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authorSimon Rettberg2018-10-16 10:08:48 +0200
committerSimon Rettberg2018-10-16 10:08:48 +0200
commitd3a98cf6cbc3bd0b9efc570f58e8812c03931c18 (patch)
treecbddf8e50f35a9c6e878a5bfe3c6d625d99e12ba /hacks/anemone.c
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diff --git a/hacks/anemone.c b/hacks/anemone.c
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+/* anemone, Copyright (c) 2001 Gabriel Finch
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation. No representations are made about the suitability of this
+ * software for any purpose. It is provided "as is" without express or
+ * implied warranty.
+ */
+
+/*------------------------------------------------------------------------
+ |
+ | FILE anemone.c
+ | MODULE OF xscreensaver
+ |
+ | DESCRIPTION Anemone.
+ |
+ | WRITTEN BY Gabriel Finch
+ |
+ |
+ |
+ | MODIFICATIONS june 2001 started
+ |
+ +----------------------------------------------------------------------*/
+
+
+#include <math.h>
+#include "screenhack.h"
+
+
+#ifdef HAVE_DOUBLE_BUFFER_EXTENSION
+#include "xdbe.h"
+#endif /* HAVE_DOUBLE_BUFFER_EXTENSION */
+
+
+/*-----------------------------------------------------------------------+
+ | PRIVATE DATA |
+ +-----------------------------------------------------------------------*/
+
+
+#define TWO_PI (2.0 * M_PI)
+#define RND(x) (random() % (x))
+#define MAXPEND 2000
+#define MAXPTS 200
+#define TRUE 1
+#define FALSE 0
+
+
+typedef struct {
+ double x,y,z;
+ int sx,sy,sz;
+} vPend;
+
+typedef struct {
+ long col;
+ int numpt;
+ int growth;
+ unsigned short rate;
+} appDef;
+
+struct state {
+ Display *dpy;
+ Pixmap b, ba, bb;
+
+#ifdef HAVE_DOUBLE_BUFFER_EXTENSION
+ XdbeBackBuffer backb;
+#endif /* HAVE_DOUBLE_BUFFER_EXTENSION */
+
+ int arms; /* number of arms */
+ int finpoints; /* final number of points in each array. */
+ long delay; /* usecs to wait between updates. */
+
+ int scrWidth, scrHeight;
+ GC gcDraw, gcClear;
+
+ Bool dbuf;
+ int width;
+
+ vPend *vPendage; /* 3D representation of appendages */
+ appDef *appD; /* defaults */
+ vPend *vCurr, *vNext;
+ appDef *aCurr;
+
+ double turn, turndelta;
+
+ int mx, my; /* max screen coordinates. */
+ int withdraw;
+
+ XGCValues gcv;
+ Colormap cmap;
+ XColor *colors;
+ int ncolors;
+};
+
+
+
+/*-----------------------------------------------------------------------+
+ | PUBLIC DATA |
+ +-----------------------------------------------------------------------*/
+
+
+
+/*-----------------------------------------------------------------------+
+ | PRIVATE FUNCTIONS |
+ +-----------------------------------------------------------------------*/
+
+static void *
+xmalloc(size_t size)
+{
+ void *ret;
+
+ if ((ret = malloc(size)) == NULL) {
+ fprintf(stderr, "anemone: out of memory\n");
+ exit(1);
+ }
+ return ret;
+}
+
+
+static void
+initAppendages(struct state *st)
+{
