summaryrefslogblamecommitdiffstats
path: root/hacks/vines.c
blob: 7f519b4b57b0049531be88ba89d06bd4a8f34626 (plain) (tree)


















































































































































































                                                                                         
/* -*- Mode: C; tab-width: 4 -*- */
/* vines --- vine fractals */

#if 0
static const char sccsid[] = "@(#)vines.c	5.00 2000/11/01 xlockmore";
#endif

/*-
 * Copyright (c) 1997 by Tracy Camp campt@hurrah.com
 *
 * Permission to use, copy, modify, and distribute this software and its
 * documentation for any purpose and without fee is hereby granted,
 * provided that the above copyright notice appear in all copies and that
 * both that copyright notice and this permission notice appear in
 * supporting documentation.
 *
 * This file is provided AS IS with no warranties of any kind.  The author
 * shall have no liability with respect to the infringement of copyrights,
 * trade secrets or any patents by this file or any part thereof.  In no
 * event will the author be liable for any lost revenue or profits or
 * other special, indirect and consequential damages.
 *
 * If you make a modification I would of course appreciate a copy.
 *
 * Revision History:
 * 01-Nov-2000: Allocation checks
 * 11-Jul-1997: David Hansen <dhansen@metapath.com>
 *              Changed names to vines and modified draw loop
 *              to honor batchcount so vines can be grown or plotted.
 * 10-May-1997: Compatible with xscreensaver
 * 21-Mar-1997: David Hansen <dhansen@metapath.com>
 *              Updated mode to draw complete patterns on every
 *              iteration instead of growing the vine.  Also made
 *              adjustments to randomization and changed variable
 *              names to make logic easier to follow.
 */

/*-
 * This was modifed from a 'screen saver' that a friend and I
 * wrote on our TI-8x calculators in high school physics one day
 * Basically another geometric pattern generator, this ones claim
 * to fame is a pseudo-fractal looking vine like pattern that creates
 * nifty whorls and loops.
 */

#ifdef STANDALONE
# define MODE_vines
# define DEFAULTS	"*delay: 200000 \n" \
					"*count: 0 \n" \
					"*ncolors: 64 \n" \
					"*fpsSolid: true \n" \
				    "*lowrez: True \n" \

# include "xlockmore.h"		/* in xscreensaver distribution */
# define free_vines 0
# define release_vines 0
# define reshape_vines 0
# define vines_handle_event 0
#else /* STANDALONE */
# include "xlock.h"		/* in xlockmore distribution */
#endif /* STANDALONE */

#ifdef MODE_vines

ENTRYPOINT ModeSpecOpt vines_opts =
{0, (XrmOptionDescRec *) NULL, 0, (argtype *) NULL, (OptionStruct *) NULL};

#ifdef USE_MODULES
ModStruct   vines_description =
{"vines", "init_vines", "draw_vines", (char *) NULL,
 "refresh_vines", "init_vines", (char *) NULL, &vines_opts,
 200000, 0, 1, 1, 64, 1.0, "",
 "Shows fractals", 0, NULL};

#endif

typedef struct {
	int         a;
	int         x1;
	int         y1;
	int         x2;
	int         y2;
	int         i;
	int         length;
	int         iterations;
	int         constant;
	int         ang;
	int         centerx;
	int         centery;
} vinestruct;

static vinestruct *vines = (vinestruct *) NULL;

#ifndef STANDALONE
ENTRYPOINT void
refresh_vines(ModeInfo * mi)
{
	MI_CLEARWINDOW(mi);
}				/* refresh_vines */
#endif

ENTRYPOINT void
init_vines(ModeInfo * mi)
{
	vinestruct *fp;

	MI_INIT (mi, vines);
	fp = &vines[MI_SCREEN(mi)];

	fp->i = 0;
	fp->length = 0;
	fp->iterations = 30 + NRAND(100);

	MI_CLEARWINDOW(mi);
}				/* init_vines */

ENTRYPOINT void
draw_vines(ModeInfo * mi)
{
	Display    *display = MI_DISPLAY(mi);
	GC          gc = MI_GC(mi);
	int         count;
	vinestruct *fp;

	if (vines == NULL)
		return;
	fp = &vines[MI_SCREEN(mi)];

	MI_IS_DRAWN(mi) = True;
	if (fp->i >= fp->length) {
		if (--(fp->iterations) == 0) {
			init_vines(mi);
			return;
		}
		fp->centerx = NRAND(MI_WIDTH(mi));
		fp->centery = NRAND(MI_HEIGHT(mi));

		fp->ang = 60 + NRAND(720);
		fp->length = 100 + NRAND(3000);
		fp->constant = fp->length * (10 + NRAND(10));

		fp->i = 0;
		fp->a = 0;
		fp->x1 = 0;
		fp->y1 = 0;
		fp->x2 = 1;
		fp->y2 = 0;

		if (MI_NPIXELS(mi) > 2)
			XSetForeground(display, gc, MI_PIXEL(mi, NRAND(MI_NPIXELS(mi))));
		else
			XSetForeground(display, gc, MI_WHITE_PIXEL(mi));
	}
	count = fp->i + MI_COUNT(mi);
	if ((count <= fp->i) || (count > fp->length))
		count = fp->length;

	while (fp->i < count) {
		XDrawLine(display, MI_WINDOW(mi), gc,
			  fp->centerx + (fp->x1 / fp->constant),
			  fp->centery - (fp->y1 / fp->constant),
			  fp->centerx + (fp->x2 / fp->constant),
			  fp->centery - (fp->y2 / fp->constant));

		fp->a += (fp->ang * fp->i);

		fp->x1 = fp->x2;
		fp->y1 = fp->y2;

		fp->x2 += (int) (fp->i * (cos((double) fp->a) * 360.0) / (2.0 * M_PI));
		fp->y2 += (int) (fp->i * (sin((double) fp->a) * 360.0) / (2.0 * M_PI));
		fp->i++;
	}
}				/* draw_vines */


XSCREENSAVER_MODULE ("Vines", vines)

#endif /* MODE_vines */