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-rw-r--r--drivers/gpu/drm/vc4/Kconfig8
-rw-r--r--drivers/gpu/drm/vc4/vc4_bo.c291
-rw-r--r--drivers/gpu/drm/vc4/vc4_crtc.c50
-rw-r--r--drivers/gpu/drm/vc4/vc4_dpi.c13
-rw-r--r--drivers/gpu/drm/vc4/vc4_drv.c11
-rw-r--r--drivers/gpu/drm/vc4/vc4_drv.h40
-rw-r--r--drivers/gpu/drm/vc4/vc4_dsi.c24
-rw-r--r--drivers/gpu/drm/vc4/vc4_gem.c44
-rw-r--r--drivers/gpu/drm/vc4/vc4_hdmi.c291
-rw-r--r--drivers/gpu/drm/vc4/vc4_kms.c85
-rw-r--r--drivers/gpu/drm/vc4/vc4_plane.c19
-rw-r--r--drivers/gpu/drm/vc4/vc4_regs.h113
-rw-r--r--drivers/gpu/drm/vc4/vc4_render_cl.c63
-rw-r--r--drivers/gpu/drm/vc4/vc4_v3d.c3
-rw-r--r--drivers/gpu/drm/vc4/vc4_validate.c78
-rw-r--r--drivers/gpu/drm/vc4/vc4_validate_shaders.c72
-rw-r--r--drivers/gpu/drm/vc4/vc4_vec.c2
17 files changed, 867 insertions, 340 deletions
diff --git a/drivers/gpu/drm/vc4/Kconfig b/drivers/gpu/drm/vc4/Kconfig
index 4361bdcfd28a..fdae18aeab4f 100644
--- a/drivers/gpu/drm/vc4/Kconfig
+++ b/drivers/gpu/drm/vc4/Kconfig
@@ -19,3 +19,11 @@ config DRM_VC4
This driver requires that "avoid_warnings=2" be present in
the config.txt for the firmware, to keep it from smashing
our display setup.
+
+config DRM_VC4_HDMI_CEC
+ bool "Broadcom VC4 HDMI CEC Support"
+ depends on DRM_VC4
+ select CEC_CORE
+ help
+ Choose this option if you have a Broadcom VC4 GPU
+ and want to use CEC.
diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c
index 487f96412d35..3afdbf4bc10b 100644
--- a/drivers/gpu/drm/vc4/vc4_bo.c
+++ b/drivers/gpu/drm/vc4/vc4_bo.c
@@ -24,21 +24,35 @@
#include "vc4_drv.h"
#include "uapi/drm/vc4_drm.h"
+static const char * const bo_type_names[] = {
+ "kernel",
+ "V3D",
+ "V3D shader",
+ "dumb",
+ "binner",
+ "RCL",
+ "BCL",
+ "kernel BO cache",
+};
+
+static bool is_user_label(int label)
+{
+ return label >= VC4_BO_TYPE_COUNT;
+}
+
static void vc4_bo_stats_dump(struct vc4_dev *vc4)
{
- DRM_INFO("num bos allocated: %d\n",
- vc4->bo_stats.num_allocated);
- DRM_INFO("size bos allocated: %dkb\n",
- vc4->bo_stats.size_allocated / 1024);
- DRM_INFO("num bos used: %d\n",
- vc4->bo_stats.num_allocated - vc4->bo_stats.num_cached);
- DRM_INFO("size bos used: %dkb\n",
- (vc4->bo_stats.size_allocated -
- vc4->bo_stats.size_cached) / 1024);
- DRM_INFO("num bos cached: %d\n",
- vc4->bo_stats.num_cached);
- DRM_INFO("size bos cached: %dkb\n",
- vc4->bo_stats.size_cached / 1024);
+ int i;
+
+ for (i = 0; i < vc4->num_labels; i++) {
+ if (!vc4->bo_labels[i].num_allocated)
+ continue;
+
+ DRM_INFO("%30s: %6dkb BOs (%d)\n",
+ vc4->bo_labels[i].name,
+ vc4->bo_labels[i].size_allocated / 1024,
+ vc4->bo_labels[i].num_allocated);
+ }
}
#ifdef CONFIG_DEBUG_FS
@@ -47,64 +61,133 @@ int vc4_bo_stats_debugfs(struct seq_file *m, void *unused)
struct drm_info_node *node = (struct drm_info_node *)m->private;
struct drm_device *dev = node->minor->dev;
struct vc4_dev *vc4 = to_vc4_dev(dev);
- struct vc4_bo_stats stats;
+ int i;
- /* Take a snapshot of the current stats with the lock held. */
mutex_lock(&vc4->bo_lock);
- stats = vc4->bo_stats;
+ for (i = 0; i < vc4->num_labels; i++) {
+ if (!vc4->bo_labels[i].num_allocated)
+ continue;
+
+ seq_printf(m, "%30s: %6dkb BOs (%d)\n",
+ vc4->bo_labels[i].name,
+ vc4->bo_labels[i].size_allocated / 1024,
+ vc4->bo_labels[i].num_allocated);
+ }
mutex_unlock(&vc4->bo_lock);
- seq_printf(m, "num bos allocated: %d\n",
- stats.num_allocated);
- seq_printf(m, "size bos allocated: %dkb\n",
- stats.size_allocated / 1024);
- seq_printf(m, "num bos used: %d\n",
- stats.num_allocated - stats.num_cached);
- seq_printf(m, "size bos used: %dkb\n",
- (stats.size_allocated - stats.size_cached) / 1024);
- seq_printf(m, "num bos cached: %d\n",
- stats.num_cached);
- seq_printf(m, "size bos cached: %dkb\n",
- stats.size_cached / 1024);
-
return 0;
}
#endif
+/* Takes ownership of *name and returns the appropriate slot for it in
+ * the bo_labels[] array, extending it as necessary.
+ *
+ * This is inefficient and could use a hash table instead of walking
+ * an array and strcmp()ing. However, the assumption is that user
+ * labeling will be infrequent (scanout buffers and other long-lived
+ * objects, or debug driver builds), so we can live with it for now.
+ */
+static int vc4_get_user_label(struct vc4_dev *vc4, const char *name)
+{
+ int i;
+ int free_slot = -1;
+
+ for (i = 0; i < vc4->num_labels; i++) {
+ if (!vc4->bo_labels[i].name) {
+ free_slot = i;
+ } else if (strcmp(vc4->bo_labels[i].name, name) == 0) {
+ kfree(name);
+ return i;
+ }
+ }
+
+ if (free_slot != -1) {
+ WARN_ON(vc4->bo_labels[free_slot].num_allocated != 0);
+ vc4->bo_labels[free_slot].name = name;
+ return free_slot;
+ } else {
+ u32 new_label_count = vc4->num_labels + 1;
+ struct vc4_label *new_labels =
+ krealloc(vc4->bo_labels,
+ new_label_count * sizeof(*new_labels),
+ GFP_KERNEL);
+
+ if (!new_labels) {
+ kfree(name);
+ return -1;
+ }
+
+ free_slot = vc4->num_labels;
+ vc4->bo_labels = new_labels;
+ vc4->num_labels = new_label_count;
+
+ vc4->bo_labels[free_slot].name = name;
+ vc4->bo_labels[free_slot].num_allocated = 0;
+ vc4->bo_labels[free_slot].size_allocated = 0;
+
+ return free_slot;
+ }
+}
+
+static void vc4_bo_set_label(struct drm_gem_object *gem_obj, int label)
+{
+ struct vc4_bo *bo = to_vc4_bo(gem_obj);
+ struct vc4_dev *vc4 = to_vc4_dev(gem_obj->dev);
+
+ lockdep_assert_held(&vc4->bo_lock);
+
+ if (label != -1) {
+ vc4->bo_labels[label].num_allocated++;
+ vc4->bo_labels[label].size_allocated += gem_obj->size;
+ }
+
+ vc4->bo_labels[bo->label].num_allocated--;
+ vc4->bo_labels[bo->label].size_allocated -= gem_obj->size;
+
+ if (vc4->bo_labels[bo->label].num_allocated == 0 &&
+ is_user_label(bo->label)) {
+ /* Free user BO label slots on last unreference.
+ * Slots are just where we track the stats for a given
+ * name, and once a name is unused we can reuse that
+ * slot.
