From 6a32252403781b303d4ebd195932ce39c5b1c08e Mon Sep 17 00:00:00 2001 From: Simon Rettberg Date: Tue, 30 Jul 2019 16:03:58 +0200 Subject: Update to 5.43 --- hacks/glx/bouncingcow.man | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'hacks/glx/bouncingcow.man') diff --git a/hacks/glx/bouncingcow.man b/hacks/glx/bouncingcow.man index 516d1de..9657d41 100644 --- a/hacks/glx/bouncingcow.man +++ b/hacks/glx/bouncingcow.man @@ -10,6 +10,7 @@ bouncingcow - a happy cow on a trampoline in 3D. Moo. [\-delay \fInumber\fP] [\-speed \fInumber\fP] [\-count \fInumber\fP] +[\-mathematical] [\-texture \fIfilename\fP] [\-wireframe] [\-fps] @@ -42,6 +43,10 @@ An image file to paint on the cow's hide. Note that on most systems, GL textures must have dimensions that are a power of two. .TP 8 +.B \-mathematical +Periodically transition to display mathematically ideal cows (spherical, +frictionless). +.TP 8 .B \-wireframe Render in wireframe instead of solid. .TP 8 -- cgit v1.2.3-55-g7522