+ int i;
+ /*int marginx, marginy; */
+
+ /*double scalex, scaley;*/
+
+ double x,y,z,dist;
+
+ st->mx = st->scrWidth - 1;
+ st->my = st->scrHeight - 1;
+
+ /* each appendage will have: colour,
+ number of points, and a grow or shrink indicator */
+
+ /* added: growth rate 1-10 (smaller==faster growth) */
+ /* each appendage needs virtual coords (x,y,z) with y and z combining to
+ give the screen y */
+
+ st->vPendage = (vPend *) xmalloc((st->finpoints + 1) * sizeof(vPend) * st->arms);
+ st->appD = (appDef *) xmalloc(sizeof(appDef) * st->arms);
+
+
+ for (i = 0; i < st->arms; i++) {
+ st->aCurr = st->appD + i;
+ st->vCurr = st->vPendage + (st->finpoints + 1) * i;
+ st->vNext = st->vCurr + 1;
+
+ st->aCurr->col = st->colors[random() % st->ncolors].pixel;
+ st->aCurr->numpt = 1;
+ st->aCurr->growth = st->finpoints / 2 + RND(st->finpoints / 2);
+ st->aCurr->rate = RND(11) * RND(11);
+
+ do {
+ x = (1 - RND(1001) / 500);
+ y = (1 - RND(1001) / 500);
+ z = (1 - RND(1001) / 500);
+ dist = x * x + y * y + z * z;
+ } while (dist >= 1.);
+
+ st->vCurr->x = x * 200;
+ st->vCurr->y = st->my / 2 + y * 200;
+ st->vCurr->z = 0 + z * 200;
+
+ /* start the arm going outwards */
+ st->vCurr->sx = st->vCurr->x / 5;
+ st->vCurr->sy = (st->vCurr->y - st->my / 2) / 5;
+ st->vCurr->sz = (st->vCurr->z) / 5;
+
+
+ st->vNext->x = st->vCurr->x + st->vCurr->sx;
+ st->vNext->y = st->vCurr->y + st->vCurr->sy;
+ st->vNext->z = st->vCurr->z + st->vCurr->sz;
+ }
+}
+
+static void *
+anemone_init (Display *disp, Window window)
+{
+ struct state *st = (struct state *) calloc (1, sizeof(*st));
+ XWindowAttributes wa;
+
+ st->dpy = disp;
+ st->turn = 0.;
+
+ st->width = get_integer_resource(st->dpy, "width", "Integer");
+ st->arms = get_integer_resource(st->dpy, "arms", "Integer");
+ st->finpoints = get_integer_resource(st->dpy, "finpoints", "Integer");
+ st->delay = get_integer_resource(st->dpy, "delay", "Integer");
+ st->withdraw = get_integer_resource(st->dpy, "withdraw", "Integer");
+ st->turndelta = get_float_resource(st->dpy, "turnspeed", "float") / 100000;
+
+ st->dbuf = TRUE;
+
+# ifdef HAVE_JWXYZ /* Don't second-guess Quartz's double-buffering */
+ st->dbuf = False;
+# endif
+
+ st->b = st->ba = st->bb = 0; /* double-buffer to reduce flicker */
+#ifdef HAVE_DOUBLE_BUFFER_EXTENSION
+ st->b = st->backb = xdbe_get_backbuffer (st->dpy, window, XdbeUndefined);
+#endif /* HAVE_DOUBLE_BUFFER_EXTENSION */
+
+
+ XGetWindowAttributes(st->dpy, window, &wa);
+ st->scrWidth = wa.width;
+ st->scrHeight = wa.height;
+ st->cmap = wa.colormap;
+
+ st->ncolors = get_integer_resource (st->dpy, "colors", "Colors");
+ st->ncolors += 3;
+ st->colors = (XColor *) malloc(sizeof(*st->colors) * (st->ncolors+1));
+ make_smooth_colormap (wa.screen, wa.visual, st->cmap,
+ st->colors, &st->ncolors,
+ True, 0, True);
+
+ st->gcDraw = XCreateGC(st->dpy, window, 0, &st->gcv);