+ */
+ kfree(vc4->bo_labels[bo->label].name);
+ vc4->bo_labels[bo->label].name = NULL;
+ }
+
+ bo->label = label;
+}
+
static uint32_t bo_page_index(size_t size)
{
return (size / PAGE_SIZE) - 1;
}
-/* Must be called with bo_lock held. */
static void vc4_bo_destroy(struct vc4_bo *bo)
{
struct drm_gem_object *obj = &bo->base.base;
struct vc4_dev *vc4 = to_vc4_dev(obj->dev);
+ lockdep_assert_held(&vc4->bo_lock);
+
+ vc4_bo_set_label(obj, -1);
+
if (bo->validated_shader) {
kfree(bo->validated_shader->texture_samples);
kfree(bo->validated_shader);
bo->validated_shader = NULL;
}
- vc4->bo_stats.num_allocated--;
- vc4->bo_stats.size_allocated -= obj->size;
-
reservation_object_fini(&bo->_resv);
drm_gem_cma_free_object(obj);
}
-/* Must be called with bo_lock held. */
static void vc4_bo_remove_from_cache(struct vc4_bo *bo)
{
- struct drm_gem_object *obj = &bo->base.base;
- struct vc4_dev *vc4 = to_vc4_dev(obj->dev);
-
- vc4->bo_stats.num_cached--;
- vc4->bo_stats.size_cached -= obj->size;
+ struct vc4_dev *vc4 = to_vc4_dev(bo->base.base.dev);
+ lockdep_assert_held(&vc4->bo_lock);
list_del(&bo->unref_head);
list_del(&bo->size_head);
}
@@ -165,7 +248,8 @@ static void vc4_bo_cache_purge(struct drm_device *dev)
}
static struct vc4_bo *vc4_bo_get_from_cache(struct drm_device *dev,
- uint32_t size)
+ uint32_t size,
+ enum vc4_kernel_bo_type type)
{
struct vc4_dev *vc4 = to_vc4_dev(dev);
uint32_t page_index = bo_page_index(size);
@@ -186,6 +270,8 @@ static struct vc4_bo *vc4_bo_get_from_cache(struct drm_device *dev,
kref_init(&bo->base.base.refcount);
out:
+ if (bo)
+ vc4_bo_set_label(&bo->base.base, type);
mutex_unlock(&vc4->bo_lock);
return bo;
}
@@ -208,8 +294,9 @@ struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size)
return ERR_PTR(-ENOMEM);
mutex_lock(&vc4->bo_lock);
- vc4->bo_stats.num_allocated++;
- vc4->bo_stats.size_allocated += size;
+ bo->label = VC4_BO_TYPE_KERNEL;
+ vc4->bo_labels[VC4_BO_TYPE_KERNEL].num_allocated++;
+ vc4->bo_labels[VC4_BO_TYPE_KERNEL].size_allocated += size;
mutex_unlock(&vc4->bo_lock);
bo->resv = &bo->_resv;
reservation_object_init(bo->resv);
@@ -218,7 +305,7 @@ struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size)
}
struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size,
- bool allow_unzeroed)
+ bool allow_unzeroed, enum vc4_kernel_bo_type type)
{
size_t size = roundup(unaligned_size, PAGE_SIZE);
struct vc4_dev *vc4 = to_vc4_dev(dev);
@@ -229,7 +316,7 @@ struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size,
return ERR_PTR(-EINVAL);
/* First, try to get a vc4_bo from the kernel BO cache. */
- bo = vc4_bo_get_from_cache(dev, size);
+ bo = vc4_bo_get_from_cache(dev, size, type);
if (bo) {
if (!allow_unzeroed)
memset(bo->base.vaddr, 0, bo->base.base.size);
@@ -251,7 +338,13 @@ struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size,
return ERR_PTR(-ENOMEM);
}
}
- return to_vc4_bo(&cma_obj->base);
+ bo = to_vc4_bo(&cma_obj->base);
+
+ mutex_lock(&vc4->bo_lock);
+ vc4_bo_set_label(&cma_obj->base, type);
+ mutex_unlock(&vc4->bo_lock);
+
+ return bo;
}
int vc4_dumb_create(struct drm_file *file_priv,
@@ -268,22 +361,23 @@ int vc4_dumb_create(struct drm_file *file_priv,
if (args->size < args->pitch * args->height)
args->size = args->pitch * args->height;
- bo = vc4_bo_create(dev, args->size, false);
+ bo = vc4_bo_create(dev, args->size, false, VC4_BO_TYPE_DUMB);
if (IS_ERR(bo))
return PTR_ERR(bo);
ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
- drm_gem_object_unreference_unlocked(&bo->base.base);
+ drm_gem_object_put_unlocked(&bo->base.base);
return ret;
}
-/* Must be called with bo_lock held. */
static void vc4_bo_cache_free_old(struct drm_device *dev)
{
struct vc4_dev *vc4 = to_vc4_dev(dev);
unsigned long expire_time = jiffies - msecs_to_jiffies(1000);
+ lockdep_assert_held(&vc4->bo_lock);
+
while (!list_empty(&vc4->bo_cache.time_list)) {
struct vc4_bo *bo = list_last_entry(&vc4->bo_cache.time_list,
struct vc4_bo, unref_head);
@@ -348,8 +442,7 @@ void vc4_free_object(struct drm_gem_object *gem_bo)
list_add(&bo->size_head, cache_list);
list_add(&bo->unref_head, &vc4->bo_cache.time_list);
- vc4->bo_stats.num_cached++;
- vc4->bo_stats.size_cached += gem_bo->size;
+ vc4_bo_set_label(&bo->base.base, VC4_BO_TYPE_KERNEL_CACHE);
vc4_bo_cache_free_old(dev);
@@ -389,7 +482,7 @@ vc4_prime_export(struct drm_device *dev, struct drm_gem_object *obj, int flags)
struct vc4_bo *bo = to_vc4_bo(obj);
if (bo->validated_shader) {
- DRM_ERROR("Attempting to export shader BO\n");
+ DRM_DEBUG("Attempting to export shader BO\n");
return ERR_PTR(-EINVAL);
}
@@ -410,7 +503,7 @@ int vc4_mmap(struct file *filp, struct vm_area_struct *vma)
bo = to_vc4_bo(gem_obj);
if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) {
- DRM_ERROR("mmaping of shader BOs for writing not allowed.\n");
+ DRM_DEBUG("mmaping of shader BOs for writing not allowed.\n");
return -EINVAL;
}
@@ -435,7 +528,7 @@ int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma)
struct vc4_bo *bo = to_vc4_bo(obj);
if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) {
- DRM_ERROR("mmaping of shader BOs for writing not allowed.\n");
+ DRM_DEBUG("mmaping of shader BOs for writing not allowed.\n");
return -EINVAL;
}
@@ -447,7 +540,7 @@ void *vc4_prime_vmap(struct drm_gem_object *obj)
struct vc4_bo *bo = to_vc4_bo(obj);
if (bo->validated_shader) {
- DRM_ERROR("mmaping of shader BOs not allowed.\n");
+ DRM_DEBUG("mmaping of shader BOs not allowed.\n");
return ERR_PTR(-EINVAL);
}
@@ -483,12 +576,12 @@ int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
* We can't allocate from the BO cache, because the BOs don't
* get zeroed, and that might leak data between users.
*/
- bo = vc4_bo_create(dev, args->size, false);
+ bo = vc4_bo_create(dev, args->size, false, VC4_BO_TYPE_V3D);
if (IS_ERR(bo))
return PTR_ERR(bo);
ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
- drm_gem_object_unreference_unlocked(&bo->base.base);
+ drm_gem_object_put_unlocked(&bo->base.base);
return ret;
}
@@ -501,14 +594,14 @@ int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
gem_obj = drm_gem_object_lookup(file_priv, args->handle);
if (!gem_obj) {
- DRM_ERROR("Failed to look up GEM BO %d\n", args->handle);
+ DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
return -EINVAL;
}
/* The mmap offset was set up at BO allocation time. */
args->offset = drm_vma_node_offset_addr(&gem_obj->vma_node);
- drm_gem_object_unreference_unlocked(gem_obj);
+ drm_gem_object_put_unlocked(gem_obj);
return 0;
}
@@ -536,7 +629,7 @@ vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
return -EINVAL;
}
- bo = vc4_bo_create(dev, args->size, true);
+ bo = vc4_bo_create(dev, args->size, true, VC4_BO_TYPE_V3D_SHADER);
if (IS_ERR(bo))
return PTR_ERR(bo);
@@ -564,7 +657,7 @@ vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle);
fail:
- drm_gem_object_unreference_unlocked(&bo->base.base);
+ drm_gem_object_put_unlocked(&bo->base.base);
return ret;
}
@@ -605,13 +698,13 @@ int vc4_set_tiling_ioctl(struct drm_device *dev, void *data,
gem_obj = drm_gem_object_lookup(file_priv, args->handle);
if (!gem_obj) {
- DRM_ERROR("Failed to look up GEM BO %d\n", args->handle);
+ DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
return -ENOENT;
}
bo = to_vc4_bo(gem_obj);
bo->t_format = t_format;
- drm_gem_object_unreference_unlocked(gem_obj);
+ drm_gem_object_put_unlocked(gem_obj);
return 0;
}
@@ -636,7 +729,7 @@ int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
gem_obj = drm_gem_object_lookup(file_priv, args->handle);
if (!gem_obj) {
- DRM_ERROR("Failed to look up GEM BO %d\n", args->handle);
+ DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
return -ENOENT;
}
bo = to_vc4_bo(gem_obj);
@@ -646,14 +739,29 @@ int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
else
args->modifier = DRM_FORMAT_MOD_NONE;
- drm_gem_object_unreference_unlocked(gem_obj);
+ drm_gem_object_put_unlocked(gem_obj);
return 0;
}
-void vc4_bo_cache_init(struct drm_device *dev)
+int vc4_bo_cache_init(struct drm_device *dev)
{
struct vc4_dev *vc4 = to_vc4_dev(dev);
+ int i;
+
+ /* Create the initial set of BO labels that the kernel will
+ * use. This lets us avoid a bunch of string reallocation in
+ * the kernel's draw and BO allocation paths.
+ */
+ vc4->bo_labels = kcalloc(VC4_BO_TYPE_COUNT, sizeof(*vc4->bo_labels),
+ GFP_KERNEL);
+ if (!vc4->bo_labels)
+ return -ENOMEM;
+ vc4->num_labels = VC4_BO_TYPE_COUNT;
+
+ BUILD_BUG_ON(ARRAY_SIZE(bo_type_names) != VC4_BO_TYPE_COUNT);
+ for (i = 0; i < VC4_BO_TYPE_COUNT; i++)
+ vc4->bo_labels[i].name = bo_type_names[i];
mutex_init(&vc4->bo_lock);
@@ -663,19 +771,66 @@ void vc4_bo_cache_init(struct drm_device *dev)
setup_timer(&vc4->bo_cache.time_timer,
vc4_bo_cache_time_timer,
(unsigned long)dev);
+
+ return 0;
}
void vc4_bo_cache_destroy(struct drm_device *dev)
{
struct vc4_dev *vc4 = to_vc4_dev(dev);
+ int i;
del_timer(&vc4->bo_cache.time_timer);
cancel_work_sync(&vc4->bo_cache.time_work);
vc4_bo_cache_purge(dev);
- if (vc4->bo_stats.num_allocated) {
- DRM_ERROR("Destroying BO cache while BOs still allocated:\n");
- vc4_bo_stats_dump(vc4);
+ for (i = 0; i < vc4->num_labels; i++) {
+ if (vc4->bo_labels[i].num_allocated) {
+ DRM_ERROR("Destroying BO cache with %d %s "
+ "BOs still allocated\n",
+ vc4->bo_labels[i].num_allocated,
+ vc4->bo_labels[i].name);
+ }
+
+ if (is_user_label(i))
+ kfree(vc4->bo_labels[i].name);
}
+ kfree(vc4->bo_labels);
+}
+
+int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_vc4_label_bo *args = data;
+ char *name;
+ struct drm_gem_object *gem_obj;
+ int ret = 0, label;
+
+ if (!args->len)
+ return -EINVAL;
+
+ name = strndup_user(u64_to_user_ptr(args->name), args->len + 1);
+ if (IS_ERR(name))
+ return PTR_ERR(name);
+
+ gem_obj = drm_gem_object_lookup(file_priv, args->handle);
+ if (!gem_obj) {
+ DRM_ERROR("Failed to look up GEM BO %d\n", args->handle);
+ kfree(name);
+ return -ENOENT;
+ }
+
+ mutex_lock(&vc4->bo_lock);
+ label = vc4_get_user_label(vc4, name);
+ if (label != -1)
+ vc4_bo_set_label(gem_obj, label);
+ else
+ ret = -ENOMEM;
+ mutex_unlock(&vc4->bo_lock);
+
+ drm_gem_object_put_unlocked(gem_obj);
+
+ return ret;
}
diff --git a/drivers/gpu/drm/vc4/vc4_crtc.c b/drivers/gpu/drm/vc4/vc4_crtc.c
index a12cc7ea99b6..ce1e3b9e14c9 100644
--- a/drivers/gpu/drm/vc4/vc4_crtc.c
+++ b/drivers/gpu/drm/vc4/vc4_crtc.c
@@ -479,7 +479,8 @@ static void require_hvs_enabled(struct drm_device *dev)
SCALER_DISPCTRL_ENABLE);
}
-static void vc4_crtc_disable(struct drm_crtc *crtc)
+static void vc4_crtc_atomic_disable(struct drm_crtc *crtc,
+ struct drm_crtc_state *old_state)
{
struct drm_device *dev = crtc->dev;
struct vc4_dev *vc4 = to_vc4_dev(dev);
@@ -518,6 +519,19 @@ static void vc4_crtc_disable(struct drm_crtc *crtc)
WARN_ON_ONCE((HVS_READ(SCALER_DISPSTATX(chan)) &
(SCALER_DISPSTATX_FULL | SCALER_DISPSTATX_EMPTY)) !=
SCALER_DISPSTATX_EMPTY);
+
+ /*
+ * Make sure we issue a vblank event after disabling the CRTC if
+ * someone was waiting it.
