+=xrepl;
}
}
else {
for (x=0, rpf=rgbf; rpf!=rgbf_end ; x++, rpf+=3) {
int ntscri=rpf[0]*levelmult;
int ntscgi=rpf[1]*levelmult;
int ntscbi=rpf[2]*levelmult;
if (ntscri>=ANALOGTV_CV_MAX) ntscri=ANALOGTV_CV_MAX-1;
if (ntscgi>=ANALOGTV_CV_MAX) ntscgi=ANALOGTV_CV_MAX-1;
if (ntscbi>=ANALOGTV_CV_MAX) ntscbi=ANALOGTV_CV_MAX-1;
for (j=0; j<xrepl; j++) {
XPutPixel(it->image, x*xrepl + j, y,
it->red_values[ntscri] | it->green_values[ntscgi] |
it->blue_values[ntscbi]);
}
}
}
}
}
}
static void analogtv_thread_draw_lines(void *thread_raw)
{
const analogtv_thread *thread = (analogtv_thread *)thread_raw;
const analogtv *it = thread->it;
int lineno;
float *raw_rgb_start;
float *raw_rgb_end;
raw_rgb_start=(float *)calloc(it->subwidth*3, sizeof(float));
if (! raw_rgb_start) return;
raw_rgb_end=raw_rgb_start+3*it->subwidth;
for (lineno=ANALOGTV_TOP + thread->thread_id;
lineno<ANALOGTV_BOT;
lineno += it->threads.count) {
int i,j,x,y;
int slineno, ytop, ybot;
unsigned signal_offset;
const float *signal;
int scanstart_i,scanend_i,squishright_i,squishdiv,pixrate;
float *rgb_start, *rgb_end;
float pixbright;
int pixmultinc;
float *rrp;
struct analogtv_yiq_s yiq[ANALOGTV_PIC_LEN+10];
if (! analogtv_get_line(it, lineno, &slineno, &ytop, &ybot,
&signal_offset))
continue;
signal = it->rx_signal + signal_offset;
{
float bloomthisrow,shiftthisrow;
float viswidth,middle;
float scanwidth;
int scw,scl,scr;
bloomthisrow = -10.0f * it->crtload[lineno];
if (bloomthisrow<-10.0f) bloomthisrow=-10.0f;
if (bloomthisrow>2.0f) bloomthisrow=2.0f;
if (slineno<16) {
shiftthisrow=it->horiz_desync * (expf(-0.17f*slineno) *
(0.7f+cosf(slineno*0.6f)));
} else {
shiftthisrow=0.0f;
}
viswidth=ANALOGTV_PIC_LEN * 0.79f - 5.0f*bloomthisrow;
middle=ANALOGTV_PIC_LEN/2 - shiftthisrow;
scanwidth=it->width_control * puramp(it, 0.5f, 0.3f, 1.0f);
scw=it->subwidth*scanwidth;
if (scw>it->subwidth) scw=it->usewidth;
scl=it->subwidth/2 - scw/2;
scr=it->subwidth/2 + scw/2;
pixrate=(int)((viswidth*65536.0f*1.0f)/it->subwidth)/scanwidth;
scanstart_i=(int)((middle-viswidth*0.5f)*65536.0f);
scanend_i=(ANALOGTV_PIC_LEN-1)*65536;
squishright_i=(int)((middle+viswidth*(0.25f + 0.25f*puramp(it, 2.0f, 0.0f, 1.1f)
- it->squish_control)) *65536.0f);
squishdiv=it->subwidth/15;
rgb_start=raw_rgb_start+scl*3;
rgb_end=raw_rgb_start+scr*3;
assert(scanstart_i>=0);
#ifdef DEBUG
if (0) printf("scan %d: %0.3f %0.3f %0.3f scl=%d scr=%d scw=%d\n",
lineno,
scanstart_i/65536.0f,
squishright_i/65536.0f,
scanend_i/65536.0f,
scl,scr,scw);
#endif
}
if (it->use_cmap) {
for (y=ytop; y<ybot; y++) {
int level=analogtv_level(it, y, ytop, ybot);
float levelmult=analogtv_levelmult(it, level);
float levelmult_y = levelmult * it->contrast_control
* puramp(it, 1.0f, 0.0f, 1.0f) / (0.5f+0.5f*it->puheight) * 0.070f;
float levelmult_iq = levelmult * 0.090f;
analogtv_ntsc_to_yiq(it, lineno, signal,
(scanstart_i>>16)-10, (scanend_i>>16)+10, yiq);
pixmultinc=pixrate;
x=0;
i=scanstart_i;
while (i<0 && x<it->usewidth) {
XPutPixel(it->image, x, y, it->colors[0]);
