/* hypnowheel, Copyright (c) 2008 Jamie Zawinski <jwz@jwz.org>
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation. No representations are made about the suitability of this
* software for any purpose. It is provided "as is" without express or
* implied warranty.
*
* Draws overlapping spirals, where the tightness of the spirals changes.
* Nice settings:
*
* -layers 7 -wander
* -count 3 -layers 50
* -twistiness 0.2 -layers 20
* -count 3 -layers 2 -speed 20 -twist 10 -wander
*/
#define DEFAULTS "*delay: 20000 \n" \
"*count: 13 \n" \
"*showFPS: False \n" \
"*fpsSolid: True \n" \
"*wireframe: False \n" \
"*suppressRotationAnimation: True\n" \
# define release_hypnowheel 0
#undef countof
#define countof(x) (sizeof((x))/sizeof((*x)))
#include "xlockmore.h"
#include "colors.h"
#include "rotator.h"
#include <ctype.h>
#ifdef USE_GL /* whole file */
#define DEF_WANDER "False"
#define DEF_SYMMETRIC "False"
#define DEF_SPEED "1.0"
#define DEF_TWISTINESS "4.0"
#define DEF_LAYERS "4"
typedef struct {
int color;
GLfloat twist;
GLfloat alpha;
rotator *rot;
} disc;
typedef struct {
GLXContext *glx_context;
rotator *rot;
disc *discs;
int ncolors;
XColor *colors;
} hypnowheel_configuration;
static hypnowheel_configuration *bps = NULL;
static GLfloat speed;
static GLfloat twistiness;
static GLint nlayers;
static Bool do_wander;
static Bool do_symmetric;
static XrmOptionDescRec opts[] = {
{ "-speed", ".speed", XrmoptionSepArg, 0 },
{ "-twistiness", ".twistiness", XrmoptionSepArg, 0 },
{ "-layers", ".layers", XrmoptionSepArg, 0 },
{ "-wander", ".wander", XrmoptionNoArg, "True" },
{ "+wander", ".wander", XrmoptionNoArg, "False" },
{ "-symmetric", ".symmetric", XrmoptionNoArg, "True" },
{ "+symmetric", ".symmetric", XrmoptionNoArg, "False" },
};
static argtype vars[] = {
{&do_wander, "wander", "Wander", DEF_WANDER, t_Bool},
{&do_symmetric, "symmetric", "Symmetric", DEF_SYMMETRIC, t_Bool},
{&speed, "speed", "Speed", DEF_SPEED, t_Float},
{&twistiness, "twistiness", "Twistiness", DEF_TWISTINESS, t_Float},
{&nlayers, "layers", "Layers", DEF_LAYERS, t_Int},
};
ENTRYPOINT ModeSpecOpt hypnowheel_opts = {
countof(opts), opts, countof(vars), vars, NULL};
static void
draw_spiral (ModeInfo *mi, disc *d)
{
int wire = MI_IS_WIREFRAME(mi);
hypnowheel_configuration *bp = &bps[MI_SCREEN(mi)];
GLfloat rr = 0.5;
int n = MI_COUNT(mi);
int steps = n * (wire ? 3 : (n < 5 ? 60 : n < 10 ? 20 : 10));
GLfloat dth = M_PI*2 / n;
GLfloat dr = rr / steps;
GLfloat th;
GLfloat twist = d->twist;
GLfloat dtwist = M_PI * 2 * twist / steps;
double cscale = 65536.0;
if (nlayers > 3 && !wire)
cscale *= (nlayers-2); /* don't wash out to white */
glColor4f (bp->colors[d->color].red / cscale,
bp->colors[d->color].green / cscale,
bp->colors[d->color].blue / cscale,
d->alpha);
for (th = 0; th < M_PI*2; th += dth)
{
GLfloat th1 = th;
GLfloat r;
glBegin (wire ? GL_LINE_STRIP : GL_QUAD_STRIP);
for (r = 0; r <= rr; r += dr)
{
GLfloat th2 = th1 + dth/2 + dtwist;
th1 += dtwist;
glVertex3f (r * cos(th1), r * sin(th1), 0);
if (! wire)
glVertex3f (r * cos(th2), r * sin(th2), 0);
mi->polygon_count++;
}
glEnd();
}
}
/* Window management, etc
*/
ENTRYPOINT void
reshape_hypnowheel (ModeInfo *mi, int width, int height)
{
GLfloat h = (GLfloat) height / (GLfloat) width;
int y = 0;
if (width > height * 3) { /* tiny window: show middle */
height = width;
y = -height/2;
h = height / (GLfloat) width;
}
glViewport (0, y, (GLint) width, (GLint) height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective (30.0, 1/h, 1.0, 100.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
