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authorSimon Rettberg2018-10-16 10:08:48 +0200
committerSimon Rettberg2018-10-16 10:08:48 +0200
commitd3a98cf6cbc3bd0b9efc570f58e8812c03931c18 (patch)
treecbddf8e50f35a9c6e878a5bfe3c6d625d99e12ba /hacks/glx/gltext.c
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Original 5.40
Diffstat (limited to 'hacks/glx/gltext.c')
-rw-r--r--hacks/glx/gltext.c660
1 files changed, 660 insertions, 0 deletions
diff --git a/hacks/glx/gltext.c b/hacks/glx/gltext.c
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+++ b/hacks/glx/gltext.c
@@ -0,0 +1,660 @@
+/* gltext, Copyright (c) 2001-2017 Jamie Zawinski <jwz@jwz.orgq2
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation. No representations are made about the suitability of this
+ * software for any purpose. It is provided "as is" without express or
+ * implied warranty.
+ */
+
+#define DEFAULTS "*delay: 20000 \n" \
+ "*showFPS: False \n" \
+ "*wireframe: False \n" \
+ "*usePty: False \n" \
+
+# define release_text 0
+#define SMOOTH_TUBE /* whether to have smooth or faceted tubes */
+
+#ifdef SMOOTH_TUBE
+# define TUBE_FACES 12 /* how densely to render tubes */
+#else
+# define TUBE_FACES 8
+#endif
+
+
+#undef countof
+#define countof(x) (sizeof((x))/sizeof((*x)))
+
+#include "xlockmore.h"
+#include "colors.h"
+#include "tube.h"
+#include "sphere.h"
+#include "rotator.h"
+#include "gltrackball.h"
+#include "textclient.h"
+#include "utf8wc.h"
+
+#include <ctype.h>
+
+#ifdef USE_GL /* whole file */
+
+#define DEF_TEXT "(default)"
+#define DEF_PROGRAM "(default)"
+#define DEF_SCALE_FACTOR "0.01"
+#define DEF_WANDER_SPEED "0.02"
+#define DEF_MAX_LINES "8"
+#define DEF_SPIN "XYZ"
+#define DEF_WANDER "True"
+#define DEF_FACE_FRONT "True"
+#define DEF_USE_MONOSPACE "False"
+
+#ifdef HAVE_UNAME
+# include <sys/utsname.h>
+#endif /* HAVE_UNAME */
+
+#include "glutstroke.h"
+#include "glut_roman.h"
+#include "glut_mroman.h"
+#define GLUT_VARI_FONT (&glutStrokeRoman)
+#define GLUT_MONO_FONT (&glutStrokeMonoRoman)
+#define GLUT_FONT ((use_monospace) ? GLUT_MONO_FONT : GLUT_VARI_FONT)
+
+
+typedef struct {
+ GLXContext *glx_context;
+ rotator *rot, *rot2;
+ trackball_state *trackball;
+ Bool button_down_p;
+ Bool spinx, spiny, spinz;
+
+ GLuint text_list;
+
+ int ncolors;
+ XColor *colors;
+ int ccolor;
+
+ char *text;
+ int reload;
+
+ time_t last_update;
+ text_data *tc;
+
+} text_configuration;
+
+static text_configuration *tps = NULL;
+
+static char *text_fmt;
+static char *program_str;
+static float scale_factor;
+static int max_no_lines;
+static float wander_speed;
+static char *do_spin;
+static Bool do_wander;
+static Bool face_front_p;
+static Bool use_monospace;
+
+static XrmOptionDescRec opts[] = {
+ { "-text", ".text", XrmoptionSepArg, 0 },
+ { "-program", ".program", XrmoptionSepArg, 0 },
+ { "-scale", ".scaleFactor", XrmoptionSepArg, 0 },
+ { "-maxlines", ".maxLines", XrmoptionSepArg, 0 },
+ { "-wander-speed", ".wanderSpeed", XrmoptionSepArg, 0 },
+ { "-spin", ".spin", XrmoptionSepArg, 0 },
+ { "+spin", ".spin", XrmoptionNoArg, "" },
+ { "-wander", ".wander", XrmoptionNoArg, "True" },