+ */
+ if (crtc->state->event) {
+ unsigned long flags;
+
+ spin_lock_irqsave(&dev->event_lock, flags);
+ drm_crtc_send_vblank_event(crtc, crtc->state->event);
+ crtc->state->event = NULL;
+ spin_unlock_irqrestore(&dev->event_lock, flags);
+ }
}
static void vc4_crtc_update_dlist(struct drm_crtc *crtc)
@@ -548,7 +562,8 @@ static void vc4_crtc_update_dlist(struct drm_crtc *crtc)
}
}
-static void vc4_crtc_enable(struct drm_crtc *crtc)
+static void vc4_crtc_atomic_enable(struct drm_crtc *crtc,
+ struct drm_crtc_state *old_state)
{
struct drm_device *dev = crtc->dev;
struct vc4_dev *vc4 = to_vc4_dev(dev);
@@ -577,18 +592,17 @@ static void vc4_crtc_enable(struct drm_crtc *crtc)
CRTC_READ(PV_V_CONTROL) | PV_VCONTROL_VIDEN);
}
-static bool vc4_crtc_mode_fixup(struct drm_crtc *crtc,
- const struct drm_display_mode *mode,
- struct drm_display_mode *adjusted_mode)
+static enum drm_mode_status vc4_crtc_mode_valid(struct drm_crtc *crtc,
+ const struct drm_display_mode *mode)
{
/* Do not allow doublescan modes from user space */
- if (adjusted_mode->flags & DRM_MODE_FLAG_DBLSCAN) {
+ if (mode->flags & DRM_MODE_FLAG_DBLSCAN) {
DRM_DEBUG_KMS("[CRTC:%d] Doublescan mode rejected.\n",
crtc->base.id);
- return false;
+ return MODE_NO_DBLESCAN;
}
- return true;
+ return MODE_OK;
}
static int vc4_crtc_atomic_check(struct drm_crtc *crtc,
@@ -682,14 +696,6 @@ static void vc4_disable_vblank(struct drm_crtc *crtc)
CRTC_WRITE(PV_INTEN, 0);
}
-/* Must be called with the event lock held */
-bool vc4_event_pending(struct drm_crtc *crtc)
-{
- struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc);
-
- return !!vc4_crtc->event;
-}
-
static void vc4_crtc_handle_page_flip(struct vc4_crtc *vc4_crtc)
{
struct drm_crtc *crtc = &vc4_crtc->base;
@@ -757,7 +763,7 @@ vc4_async_page_flip_complete(struct vc4_seqno_cb *cb)
}
drm_crtc_vblank_put(crtc);
- drm_framebuffer_unreference(flip_state->fb);
+ drm_framebuffer_put(flip_state->fb);
kfree(flip_state);
up(&vc4->async_modeset);
@@ -786,7 +792,7 @@ static int vc4_async_page_flip(struct drm_crtc *crtc,
if (!flip_state)
return -ENOMEM;
- drm_framebuffer_reference(fb);
+ drm_framebuffer_get(fb);
flip_state->fb = fb;
flip_state->crtc = crtc;
flip_state->event = event;
@@ -794,7 +800,7 @@ static int vc4_async_page_flip(struct drm_crtc *crtc,
/* Make sure all other async modesetes have landed. */
ret = down_interruptible(&vc4->async_modeset);
if (ret) {
- drm_framebuffer_unreference(fb);
+ drm_framebuffer_put(fb);
kfree(flip_state);
return ret;
}
@@ -885,11 +891,11 @@ static const struct drm_crtc_funcs vc4_crtc_funcs = {
static const struct drm_crtc_helper_funcs vc4_crtc_helper_funcs = {
.mode_set_nofb = vc4_crtc_mode_set_nofb,
- .disable = vc4_crtc_disable,
- .enable = vc4_crtc_enable,
- .mode_fixup = vc4_crtc_mode_fixup,
+ .mode_valid = vc4_crtc_mode_valid,
.atomic_check = vc4_crtc_atomic_check,
.atomic_flush = vc4_crtc_atomic_flush,
+ .atomic_enable = vc4_crtc_atomic_enable,
+ .atomic_disable = vc4_crtc_atomic_disable,
};
static const struct vc4_crtc_data pv0_data = {
diff --git a/drivers/gpu/drm/vc4/vc4_dpi.c b/drivers/gpu/drm/vc4/vc4_dpi.c
index 2e0fe46aeb2e..519cefef800d 100644
--- a/drivers/gpu/drm/vc4/vc4_dpi.c
+++ b/drivers/gpu/drm/vc4/vc4_dpi.c
@@ -224,20 +224,19 @@ static void vc4_dpi_encoder_enable(struct drm_encoder *encoder)
DRM_ERROR("Failed to set clock rate: %d\n", ret);
}
-static bool vc4_dpi_encoder_mode_fixup(struct drm_encoder *encoder,
- const struct drm_display_mode *mode,
- struct drm_display_mode *adjusted_mode)
+static enum drm_mode_status vc4_dpi_encoder_mode_valid(struct drm_encoder *encoder,
+ const struct drm_display_mode *mode)
{
- if (adjusted_mode->flags & DRM_MODE_FLAG_INTERLACE)
- return false;
+ if (mode->flags & DRM_MODE_FLAG_INTERLACE)
+ return MODE_NO_INTERLACE;
- return true;
+ return MODE_OK;
}
static const struct drm_encoder_helper_funcs vc4_dpi_encoder_helper_funcs = {
.disable = vc4_dpi_encoder_disable,
.enable = vc4_dpi_encoder_enable,
- .mode_fixup = vc4_dpi_encoder_mode_fixup,
+ .mode_valid = vc4_dpi_encoder_mode_valid,
};
static const struct of_device_id vc4_dpi_dt_match[] = {
diff --git a/drivers/gpu/drm/vc4/vc4_drv.c b/drivers/gpu/drm/vc4/vc4_drv.c
index c6b487c3d2b7..1c96edcb302b 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.c
+++ b/drivers/gpu/drm/vc4/vc4_drv.c
@@ -99,6 +99,7 @@ static int vc4_get_param_ioctl(struct drm_device *dev, void *data,
case DRM_VC4_PARAM_SUPPORTS_BRANCHES:
case DRM_VC4_PARAM_SUPPORTS_ETC1:
case DRM_VC4_PARAM_SUPPORTS_THREADED_FS:
+ case DRM_VC4_PARAM_SUPPORTS_FIXED_RCL_ORDER:
args->value = true;
break;
default:
@@ -140,6 +141,7 @@ static const struct drm_ioctl_desc vc4_drm_ioctls[] = {
DRM_IOCTL_DEF_DRV(VC4_GET_PARAM, vc4_get_param_ioctl, DRM_RENDER_ALLOW),
DRM_IOCTL_DEF_DRV(VC4_SET_TILING, vc4_set_tiling_ioctl, DRM_RENDER_ALLOW),
DRM_IOCTL_DEF_DRV(VC4_GET_TILING, vc4_get_tiling_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(VC4_LABEL_BO, vc4_label_bo_ioctl, DRM_RENDER_ALLOW),
};
static struct drm_driver vc4_drm_driver = {
@@ -178,8 +180,6 @@ static struct drm_driver vc4_drm_driver = {
.gem_prime_mmap = vc4_prime_mmap,
.dumb_create = vc4_dumb_create,
- .dumb_map_offset = drm_gem_cma_dumb_map_offset,
- .dumb_destroy = drm_gem_dumb_destroy,
.ioctls = vc4_drm_ioctls,
.num_ioctls = ARRAY_SIZE(vc4_drm_ioctls),
@@ -257,7 +257,9 @@ static int vc4_drm_bind(struct device *dev)
vc4->dev = drm;
drm->dev_private = vc4;
- vc4_bo_cache_init(drm);
+ ret = vc4_bo_cache_init(drm);
+ if (ret)
+ goto dev_unref;
drm_mode_config_init(drm);
@@ -281,8 +283,9 @@ unbind_all:
component_unbind_all(dev, drm);
gem_destroy:
vc4_gem_destroy(drm);
- drm_dev_unref(drm);
vc4_bo_cache_destroy(drm);
+dev_unref:
+ drm_dev_unref(drm);
return ret;
}
diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h
index df22698d62ee..87f2d8e5c134 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.h
+++ b/drivers/gpu/drm/vc4/vc4_drv.h
@@ -11,6 +11,24 @@
#include <drm/drm_encoder.h>
#include <drm/drm_gem_cma_helper.h>
+/* Don't forget to update vc4_bo.c: bo_type_names[] when adding to
+ * this.
+ */
+enum vc4_kernel_bo_type {
+ /* Any kernel allocation (gem_create_object hook) before it
+ * gets another type set.
+ */
+ VC4_BO_TYPE_KERNEL,
+ VC4_BO_TYPE_V3D,
+ VC4_BO_TYPE_V3D_SHADER,
+ VC4_BO_TYPE_DUMB,
+ VC4_BO_TYPE_BIN,
+ VC4_BO_TYPE_RCL,
+ VC4_BO_TYPE_BCL,
+ VC4_BO_TYPE_KERNEL_CACHE,
+ VC4_BO_TYPE_COUNT
+};
+
struct vc4_dev {
struct drm_device *dev;
@@ -46,14 +64,14 @@ struct vc4_dev {
struct timer_list time_timer;
} bo_cache;
- struct vc4_bo_stats {
+ u32 num_labels;
+ struct vc4_label {
+ const char *name;
u32 num_allocated;
u32 size_allocated;
- u32 num_cached;
- u32 size_cached;
- } bo_stats;
+ } *bo_labels;
- /* Protects bo_cache and the BO stats. */
+ /* Protects bo_cache and bo_labels. */
struct mutex bo_lock;
uint64_t dma_fence_context;
@@ -169,6 +187,11 @@ struct vc4_bo {
/* normally (resv == &_resv) except for imported bo's */
struct reservation_object *resv;
struct reservation_object _resv;
+
+ /* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i
+ * for user-allocated labels.
