/* Generated from "toaster_handle2.dxf" on Aug-22-2014. Smoothed vertex normals. Normalized to unit bounding box. */ #include "gllist.h" static const float toaster_handle2_data[] = { 0,-0.027094,0.999633,0.038934,-0.294903,-0.5, 0,-0.027094,0.999633,-0.038934,0.321555,-0.483291, 0,-0.027094,0.999633,-0.038934,-0.294903,-0.5, 0,-0.027094,0.999633,-0.038934,0.321555,-0.483291, 0,-0.027094,0.999633,0.038934,-0.294903,-0.5, 0,-0.027094,0.999633,0.038934,0.321555,-0.483291, -1,0,0,0.038934,0.294903,0.5, -1,0,0,0.038934,-0.294903,-0.5, -1,0,0,0.038934,-0.321555,0.483291, -1,0,0,0.038934,-0.294903,-0.5, -1,0,0,0.038934,0.294903,0.5, -1,0,0,0.038934,0.321555,-0.483291, 0,0.027094,-0.999633,0.038934,0.294903,0.5, 0,0.027094,-0.999633,-0.038934,-0.321555,0.483291, 0,0.027094,-0.999633,-0.038934,0.294903,0.5, 0,0.027094,-0.999633,-0.038934,-0.321555,0.483291, 0,0.027094,-0.999633,0.038934,0.294903,0.5, 0,0.027094,-0.999633,0.038934,-0.321555,0.483291, 1,0,0,-0.038934,-0.294903,-0.5, 1,0,0,-0.038934,0.294903,0.5, 1,0,0,-0.038934,-0.321555,0.483291, 1,0,0,-0.038934,0.294903,0.5, 1,0,0,-0.038934,-0.294903,-0.5, 1,0,0,-0.038934,0.321555,-0.483291, 0,-0.999633,-0.027095,0.038934,0.294903,0.5, 0,-0.999633,-0.027095,-0.038934,0.321555,-0.483291, 0,-0.999633,-0.027095,0.038934,0.321555,-0.483291, 0,-0.999633,-0.027095,-0.038934,0.321555,-0.483291, 0,-0.999633,-0.027095,0.038934,0.294903,0.5, 0,-0.999633,-0.027095,-0.038934,0.294903,0.5 }; static const struct gllist toaster_handle2_frame = { GL_N3F_V3F, GL_TRIANGLES, 30, toaster_handle2_data, 0 }; const struct gllist *toaster_handle2 = &toaster_handle2_frame;