i+=pixmultinc;
x++;
}
while (i<scanend_i && x<it->usewidth) {
float pixfrac=(i&0xffff)/65536.0f;
float invpixfrac=(1.0f-pixfrac);
int pati=i>>16;
int yli,ili,qli,cmi;
float interpy=(yiq[pati].y*invpixfrac
+ yiq[pati+1].y*pixfrac) * levelmult_y;
float interpi=(yiq[pati].i*invpixfrac
+ yiq[pati+1].i*pixfrac) * levelmult_iq;
float interpq=(yiq[pati].q*invpixfrac
+ yiq[pati+1].q*pixfrac) * levelmult_iq;
yli = (int)(interpy * it->cmap_y_levels);
ili = (int)((interpi+0.5f) * it->cmap_i_levels);
qli = (int)((interpq+0.5f) * it->cmap_q_levels);
if (yli<0) yli=0;
if (yli>=it->cmap_y_levels) yli=it->cmap_y_levels-1;
if (ili<0) ili=0;
if (ili>=it->cmap_i_levels) ili=it->cmap_i_levels-1;
if (qli<0) qli=0;
if (qli>=it->cmap_q_levels) qli=it->cmap_q_levels-1;
cmi=qli + it->cmap_i_levels*(ili + it->cmap_q_levels*yli);
#ifdef DEBUG
if ((random()%65536)==0) {
printf("%0.3f %0.3f %0.3f => %d %d %d => %d\n",
interpy, interpi, interpq,
yli, ili, qli,
cmi);
}
#endif
for (j=0; j<it->xrepl; j++) {
XPutPixel(it->image, x, y,
it->colors[cmi]);
x++;
}
if (i >= squishright_i) {
pixmultinc += pixmultinc/squishdiv;
}
i+=pixmultinc;
}
while (x<it->usewidth) {
XPutPixel(it->image, x, y, it->colors[0]);
x++;
}
}
}
else {
analogtv_ntsc_to_yiq(it, lineno, signal,
(scanstart_i>>16)-10, (scanend_i>>16)+10, yiq);
pixbright=it->contrast_control * puramp(it, 1.0f, 0.0f, 1.0f)
/ (0.5f+0.5f*it->puheight) * 1024.0f/100.0f;
pixmultinc=pixrate;
i=scanstart_i; rrp=rgb_start;
while (i<0 && rrp!=rgb_end) {
rrp[0]=rrp[1]=rrp[2]=0;
i+=pixmultinc;
rrp+=3;
}
while (i<scanend_i && rrp!=rgb_end) {
float pixfrac=(i&0xffff)/65536.0f;
float invpixfrac=1.0f-pixfrac;
int pati=i>>16;
float r,g,b;
float interpy=(yiq[pati].y*invpixfrac + yiq[pati+1].y*pixfrac);
float interpi=(yiq[pati].i*invpixfrac + yiq[pati+1].i*pixfrac);
float interpq=(yiq[pati].q*invpixfrac + yiq[pati+1].q*pixfrac);
/*
According to the NTSC spec, Y,I,Q are generated as:
y=0.30 r + 0.59 g + 0.11 b
i=0.60 r - 0.28 g - 0.32 b
q=0.21 r - 0.52 g + 0.31 b
So if you invert the implied 3x3 matrix you get what standard
televisions implement with a bunch of resistors (or directly in the
CRT -- don't ask):
r = y + 0.948 i + 0.624 q
g = y - 0.276 i - 0.639 q
b = y - 1.105 i + 1.729 q
*/
r=(interpy + 0.948f*interpi + 0.624f*interpq) * pixbright;
g=(interpy - 0.276f*interpi - 0.639f*interpq) * pixbright;
b=(interpy - 1.105f*interpi + 1.729f*interpq) * pixbright;
if (r<0.0f) r=0.0f;
if (g<0.0f) g=0.0f;
if (b<0.0f) b=0.0f;
rrp[0]=r;
rrp[1]=g;
rrp[2]=b;
if (i>=squishright_i) {
pixmultinc += pixmultinc/squishdiv;
pixbright += pixbright/squishdiv/2;
}
i+=pixmultinc;
rrp+=3;
}
while (rrp != rgb_end) {
rrp[0]=rrp[1]=rrp[2]=0.0f;
rrp+=3;
}
analogtv_blast_imagerow(it, raw_rgb_start, raw_rgb_end,
ytop,ybot);
}
}
free(raw_rgb_start);
}
void
analogtv_draw(analogtv *it, double noiselevel,
const analogtv_reception *const *recs, unsigned rec_count)
{
int i,lineno;
/* int bigloadchange,drawcount;*/
double baseload;
int overall_top, overall_bot;
/* AnalogTV isn't very interesting if there isn't enough RAM. */
