From 38886de0c3e9ea5729ef23e4c653fa2822f52e8f Mon Sep 17 00:00:00 2001 From: Simon Rettberg Date: Tue, 6 Apr 2021 14:43:39 +0200 Subject: xscreensaver 6.00 --- README.hacking | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) (limited to 'README.hacking') diff --git a/README.hacking b/README.hacking index f2958b4..39f9e14 100644 --- a/README.hacking +++ b/README.hacking @@ -50,6 +50,11 @@ Requirements for inclusion with the XScreenSaver collection your name and the current year). The GNU GPL is not compatible with the rest of XScreenSaver. + - No clocks! Just as time travellers always try to kill Hitler on their + first trip, everyone seems to think that their first screen saver + should be a clock of some kind. Nobody needs to know what time it is + with such frequency. Fight The Tyranny Of The Clock. + ========================================================================== The XScreenSaver API @@ -184,6 +189,10 @@ Programming Tips in long-lived processes where no such cleanup takes place. Consider Valgrind or gcc -fsanitize=leak to find memory leaks. + - Again, don't use global variables. If you are doing your developent + under X11, test your saver from the command line with the "-pair" + argument. If that crashes, you're using global variables! + ========================================================================== macOS, iOS and Android @@ -201,4 +210,30 @@ macOS, iOS and Android To check that an X11 saver will fit well on a mobile device, test it with -geometry 640x1136 and 640x960. That's a good first step, anyway. + +========================================================================== +Theory behind the ifdefs +========================================================================== + + HAVE_ macros indicate that an API is available. + USE_ macros indicate that a feature is requested. + + Some notable ones: + + HAVE_GL The OpenGL 1.3 API is available, natively or through emulation. + HAVE_GLES The OpenGLES 1.x API is available. + HAVE_COCOA The Cocoa API is available, meaning compiling for macOS or iOS. + HAVE_IPHONE Compiling for iOS, including iPad. + HAVE_ANDROID Compiling for Android. + HAVE_MOBILE iOS or Android, typically used for things related to rotation + or screen size that apply to all phones and tablets. + HAVE_JWXYZ Compiling on a system where the X11 API is emulated + (macOS, iOS or Android). + HAVE_JWZGLES Compiling on a system where the OpenGL 1.3 API is emulated + (iOS, Android, possibly Linux). + HAVE_GLSL Compiling against a library that supports the GL Shading + Language. Note that using GLSL also requires a runtime check + to see which version of GLSL the *running* system supports. + HAVE_EGL OpenGL interfaces with native windows via EGL instead of GLX. + ========================================================================== -- cgit v1.2.3-55-g7522