+ { "+wander", ".wander", XrmoptionNoArg, "False" },
+ { "-front", ".faceFront", XrmoptionNoArg, "True" },
+ { "+front", ".faceFront", XrmoptionNoArg, "False" },
+ { "-mono", ".useMonoSpace", XrmoptionNoArg, "True" },
+ { "+mono", ".useMonoSpace", XrmoptionNoArg, "False" }
+};
+
+static argtype vars[] = {
+ {&text_fmt, "text", "Text", DEF_TEXT, t_String},
+ {&program_str, "program", "Program", DEF_PROGRAM, t_String},
+ {&do_spin, "spin", "Spin", DEF_SPIN, t_String},
+ {&scale_factor, "scaleFactor", "ScaleFactor", DEF_SCALE_FACTOR, t_Float},
+ {&max_no_lines, "maxLines", "MaxLines", DEF_MAX_LINES, t_Int},
+ {&wander_speed, "wanderSpeed", "WanderSpeed", DEF_WANDER_SPEED, t_Float},
+ {&do_wander, "wander", "Wander", DEF_WANDER, t_Bool},
+ {&face_front_p, "faceFront", "FaceFront", DEF_FACE_FRONT, t_Bool},
+ {&use_monospace, "useMonoSpace", "UseMonoSpace", DEF_USE_MONOSPACE, t_Bool},
+};
+
+ENTRYPOINT ModeSpecOpt text_opts = {countof(opts), opts, countof(vars), vars, NULL};
+
+
+/* Window management, etc
+ */
+ENTRYPOINT void
+reshape_text (ModeInfo *mi, int width, int height)
+{
+ GLfloat h = (GLfloat) height / (GLfloat) width;
+ int y = 0;
+
+ if (width > height * 5) { /* tiny window: show middle */
+ height = width * 9/16;
+ y = -height/2;
+ h = height / (GLfloat) width;
+ }
+
+ glViewport (0, y, (GLint) width, (GLint) height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ gluPerspective (30.0, 1/h, 1.0, 100.0);
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ gluLookAt( 0.0, 0.0, 30.0,
+ 0.0, 0.0, 0.0,
+ 0.0, 1.0, 0.0);
+
+# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */
+ {
+ int o = (int) current_device_rotation();
+ if (o != 0 && o != 180 && o != -180)
+ glScalef (1/h, 1/h, 1/h);
+ }
+# endif
+
+ glClear(GL_COLOR_BUFFER_BIT);
+}
+
+
+static void
+gl_init (ModeInfo *mi)
+{
+ text_configuration *tp = &tps[MI_SCREEN(mi)];
+ int wire = MI_IS_WIREFRAME(mi);
+
+ static const GLfloat pos[4] = {5.0, 5.0, 10.0, 1.0};
+
+ if (!wire)
+ {
+ glLightfv(GL_LIGHT0, GL_POSITION, pos);
+ glEnable(GL_CULL_FACE);
+ glEnable(GL_LIGHTING);
+ glEnable(GL_LIGHT0);
+ glEnable(GL_DEPTH_TEST);
+ }
+
+ tp->text_list = glGenLists (1);
+ glNewList (tp->text_list, GL_COMPILE);
+ glEndList ();
+}
+
+
+static void
+parse_text (ModeInfo *mi)
+{
+ text_configuration *tp = &tps[MI_SCREEN(mi)];
+ char *old = tp->text;
+
+ if (program_str && *program_str && !!strcmp(program_str, "(default)"))
+ {
+ int max_lines = max_no_lines;
+ char buf[4096];
+ char *p = buf;
+ int lines = 0;
+
+ if (! tp->tc)
+ tp->tc = textclient_open (mi->dpy);
+
+ while (p < buf + sizeof(buf) - 1 &&
+ lines < max_lines)
+ {
+ int c = textclient_getc (tp->tc);
+ if (c == '\n')
+ lines++;
+ if (c > 0)
+ *p++ = (char) c;
+ else
+ break;
+ }
+ *p = 0;
+ if (lines == 0 && buf[0])
+ lines++;
+
+ tp->text = strdup (buf);
+
+ tp->reload = 7; /* Let this one linger for a few seconds */
+ if (!*tp->text)
+ tp->reload = 1;
+
+ }
+ else if (!text_fmt || !*text_fmt || !strcmp(text_fmt, "(default)"))
+ {
+# ifdef HAVE_UNAME
+ struct utsname uts;
+
+ if (uname (&uts) < 0)
+ {
+ tp->text = strdup("uname() failed");
+ }
+ else
+ {
+ char *s;
+ if ((s = strchr(uts.nodename, '.')))