if (!it->image)
return;
it->rx_signal_level = noiselevel;
for (i = 0; i != rec_count; ++i) {
const analogtv_reception *rec = recs[i];
double level = rec->level;
analogtv_input *inp=rec->input;
it->rx_signal_level =
sqrt(it->rx_signal_level * it->rx_signal_level +
(level * level * (1.0 + 4.0*(rec->ghostfir[0] + rec->ghostfir[1] +
rec->ghostfir[2] + rec->ghostfir[3]))));
/* duplicate the first line into the Nth line to ease wraparound computation */
memcpy(inp->signal[ANALOGTV_V], inp->signal[0],
ANALOGTV_H * sizeof(inp->signal[0][0]));
}
analogtv_setup_frame(it);
analogtv_set_demod(it);
it->random0 = random();
it->random1 = random();
it->noiselevel = noiselevel;
it->recs = recs;
it->rec_count = rec_count;
threadpool_run(&it->threads, analogtv_thread_add_signals);
threadpool_wait(&it->threads);
it->channel_change_cycles=0;
/* rx_signal has an extra 2 lines at the end, where we copy the
first 2 lines so we can index into it while only worrying about
wraparound on a per-line level */
memcpy(&it->rx_signal[ANALOGTV_SIGNAL_LEN],
&it->rx_signal[0],
2*ANALOGTV_H*sizeof(it->rx_signal[0]));
/* Repeat for signal_subtotals. */
memcpy(&it->signal_subtotals[ANALOGTV_SIGNAL_LEN / ANALOGTV_SUBTOTAL_LEN],
&it->signal_subtotals[0],
(2*ANALOGTV_H/ANALOGTV_SUBTOTAL_LEN)*sizeof(it->signal_subtotals[0]));
analogtv_sync(it); /* Requires the add_signals be complete. */
baseload=0.5;
/* if (it->hashnoise_on) baseload=0.5; */
/*bigloadchange=1;
drawcount=0;*/
it->crtload[ANALOGTV_TOP-1]=baseload;
it->puheight = puramp(it, 2.0, 1.0, 1.3) * it->height_control *
(1.125 - 0.125*puramp(it, 2.0, 2.0, 1.1));
analogtv_setup_levels(it, it->puheight * (double)it->useheight/(double)ANALOGTV_VISLINES);
/* calculate tint once per frame */
it->tint_i = -cos((103 + it->tint_control)*3.1415926/180);
it->tint_q = sin((103 + it->tint_control)*3.1415926/180);
for (lineno=ANALOGTV_TOP; lineno<ANALOGTV_BOT; lineno++) {
int slineno, ytop, ybot;
unsigned signal_offset;
if (! analogtv_get_line(it, lineno, &slineno, &ytop, &ybot, &signal_offset))
continue;
if (lineno==it->shrinkpulse) {
baseload += 0.4;
/*bigloadchange=1;*/
it->shrinkpulse=-1;
}
#if 0
if (it->hashnoise_rpm>0.0 &&
!(bigloadchange ||
it->redraw_all ||
(slineno<20 && it->flutter_horiz_desync) ||
it->gaussiannoise_level>30 ||
((it->gaussiannoise_level>2.0 ||
it->multipath) && random()%4) ||
linesig != it->onscreen_signature[lineno])) {
continue;
}
it->onscreen_signature[lineno] = linesig;
#endif
/* drawcount++;*/
/*
Interpolate the 600-dotclock line into however many horizontal
screen pixels we're using, and convert to RGB.
We add some 'bloom', variations in the horizontal scan width with
the amount of brightness, extremely common on period TV sets. They
had a single oscillator which generated both the horizontal scan and
(during the horizontal retrace interval) the high voltage for the
electron beam. More brightness meant more load on the oscillator,
which caused an decrease in horizontal deflection. Look for
(bloomthisrow).
