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authorOleg Nesterov2006-09-29 11:01:11 +0200
committerLinus Torvalds2006-09-29 18:18:21 +0200
commitc394cc9fbb367f87faa2228ec2eabacd2d4701c6 (patch)
tree2177214ac92b3a7ac21cb2632786c9de728c3868 /include/linux/sched.h
parent[PATCH] kill PF_DEAD flag (diff)
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[PATCH] introduce TASK_DEAD state
I am not sure about this patch, I am asking Ingo to take a decision. task_struct->state == EXIT_DEAD is a very special case, to avoid a confusion it makes sense to introduce a new state, TASK_DEAD, while EXIT_DEAD should live only in ->exit_state as documented in sched.h. Note that this state is not visible to user-space, get_task_state() masks off unsuitable states. Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Cc: Ingo Molnar <mingo@elte.hu> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'include/linux/sched.h')
-rw-r--r--include/linux/sched.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/linux/sched.h b/include/linux/sched.h
index 9763de334f09..a06fc89cf6e5 100644
--- a/include/linux/sched.h
+++ b/include/linux/sched.h
@@ -148,6 +148,7 @@ extern unsigned long weighted_cpuload(const int cpu);
#define EXIT_DEAD 32
/* in tsk->state again */
#define TASK_NONINTERACTIVE 64
+#define TASK_DEAD 128
#define __set_task_state(tsk, state_value) \
do { (tsk)->state = (state_value); } while (0)