+ *s = 0;
+ tp->text = (char *) malloc(strlen(uts.nodename) +
+ strlen(uts.sysname) +
+ strlen(uts.version) +
+ strlen(uts.release) + 10);
+# if defined(_AIX)
+ sprintf(tp->text, "%s\n%s %s.%s",
+ uts.nodename, uts.sysname, uts.version, uts.release);
+# elif defined(USE_IPHONE)
+ /* "My iPhone\n iPhone4,1\n Darwin 11.0.0" */
+ sprintf(tp->text, "%s\n%s\n%s %s",
+ uts.nodename, uts.machine, uts.sysname, uts.release);
+# elif defined(__APPLE__) /* MacOS X + XDarwin */
+ {
+ const char *file =
+ "/System/Library/CoreServices/SystemVersion.plist";
+ FILE *f = fopen (file, "r");
+ char *pbv = 0, *pn = 0, *puvv = 0;
+ if (f) {
+ char *s, buf[255];
+
+ while (fgets (buf, sizeof(buf)-1, f)) {
+# define GRAB(S,V) \
+ if (strstr(buf, S)) { \
+ fgets (buf, sizeof(buf)-1, f); \
+ if ((s = strchr (buf, '>'))) V = strdup(s+1); \
+ if ((s = strchr (V, '<'))) *s = 0; \
+ }
+ GRAB ("ProductName", pn)
+ GRAB ("ProductBuildVersion", pbv)
+ GRAB ("ProductUserVisibleVersion", puvv)
+# undef GRAB
+ }
+ }
+ if (pbv)
+ sprintf (tp->text, "%s\n%s\n%s\n%s",
+ uts.nodename, pn, puvv, uts.machine);
+ else
+ sprintf(tp->text, "%s\n%s %s\n%s",
+ uts.nodename, uts.sysname, uts.release, uts.machine);
+ }
+# else
+ sprintf(tp->text, "%s\n%s %s",
+ uts.nodename, uts.sysname, uts.release);
+# endif /* special system types */
+ }
+# else /* !HAVE_UNAME */
+# ifdef VMS
+ tp->text = strdup(getenv("SYS$NODE"));
+# else
+ tp->text = strdup("* *\n* * *\nxscreensaver\n* * *\n* *");
+# endif
+# endif /* !HAVE_UNAME */
+ }
+ else if (!strchr (text_fmt, '%'))
+ {
+ tp->text = strdup (text_fmt);
+ }
+ else
+ {
+ time_t now = time ((time_t *) 0);
+ struct tm *tm = localtime (&now);
+ int L = strlen(text_fmt) + 100;
+ tp->text = (char *) malloc (L);
+ *tp->text = 0;
+ strftime (tp->text, L-1, text_fmt, tm);
+ if (!*tp->text)
+ sprintf (tp->text, "strftime error:\n%s", text_fmt);
+ tp->reload = 1;
+ }
+
+ {
+ /* The GLUT font only has ASCII characters. */
+ char *s1 = utf8_to_latin1 (tp->text, True);
+ free (tp->text);
+ tp->text = s1;
+ }
+
+ /* If we had text before but got no text this time, hold on to the
+ old one, to avoid flickering.
+ */
+ if (old && *old && !*tp->text)
+ {
+ free (tp->text);
+ tp->text = old;
+ }
+ else if (old)
+ free (old);
+}
+
+
+ENTRYPOINT Bool
+text_handle_event (ModeInfo *mi, XEvent *event)
+{
+ text_configuration *tp = &tps[MI_SCREEN(mi)];
+
+ if (gltrackball_event_handler (event, tp->trackball,
+ MI_WIDTH (mi), MI_HEIGHT (mi),
+ &tp->button_down_p))
+ return True;
+
+ return False;
+}
+
+
+ENTRYPOINT void
+init_text (ModeInfo *mi)
+{
+ text_configuration *tp;
+ int i;
+
+ MI_INIT (mi, tps);
+
+ tp = &tps[MI_SCREEN(mi)];
+
+ if ((tp->glx_context = init_GL(mi)) != NULL) {
+ gl_init(mi);
+ reshape_text (mi, MI_WIDTH(mi), MI_HEIGHT(mi));
+ }
+
+ {
+ double spin_speed = 0.5;
+ double wander_speed = 0.02;
+ double tilt_speed = 0.03;
+ double spin_accel = 0.5;
+
+ char *s = do_spin;
+ while (*s)
+ {
+ if (*s == 'x' || *s == 'X') tp->spinx = True;