Also, the A2 did a bad job of generating horizontal sync pulses
during the vertical blanking interval. This, and the fact that the
horizontal frequency was a bit off meant that TVs usually went a bit
out of sync during the vertical retrace, and the top of the screen
would be bent a bit to the left or right. Look for (shiftthisrow).
We also add a teeny bit of left overscan, just enough to be
annoying, but you can still read the left column of text.
We also simulate compression & brightening on the right side of the
screen. Most TVs do this, but you don't notice because they overscan
so it's off the right edge of the CRT. But the A2 video system used
so much of the horizontal scan line that you had to crank the
horizontal width down in order to not lose the right few characters,
and you'd see the compression on the right edge. Associated with
compression is brightening; since the electron beam was scanning
slower, the same drive signal hit the phosphor harder. Look for
(squishright_i) and (squishdiv).
*/
{
/* This used to be an int, I suspect by mistake. - Dave */
float totsignal=0;
float ncl/*,diff*/;
unsigned frac;
size_t end0, end1;
const float *p;
frac = signal_offset & (ANALOGTV_SUBTOTAL_LEN - 1);
p = it->rx_signal + (signal_offset & ~(ANALOGTV_SUBTOTAL_LEN - 1));
for (i=0; i != frac; i++) {
totsignal -= p[i];
}
end0 = (signal_offset + ANALOGTV_PIC_LEN);
end1 = end0 / ANALOGTV_SUBTOTAL_LEN;
for (i=signal_offset / ANALOGTV_SUBTOTAL_LEN; i<end1; i++) {
totsignal += it->signal_subtotals[i];
}
frac = end0 & (ANALOGTV_SUBTOTAL_LEN - 1);
p = it->rx_signal + (end0 & ~(ANALOGTV_SUBTOTAL_LEN - 1));
for (i=0; i != frac; i++) {
totsignal += p[i];
}
totsignal *= it->agclevel;
ncl = 0.95f * it->crtload[lineno-1] +
0.05f*(baseload +
(totsignal-30000)/100000.0f +
(slineno>184 ? (slineno-184)*(lineno-184)*0.001f * it->squeezebottom
: 0.0f));
/*diff=ncl - it->crtload[lineno];*/
/*bigloadchange = (diff>0.01 || diff<-0.01);*/
it->crtload[lineno]=ncl;
}
}
threadpool_run(&it->threads, analogtv_thread_draw_lines);
threadpool_wait(&it->threads);
#if 0
/* poor attempt at visible retrace */
for (i=0; i<15; i++) {
int ytop=(int)((i*it->useheight/15 -
it->useheight/2)*puheight) + it->useheight/2;
int ybot=(int)(((i+1)*it->useheight/15 -
it->useheight/2)*puheight) + it->useheight/2;
int div=it->usewidth*3/2;
for (x=0; x<it->usewidth; x++) {
y = ytop + (ybot-ytop)*x / div;
if (y<0 || y>=it->useheight) continue;
XPutPixel(it->image, x, y, 0xffffff);
}
}
#endif
if (it->need_clear) {
XClearWindow(it->dpy, it->window);
it->need_clear=0;
}
/*
Subtle change: overall_bot was the bottom of the last scan line. Now it's
the top of the next-after-the-last scan line. This is the same until
the y-dimension is > 2400, note ANALOGTV_MAX_LINEHEIGHT.
*/
overall_top=(int)(it->useheight*(1-it->puheight)/2);
overall_bot=(int)(it->useheight*(1+it->puheight)/2);
if (overall_top<0) overall_top=0;
if (overall_bot>it->useheight) overall_bot=it->useheight;
if (overall_top>0) {
XClearArea(it->dpy, it->window,
it->screen_xo, it->screen_yo,
it->usewidth, overall_top, 0);
}
if (it->useheight > overall_bot) {
XClearArea(it->dpy, it->window,
it->screen_xo, it->screen_yo+overall_bot,
it->usewidth, it->useheight-overall_bot, 0);
}
if (overall_bot > overall_top) {
put_xshm_image(it->dpy, it->window, it->gc, it->image,
0, overall_top,
it->screen_xo, it->screen_yo+overall_top,
it->usewidth, overall_bot - overall_top,
&it->shm_info);
}
#ifdef DEBUG
if (0) {
struct timeval tv;
double fps;
char buf[256];
gettimeofday(&tv,NULL);
fps=1.0/((tv.tv_sec - it->last_display_time.tv_sec)
+ 0.000001*(tv.tv_usec - it->last_display_time.tv_usec));
sprintf(buf, "FPS=%0.1f",fps);
XDrawString(it->dpy, it->window, it->gc, 50, it->useheight*2/3,
buf, strlen(buf));
it->last_display_time=tv;
}
#endif
}
analogtv_input *
analogtv_input_allocate()
{
analogtv_input *ret=(analogtv_input *)calloc(1,sizeof(analogtv_input));
return ret;
}
/*
This takes a screen image and encodes it as a video camera would,
including all the bandlimiting and YIQ modulation.