+ */
+ int label;
};
static inline struct vc4_bo *
@@ -460,7 +483,7 @@ struct vc4_validated_shader_info {
struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
void vc4_free_object(struct drm_gem_object *gem_obj);
struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
- bool from_cache);
+ bool from_cache, enum vc4_kernel_bo_type type);
int vc4_dumb_create(struct drm_file *file_priv,
struct drm_device *dev,
struct drm_mode_create_dumb *args);
@@ -478,6 +501,8 @@ int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
+int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
int vc4_mmap(struct file *filp, struct vm_area_struct *vma);
struct reservation_object *vc4_prime_res_obj(struct drm_gem_object *obj);
int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma);
@@ -485,13 +510,12 @@ struct drm_gem_object *vc4_prime_import_sg_table(struct drm_device *dev,
struct dma_buf_attachment *attach,
struct sg_table *sgt);
void *vc4_prime_vmap(struct drm_gem_object *obj);
-void vc4_bo_cache_init(struct drm_device *dev);
+int vc4_bo_cache_init(struct drm_device *dev);
void vc4_bo_cache_destroy(struct drm_device *dev);
int vc4_bo_stats_debugfs(struct seq_file *m, void *arg);
/* vc4_crtc.c */
extern struct platform_driver vc4_crtc_driver;
-bool vc4_event_pending(struct drm_crtc *crtc);
int vc4_crtc_debugfs_regs(struct seq_file *m, void *arg);
bool vc4_crtc_get_scanoutpos(struct drm_device *dev, unsigned int crtc_id,
bool in_vblank_irq, int *vpos, int *hpos,
diff --git a/drivers/gpu/drm/vc4/vc4_dsi.c b/drivers/gpu/drm/vc4/vc4_dsi.c
index 5e8b81eaa168..d1e0dc908048 100644
--- a/drivers/gpu/drm/vc4/vc4_dsi.c
+++ b/drivers/gpu/drm/vc4/vc4_dsi.c
@@ -736,18 +736,18 @@ static void vc4_dsi_latch_ulps(struct vc4_dsi *dsi, bool latch)
/* Enters or exits Ultra Low Power State. */
static void vc4_dsi_ulps(struct vc4_dsi *dsi, bool ulps)
{
- bool continuous = dsi->mode_flags & MIPI_DSI_CLOCK_NON_CONTINUOUS;
- u32 phyc_ulps = ((continuous ? DSI_PORT_BIT(PHYC_CLANE_ULPS) : 0) |
+ bool non_continuous = dsi->mode_flags & MIPI_DSI_CLOCK_NON_CONTINUOUS;
+ u32 phyc_ulps = ((non_continuous ? DSI_PORT_BIT(PHYC_CLANE_ULPS) : 0) |
DSI_PHYC_DLANE0_ULPS |
(dsi->lanes > 1 ? DSI_PHYC_DLANE1_ULPS : 0) |
(dsi->lanes > 2 ? DSI_PHYC_DLANE2_ULPS : 0) |
(dsi->lanes > 3 ? DSI_PHYC_DLANE3_ULPS : 0));
- u32 stat_ulps = ((continuous ? DSI1_STAT_PHY_CLOCK_ULPS : 0) |
+ u32 stat_ulps = ((non_continuous ? DSI1_STAT_PHY_CLOCK_ULPS : 0) |
DSI1_STAT_PHY_D0_ULPS |
(dsi->lanes > 1 ? DSI1_STAT_PHY_D1_ULPS : 0) |
(dsi->lanes > 2 ? DSI1_STAT_PHY_D2_ULPS : 0) |
(dsi->lanes > 3 ? DSI1_STAT_PHY_D3_ULPS : 0));
- u32 stat_stop = ((continuous ? DSI1_STAT_PHY_CLOCK_STOP : 0) |
+ u32 stat_stop = ((non_continuous ? DSI1_STAT_PHY_CLOCK_STOP : 0) |
DSI1_STAT_PHY_D0_STOP |
(dsi->lanes > 1 ? DSI1_STAT_PHY_D1_STOP : 0) |
(dsi->lanes > 2 ? DSI1_STAT_PHY_D2_STOP : 0) |
@@ -1035,7 +1035,17 @@ static void vc4_dsi_encoder_enable(struct drm_encoder *encoder)
DSI_HS_DLT4_TRAIL) |
VC4_SET_FIELD(0, DSI_HS_DLT4_ANLAT));
- DSI_PORT_WRITE(HS_DLT5, VC4_SET_FIELD(dsi_hs_timing(ui_ns, 1000, 5000),
+ /* T_INIT is how long STOP is driven after power-up to
+ * indicate to the slave (also coming out of power-up) that
+ * master init is complete, and should be greater than the
+ * maximum of two value: T_INIT,MASTER and T_INIT,SLAVE. The
+ * D-PHY spec gives a minimum 100us for T_INIT,MASTER and
+ * T_INIT,SLAVE, while allowing protocols on top of it to give
+ * greater minimums. The vc4 firmware uses an extremely
+ * conservative 5ms, and we maintain that here.
+ */
+ DSI_PORT_WRITE(HS_DLT5, VC4_SET_FIELD(dsi_hs_timing(ui_ns,
+ 5 * 1000 * 1000, 0),
DSI_HS_DLT5_INIT));
DSI_PORT_WRITE(HS_DLT6,
@@ -1626,14 +1636,10 @@ static void vc4_dsi_unbind(struct device *dev, struct device *master,
pm_runtime_disable(dev);
- drm_bridge_remove(dsi->bridge);
vc4_dsi_encoder_destroy(dsi->encoder);
mipi_dsi_host_unregister(&dsi->dsi_host);
- clk_disable_unprepare(dsi->pll_phy_clock);
- clk_disable_unprepare(dsi->escape_clock);
-
if (dsi->port == 1)
vc4->dsi1 = NULL;
}
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index d5b821ad06af..d0c6bfb68c4e 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -55,7 +55,7 @@ vc4_free_hang_state(struct drm_device *dev, struct vc4_hang_state *state)
unsigned int i;
for (i = 0; i < state->user_state.bo_count; i++)
- drm_gem_object_unreference_unlocked(state->bo[i]);
+ drm_gem_object_put_unlocked(state->bo[i]);
kfree(state);
}
@@ -119,7 +119,7 @@ vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
bo_state[i].size = vc4_bo->base.base.size;
}
- if (copy_to_user((void __user *)(uintptr_t)get_state->bo,
+ if (copy_to_user(u64_to_user_ptr(get_state->bo),
bo_state,
state->bo_count * sizeof(*bo_state)))
ret = -EFAULT;
@@ -188,12 +188,12 @@ vc4_save_hang_state(struct drm_device *dev)
continue;
for (j = 0; j < exec[i]->bo_count; j++) {
- drm_gem_object_reference(&exec[i]->bo[j]->base);
+ drm_gem_object_get(&exec[i]->bo[j]->base);
kernel_state->bo[j + prev_idx] = &exec[i]->bo[j]->base;
}
list_for_each_entry(bo, &exec[i]->unref_list, unref_head) {
- drm_gem_object_reference(&bo->base.base);
+ drm_gem_object_get(&bo->base.base);
kernel_state->bo[j + prev_idx] = &bo->base.base;
j++;
}
@@ -659,7 +659,7 @@ vc4_cl_lookup_bos(struct drm_device *dev,
/* See comment on bo_index for why we have to check
* this.
*/
- DRM_ERROR("Rendering requires BOs to validate\n");
+ DRM_DEBUG("Rendering requires BOs to validate\n");
return -EINVAL;
}
@@ -678,8 +678,7 @@ vc4_cl_lookup_bos(struct drm_device *dev,
goto fail;
}
- if (copy_from_user(handles,
- (void __user *)(uintptr_t)args->bo_handles,
+ if (copy_from_user(handles, u64_to_user_ptr(args->bo_handles),
exec->bo_count * sizeof(uint32_t))) {
ret = -EFAULT;
DRM_ERROR("Failed to copy in GEM handles\n");
@@ -691,13 +690,13 @@ vc4_cl_lookup_bos(struct drm_device *dev,
struct drm_gem_object *bo = idr_find(&file_priv->object_idr,
handles[i]);
if (!bo) {
- DRM_ERROR("Failed to look up GEM BO %d: %d\n",
+ DRM_DEBUG("Failed to look up GEM BO %d: %d\n",
i, handles[i]);
ret = -EINVAL;
spin_unlock(&file_priv->table_lock);
goto fail;
}
- drm_gem_object_reference(bo);
+ drm_gem_object_get(bo);
exec->bo[i] = (struct drm_gem_cma_object *)bo;
}
spin_unlock(&file_priv->table_lock);
@@ -729,7 +728,7 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
args->shader_rec_count >= (UINT_MAX /
sizeof(struct vc4_shader_state)) ||
temp_size < exec_size) {
- DRM_ERROR("overflow in exec arguments\n");
+ DRM_DEBUG("overflow in exec arguments\n");
ret = -EINVAL;
goto fail;
}
@@ -755,27 +754,27 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
exec->shader_state_size = args->shader_rec_count;
if (copy_from_user(bin,
- (void __user *)(uintptr_t)args->bin_cl,
+ u64_to_user_ptr(args->bin_cl),
args->bin_cl_size)) {
ret = -EFAULT;
goto fail;
}
if (copy_from_user(exec->shader_rec_u,
- (void __user *)(uintptr_t)args->shader_rec,
+ u64_to_user_ptr(args->shader_rec),
args->shader_rec_size)) {
ret = -EFAULT;
goto fail;
}
if (copy_from_user(exec->uniforms_u,
- (void __user *)(uintptr_t)args->uniforms,
+ u64_to_user_ptr(args->uniforms),
args->uniforms_size)) {
ret = -EFAULT;
goto fail;
}
- bo = vc4_bo_create(dev, exec_size, true);
+ bo = vc4_bo_create(dev, exec_size, true, VC4_BO_TYPE_BCL);
