/* glschool_gl.h, Copyright (c) 2005-2006, 2021 * -David C. Lambert * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation. No representations are made about the suitability of this * software for any purpose. It is provided "as is" without express or * implied warranty. */ #ifndef __GLSCHOOL_GL_H__ #define __GLSCHOOL_GL_H__ #include "xlockmoreI.h" #include "glschool_alg.h" extern void glschool_initFog(void); extern void glschool_initGLEnv(Bool); extern void glschool_initLights(void); extern void glschool_reshape(int, int); extern void glschool_drawGoal(double *, GLuint); extern void glschool_getColorVect(XColor *, int, double *); extern int glschool_drawBoundingBox(BBox *, Bool); extern int glschool_createBBoxList(BBox *, GLuint *, int); extern void glschool_createDrawLists(BBox *, GLuint *, GLuint *, GLuint *, int *, int *, Bool); extern void glschool_drawSchool(XColor *, School *, GLuint, GLuint, GLuint, int, Bool, Bool, int, int, unsigned long *); #endif /* __GLSCHOOL_GL_H__ */