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Diffstat (limited to 'drivers/gpu/drm/gma500/accel_2d.c')
-rw-r--r--drivers/gpu/drm/gma500/accel_2d.c32
1 files changed, 10 insertions, 22 deletions
diff --git a/drivers/gpu/drm/gma500/accel_2d.c b/drivers/gpu/drm/gma500/accel_2d.c
index 204c8e452eb7..45ad5ffedc93 100644
--- a/drivers/gpu/drm/gma500/accel_2d.c
+++ b/drivers/gpu/drm/gma500/accel_2d.c
@@ -1,43 +1,31 @@
+// SPDX-License-Identifier: GPL-2.0-only
/**************************************************************************
* Copyright (c) 2007-2011, Intel Corporation.
* All Rights Reserved.
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms and conditions of the GNU General Public License,
- * version 2, as published by the Free Software Foundation.
- *
- * This program is distributed in the hope it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
- *
* Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
* develop this driver.
*
**************************************************************************/
-#include <linux/module.h>
-#include <linux/kernel.h>
+#include <linux/console.h>
+#include <linux/delay.h>
#include <linux/errno.h>
-#include <linux/string.h>
+#include <linux/init.h>
+#include <linux/kernel.h>
#include <linux/mm.h>
-#include <linux/tty.h>
+#include <linux/module.h>
#include <linux/slab.h>
-#include <linux/delay.h>
-#include <linux/init.h>
-#include <linux/console.h>
+#include <linux/string.h>
+#include <linux/tty.h>
-#include <drm/drmP.h>
#include <drm/drm.h>
#include <drm/drm_crtc.h>
+#include <drm/drm_fourcc.h>
+#include "framebuffer.h"
#include "psb_drv.h"
#include "psb_reg.h"
-#include "framebuffer.h"
/**
* psb_spank - reset the 2D engine