/* fps, Copyright (c) 2001-2014 Jamie Zawinski * Draw a frames-per-second display (Xlib and OpenGL). * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation. No representations are made about the suitability of this * software for any purpose. It is provided "as is" without express or * implied warranty. */ #ifndef __XSCREENSAVER_FPSI_H__ # define __XSCREENSAVER_FPSI_H__ #include "fps.h" #undef HAVE_GLBITMAP struct fps_state { Display *dpy; Window window; int x, y; XFontStruct *font; Bool clear_p; char string[1024]; /* for glx/fps-gl.c */ void *gl_fps_data; GC draw_gc, erase_gc; int last_ifps; double last_fps; int frame_count; unsigned long slept; struct timeval prev_frame_end, this_frame_end; }; #endif /* __XSCREENSAVER_FPSI_H__ */