+ else if (*s == 'y' || *s == 'Y') tp->spiny = True;
+ else if (*s == 'z' || *s == 'Z') tp->spinz = True;
+ else if (*s == '0') ;
+ else
+ {
+ fprintf (stderr,
+ "%s: spin must contain only the characters X, Y, or Z (not \"%s\")\n",
+ progname, do_spin);
+ exit (1);
+ }
+ s++;
+ }
+
+ tp->rot = make_rotator (tp->spinx ? spin_speed : 0,
+ tp->spiny ? spin_speed : 0,
+ tp->spinz ? spin_speed : 0,
+ spin_accel,
+ do_wander ? wander_speed : 0,
+ False);
+ tp->rot2 = (face_front_p
+ ? make_rotator (0, 0, 0, 0, tilt_speed, True)
+ : 0);
+ tp->trackball = gltrackball_init (False);
+ }
+
+ tp->ncolors = 255;
+ tp->colors = (XColor *) calloc(tp->ncolors, sizeof(XColor));
+ make_smooth_colormap (0, 0, 0,
+ tp->colors, &tp->ncolors,
+ False, 0, False);
+
+ /* brighter colors, please... */
+ for (i = 0; i < tp->ncolors; i++)
+ {
+ tp->colors[i].red = (tp->colors[i].red / 2) + 32767;
+ tp->colors[i].green = (tp->colors[i].green / 2) + 32767;
+ tp->colors[i].blue = (tp->colors[i].blue / 2) + 32767;
+ }
+
+ parse_text (mi);
+
+}
+
+
+static int
+fill_character (GLUTstrokeFont font, int c, Bool wire, int *polysP)
+{
+ GLfloat tube_width = 10;
+
+ const StrokeCharRec *ch;
+ const StrokeRec *stroke;
+ const CoordRec *coord;
+ StrokeFontPtr fontinfo;
+ int i, j;
+
+ fontinfo = (StrokeFontPtr) font;
+
+ if (c < 0 || c >= fontinfo->num_chars)
+ return 0;
+ ch = &(fontinfo->ch[c]);
+ if (ch)
+ {
+ GLfloat lx=0, ly=0;
+ for (i = ch->num_strokes, stroke = ch->stroke;
+ i > 0; i--, stroke++) {
+ for (j = stroke->num_coords, coord = stroke->coord;
+ j > 0; j--, coord++)
+ {
+# ifdef SMOOTH_TUBE
+ int smooth = True;
+# else
+ int smooth = False;
+# endif
+
+ if (j != stroke->num_coords)
+ *polysP += tube (lx, ly, 0,
+ coord->x, coord->y, 0,
+ tube_width,
+ tube_width * 0.15,
+ TUBE_FACES, smooth, False, wire);
+ lx = coord->x;
+ ly = coord->y;
+
+ /* Put a sphere at the endpoint of every line segment. Wasteful
+ on curves like "0" but necessary on corners like "4". */
+ if (! wire)
+ {
+ glPushMatrix();
+ glTranslatef (lx, ly, 0);
+ glScalef (tube_width, tube_width, tube_width);
+ *polysP += unit_sphere (TUBE_FACES, TUBE_FACES, wire);
+ glPopMatrix();
+ }
+ }
+ }
+ return (int) (ch->right + tube_width);
+ }
+ return 0;
+}
+
+
+static int
+text_extents (const char *string, int *wP, int *hP)
+{
+ const char *s, *start;
+ int line_height = GLUT_FONT->top - GLUT_FONT->bottom;
+ int lines = 0;
+ *wP = 0;
+ *hP = 0;
+ start = string;
+ s = start;
+ while (1)
+ if (*s == '\n' || *s == 0)
+ {
+ int w = 0;
+ while (start < s)
+ {
+ w += glutStrokeWidth(GLUT_FONT, *start);
+ start++;
+ }
+ start = s+1;
+
+ if (w > *wP) *wP = w;
+ *hP += line_height;
+ lines++;
+ if (*s == 0) break;
+ s++;
+ }
+ else
+ s++;
+
+ return lines;
+}
+
+
+static unsigned long
+fill_string (const char *string, Bool wire)
+{
+ int polys = 0;
+ const char *s, *start;
+ int line_height = GLUT_FONT->top - GLUT_FONT->bottom;
+ int off;
+ GLfloat x = 0, y = 0;
+
+ int ow, oh;
+ text_extents (string, &ow, &oh);