This isn't especially tuned for speed.
xoff, yoff: top left corner of rendered image, in window pixels.
w, h: scaled size of rendered image, in window pixels.
mask: BlackPixel means don't render (it's not full alpha)
*/
int
analogtv_load_ximage(analogtv *it, analogtv_input *input,
XImage *pic_im, XImage *mask_im,
int xoff, int yoff, int target_w, int target_h)
{
int i,x,y;
int img_w,img_h;
int fyx[7],fyy[7];
int fix[4],fiy[4];
int fqx[4],fqy[4];
XColor col1[ANALOGTV_PIC_LEN];
XColor col2[ANALOGTV_PIC_LEN];
char mask[ANALOGTV_PIC_LEN];
int multiq[ANALOGTV_PIC_LEN+4];
unsigned long black = 0; /* not BlackPixelOfScreen (it->xgwa.screen); */
int x_length=ANALOGTV_PIC_LEN;
int y_overscan=5; /* overscan this much top and bottom */
int y_scanlength=ANALOGTV_VISLINES+2*y_overscan;
if (target_w > 0) x_length = x_length * target_w / it->xgwa.width;
if (target_h > 0) y_scanlength = y_scanlength * target_h / it->xgwa.height;
img_w = pic_im->width;
img_h = pic_im->height;
xoff = ANALOGTV_PIC_LEN * xoff / it->xgwa.width;
yoff = ANALOGTV_VISLINES * yoff / it->xgwa.height;
for (i=0; i<x_length+4; i++) {
double phase=90.0-90.0*i;
double ampl=1.0;
multiq[i]=(int)(-cos(3.1415926/180.0*(phase-303)) * 4096.0 * ampl);
}
for (y=0; y<y_scanlength; y++) {
int picy1=(y*img_h)/y_scanlength;
int picy2=(y*img_h + y_scanlength/2)/y_scanlength;
for (x=0; x<x_length; x++) {
int picx=(x*img_w)/x_length;
col1[x].pixel=XGetPixel(pic_im, picx, picy1);
col2[x].pixel=XGetPixel(pic_im, picx, picy2);
if (mask_im)
mask[x] = (XGetPixel(mask_im, picx, picy1) != black);
else
mask[x] = 1;
}
XQueryColors(it->dpy, it->colormap, col1, x_length);
XQueryColors(it->dpy, it->colormap, col2, x_length);
for (i=0; i<7; i++) fyx[i]=fyy[i]=0;
for (i=0; i<4; i++) fix[i]=fiy[i]=fqx[i]=fqy[i]=0.0;
for (x=0; x<x_length; x++) {
int rawy,rawi,rawq;
int filty,filti,filtq;
int composite;
if (!mask[x]) continue;
/* Compute YIQ as:
y=0.30 r + 0.59 g + 0.11 b
i=0.60 r - 0.28 g - 0.32 b
q=0.21 r - 0.52 g + 0.31 b
The coefficients below are in .4 format */
rawy=( 5*col1[x].red + 11*col1[x].green + 2*col1[x].blue +
5*col2[x].red + 11*col2[x].green + 2*col2[x].blue)>>7;
rawi=(10*col1[x].red - 4*col1[x].green - 5*col1[x].blue +
10*col2[x].red - 4*col2[x].green - 5*col2[x].blue)>>7;
rawq=( 3*col1[x].red - 8*col1[x].green + 5*col1[x].blue +
3*col2[x].red - 8*col2[x].green + 5*col2[x].blue)>>7;
/* Filter y at with a 4-pole low-pass Butterworth filter at 3.5 MHz
with an extra zero at 3.5 MHz, from
mkfilter -Bu -Lp -o 4 -a 2.1428571429e-01 0 -Z 2.5e-01 -l */
fyx[0] = fyx[1]; fyx[1] = fyx[2]; fyx[2] = fyx[3];
fyx[3] = fyx[4]; fyx[4] = fyx[5]; fyx[5] = fyx[6];
fyx[6] = (rawy * 1897) >> 16;
fyy[0] = fyy[1]; fyy[1] = fyy[2]; fyy[2] = fyy[3];
