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-rw-r--r--hacks/glx/juggler3d.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/hacks/glx/juggler3d.c b/hacks/glx/juggler3d.c
index 1b7d7c6..31228be 100644
--- a/hacks/glx/juggler3d.c
+++ b/hacks/glx/juggler3d.c
@@ -131,13 +131,11 @@
"*count: 200 \n" \
"*cycles: 1000 \n" \
"*ncolors: 32 \n" \
- "*titleFont: -*-helvetica-bold-r-normal-*-*-180-*-*-*-*-*-*\n" \
+ "*titleFont: sans-serif bold 18\n" \
"*showFPS: False \n" \
"*wireframe: False \n" \
# define release_juggle 0
-#undef countof
-#define countof(x) (sizeof((x))/sizeof((*x)))
#include "xlockmore.h"
#include "sphere.h"
@@ -2995,10 +2993,12 @@ draw_juggle (ModeInfo *mi)
}
}
+#ifndef HAVE_ANDROID /* Doesn't work -- causes whole scene to be black */
glColor3f (1, 1, 0);
print_texture_label (mi->dpy, sp->font_data,
mi->xgwa.width, mi->xgwa.height,
1, sp->pattern);
+#endif
#ifdef MEMTEST
if((int)(sp->time/10) % 1000 == 0)