/*-
* sproingies.c - Copyright 1996 by Ed Mackey, freely distributable.
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation.
*
* This file is provided AS IS with no warranties of any kind. The author
* shall have no liability with respect to the infringement of copyrights,
* trade secrets or any patents by this file or any part thereof. In no
* event will the author be liable for any lost revenue or profits or
* other special, indirect and consequential damages.
*
* Revision History:
* See sproingiewrap.c
*/
struct sPosColor { /* Position and color of the sproingie */
int x, y, z; /* Position */
int frame; /* Current frame (0-5) */
int life; /* Life points */
GLfloat r, g, b; /* Color RGB */
int direction; /* Direction of next hop (left or right) */
};
typedef struct {
int rotx, roty, dist, wireframe, flatshade, groundlevel,
maxsproingies, mono;
int sframe, target_rx, target_ry, target_dist, target_count;
const struct gllist *sproingies[6];
const struct gllist *SproingieBoom;
GLuint TopsSides;
struct sPosColor *positions;
} sp_instance;
extern void DisplaySproingies(sp_instance *si);
extern void NextSproingieDisplay(sp_instance *si);
extern void ReshapeSproingies(int w, int h);
extern void CleanupSproingies(sp_instance *si);
extern void InitSproingies(sp_instance *, int wfmode, int grnd, int mspr,
int smrtspr, int mono);