fyy[3] = fyy[4]; fyy[4] = fyy[5]; fyy[5] = fyy[6];
fyy[6] = (fyx[0]+fyx[6]) + 4*(fyx[1]+fyx[5]) + 7*(fyx[2]+fyx[4]) + 8*fyx[3]
+ ((-151*fyy[2] + 8115*fyy[3] - 38312*fyy[4] + 36586*fyy[5]) >> 16);
filty = fyy[6];
/* Filter I at 1.5 MHz. 3 pole Butterworth from
mkfilter -Bu -Lp -o 3 -a 1.0714285714e-01 0 */
fix[0] = fix[1]; fix[1] = fix[2]; fix[2] = fix[3];
fix[3] = (rawi * 1413) >> 16;
fiy[0] = fiy[1]; fiy[1] = fiy[2]; fiy[2] = fiy[3];
fiy[3] = (fix[0]+fix[3]) + 3*(fix[1]+fix[2])
+ ((16559*fiy[0] - 72008*fiy[1] + 109682*fiy[2]) >> 16);
filti = fiy[3];
/* Filter Q at 0.5 MHz. 3 pole Butterworth from
mkfilter -Bu -Lp -o 3 -a 3.5714285714e-02 0 -l */
fqx[0] = fqx[1]; fqx[1] = fqx[2]; fqx[2] = fqx[3];
fqx[3] = (rawq * 75) >> 16;
fqy[0] = fqy[1]; fqy[1] = fqy[2]; fqy[2] = fqy[3];
fqy[3] = (fqx[0]+fqx[3]) + 3 * (fqx[1]+fqx[2])
+ ((2612*fqy[0] - 9007*fqy[1] + 10453 * fqy[2]) >> 12);
filtq = fqy[3];
composite = filty + ((multiq[x] * filti + multiq[x+3] * filtq)>>12);
composite = ((composite*100)>>14) + ANALOGTV_BLACK_LEVEL;
if (composite>125) composite=125;
if (composite<0) composite=0;
input->signal[y-y_overscan+ANALOGTV_TOP+yoff][x+ANALOGTV_PIC_START+xoff] = composite;
}
}
return 1;
}
#if 0
void analogtv_channel_noise(analogtv_input *it, analogtv_input *s2)
{
int x,y,newsig;
int change=random()%ANALOGTV_V;
unsigned int fastrnd=random();
double hso=(int)(random()%1000)-500;
int yofs=random()%ANALOGTV_V;
int noise;
for (y=change; y<ANALOGTV_V; y++) {
int s2y=(y+yofs)%ANALOGTV_V;
int filt=0;
int noiselevel=60000 / (y-change+100);
it->line_hsync[y] = s2->line_hsync[y] + (int)hso;
hso *= 0.9;
for (x=0; x<ANALOGTV_H; x++) {
FASTRND;
filt+= (-filt/16) + (int)(fastrnd&0xfff)-0x800;
noise=(filt*noiselevel)>>16;
newsig=s2->signal[s2y][x] + noise;
if (newsig>120) newsig=120;
if (newsig<0) newsig=0;
it->signal[y][x]=newsig;
}
}
s2->vsync=yofs;
}
#endif
#ifdef FIXME
/* add hash */
if (it->hashnoise_times[lineno]) {
int hnt=it->hashnoise_times[lineno] - input->line_hsync[lineno];
if (hnt>=0 && hnt<ANALOGTV_PIC_LEN) {
double maxampl=1.0;
double cur=frand(150.0)-20.0;
int len=random()%15+3;
if (len > ANALOGTV_PIC_LEN-hnt) len=ANALOGTV_PIC_LEN-hnt;
for (i=0; i<len; i++) {
double sig=signal[hnt];
sig += cur*maxampl;
cur += frand(5.0)-5.0;
maxampl = maxampl*0.9;
signal[hnt]=sig;
hnt++;
}
}
}
#endif
void
analogtv_reception_update(analogtv_reception *rec)
{
int i;
if (rec->multipath > 0.0) {
for (i=0; i<ANALOGTV_GHOSTFIR_LEN; i++) {
rec->ghostfir2[i] +=
-(rec->ghostfir2[i]/16.0) + rec->multipath * (frand(0.02)-0.01);
}
if (random()%20==0) {
rec->ghostfir2[random()%(ANALOGTV_GHOSTFIR_LEN)]
= rec->multipath * (frand(0.08)-0.04);
}
for (i=0; i<ANALOGTV_GHOSTFIR_LEN; i++) {
