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authorSimon Rettberg2018-10-16 10:08:48 +0200
committerSimon Rettberg2018-10-16 10:08:48 +0200
commitd3a98cf6cbc3bd0b9efc570f58e8812c03931c18 (patch)
treecbddf8e50f35a9c6e878a5bfe3c6d625d99e12ba /hacks/fps.h
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Original 5.40
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+/* fps, Copyright (c) 2001-2011 Jamie Zawinski <jwz@jwz.org>
+ * Draw a frames-per-second display (Xlib and OpenGL).
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation. No representations are made about the suitability of this
+ * software for any purpose. It is provided "as is" without express or
+ * implied warranty.
+ */
+
+#ifndef __XSCREENSAVER_FPS_H__
+# define __XSCREENSAVER_FPS_H__
+
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif /* HAVE_CONFIG_H */
+
+typedef struct fps_state fps_state;
+
+extern fps_state *fps_init (Display *, Window);
+extern void fps_free (fps_state *);
+extern void fps_slept (fps_state *, unsigned long usecs);
+extern double fps_compute (fps_state *, unsigned long polys, double depth);
+extern void fps_draw (fps_state *);
+
+/* Doesn't really belong here, but close enough. */
+#ifdef HAVE_MOBILE
+ extern double current_device_rotation (void);
+#else
+# define current_device_rotation() (0)
+#endif
+
+#endif /* __XSCREENSAVER_FPS_H__ */