+ st->gcv.foreground = get_pixel_resource(st->dpy, st->cmap,
+ "background", "Background");
+ st->gcClear = XCreateGC(st->dpy, window, GCForeground, &st->gcv);
+
+ if (st->dbuf) {
+ if (!st->b)
+ {
+ st->ba = XCreatePixmap (st->dpy, window, st->scrWidth, st->scrHeight, wa.depth);
+ st->bb = XCreatePixmap (st->dpy, window, st->scrWidth, st->scrHeight, wa.depth);
+ st->b = st->ba;
+ }
+ }
+ else
+ {
+ st->b = window;
+ }
+
+ if (st->ba) XFillRectangle (st->dpy, st->ba, st->gcClear, 0, 0, st->scrWidth, st->scrHeight);
+ if (st->bb) XFillRectangle (st->dpy, st->bb, st->gcClear, 0, 0, st->scrWidth, st->scrHeight);
+
+ XClearWindow(st->dpy, window);
+ XSetLineAttributes(st->dpy, st->gcDraw, st->width, LineSolid, CapRound, JoinBevel);
+
+ initAppendages(st);
+
+ return st;
+}
+
+
+static void
+createPoints(struct state *st)
+{
+ int i;
+ int withdrawall = RND(st->withdraw);
+
+ for (i = 0; i< st->arms; i++) {
+ st->aCurr = st->appD + i;
+ if (!withdrawall) {
+ st->aCurr->growth = -st->finpoints;
+ st->turndelta = -st->turndelta;
+ }
+
+ else if (withdrawall<11) st->aCurr->growth = -st->aCurr->numpt;
+
+ else if (RND(100)<st->aCurr->rate) {
+ if (st->aCurr->growth>0) {
+ if (!(--st->aCurr->growth)) st->aCurr->growth = -RND(st->finpoints) - 1;
+ st->vCurr = st->vPendage + (st->finpoints + 1) * i + st->aCurr->numpt - 1;
+ if (st->aCurr->numpt<st->finpoints - 1) {
+ /* add a piece */
+ st->vNext = st->vCurr + 1;
+ st->aCurr->numpt++;
+ st->vNext->sx = st->vCurr->sx + RND(3) - 1;
+ st->vNext->sy = st->vCurr->sy + RND(3) - 1;
+ st->vNext->sz = st->vCurr->sz + RND(3) - 1;
+ st->vCurr = st->vNext + 1;
+ st->vCurr->x = st->vNext->x + st->vNext->sx;
+ st->vCurr->y = st->vNext->y + st->vNext->sy;
+ st->vCurr->z = st->vNext->z + st->vNext->sz;
+ }
+ }
+ }
+ }
+}
+
+
+static void
+drawImage(struct state *st, Drawable curr_window, double sint, double cost)
+{
+ int q,numpt,mx2 = st->mx / 2;
+ double cx,cy,cz,nx = 0,ny = 0,nz = 0;
+
+ if ((numpt = st->aCurr->numpt)==1) return;
+ XSetForeground(st->dpy, st->gcDraw, st->aCurr->col);
+
+ st->vNext = st->vCurr + 1;
+
+ cx = st->vCurr->x;
+ cy = st->vCurr->y;
+ cz = st->vCurr->z;
+
+
+ for (q = 0; q < numpt - 1; q++) {
+ nx = st->vNext->x + 2 - RND(5);
+ ny = st->vNext->y + 2 - RND(5);
+ nz = st->vNext->z + 2 - RND(5);
+
+ XDrawLine(st->dpy, curr_window, st->gcDraw,
+ mx2 + cx * cost - cz * sint, cy,
+ mx2 + nx * cost - nz * sint, ny);
+ st->vCurr++;
+ st->vNext++;
+
+ cx = nx;
+ cy = ny;
+ cz = nz;
+ }
+ XSetLineAttributes(st->dpy, st->gcDraw, st->width * 3,
+ LineSolid, CapRound, JoinBevel);
+ XDrawLine(st->dpy, curr_window, st->gcDraw,
+ st->mx / 2 + cx * cost - cz * sint, cy,
+ st->mx / 2 + nx * cost - nz * sint, ny);
+ XSetLineAttributes(st->dpy, st->gcDraw, st->width,
+ LineSolid, CapRound, JoinBevel);
+
+}
+
+static void
+animateAnemone(struct state *st, Drawable curr_window)
+{
+ int i;
+ double sint = sin(st->turn),cost = cos(st->turn);