rec->ghostfir[i] = 0.8*rec->ghostfir[i] + 0.2*rec->ghostfir2[i];
}
if (0) {
rec->hfloss2 += -(rec->hfloss2/16.0) + rec->multipath * (frand(0.08)-0.04);
rec->hfloss = 0.5*rec->hfloss + 0.5*rec->hfloss2;
}
} else {
for (i=0; i<ANALOGTV_GHOSTFIR_LEN; i++) {
rec->ghostfir[i] = (i>=ANALOGTV_GHOSTFIR_LEN/2) ? ((i&1) ? +0.04 : -0.08) /ANALOGTV_GHOSTFIR_LEN
: 0.0;
}
}
}
/* jwz: since MacOS doesn't have "6x10", I dumped this font to a PNG...
*/
#include "images/gen/6x10font_png.h"
void
analogtv_make_font(Display *dpy, Window window, analogtv_font *f,
int w, int h, char *fontname)
{
int i;
XFontStruct *font;
Pixmap text_pm;
GC gc;
XGCValues gcv;
XWindowAttributes xgwa;
f->char_w = w;
f->char_h = h;
XGetWindowAttributes (dpy, window, &xgwa);
if (fontname && !strcmp (fontname, "6x10")) {
int pix_w, pix_h;
XWindowAttributes xgwa;
Pixmap m = 0;
Pixmap p = image_data_to_pixmap (dpy, window,
_6x10font_png, sizeof(_6x10font_png),
&pix_w, &pix_h, &m);
XImage *im = XGetImage (dpy, p, 0, 0, pix_w, pix_h, ~0L, ZPixmap);
XImage *mm = XGetImage (dpy, m, 0, 0, pix_w, pix_h, 1, XYPixmap);
unsigned long black = BlackPixelOfScreen (DefaultScreenOfDisplay (dpy));
int x, y;
XFreePixmap (dpy, p);
XFreePixmap (dpy, m);
if (pix_w != 256*7) abort();
if (pix_h != 10) abort();
XGetWindowAttributes (dpy, window, &xgwa);
f->text_im = XCreateImage (dpy, xgwa.visual, 1, XYBitmap, 0, 0,
pix_w, pix_h, 8, 0);
f->text_im->data = malloc (f->text_im->bytes_per_line * f->text_im->height);
/* Convert deep image to 1 bit */
for (y = 0; y < pix_h; y++)
for (x = 0; x < pix_w; x++)
XPutPixel (f->text_im, x, y,
(XGetPixel (mm, x, y)
? XGetPixel (im, x, y) == black
: 0));
XDestroyImage (im);
XDestroyImage (mm);
} else if (fontname) {
font = load_font_retry (dpy, fontname);
if (!font) {
fprintf(stderr, "analogtv: can't load font %s\n", fontname);
abort();
}
text_pm=XCreatePixmap(dpy, window, 256*f->char_w, f->char_h, 1);
memset(&gcv, 0, sizeof(gcv));
gcv.foreground=1;
gcv.background=0;
gcv.font=font->fid;
gc=XCreateGC(dpy, text_pm, GCFont|GCBackground|GCForeground, &gcv);
# ifdef HAVE_JWXYZ
jwxyz_XSetAntiAliasing (dpy, gc, False);
# endif
XSetForeground(dpy, gc, 0);
XFillRectangle(dpy, text_pm, gc, 0, 0, 256*f->char_w, f->char_h);
XSetForeground(dpy, gc, 1);
for (i=0; i<256; i++) {
char c=i;
int x=f->char_w*i+1;
int y=f->char_h*8/10;
XDrawString(dpy, text_pm, gc, x, y, &c, 1);
}
f->text_im = XGetImage(dpy, text_pm, 0, 0, 256*f->char_w, f->char_h,
1, XYPixmap);
# if 0
XWriteBitmapFile(dpy, "/tmp/tvfont.xbm", text_pm,
256*f->char_w, f->char_h, -1, -1);
# endif
XFreeGC(dpy, gc);
XFreePixmap(dpy, text_pm);
} else {
f->text_im = XCreateImage(dpy, xgwa.visual, 1, XYPixmap, 0, 0,
256*f->char_w, f->char_h, 8, 0);
f->text_im->data = (char *)calloc(f->text_im->height,