+
+ y = oh / 2 - line_height;
+
+ start = string;
+ s = start;
+ while (1)
+ if (*s == '\n' || *s == 0)
+ {
+ int line_w = 0;
+ const char *s2;
+ const char *lstart = start;
+ const char *lend = s;
+
+ /* strip off whitespace at beginning and end of line
+ (since we're centering.) */
+ while (lend > lstart && isspace(lend[-1]))
+ lend--;
+ while (lstart < lend && isspace(*lstart))
+ lstart++;
+
+ for (s2 = lstart; s2 < lend; s2++)
+ line_w += glutStrokeWidth (GLUT_FONT, *s2);
+
+ x = (-ow/2) + ((ow-line_w)/2);
+ for (s2 = lstart; s2 < lend; s2++)
+ {
+ glPushMatrix();
+ glTranslatef(x, y, 0);
+ off = fill_character (GLUT_FONT, *s2, wire, &polys);
+ x += off;
+ glPopMatrix();
+ }
+
+ start = s+1;
+
+ y -= line_height;
+ if (*s == 0) break;
+ s++;
+ }
+ else
+ s++;
+ return polys;
+}
+
+
+ENTRYPOINT void
+draw_text (ModeInfo *mi)
+{
+ text_configuration *tp = &tps[MI_SCREEN(mi)];
+ Display *dpy = MI_DISPLAY(mi);
+ Window window = MI_WINDOW(mi);
+ int wire = MI_IS_WIREFRAME(mi);
+
+ GLfloat white[4] = {1.0, 1.0, 1.0, 1.0};
+ GLfloat color[4] = {0.0, 0.0, 0.0, 1.0};
+
+ if (!tp->glx_context)
+ return;
+
+ glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(tp->glx_context));
+
+ if (tp->reload)
+ {
+ if (time ((time_t *) 0) >= tp->last_update + tp->reload)
+ {
+ parse_text (mi);
+ tp->last_update = time ((time_t *) 0);
+ }
+ }
+
+ glShadeModel(GL_SMOOTH);
+
+ glEnable(GL_DEPTH_TEST);
+ glEnable(GL_NORMALIZE);
+ glEnable(GL_CULL_FACE);
+
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glPushMatrix ();
+ glScalef(1.1, 1.1, 1.1);
+ glRotatef(current_device_rotation(), 0, 0, 1);
+
+ {
+ double x, y, z;
+ get_position (tp->rot, &x, &y, &z, !tp->button_down_p);
+ glTranslatef((x - 0.5) * 8,
+ (y - 0.5) * 8,
+ (z - 0.5) * 8);
+
+ gltrackball_rotate (tp->trackball);
+
+ if (face_front_p)
+ {
+ double max = 90;
+ get_position (tp->rot2, &x, &y, &z, !tp->button_down_p);
+ if (tp->spinx) glRotatef (max/2 - x*max, 1, 0, 0);
+ if (tp->spiny) glRotatef (max/2 - y*max, 0, 1, 0);
+ if (tp->spinz) glRotatef (max/2 - z*max, 0, 0, 1);
+ }
+ else
+ {
+ get_rotation (tp->rot, &x, &y, &z, !tp->button_down_p);
+ glRotatef (x * 360, 1, 0, 0);
+ glRotatef (y * 360, 0, 1, 0);
+ glRotatef (z * 360, 0, 0, 1);
+ }
+ }
+
+
+ glColor4fv (white);
+
+ color[0] = tp->colors[tp->ccolor].red / 65536.0;
+ color[1] = tp->colors[tp->ccolor].green / 65536.0;
+ color[2] = tp->colors[tp->ccolor].blue / 65536.0;
+ tp->ccolor++;
+ if (tp->ccolor >= tp->ncolors) tp->ccolor = 0;
+
+ glMaterialfv (GL_FRONT, GL_AMBIENT_AND_DIFFUSE, color);
+
+ glScalef(scale_factor, scale_factor, scale_factor);
+
+ mi->polygon_count = fill_string(tp->text, wire);
+
+ glPopMatrix ();
+
+ if (mi->fps_p) do_fps (mi);
+ glFinish();
+
+ glXSwapBuffers(dpy, window);
+}
+
+ENTRYPOINT void
+free_text(ModeInfo * mi)
+{
+ text_configuration *tp = &tps[MI_SCREEN(mi)];
+ if (tp->tc)
+ textclient_close (tp->tc);
+}
+
+
+XSCREENSAVER_MODULE_2 ("GLText", gltext, text)
+
+#endif /* USE_GL */