gluLookAt( 0.0, 0.0, 30.0,
0.0, 0.0, 0.0,
0.0, 1.0, 0.0);
# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */
{
int o = (int) current_device_rotation();
if (o != 0 && o != 180 && o != -180)
glScalef (1/h, 1/h, 1/h);
}
# endif
glClear(GL_COLOR_BUFFER_BIT);
}
ENTRYPOINT void
init_hypnowheel (ModeInfo *mi)
{
hypnowheel_configuration *bp;
int wire = MI_IS_WIREFRAME(mi);
int i;
MI_INIT (mi, bps);
bp = &bps[MI_SCREEN(mi)];
bp->glx_context = init_GL(mi);
reshape_hypnowheel (mi, MI_WIDTH(mi), MI_HEIGHT(mi));
if (! bp->rot)
bp->rot = make_rotator (0, 0, 0, 0, speed * 0.0025, False);
bp->ncolors = 1024;
if (!bp->colors)
bp->colors = (XColor *) calloc(bp->ncolors, sizeof(XColor));
make_smooth_colormap (0, 0, 0,
bp->colors, &bp->ncolors,
False, 0, False);
if (MI_COUNT(mi) < 2) MI_COUNT(mi) = 2;
if (nlayers < 1) nlayers = 1;
if (!bp->discs)
bp->discs = (disc *) calloc (nlayers, sizeof (disc));
for (i = 0; i < nlayers; i++)
{
double spin_speed = speed * 0.2;
double wander_speed = speed * 0.0012;
double spin_accel = 0.2;
bp->discs[i].twist = 0;
bp->discs[i].alpha = 1;
bp->discs[i].color = i * bp->ncolors / nlayers;
spin_speed += frand (spin_speed / 5);
wander_speed += frand (wander_speed * 3);
if (!bp->discs[i].rot)
bp->discs[i].rot = make_rotator (spin_speed, spin_speed, spin_speed,
spin_accel,
(do_wander ? wander_speed : 0),
True);
}
glDisable (GL_LIGHTING);
glDisable (GL_DEPTH_TEST);
glDepthMask (GL_FALSE);
glDisable (GL_CULL_FACE);
if (! wire)
{
glEnable (GL_BLEND);
glBlendFunc (GL_ONE, GL_ONE);
}
}
ENTRYPOINT void
draw_hypnowheel (ModeInfo *mi)
{
hypnowheel_configuration *bp = &bps[MI_SCREEN(mi)];
Display *dpy = MI_DISPLAY(mi);
Window window = MI_WINDOW(mi);
int i;
if (!bp->glx_context)
return;
glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *bp->glx_context);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix ();
{
double x, y, z;
get_position (bp->rot, &x, &y, &z, True);
glTranslatef((x - 0.5) * 8,
(y - 0.5) * 8,
0);
get_rotation (bp->rot, &x, &y, &z, True);
glRotatef (x * 360, 1.0, 0.0, 0.0);
glRotatef (y * 360, 0.0, 1.0, 0.0);
glRotatef (z * 360, 0.0, 0.0, 1.0);
}
mi->polygon_count = 0;
glScalef (45, 45, 45);
for (i = 0; i < nlayers; i++)
{
disc *d = &bp->discs[i];
double x, y, z;
rotator *rot = (do_symmetric ? bp->discs[(i & ~0x1)].rot : d->rot);
Bool tick = (!do_symmetric || i == 0);
glPushMatrix();
d->color++;
if (d->color >= bp->ncolors)
d->color = 0;
get_position (rot, &x, &y, &z, tick);
x -= 0.5;
y -= 0.5;
x *= 0.1;
y *= 0.1;
glTranslatef (x, y, 0);
d->twist = (z * twistiness *
((i & 1) ? 1 : -1));
get_rotation (rot, &x, &y, &z, tick);
glRotatef (360 * z, 0, 0, 1); /* rotation of this disc */
draw_spiral (mi, &bp->discs[i]);
glPopMatrix();
}
glPopMatrix ();
if (mi->fps_p) do_fps (mi);
glFinish();
glXSwapBuffers(dpy, window);
}
ENTRYPOINT Bool
hypnowheel_handle_event (ModeInfo *mi, XEvent *event)
{
if (screenhack_event_helper (MI_DISPLAY(mi), MI_WINDOW(mi), event))
{
init_hypnowheel (mi);
return True;
}
return False;
}
ENTRYPOINT void
free_hypnowheel (ModeInfo *mi)
{
hypnowheel_configuration *bp = &bps[MI_SCREEN(mi)];
int i;
if (!bp->glx_context) return;
glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *bp->glx_context);
if (bp->colors) free (bp->colors);
if (bp->rot) free_rotator (bp->rot);
if (bp->discs) {
for (i = 0; i < nlayers; i++)
if (bp->discs[i].rot) free_rotator (bp->discs[i].rot);
free (bp->discs);
}
}
XSCREENSAVER_MODULE ("Hypnowheel", hypnowheel)
#endif /* USE_GL */