f->text_im->bytes_per_line);
}
f->x_mult=4;
f->y_mult=2;
}
int
analogtv_font_pixel(analogtv_font *f, int c, int x, int y)
{
if (x<0 || x>=f->char_w) return 0;
if (y<0 || y>=f->char_h) return 0;
if (c<0 || c>=256) return 0;
return XGetPixel(f->text_im, c*f->char_w + x, y) ? 1 : 0;
}
void
analogtv_font_set_pixel(analogtv_font *f, int c, int x, int y, int value)
{
if (x<0 || x>=f->char_w) return;
if (y<0 || y>=f->char_h) return;
if (c<0 || c>=256) return;
XPutPixel(f->text_im, c*f->char_w + x, y, value);
}
void
analogtv_font_set_char(analogtv_font *f, int c, char *s)
{
int value,x,y;
if (c<0 || c>=256) return;
for (y=0; y<f->char_h; y++) {
for (x=0; x<f->char_w; x++) {
if (!*s) return;
value=(*s==' ') ? 0 : 1;
analogtv_font_set_pixel(f, c, x, y, value);
s++;
}
}
}
void
analogtv_lcp_to_ntsc(double luma, double chroma, double phase, int ntsc[4])
{
int i;
for (i=0; i<4; i++) {
double w=90.0*i + phase;
double val=luma + chroma * (cos(3.1415926/180.0*w));
if (val<0.0) val=0.0;
if (val>127.0) val=127.0;
ntsc[i]=(int)val;
}
}
void
analogtv_draw_solid(analogtv_input *input,
int left, int right, int top, int bot,
int ntsc[4])
{
int x,y;
if (right-left<4) right=left+4;
if (bot-top<1) bot=top+1;
for (y=top; y<bot; y++) {
for (x=left; x<right; x++) {
input->signal[y][x] = ntsc[x&3];
}
}
}
void
analogtv_draw_solid_rel_lcp(analogtv_input *input,
double left, double right, double top, double bot,
double luma, double chroma, double phase)
{
int ntsc[4];
int topi=(int)(ANALOGTV_TOP + ANALOGTV_VISLINES*top);
int boti=(int)(ANALOGTV_TOP + ANALOGTV_VISLINES*bot);
int lefti=(int)(ANALOGTV_VIS_START + ANALOGTV_VIS_LEN*left);
int righti=(int)(ANALOGTV_VIS_START + ANALOGTV_VIS_LEN*right);
analogtv_lcp_to_ntsc(luma, chroma, phase, ntsc);
analogtv_draw_solid(input, lefti, righti, topi, boti, ntsc);
}
void
analogtv_draw_char(analogtv_input *input, analogtv_font *f,
int c, int x, int y, int ntsc[4])
{
int yc,xc,ys,xs,pix;
for (yc=0; yc<f->char_h; yc++) {
for (ys=y + yc*f->y_mult; ys<y + (yc+1)*f->y_mult; ys++) {
if (ys<0 || ys>=ANALOGTV_V) continue;
for (xc=0; xc<f->char_w; xc++) {
pix=analogtv_font_pixel(f, c, xc, yc);
for (xs=x + xc*f->x_mult; xs<x + (xc+1)*f->x_mult; xs++) {
if (xs<0 || xs>=ANALOGTV_H) continue;
if (pix) {
input->signal[ys][xs] = ntsc[xs&3];
}
}
}
}
}
}
void
analogtv_draw_string(analogtv_input *input, analogtv_font *f,
char *s, int x, int y, int ntsc[4])
{
while (*s) {
analogtv_draw_char(input, f, *s, x, y, ntsc);
x += f->char_w * 4;
s++;
}
}
void
analogtv_draw_string_centered(analogtv_input *input, analogtv_font *f,
char *s, int x, int y, int ntsc[4])
{
int width=strlen(s) * f->char_w * 4;
x -= width/2;
analogtv_draw_string(input, f, s, x, y, ntsc);
}