.TH Substrate 1 "08-Oct-04" "X Version 11" .SH NAME substrate - Grow crystal-like lines on a computational substrate .SH SYNOPSIS .B substrate [\-display \fIhost:display.screen\fP] [\-foreground \fIcolor\fP] [\-background \fIcolor\fP] [\-wireframe] [\-max\-cycles \fIcyclecount\fP] [\-growth\-delay \fIdelayms\fP] [\-initial\-cracks \fInuminitial\fP] [\-max\-cracks \fInummax\fP] [\-sand\-grains \fInumgrains\fP] [\-circle\-percent \fIcirclepercent\fP] [\-fps] .SH DESCRIPTION Lines like crystals grow on a computational substrate. A simple perpendicular growth rule creates intricate city-like structures. Optionally, cracks may also be circular, producing a cityscape more familiar to places for which city planning is a distant, theoretical concern. Ported from the code by j.tarbell at http://complexification.net .SH OPTIONS .I substrate accepts the following options: .TP 8 .B \-wireframe (Default: \fIFalse\fP) Don't draw sand-painting colored effects, only make a wireframe. .TP 8 .B \-max\-cycles \fIcyclecount\fP (Default: \fI10000\fP) Maximum number of growth cycles before restarting. The higher this is, the more complex the art. .TP 8 .B \-growth\-delay \fIdelayms\fP (Default: \fI18000\fP) Delay in ms between growth cycles. More delay, slower (but smoother and less CPU intensive) art. .TP 8 .B \-initial\-cracks \fInuminitial\fP (Default: \fI3\fP) Initial number of cracks in the substrate .TP 8 .B \-max\-cracks \fInummax\fP (Default: \fI100\fP) Maximum number of cracks in the substrate at a single time .TP 8 .B \-sand\-grains \fInumgrains\fP (Default: \fI64\fP) Number of sand grains dropped during coloring. More grains cause a denser colour but use more cpu power. .TP 8 .B \-circle-percent \fIcirclepercent\fP (Default: \fI0\fP) The percentage of the cracks will be circular. .TP 8 .B \-fps Display the current frame rate and CPU load. .SH ENVIRONMENT .PP .TP 8 .B DISPLAY to get the default host and display number. .TP 8 .B XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. .SH SEE ALSO .BR X (1), .BR xscreensaver (1) .SH COPYRIGHT Copyright \(co 2003 by J. Tarbell (complex@complexification.net, http://www.complexification.net). Ported to XScreensaver 2004 by Mike Kershaw (dragorn@kismetwireless.net) .SH AUTHOR J. Tarbell , Jun-03 Mike Kershaw , Oct-04