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-rw-r--r--OSX/XScreenSaverView.h182
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diff --git a/OSX/XScreenSaverView.h b/OSX/XScreenSaverView.h
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--- a/OSX/XScreenSaverView.h
+++ /dev/null
@@ -1,182 +0,0 @@
-/* xscreensaver, Copyright (c) 2006-2017 Jamie Zawinski <jwz@jwz.org>
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation. No representations are made about the suitability of this
- * software for any purpose. It is provided "as is" without express or
- * implied warranty.
- */
-
-/* This is a subclass of Apple's ScreenSaverView that knows how to run
- xscreensaver programs without X11 via the dark magic of the "jwxyz"
- library. In xscreensaver terminology, this is the replacement for
- the "screenhack.c" module.
- */
-
-#ifdef USE_IPHONE
-# import <Foundation/Foundation.h>
-# import <UIKit/UIKit.h>
-# define NSView UIView
-# define NSRect CGRect
-# define NSSize CGSize
-# define NSColor UIColor
-# define NSImage UIImage
-# define NSEvent UIEvent
-# define NSWindow UIWindow
-# define NSOpenGLContext EAGLContext
-#else
-# import <Cocoa/Cocoa.h>
-# import <ScreenSaver/ScreenSaver.h>
-//# define USE_TOUCHBAR
-#endif
-
-
-#import "screenhackI.h"
-#import "PrefsReader.h"
-
-#ifdef USE_IPHONE
-
-@class XScreenSaverView;
-
-@protocol XScreenSaverViewDelegate
-- (void) wantsFadeOut:(XScreenSaverView *)saverView;
-- (void) didShake:(XScreenSaverView *)saverView;
-- (void) openPreferences: (NSString *)which;
-@end
-
-@interface ScreenSaverView : NSView
-- (id)initWithFrame:(NSRect)frame isPreview:(BOOL)isPreview;
-- (NSTimeInterval)animationTimeInterval;
-- (void)setAnimationTimeInterval:(NSTimeInterval)timeInterval;
-- (void)startAnimation;
-- (void)stopAnimation;
-- (BOOL)isAnimating;
-- (void)animateOneFrame;
-- (BOOL)hasConfigureSheet;
-//- (NSWindow*)configureSheet;
-- (UIViewController*)configureView;
-- (BOOL)isPreview;
-@end
-
-#endif // USE_IPHONE
-
-
-// Currently only OpenGL backbuffers are supported (OSX and iOS).
-# define BACKBUFFER_OPENGL
-
-@interface XScreenSaverView : ScreenSaverView
-# ifdef USE_IPHONE
- <UIAlertViewDelegate>
-# elif defined(USE_TOUCHBAR)
- <NSTouchBarDelegate>
-# endif
-{
- struct xscreensaver_function_table *xsft;
- PrefsReader *prefsReader;
-
- BOOL setup_p; // whether xsft->setup_cb() has been run
- BOOL initted_p; // whether xsft->init_cb() has been run
- BOOL resized_p; // whether to run the xsft->reshape_cb() soon
- double next_frame_time; // time_t in milliseconds of when to tick the frame
-
- // Data used by the Xlib-flavored screensaver
- Display *xdpy;
- Window xwindow;
- void *xdata;
- fps_state *fpst;
- void (*fps_cb) (Display *, Window, fps_state *, void *);
-
- BOOL _lowrez_p; // Whether the saver prefers 1990s pixels.
-
-# ifdef USE_IPHONE
- BOOL screenLocked;
- BOOL _ignoreRotation; // whether hack requested "always portrait".
- // some want this, some do not.
- NSTimer *crash_timer;
-
- NSDictionary *function_tables;
-
- id<XScreenSaverViewDelegate> _delegate;
-
- UIView *closeBox;
- NSTimer *closeBoxTimer;
-
- CGAffineTransform pinch_transform;
-
-# else // !USE_PHONE
-
- NSOpenGLPixelFormat *pixfmt;
-
-# endif // !USE_IPHONE
-
-# ifdef USE_TOUCHBAR
- XScreenSaverView *touchbar_view;
- BOOL touchbar_p;
-# endif
-
- NSOpenGLContext *ogl_ctx; // OpenGL rendering context
-
-# ifdef JWXYZ_QUARTZ
- CGContextRef backbuffer;
- CGColorSpaceRef colorspace;
-
-# ifdef BACKBUFFER_OPENGL
- void *backbuffer_data;
- GLsizei backbuffer_len;
-
- GLsizei gl_texture_w, gl_texture_h;
-
- GLuint backbuffer_texture;
- GLenum gl_texture_target;
- GLenum gl_pixel_format, gl_pixel_type;
-# ifndef USE_IPHONE
- BOOL double_buffered_p, gl_apple_client_storage_p;
-# else // USE_IPHONE
- BOOL gl_limited_npot_p;
- GLuint gl_framebuffer, gl_renderbuffer;
-# endif // USE_IPHONE
-# endif
-
-# endif // JWXYZ_QUARTZ
-
-# if defined JWXYZ_GL && defined USE_IPHONE
- NSOpenGLContext *ogl_ctx_pixmap;
-# endif // JWXYZ_GL && USE_IPHONE
-}
-
-- (id)initWithFrame:(NSRect)frame saverName:(NSString*)n isPreview:(BOOL)p;
-
-- (void) render_x11;
-- (NSOpenGLContext *) oglContext;
-- (void) prepareContext;
-- (NSUserDefaultsController *) userDefaultsController;
-+ (NSString *) decompressXML:(NSData *)xml;
-
-- (CGFloat) hackedContentScaleFactor;
-
-#ifdef USE_IPHONE
-- (void)setScreenLocked:(BOOL)locked;
-- (NSDictionary *)getGLProperties;
-- (void)addExtraRenderbuffers:(CGSize)size;
-- (NSString *)getCAGravity;
-- (void)orientationChanged;
-@property (nonatomic, assign) id<XScreenSaverViewDelegate> delegate;
-@property (nonatomic) BOOL ignoreRotation;
-- (BOOL)suppressRotationAnimation;
-- (BOOL)rotateTouches;
-#else // !USE_IPHONE
-- (NSOpenGLPixelFormat *)getGLPixelFormat;
-#endif // !USE_IPHONE
-
-- (void)enableBackbuffer:(CGSize)new_backbuffer_size;
-- (void)setViewport;
-- (void)createBackbuffer:(CGSize)s;
-- (void)reshape_x11;
-#ifdef JWXYZ_QUARTZ
-- (void)drawBackbuffer;
-#endif // JWXYZ_QUARTZ
-- (void)flushBackbuffer;
-
-@end