if (IS_ERR(bo)) {
DRM_ERROR("Couldn't allocate BO for binning\n");
ret = PTR_ERR(bo);
@@ -835,7 +834,7 @@ vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec)
if (exec->bo) {
for (i = 0; i < exec->bo_count; i++)
- drm_gem_object_unreference_unlocked(&exec->bo[i]->base);
+ drm_gem_object_put_unlocked(&exec->bo[i]->base);
kvfree(exec->bo);
}
@@ -843,7 +842,7 @@ vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec)
struct vc4_bo *bo = list_first_entry(&exec->unref_list,
struct vc4_bo, unref_head);
list_del(&bo->unref_head);
- drm_gem_object_unreference_unlocked(&bo->base.base);
+ drm_gem_object_put_unlocked(&bo->base.base);
}
/* Free up the allocation of any bin slots we used. */
@@ -974,7 +973,7 @@ vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
gem_obj = drm_gem_object_lookup(file_priv, args->handle);
if (!gem_obj) {
- DRM_ERROR("Failed to look up GEM BO %d\n", args->handle);
+ DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
return -EINVAL;
}
bo = to_vc4_bo(gem_obj);
@@ -982,7 +981,7 @@ vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
ret = vc4_wait_for_seqno_ioctl_helper(dev, bo->seqno,
&args->timeout_ns);
- drm_gem_object_unreference_unlocked(gem_obj);
+ drm_gem_object_put_unlocked(gem_obj);
return ret;
}
@@ -1008,8 +1007,11 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
struct ww_acquire_ctx acquire_ctx;
int ret = 0;
- if ((args->flags & ~VC4_SUBMIT_CL_USE_CLEAR_COLOR) != 0) {
- DRM_ERROR("Unknown flags: 0x%02x\n", args->flags);
+ if ((args->flags & ~(VC4_SUBMIT_CL_USE_CLEAR_COLOR |
+ VC4_SUBMIT_CL_FIXED_RCL_ORDER |
+ VC4_SUBMIT_CL_RCL_ORDER_INCREASING_X |
+ VC4_SUBMIT_CL_RCL_ORDER_INCREASING_Y)) != 0) {
+ DRM_DEBUG("Unknown flags: 0x%02x\n", args->flags);
return -EINVAL;
}
@@ -1118,6 +1120,4 @@ vc4_gem_destroy(struct drm_device *dev)
if (vc4->hang_state)
vc4_free_hang_state(dev, vc4->hang_state);
-
- vc4_bo_cache_destroy(dev);
}
diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.c b/drivers/gpu/drm/vc4/vc4_hdmi.c
index ed63d4e85762..937da8dd65b8 100644
--- a/drivers/gpu/drm/vc4/vc4_hdmi.c
+++ b/drivers/gpu/drm/vc4/vc4_hdmi.c
@@ -57,9 +57,14 @@
#include <sound/pcm_drm_eld.h>
#include <sound/pcm_params.h>
#include <sound/soc.h>
+#include "media/cec.h"
#include "vc4_drv.h"
#include "vc4_regs.h"
+#define HSM_CLOCK_FREQ 163682864
+#define CEC_CLOCK_FREQ 40000
+#define CEC_CLOCK_DIV (HSM_CLOCK_FREQ / CEC_CLOCK_FREQ)
+
/* HDMI audio information */
struct vc4_hdmi_audio {
struct snd_soc_card card;
@@ -85,6 +90,11 @@ struct vc4_hdmi {
int hpd_gpio;
bool hpd_active_low;
+ struct cec_adapter *cec_adap;
+ struct cec_msg cec_rx_msg;
+ bool cec_tx_ok;
+ bool cec_irq_was_rx;
+
struct clk *pixel_clock;
struct clk *hsm_clock;
};
@@ -149,6 +159,23 @@ static const struct {
HDMI_REG(VC4_HDMI_VERTB1),
HDMI_REG(VC4_HDMI_TX_PHY_RESET_CTL),
HDMI_REG(VC4_HDMI_TX_PHY_CTL0),
+
+ HDMI_REG(VC4_HDMI_CEC_CNTRL_1),
+ HDMI_REG(VC4_HDMI_CEC_CNTRL_2),
+ HDMI_REG(VC4_HDMI_CEC_CNTRL_3),
+ HDMI_REG(VC4_HDMI_CEC_CNTRL_4),
+ HDMI_REG(VC4_HDMI_CEC_CNTRL_5),
+ HDMI_REG(VC4_HDMI_CPU_STATUS),
+ HDMI_REG(VC4_HDMI_CPU_MASK_STATUS),
+
+ HDMI_REG(VC4_HDMI_CEC_RX_DATA_1),
+ HDMI_REG(VC4_HDMI_CEC_RX_DATA_2),
+ HDMI_REG(VC4_HDMI_CEC_RX_DATA_3),
+ HDMI_REG(VC4_HDMI_CEC_RX_DATA_4),
+ HDMI_REG(VC4_HDMI_CEC_TX_DATA_1),
+ HDMI_REG(VC4_HDMI_CEC_TX_DATA_2),
+ HDMI_REG(VC4_HDMI_CEC_TX_DATA_3),
+ HDMI_REG(VC4_HDMI_CEC_TX_DATA_4),
};
static const struct {
@@ -216,8 +243,8 @@ vc4_hdmi_connector_detect(struct drm_connector *connector, bool force)
if (gpio_get_value_cansleep(vc4->hdmi->hpd_gpio) ^
vc4->hdmi->hpd_active_low)
return connector_status_connected;
- else
- return connector_status_disconnected;
+ cec_phys_addr_invalidate(vc4->hdmi->cec_adap);
+ return connector_status_disconnected;
}
if (drm_probe_ddc(vc4->hdmi->ddc))
@@ -225,8 +252,8 @@ vc4_hdmi_connector_detect(struct drm_connector *connector, bool force)
if (HDMI_READ(VC4_HDMI_HOTPLUG) & VC4_HDMI_HOTPLUG_CONNECTED)
return connector_status_connected;
- else
- return connector_status_disconnected;
+ cec_phys_addr_invalidate(vc4->hdmi->cec_adap);
+ return connector_status_disconnected;
}
static void vc4_hdmi_connector_destroy(struct drm_connector *connector)
@@ -247,6 +274,7 @@ static int vc4_hdmi_connector_get_modes(struct drm_connector *connector)
struct edid *edid;
edid = drm_get_edid(connector, vc4->hdmi->ddc);
+ cec_s_phys_addr_from_edid(vc4->hdmi->cec_adap, edid);
if (!edid)
return -ENODEV;
@@ -260,12 +288,12 @@ static int vc4_hdmi_connector_get_modes(struct drm_connector *connector)
drm_mode_connector_update_edid_property(connector, edid);
ret = drm_add_edid_modes(connector, edid);
drm_edid_to_eld(connector, edid);
+ kfree(edid);
return ret;
}
static const struct drm_connector_funcs vc4_hdmi_connector_funcs = {
- .dpms = drm_atomic_helper_connector_dpms,
.detect = vc4_hdmi_connector_detect,
.fill_modes = drm_helper_probe_single_connector_modes,
.destroy = vc4_hdmi_connector_destroy,
@@ -395,7 +423,7 @@ static void vc4_hdmi_set_avi_infoframe(struct drm_encoder *encoder)
union hdmi_infoframe frame;
int ret;
- ret = drm_hdmi_avi_infoframe_from_display_mode(&frame.avi, mode);
+ ret = drm_hdmi_avi_infoframe_from_display_mode(&frame.avi, mode, false);
if (ret < 0) {
DRM_ERROR("couldn't fill AVI infoframe\n");
return;
@@ -463,11 +491,6 @@ static void vc4_hdmi_encoder_disable(struct drm_encoder *encoder)
HD_WRITE(VC4_HD_VID_CTL,
HD_READ(VC4_HD_VID_CTL) & ~VC4_HD_VID_CTL_ENABLE);
- HD_WRITE(VC4_HD_M_CTL, VC4_HD_M_SW_RST);
- udelay(1);
- HD_WRITE(VC4_HD_M_CTL, 0);
-
- clk_disable_unprepare(hdmi->hsm_clock);
clk_disable_unprepare(hdmi->pixel_clock);
ret = pm_runtime_put(&hdmi->pdev->dev);
@@ -509,16 +532,6 @@ static void vc4_hdmi_encoder_enable(struct drm_encoder *encoder)
return;
}
- /* This is the rate that is set by the firmware. The number
- * needs to be a bit higher than the pixel clock rate
- * (generally 148.5Mhz).
- */
- ret = clk_set_rate(hdmi->hsm_clock, 163682864);
- if (ret) {
- DRM_ERROR("Failed to set HSM clock rate: %d\n", ret);
- return;
- }
-
ret = clk_set_rate(hdmi->pixel_clock,
mode->clock * 1000 *
((mode->flags & DRM_MODE_FLAG_DBLCLK) ? 2 : 1));
@@ -533,20 +546,6 @@ static void vc4_hdmi_encoder_enable(struct drm_encoder *encoder)
return;
}
- ret = clk_prepare_enable(hdmi->hsm_clock);
- if (ret) {
- DRM_ERROR("Failed to turn on HDMI state machine clock: %d\n",
- ret);
- clk_disable_unprepare(hdmi->pixel_clock);
- return;
- }
-
- HD_WRITE(VC4_HD_M_CTL, VC4_HD_M_SW_RST);
- udelay(1);
- HD_WRITE(VC4_HD_M_CTL, 0);
-
- HD_WRITE(VC4_HD_M_CTL, VC4_HD_M_ENABLE);
-
HDMI_WRITE(VC4_HDMI_SW_RESET_CONTROL,
VC4_HDMI_SW_RESET_HDMI |
VC4_HDMI_SW_RESET_FORMAT_DETECT);
@@ -1150,6 +1149,159 @@ static void vc4_hdmi_audio_cleanup(struct vc4_hdmi *hdmi)
snd_soc_unregister_codec(dev);
}
+#ifdef CONFIG_DRM_VC4_HDMI_CEC
+static irqreturn_t vc4_cec_irq_handler_thread(int irq, void *priv)
+{
+ struct vc4_dev *vc4 = priv;
+ struct vc4_hdmi *hdmi = vc4->hdmi;
+
+ if (hdmi->cec_irq_was_rx) {
+ if (hdmi->cec_rx_msg.len)
+ cec_received_msg(hdmi->cec_adap, &hdmi->cec_rx_msg);
+ } else if (hdmi->cec_tx_ok) {
+ cec_transmit_done(hdmi->cec_adap, CEC_TX_STATUS_OK,
+ 0, 0, 0, 0);
+ } else {
+ /*
+ * This CEC implementation makes 1 retry, so if we
+ * get a NACK, then that means it made 2 attempts.