+
+ st->aCurr = st->appD;
+ for (i = 0; i< st->arms; i++) {
+ st->vCurr = st->vPendage + (st->finpoints + 1) * i;
+ if (RND(25)<st->aCurr->rate) {
+ if (st->aCurr->growth<0) {
+ st->aCurr->numpt -= st->aCurr->numpt>1;
+ if (!(++st->aCurr->growth)) st->aCurr->growth = RND(st->finpoints - st->aCurr->numpt) + 1;
+ }
+ }
+ drawImage(st, curr_window, sint, cost);
+ st->turn += st->turndelta;
+ st->aCurr++;
+ }
+ createPoints(st);
+
+ if (st->turn >= TWO_PI) st->turn -= TWO_PI;
+}
+
+static unsigned long
+anemone_draw (Display *dpy, Window window, void *closure)
+{
+ struct state *st = (struct state *) closure;
+
+ XFillRectangle (st->dpy, st->b, st->gcClear, 0, 0, st->scrWidth, st->scrHeight);
+
+ animateAnemone(st, st->b);
+
+#ifdef HAVE_DOUBLE_BUFFER_EXTENSION
+ if (st->backb)
+ {
+ XdbeSwapInfo info[1];
+ info[0].swap_window = window;
+ info[0].swap_action = XdbeUndefined;
+ XdbeSwapBuffers (st->dpy, info, 1);
+ }
+ else
+#endif /* HAVE_DOUBLE_BUFFER_EXTENSION */
+ if (st->dbuf)
+ {
+ XCopyArea (st->dpy, st->b, window, st->gcClear, 0, 0,
+ st->scrWidth, st->scrHeight, 0, 0);
+ st->b = (st->b == st->ba ? st->bb : st->ba);
+ }
+
+ return st->delay;
+}
+
+
+static void
+anemone_reshape (Display *dpy, Window window, void *closure,
+ unsigned int w, unsigned int h)
+{
+ struct state *st = (struct state *) closure;
+ st->scrWidth = w;
+ st->scrHeight = h;
+#if 0
+ if (st->dbuf) {
+ XWindowAttributes wa;
+ XGetWindowAttributes(dpy, window, &wa);
+ if (st->ba) XFreePixmap (dpy, st->ba);
+ if (st->bb) XFreePixmap (dpy, st->bb);
+ st->ba = XCreatePixmap (dpy, window, st->scrWidth, st->scrHeight, wa.depth);
+ st->bb = XCreatePixmap (dpy, window, st->scrWidth, st->scrHeight, wa.depth);
+ st->b = st->ba;
+ }
+#endif
+}
+
+static Bool
+anemone_event (Display *dpy, Window window, void *closure, XEvent *event)
+{
+ return False;
+}
+
+static void
+anemone_free (Display *dpy, Window window, void *closure)
+{
+ struct state *st = (struct state *) closure;
+ if (st->vPendage) free (st->vPendage);
+ if (st->appD) free (st->appD);
+ free (st);
+}
+
+
+
+static const char *anemone_defaults [] = {
+ ".background: black",
+ "*arms: 128",
+ "*width: 2",
+ "*finpoints: 64",
+ "*delay: 40000",
+ "*withdraw: 1200",
+ "*turnspeed: 50",
+ "*colors: 20",
+#ifdef HAVE_DOUBLE_BUFFER_EXTENSION
+ "*useDBE: True",
+#endif /* HAVE_DOUBLE_BUFFER_EXTENSION */
+#ifdef HAVE_MOBILE
+ "*ignoreRotation: True",
+#endif
+ 0
+};
+
+
+static XrmOptionDescRec anemone_options [] = {
+ { "-arms", ".arms", XrmoptionSepArg, 0 },
+ { "-finpoints", ".finpoints", XrmoptionSepArg, 0 },
+ { "-delay", ".delay", XrmoptionSepArg, 0 },
+ { "-width", ".width", XrmoptionSepArg, 0 },
+ { "-withdraw", ".withdraw", XrmoptionSepArg, 0 },
+ { "-turnspeed", ".turnspeed", XrmoptionSepArg, 0 },
+ { "-colors", ".colors", XrmoptionSepArg, 0 },
+ { 0, 0, 0, 0 }
+};
+
+
+XSCREENSAVER_MODULE ("Anemone", anemone)