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-
-This directory contains the MacOS-specific code for building a Cocoa
-version of xscreensaver without using X11.
-
-To build it, just type "make", or use the included XCode project. The
-executables will show up in the "build/Release/" and/or "build/Debug/"
-directories.
-
-If you build using anything later than Xcode 5.0.2, the resultant savers
-will require MacOS 10.7 or later. To support 10.4 through 10.6, you must
-use Xcode 5.0.2 or earlier.
-
-This is how you add a new screen saver to the Xcode project. It's a
-ridiculously long list of steps!
-
- 1: Duplicate a target (Dangerball for GL, or Attraction for X11).
- 2: Rename it, and drag it to the right spot in the list.
- 3: Delete the dangerball.c and dangerball.xml files from Build Phases.
- 4: Delete the "DangerBall copy-Info.plist" file that got created.
- 5: Delete the "DangerBall copy-Info.plist" from the Build Settings too.
- 6: Manage Schemes, rename "DangerBall Copy".
- 7: Move to the right place in the list.
- 8. Scheme / Profile / Info: Executable: SaverTester.app.
- Scheme / Run / Info: Executable: SaverTester.app.
- 9: Scheme / Run / Arguments: set SELECTED_SAVER environment variable.
- 10: File / Add Files / the new .c and .xml.
- 11: Re-order them in the file list. This will bring up an Options dialog.
- Add To Targets: the new target, and "XScreenSaver-iOS".
- 12: The files might not have moved. This means Xcode is gonna crash soon.
- It will repair itself after.
- 13: In target "All Savers (OpenGL)" add the new target as Build Phases /
- Target Dependency.
- 14: In target "XScreenSaver-iOS", reorder new files in Build Phases /
- "Copy" and "Compile", since they showed up in a random place.
- 15: In target "XScreenSaver-iOS", add "-DUSE_GL" to the new file's options.
- 16: Put a 200x150 screen shot in ~/www/xscreensaver/screenshots/
- 17: ln -s ../../src/xscreensaver/OSX/build/Debug/NEW.saver \
- ~/Library/Screen\ Savers/
- 18: git add xscreensaver.xcodeproj/xcuserdata/*/xcschemes/*.xcscheme
- 19: Don't forget to create a man page from the XML with xml2man.pl,
- and update Makefile.in.
- 20: Make a video: -record-animation 3600 -geom 1920x1080+128+64
- ./upload-video.pl NAME