+ */
+ cec_transmit_done(hdmi->cec_adap, CEC_TX_STATUS_NACK,
+ 0, 2, 0, 0);
+ }
+ return IRQ_HANDLED;
+}
+
+static void vc4_cec_read_msg(struct vc4_dev *vc4, u32 cntrl1)
+{
+ struct cec_msg *msg = &vc4->hdmi->cec_rx_msg;
+ unsigned int i;
+
+ msg->len = 1 + ((cntrl1 & VC4_HDMI_CEC_REC_WRD_CNT_MASK) >>
+ VC4_HDMI_CEC_REC_WRD_CNT_SHIFT);
+ for (i = 0; i < msg->len; i += 4) {
+ u32 val = HDMI_READ(VC4_HDMI_CEC_RX_DATA_1 + i);
+
+ msg->msg[i] = val & 0xff;
+ msg->msg[i + 1] = (val >> 8) & 0xff;
+ msg->msg[i + 2] = (val >> 16) & 0xff;
+ msg->msg[i + 3] = (val >> 24) & 0xff;
+ }
+}
+
+static irqreturn_t vc4_cec_irq_handler(int irq, void *priv)
+{
+ struct vc4_dev *vc4 = priv;
+ struct vc4_hdmi *hdmi = vc4->hdmi;
+ u32 stat = HDMI_READ(VC4_HDMI_CPU_STATUS);
+ u32 cntrl1, cntrl5;
+
+ if (!(stat & VC4_HDMI_CPU_CEC))
+ return IRQ_NONE;
+ hdmi->cec_rx_msg.len = 0;
+ cntrl1 = HDMI_READ(VC4_HDMI_CEC_CNTRL_1);
+ cntrl5 = HDMI_READ(VC4_HDMI_CEC_CNTRL_5);
+ hdmi->cec_irq_was_rx = cntrl5 & VC4_HDMI_CEC_RX_CEC_INT;
+ if (hdmi->cec_irq_was_rx) {
+ vc4_cec_read_msg(vc4, cntrl1);
+ cntrl1 |= VC4_HDMI_CEC_CLEAR_RECEIVE_OFF;
+ HDMI_WRITE(VC4_HDMI_CEC_CNTRL_1, cntrl1);
+ cntrl1 &= ~VC4_HDMI_CEC_CLEAR_RECEIVE_OFF;
+ } else {
+ hdmi->cec_tx_ok = cntrl1 & VC4_HDMI_CEC_TX_STATUS_GOOD;
+ cntrl1 &= ~VC4_HDMI_CEC_START_XMIT_BEGIN;
+ }
+ HDMI_WRITE(VC4_HDMI_CEC_CNTRL_1, cntrl1);
+ HDMI_WRITE(VC4_HDMI_CPU_CLEAR, VC4_HDMI_CPU_CEC);
+
+ return IRQ_WAKE_THREAD;
+}
+
+static int vc4_hdmi_cec_adap_enable(struct cec_adapter *adap, bool enable)
+{
+ struct vc4_dev *vc4 = cec_get_drvdata(adap);
+ /* clock period in microseconds */
+ const u32 usecs = 1000000 / CEC_CLOCK_FREQ;
+ u32 val = HDMI_READ(VC4_HDMI_CEC_CNTRL_5);
+
+ val &= ~(VC4_HDMI_CEC_TX_SW_RESET | VC4_HDMI_CEC_RX_SW_RESET |
+ VC4_HDMI_CEC_CNT_TO_4700_US_MASK |
+ VC4_HDMI_CEC_CNT_TO_4500_US_MASK);
+ val |= ((4700 / usecs) << VC4_HDMI_CEC_CNT_TO_4700_US_SHIFT) |
+ ((4500 / usecs) << VC4_HDMI_CEC_CNT_TO_4500_US_SHIFT);
+
+ if (enable) {
+ HDMI_WRITE(VC4_HDMI_CEC_CNTRL_5, val |
+ VC4_HDMI_CEC_TX_SW_RESET | VC4_HDMI_CEC_RX_SW_RESET);
+ HDMI_WRITE(VC4_HDMI_CEC_CNTRL_5, val);
+ HDMI_WRITE(VC4_HDMI_CEC_CNTRL_2,
+ ((1500 / usecs) << VC4_HDMI_CEC_CNT_TO_1500_US_SHIFT) |
+ ((1300 / usecs) << VC4_HDMI_CEC_CNT_TO_1300_US_SHIFT) |
+ ((800 / usecs) << VC4_HDMI_CEC_CNT_TO_800_US_SHIFT) |
+ ((600 / usecs) << VC4_HDMI_CEC_CNT_TO_600_US_SHIFT) |
+ ((400 / usecs) << VC4_HDMI_CEC_CNT_TO_400_US_SHIFT));
+ HDMI_WRITE(VC4_HDMI_CEC_CNTRL_3,
+ ((2750 / usecs) << VC4_HDMI_CEC_CNT_TO_2750_US_SHIFT) |
+ ((2400 / usecs) << VC4_HDMI_CEC_CNT_TO_2400_US_SHIFT) |
+ ((2050 / usecs) << VC4_HDMI_CEC_CNT_TO_2050_US_SHIFT) |
+ ((1700 / usecs) << VC4_HDMI_CEC_CNT_TO_1700_US_SHIFT));
+ HDMI_WRITE(VC4_HDMI_CEC_CNTRL_4,
+ ((4300 / usecs) << VC4_HDMI_CEC_CNT_TO_4300_US_SHIFT) |
+ ((3900 / usecs) << VC4_HDMI_CEC_CNT_TO_3900_US_SHIFT) |
+ ((3600 / usecs) << VC4_HDMI_CEC_CNT_TO_3600_US_SHIFT) |
+ ((3500 / usecs) << VC4_HDMI_CEC_CNT_TO_3500_US_SHIFT));
+
+ HDMI_WRITE(VC4_HDMI_CPU_MASK_CLEAR, VC4_HDMI_CPU_CEC);
+ } else {
+ HDMI_WRITE(VC4_HDMI_CPU_MASK_SET, VC4_HDMI_CPU_CEC);
+ HDMI_WRITE(VC4_HDMI_CEC_CNTRL_5, val |
+ VC4_HDMI_CEC_TX_SW_RESET | VC4_HDMI_CEC_RX_SW_RESET);
+ }
+ return 0;
+}
+
+static int vc4_hdmi_cec_adap_log_addr(struct cec_adapter *adap, u8 log_addr)
+{
+ struct vc4_dev *vc4 = cec_get_drvdata(adap);
+
+ HDMI_WRITE(VC4_HDMI_CEC_CNTRL_1,
+ (HDMI_READ(VC4_HDMI_CEC_CNTRL_1) & ~VC4_HDMI_CEC_ADDR_MASK) |
+ (log_addr & 0xf) << VC4_HDMI_CEC_ADDR_SHIFT);
+ return 0;
+}
+
+static int vc4_hdmi_cec_adap_transmit(struct cec_adapter *adap, u8 attempts,
+ u32 signal_free_time, struct cec_msg *msg)
+{
+ struct vc4_dev *vc4 = cec_get_drvdata(adap);
+ u32 val;
+ unsigned int i;
+
+ for (i = 0; i < msg->len; i += 4)
+ HDMI_WRITE(VC4_HDMI_CEC_TX_DATA_1 + i,
+ (msg->msg[i]) |
+ (msg->msg[i + 1] << 8) |
+ (msg->msg[i + 2] << 16) |
+ (msg->msg[i + 3] << 24));
+
+ val = HDMI_READ(VC4_HDMI_CEC_CNTRL_1);
+ val &= ~VC4_HDMI_CEC_START_XMIT_BEGIN;
+ HDMI_WRITE(VC4_HDMI_CEC_CNTRL_1, val);
+ val &= ~VC4_HDMI_CEC_MESSAGE_LENGTH_MASK;
+ val |= (msg->len - 1) << VC4_HDMI_CEC_MESSAGE_LENGTH_SHIFT;
+ val |= VC4_HDMI_CEC_START_XMIT_BEGIN;
+
+ HDMI_WRITE(VC4_HDMI_CEC_CNTRL_1, val);
+ return 0;
+}
+
+static const struct cec_adap_ops vc4_hdmi_cec_adap_ops = {
+ .adap_enable = vc4_hdmi_cec_adap_enable,
+ .adap_log_addr = vc4_hdmi_cec_adap_log_addr,
+ .adap_transmit = vc4_hdmi_cec_adap_transmit,
+};
+#endif
+
static int vc4_hdmi_bind(struct device *dev, struct device *master, void *data)
{
struct platform_device *pdev = to_platform_device(dev);
@@ -1205,6 +1357,23 @@ static int vc4_hdmi_bind(struct device *dev, struct device *master, void *data)
return -EPROBE_DEFER;
}
+ /* This is the rate that is set by the firmware. The number
+ * needs to be a bit higher than the pixel clock rate
+ * (generally 148.5Mhz).
+ */
+ ret = clk_set_rate(hdmi->hsm_clock, HSM_CLOCK_FREQ);
+ if (ret) {
+ DRM_ERROR("Failed to set HSM clock rate: %d\n", ret);
+ goto err_put_i2c;
+ }
+
+ ret = clk_prepare_enable(hdmi->hsm_clock);
+ if (ret) {
+ DRM_ERROR("Failed to turn on HDMI state machine clock: %d\n",
+ ret);
+ goto err_put_i2c;
+ }
+
/* Only use the GPIO HPD pin if present in the DT, otherwise
* we'll use the HDMI core's register.
*/
@@ -1216,7 +1385,7 @@ static int vc4_hdmi_bind(struct device *dev, struct device *master, void *data)
&hpd_gpio_flags);
if (hdmi->hpd_gpio < 0) {
ret = hdmi->hpd_gpio;
- goto err_put_i2c;
+ goto err_unprepare_hsm;
}
hdmi->hpd_active_low = hpd_gpio_flags & OF_GPIO_ACTIVE_LOW;
@@ -1224,6 +1393,14 @@ static int vc4_hdmi_bind(struct device *dev, struct device *master, void *data)
vc4->hdmi = hdmi;
+ /* HDMI core must be enabled. */
+ if (!(HD_READ(VC4_HD_M_CTL) & VC4_HD_M_ENABLE)) {
+ HD_WRITE(VC4_HD_M_CTL, VC4_HD_M_SW_RST);
+ udelay(1);
+ HD_WRITE(VC4_HD_M_CTL, 0);
+
+ HD_WRITE(VC4_HD_M_CTL, VC4_HD_M_ENABLE);
+ }
pm_runtime_enable(dev);
drm_encoder_init(drm, hdmi->encoder, &vc4_hdmi_encoder_funcs,
@@ -1235,6 +1412,37 @@ static int vc4_hdmi_bind(struct device *dev, struct device *master, void *data)
ret = PTR_ERR(hdmi->connector);
goto err_destroy_encoder;
}
+#ifdef CONFIG_DRM_VC4_HDMI_CEC
+ hdmi->cec_adap = cec_allocate_adapter(&vc4_hdmi_cec_adap_ops,
+ vc4, "vc4",
+ CEC_CAP_TRANSMIT |
+ CEC_CAP_LOG_ADDRS |
+ CEC_CAP_PASSTHROUGH |
+ CEC_CAP_RC, 1);
+ ret = PTR_ERR_OR_ZERO(hdmi->cec_adap);
+ if (ret < 0)
+ goto err_destroy_conn;
+ HDMI_WRITE(VC4_HDMI_CPU_MASK_SET, 0xffffffff);
+ value = HDMI_READ(VC4_HDMI_CEC_CNTRL_1);
+ value &= ~VC4_HDMI_CEC_DIV_CLK_CNT_MASK;
+ /*
+ * Set the logical address to Unregistered and set the clock
+ * divider: the hsm_clock rate and this divider setting will
+ * give a 40 kHz CEC clock.
