/* xscreensaver, Copyright (c) 1992, 1995, 1996, 1997, 2006 * Jamie Zawinski * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation. No representations are made about the suitability of this * software for any purpose. It is provided "as is" without express or * implied warranty. */ /* Beauty is only skin deep, unless you've got an alpha channel. */ #include "utils.h" #include "alpha.h" #include "visual.h" #include "hsv.h" #include "yarandom.h" #include "resources.h" #include #ifndef countof # define countof(x) (sizeof(*(x))/sizeof((x))) #endif /* I don't believe this fucking language doesn't have builtin exponentiation. I further can't believe that the fucking ^ character means fucking XOR!! */ static int i_exp (int i, int j) { int k = 1; while (j--) k *= i; return k; } static void merge_colors (int argc, XColor **argv, XColor *into_color, int mask, Bool additive_p) { int j; *into_color = *argv [0]; into_color->pixel |= mask; for (j = 1; j < argc; j++) { # define SHORT_INC(x,y) (x = ((((x)+(y)) > 0xFFFF) ? 0xFFFF : ((x)+(y)))) # define SHORT_DEC(x,y) (x = ((((x)-(y)) < 0) ? 0 : ((x)-(y)))) if (additive_p) { SHORT_INC (into_color->red, argv[j]->red); SHORT_INC (into_color->green, argv[j]->green); SHORT_INC (into_color->blue, argv[j]->blue); } else { SHORT_DEC (into_color->red, argv[j]->red); SHORT_DEC (into_color->green, argv[j]->green); SHORT_DEC (into_color->blue, argv[j]->blue); } # undef SHORT_INC # undef SHORT_DEC } } static void permute_colors (XColor *pcolors, XColor *colors, int count, unsigned long *plane_masks, Bool additive_p) { int out = 0; int max = i_exp (2, count); if (count > 31) abort (); for (out = 1; out < max; out++) { XColor *argv [32]; int this_mask = 0; int argc = 0; int bit; for (bit = 0; bit < 32; bit++) if (out & (1< 1 && !XAllocColorCells (dpy, cmap, False, plane_masks, nplanes, base_pixel_ret, 1)) nplanes--; return nplanes; } static void initialize_transparency_colormap (Display *dpy, Colormap cmap, int nplanes, unsigned long base_pixel, unsigned long *plane_masks, XColor *colors, Bool additive_p) { int i; int total_colors = i_exp (2, nplanes); XColor *all_colors = (XColor *) calloc (total_colors, sizeof (XColor)); for (i = 0; i < nplanes; i++) colors[i].pixel = base_pixel | plane_masks [i]; permute_colors (colors, all_colors, nplanes, plane_masks, additive_p); /* clone the default background of the window into our "base" pixel */ all_colors [total_colors - 1].pixel = get_pixel_resource (dpy, cmap, "background", "Background"); XQueryColor (dpy, cmap, &all_colors [total_colors - 1]); all_colors [total_colors - 1].pixel = base_pixel; for (i = 0; i < total_colors; i++) all_colors[i].flags = DoRed|DoGreen|DoBlue; XStoreColors (dpy, cmap, all_colors, total_colors); XFree ((XPointer) all_colors); } Bool allocate_alpha_colors (Screen *screen, Visual *visual, Colormap cmap, int *nplanesP, Bool additive_p, unsigned long **plane_masks, unsigned long *base_pixelP) { Display *dpy = DisplayOfScreen (screen); XColor *colors; int nplanes = *nplanesP; int i; if (!has_writable_cells (screen, visual)) cmap = 0; if (!cmap) /* A TrueColor visual, or similar. */ { int depth = visual_depth (screen, visual); unsigned long masks; XVisualInfo vi_in, *vi_out; /* Find out which bits the R, G, and B components actually occupy on this visual. */ vi_in.screen = screen_number (screen); vi_in.visualid = XVisualIDFromVisual (visual); vi_out = XGetVisualInfo (dpy, VisualScreenMask|VisualIDMask, &vi_in, &i); if (! vi_out) abort (); masks = vi_out[0].red_mask | vi_out[0].green_mask | vi_out[0].blue_mask; XFree ((char *) vi_out); if (nplanes > depth) nplanes = depth; *nplanesP = nplanes; *base_pixelP = 0; *plane_masks = (unsigned long *) calloc(sizeof(unsigned long), nplanes); /* Pick the planar values randomly, but constrain them to fall within the bit positions of the R, G, and B fields. */ for (i = 0; i < nplanes; i++) (*plane_masks)[i] = random() & masks; } else /* A PseudoColor visual, or similar. */ { if (nplanes > 31) nplanes = 31; *plane_masks = (unsigned long *) malloc(sizeof(unsigned long) * nplanes); nplanes = allocate_color_planes (dpy, cmap, nplanes, *plane_masks, base_pixelP); *nplanesP = nplanes; if (nplanes <= 1) { free(*plane_masks); *plane_masks = 0; return False; } colors = (XColor *) calloc (nplanes, sizeof (XColor)); for (i = 0; i < nplanes; i++) { /* pick the base colors. If we are in subtractive mode, pick higher intensities. */ hsv_to_rgb (random () % 360, frand (1.0), frand (0.5) + (additive_p ? 0.2 : 0.5), &colors[i].red, &colors[i].green, &colors[i].blue); } initialize_transparency_colormap (dpy, cmap, nplanes, *base_pixelP, *plane_masks, colors, additive_p); XFree ((XPointer) colors); } return True; }