+ */
+ value |= VC4_HDMI_CEC_ADDR_MASK |
+ (4091 << VC4_HDMI_CEC_DIV_CLK_CNT_SHIFT);
+ HDMI_WRITE(VC4_HDMI_CEC_CNTRL_1, value);
+ ret = devm_request_threaded_irq(dev, platform_get_irq(pdev, 0),
+ vc4_cec_irq_handler,
+ vc4_cec_irq_handler_thread, 0,
+ "vc4 hdmi cec", vc4);
+ if (ret)
+ goto err_delete_cec_adap;
+ ret = cec_register_adapter(hdmi->cec_adap, dev);
+ if (ret < 0)
+ goto err_delete_cec_adap;
+#endif
ret = vc4_hdmi_audio_init(hdmi);
if (ret)
@@ -1242,8 +1450,16 @@ static int vc4_hdmi_bind(struct device *dev, struct device *master, void *data)
return 0;
+#ifdef CONFIG_DRM_VC4_HDMI_CEC
+err_delete_cec_adap:
+ cec_delete_adapter(hdmi->cec_adap);
+err_destroy_conn:
+ vc4_hdmi_connector_destroy(hdmi->connector);
+#endif
err_destroy_encoder:
vc4_hdmi_encoder_destroy(hdmi->encoder);
+err_unprepare_hsm:
+ clk_disable_unprepare(hdmi->hsm_clock);
pm_runtime_disable(dev);
err_put_i2c:
put_device(&hdmi->ddc->dev);
@@ -1259,10 +1475,11 @@ static void vc4_hdmi_unbind(struct device *dev, struct device *master,
struct vc4_hdmi *hdmi = vc4->hdmi;
vc4_hdmi_audio_cleanup(hdmi);
-
+ cec_unregister_adapter(hdmi->cec_adap);
vc4_hdmi_connector_destroy(hdmi->connector);
vc4_hdmi_encoder_destroy(hdmi->encoder);
+ clk_disable_unprepare(hdmi->hsm_clock);
pm_runtime_disable(dev);
put_device(&hdmi->ddc->dev);
diff --git a/drivers/gpu/drm/vc4/vc4_kms.c b/drivers/gpu/drm/vc4/vc4_kms.c
index bc6ecdc6f104..50c4959b5bd3 100644
--- a/drivers/gpu/drm/vc4/vc4_kms.c
+++ b/drivers/gpu/drm/vc4/vc4_kms.c
@@ -20,6 +20,7 @@
#include <drm/drm_crtc_helper.h>
#include <drm/drm_plane_helper.h>
#include <drm/drm_fb_cma_helper.h>
+#include <drm/drm_gem_framebuffer_helper.h>
#include "vc4_drv.h"
static void vc4_output_poll_changed(struct drm_device *dev)
@@ -29,16 +30,9 @@ static void vc4_output_poll_changed(struct drm_device *dev)
drm_fbdev_cma_hotplug_event(vc4->fbdev);
}
-struct vc4_commit {
- struct drm_device *dev;
- struct drm_atomic_state *state;
- struct vc4_seqno_cb cb;
-};
-
static void
-vc4_atomic_complete_commit(struct vc4_commit *c)
+vc4_atomic_complete_commit(struct drm_atomic_state *state)
{
- struct drm_atomic_state *state = c->state;
struct drm_device *dev = state->dev;
struct vc4_dev *vc4 = to_vc4_dev(dev);
@@ -72,28 +66,14 @@ vc4_atomic_complete_commit(struct vc4_commit *c)
drm_atomic_state_put(state);
up(&vc4->async_modeset);
-
- kfree(c);
}
-static void
-vc4_atomic_complete_commit_seqno_cb(struct vc4_seqno_cb *cb)
+static void commit_work(struct work_struct *work)
{
- struct vc4_commit *c = container_of(cb, struct vc4_commit, cb);
-
- vc4_atomic_complete_commit(c);
-}
-
-static struct vc4_commit *commit_init(struct drm_atomic_state *state)
-{
- struct vc4_commit *c = kzalloc(sizeof(*c), GFP_KERNEL);
-
- if (!c)
- return NULL;
- c->dev = state->dev;
- c->state = state;
-
- return c;
+ struct drm_atomic_state *state = container_of(work,
+ struct drm_atomic_state,
+ commit_work);
+ vc4_atomic_complete_commit(state);
}
/**
@@ -115,40 +95,29 @@ static int vc4_atomic_commit(struct drm_device *dev,
{
struct vc4_dev *vc4 = to_vc4_dev(dev);
int ret;
- int i;
- uint64_t wait_seqno = 0;
- struct vc4_commit *c;
- struct drm_plane *plane;
- struct drm_plane_state *new_state;
-
- c = commit_init(state);
- if (!c)
- return -ENOMEM;
ret = drm_atomic_helper_setup_commit(state, nonblock);
if (ret)
return ret;
+ INIT_WORK(&state->commit_work, commit_work);
+
ret = down_interruptible(&vc4->async_modeset);
- if (ret) {
- kfree(c);
+ if (ret)
return ret;
- }
ret = drm_atomic_helper_prepare_planes(dev, state);
if (ret) {
- kfree(c);
up(&vc4->async_modeset);
return ret;
}
- for_each_plane_in_state(state, plane, new_state, i) {
- if ((plane->state->fb != new_state->fb) && new_state->fb) {
- struct drm_gem_cma_object *cma_bo =
- drm_fb_cma_get_gem_obj(new_state->fb, 0);
- struct vc4_bo *bo = to_vc4_bo(&cma_bo->base);
-
- wait_seqno = max(bo->seqno, wait_seqno);
+ if (!nonblock) {
+ ret = drm_atomic_helper_wait_for_fences(dev, state, true);
+ if (ret) {
+ drm_atomic_helper_cleanup_planes(dev, state);
+ up(&vc4->async_modeset);
+ return ret;
}
}
@@ -158,7 +127,7 @@ static int vc4_atomic_commit(struct drm_device *dev,
* the software side now.
*/
- drm_atomic_helper_swap_state(state, true);
+ BUG_ON(drm_atomic_helper_swap_state(state, false) < 0);
/*
* Everything below can be run asynchronously without the need to grab
@@ -177,13 +146,10 @@ static int vc4_atomic_commit(struct drm_device *dev,
*/
drm_atomic_state_get(state);
- if (nonblock) {
- vc4_queue_seqno_cb(dev, &c->cb, wait_seqno,
- vc4_atomic_complete_commit_seqno_cb);
- } else {
- vc4_wait_for_seqno(dev, wait_seqno, ~0ull, false);
- vc4_atomic_complete_commit(c);
- }
+ if (nonblock)
+ queue_work(system_unbound_wq, &state->commit_work);
+ else
+ vc4_atomic_complete_commit(state);
return 0;
}
@@ -204,7 +170,7 @@ static struct drm_framebuffer *vc4_fb_create(struct drm_device *dev,
gem_obj = drm_gem_object_lookup(file_priv,
mode_cmd->handles[0]);
if (!gem_obj) {
- DRM_ERROR("Failed to look up GEM BO %d\n",
+ DRM_DEBUG("Failed to look up GEM BO %d\n",
mode_cmd->handles[0]);
return ERR_PTR(-ENOENT);
}
@@ -219,12 +185,12 @@ static struct drm_framebuffer *vc4_fb_create(struct drm_device *dev,
mode_cmd_local.modifier[0] = DRM_FORMAT_MOD_NONE;
}
- drm_gem_object_unreference_unlocked(gem_obj);
+ drm_gem_object_put_unlocked(gem_obj);
mode_cmd = &mode_cmd_local;
}
- return drm_fb_cma_create(dev, file_priv, mode_cmd);
+ return drm_gem_fb_create(dev, file_priv, mode_cmd);
}
static const struct drm_mode_config_funcs vc4_mode_funcs = {
@@ -241,6 +207,9 @@ int vc4_kms_load(struct drm_device *dev)
sema_init(&vc4->async_modeset, 1);
+ /* Set support for vblank irq fast disable, before drm_vblank_init() */
+ dev->vblank_disable_immediate = true;
+
ret = drm_vblank_init(dev, dev->mode_config.num_crtc);
if (ret < 0) {
dev_err(dev->dev, "failed to initialize vblank\n");
diff --git a/drivers/gpu/drm/vc4/vc4_plane.c b/drivers/gpu/drm/vc4/vc4_plane.c
index fa6809d8b0fe..2968b3ebb895 100644
--- a/drivers/gpu/drm/vc4/vc4_plane.c
+++ b/drivers/gpu/drm/vc4/vc4_plane.c
@@ -759,9 +759,26 @@ void vc4_plane_async_set_fb(struct drm_plane *plane, struct drm_framebuffer *fb)
vc4_state->dlist[vc4_state->ptr0_offset] = addr;
}
+static int vc4_prepare_fb(struct drm_plane *plane,
+ struct drm_plane_state *state)
+{
+ struct vc4_bo *bo;
+ struct dma_fence *fence;
+
+ if ((plane->state->fb == state->fb) || !state->fb)
+ return 0;
+
+ bo = to_vc4_bo(&drm_fb_cma_get_gem_obj(state->fb, 0)->base);
+ fence = reservation_object_get_excl_rcu(bo->resv);
+ drm_atomic_set_fence_for_plane(state, fence);
+
+ return 0;
+}
+
static const struct drm_plane_helper_funcs vc4_plane_helper_funcs = {
.atomic_check = vc4_plane_atomic_check,
.atomic_update = vc4_plane_atomic_update,
+ .prepare_fb = vc4_prepare_fb,
};
static void vc4_plane_destroy(struct drm_plane *plane)
@@ -885,7 +902,7 @@ struct drm_plane *vc4_plane_init(struct drm_device *dev,
ret = drm_universal_plane_init(dev, plane, 0,
&vc4_plane_funcs,
formats, num_formats,
- type, NULL);
+ NULL, type, NULL);
drm_plane_helper_add(plane, &vc4_plane_helper_funcs);
diff --git a/drivers/gpu/drm/vc4/vc4_regs.h b/drivers/gpu/drm/vc4/vc4_regs.h
index d382c34c1b9e..55677bd50f66 100644
--- a/drivers/gpu/drm/vc4/vc4_regs.h
+++ b/drivers/gpu/drm/vc4/vc4_regs.h
@@ -561,16 +561,129 @@
# define VC4_HDMI_VERTB_VBP_MASK VC4_MASK(8, 0)
# define VC4_HDMI_VERTB_VBP_SHIFT 0
+#define VC4_HDMI_CEC_CNTRL_1 0x0e8
+/* Set when the transmission has ended. */
+# define VC4_HDMI_CEC_TX_EOM BIT(31)
+/* If set, transmission was acked on the 1st or 2nd attempt (only one
+ * retry is attempted). If in continuous mode, this means TX needs to
+ * be filled if !TX_EOM.
+ */
+# define VC4_HDMI_CEC_TX_STATUS_GOOD BIT(30)
+# define VC4_HDMI_CEC_RX_EOM BIT(29)
+# define VC4_HDMI_CEC_RX_STATUS_GOOD BIT(28)
+/* Number of bytes received for the message. */
+# define VC4_HDMI_CEC_REC_WRD_CNT_MASK VC4_MASK(27, 24)
+# define VC4_HDMI_CEC_REC_WRD_CNT_SHIFT 24
+/* Sets continuous receive mode. Generates interrupt after each 8
+ * bytes to signal that RX_DATA should be consumed, and at RX_EOM.
+ *
+ * If disabled, maximum 16 bytes will be received (including header),
+ * and interrupt at RX_EOM. Later bytes will be acked but not put
+ * into the RX_DATA.
+ */
+# define VC4_HDMI_CEC_RX_CONTINUE BIT(23)
+# define VC4_HDMI_CEC_TX_CONTINUE BIT(22)
+/* Set this after a CEC interrupt. */
+# define VC4_HDMI_CEC_CLEAR_RECEIVE_OFF BIT(21)
+/* Starts a TX. Will wait for appropriate idel time before CEC
+ * activity. Must be cleared in between transmits.
+ */
+# define VC4_HDMI_CEC_START_XMIT_BEGIN BIT(20)
+# define VC4_HDMI_CEC_MESSAGE_LENGTH_MASK VC4_MASK(19, 16)
+# define VC4_HDMI_CEC_MESSAGE_LENGTH_SHIFT 16
+/* Device's CEC address */
+# define VC4_HDMI_CEC_ADDR_MASK VC4_MASK(15, 12)
+# define VC4_HDMI_CEC_ADDR_SHIFT 12
+/* Divides off of HSM clock to generate CEC bit clock. */
+/* With the current defaults the CEC bit clock is 40 kHz = 25 usec */
+# define VC4_HDMI_CEC_DIV_CLK_CNT_MASK VC4_MASK(11, 0)
+# define VC4_HDMI_CEC_DIV_CLK_CNT_SHIFT 0
+
+/* Set these fields to how many bit clock cycles get to that many
+ * microseconds.
+ */
+#define VC4_HDMI_CEC_CNTRL_2 0x0ec
+# define VC4_HDMI_CEC_CNT_TO_1500_US_MASK VC4_MASK(30, 24)
+# define VC4_HDMI_CEC_CNT_TO_1500_US_SHIFT 24
+# define VC4_HDMI_CEC_CNT_TO_1300_US_MASK VC4_MASK(23, 17)
+# define VC4_HDMI_CEC_CNT_TO_1300_US_SHIFT 17
+# define VC4_HDMI_CEC_CNT_TO_800_US_MASK VC4_MASK(16, 11)
+# define VC4_HDMI_CEC_CNT_TO_800_US_SHIFT 11
+# define VC4_HDMI_CEC_CNT_TO_600_US_MASK VC4_MASK(10, 5)
+# define VC4_HDMI_CEC_CNT_TO_600_US_SHIFT 5
+# define VC4_HDMI_CEC_CNT_TO_400_US_MASK VC4_MASK(4, 0)
+# define VC4_HDMI_CEC_CNT_TO_400_US_SHIFT 0
+
+#define VC4_HDMI_CEC_CNTRL_3 0x0f0
+# define VC4_HDMI_CEC_CNT_TO_2750_US_MASK VC4_MASK(31, 24)
+# define VC4_HDMI_CEC_CNT_TO_2750_US_SHIFT 24
+# define VC4_HDMI_CEC_CNT_TO_2400_US_MASK VC4_MASK(23, 16)
+# define VC4_HDMI_CEC_CNT_TO_2400_US_SHIFT 16
+# define VC4_HDMI_CEC_CNT_TO_2050_US_MASK VC4_MASK(15, 8)
+# define VC4_HDMI_CEC_CNT_TO_2050_US_SHIFT 8
+# define VC4_HDMI_CEC_CNT_TO_1700_US_MASK VC4_MASK(7, 0)
+# define VC4_HDMI_CEC_CNT_TO_1700_US_SHIFT 0
+
+#define VC4_HDMI_CEC_CNTRL_4 0x0f4
+# define VC4_HDMI_CEC_CNT_TO_4300_US_MASK VC4_MASK(31, 24)
+# define VC4_HDMI_CEC_CNT_TO_4300_US_SHIFT 24
+# define VC4_HDMI_CEC_CNT_TO_3900_US_MASK VC4_MASK(23, 16)
+# define VC4_HDMI_CEC_CNT_TO_3900_US_SHIFT 16
+# define VC4_HDMI_CEC_CNT_TO_3600_US_MASK VC4_MASK(15, 8)
+# define VC4_HDMI_CEC_CNT_TO_3600_US_SHIFT 8
+# define VC4_HDMI_CEC_CNT_TO_3500_US_MASK VC4_MASK(7, 0)
+# define VC4_HDMI_CEC_CNT_TO_3500_US_SHIFT 0
+
+#define VC4_HDMI_CEC_CNTRL_5 0x0f8
+# define VC4_HDMI_CEC_TX_SW_RESET BIT(27)
+# define VC4_HDMI_CEC_RX_SW_RESET BIT(26)
+# define VC4_HDMI_CEC_PAD_SW_RESET BIT(25)
+# define VC4_HDMI_CEC_MUX_TP_OUT_CEC BIT(24)
+# define VC4_HDMI_CEC_RX_CEC_INT BIT(23)
+# define VC4_HDMI_CEC_CLK_PRELOAD_MASK VC4_MASK(22, 16)
+# define VC4_HDMI_CEC_CLK_PRELOAD_SHIFT 16
+# define VC4_HDMI_CEC_CNT_TO_4700_US_MASK VC4_MASK(15, 8)
+# define VC4_HDMI_CEC_CNT_TO_4700_US_SHIFT 8
+# define VC4_HDMI_CEC_CNT_TO_4500_US_MASK VC4_MASK(7, 0)
+# define VC4_HDMI_CEC_CNT_TO_4500_US_SHIFT 0
+
+/* Transmit data, first byte is low byte of the 32-bit reg. MSB of
+ * each byte transmitted first.
+ */
+#define VC4_HDMI_CEC_TX_DATA_1 0x0fc
+#define VC4_HDMI_CEC_TX_DATA_2 0x100
+#define VC4_HDMI_CEC_TX_DATA_3 0x104
+#define VC4_HDMI_CEC_TX_DATA_4 0x108
+#define VC4_HDMI_CEC_RX_DATA_1 0x10c
+#define VC4_HDMI_CEC_RX_DATA_2 0x110
+#define VC4_HDMI_CEC_RX_DATA_3 0x114
+#define VC4_HDMI_CEC_RX_DATA_4 0x118
+
#define VC4_HDMI_TX_PHY_RESET_CTL 0x2c0
#define VC4_HDMI_TX_PHY_CTL0 0x2c4
# define VC4_HDMI_TX_PHY_RNG_PWRDN BIT(25)
+/* Interrupt status bits */
+#define VC4_HDMI_CPU_STATUS 0x340
+#define VC4_HDMI_CPU_SET 0x344
+#define VC4_HDMI_CPU_CLEAR 0x348
+# define VC4_HDMI_CPU_CEC BIT(6)
+# define VC4_HDMI_CPU_HOTPLUG BIT(0)
+
+#define VC4_HDMI_CPU_MASK_STATUS 0x34c
+#define VC4_HDMI_CPU_MASK_SET 0x350
+#define VC4_HDMI_CPU_MASK_CLEAR 0x354
+
#define VC4_HDMI_GCP(x) (0x400 + ((x) * 0x4))
#define VC4_HDMI_RAM_PACKET(x) (0x400 + ((x) * 0x24))
#define VC4_HDMI_PACKET_STRIDE 0x24
#define VC4_HD_M_CTL 0x00c
+/* Debug: Current receive value on the CEC pad. */
+# define VC4_HD_CECRXD BIT(9)
+/* Debug: Override CEC output to 0. */
+# define VC4_HD_CECOVR BIT(8)
# define VC4_HD_M_REGISTER_FILE_STANDBY (3 << 6)
# define VC4_HD_M_RAM_STANDBY (3 << 4)
# define VC4_HD_M_SW_RST BIT(2)
diff --git a/drivers/gpu/drm/vc4/vc4_render_cl.c b/drivers/gpu/drm/vc4/vc4_render_cl.c
index 5dc19429d4ae..273984f71ae2 100644
--- a/drivers/gpu/drm/vc4/vc4_render_cl.c
+++ b/drivers/gpu/drm/vc4/vc4_render_cl.c
@@ -261,8 +261,17 @@ static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec,
uint8_t max_y_tile = args->max_y_tile;
uint8_t xtiles = max_x_tile - min_x_tile + 1;
uint8_t ytiles = max_y_tile - min_y_tile + 1;
- uint8_t x, y;
+ uint8_t xi, yi;
uint32_t size, loop_body_size;
+ bool positive_x = true;
+ bool positive_y = true;
+
+ if (args->flags & VC4_SUBMIT_CL_FIXED_RCL_ORDER) {
+ if (!(args->flags & VC4_SUBMIT_CL_RCL_ORDER_INCREASING_X))
+ positive_x = false;
+ if (!(args->flags & VC4_SUBMIT_CL_RCL_ORDER_INCREASING_Y))
+ positive_y = false;
+ }
size = VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE;
loop_body_size = VC4_PACKET_TILE_COORDINATES_SIZE;
@@ -320,7 +329,7 @@ static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec,
size += xtiles * ytiles * loop_body_size;
- setup->rcl = &vc4_bo_create(dev, size, true)->base;
+ setup->rcl = &vc4_bo_create(dev, size, true, VC4_BO_TYPE_RCL)->base;
if (IS_ERR(setup->rcl))
return PTR_ERR(setup->rcl);
list_add_tail(&to_vc4_bo(&setup->rcl->base)->unref_head,
@@ -354,10 +363,12 @@ static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec,
rcl_u16(setup, args->height);
rcl_u16(setup, args->color_write.bits);
- for (y = min_y_tile; y <= max_y_tile; y++) {
- for (x = min_x_tile; x <= max_x_tile; x++) {
- bool first = (x == min_x_tile && y == min_y_tile);
- bool last = (x == max_x_tile && y == max_y_tile);
+ for (yi = 0; yi < ytiles; yi++) {
+ int y = positive_y ? min_y_tile + yi : max_y_tile - yi;
+ for (xi = 0; xi < xtiles; xi++) {
+ int x = positive_x ? min_x_tile + xi : max_x_tile - xi;
+ bool first = (xi == 0 && yi == 0);
+ bool last = (xi == xtiles - 1 && yi == ytiles - 1);
emit_tile(exec, setup, x, y, first, last);
}
@@ -378,14 +389,14 @@ static int vc4_full_res_bounds_check(struct vc4_exec_info *exec,
u32 render_tiles_stride = DIV_ROUND_UP(exec->args->width, 32);
if (surf->offset > obj->base.size) {
- DRM_ERROR("surface offset %d > BO size %zd\n",
+ DRM_DEBUG("surface offset %d > BO size %zd\n",
surf->offset, obj->base.size);
return -EINVAL;
}
if ((obj->base.size - surf->offset) / VC4_TILE_BUFFER_SIZE <
render_tiles_stride * args->max_y_tile + args->max_x_tile) {
- DRM_ERROR("MSAA tile %d, %d out of bounds "
+ DRM_DEBUG("MSAA tile %d, %d out of bounds "
"(bo size %zd, offset %d).\n",
args->max_x_tile, args->max_y_tile,
obj->base.size,
@@ -401,7 +412,7 @@ static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info *exec,
struct drm_vc4_submit_rcl_surface *surf)
{
if (surf->flags != 0 || surf->bits != 0) {
- DRM_ERROR("MSAA surface had nonzero flags/bits\n");
+ DRM_DEBUG("MSAA surface had nonzero flags/bits\n");
return -EINVAL;
}
@@ -415,7 +426,7 @@ static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info *exec,
exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
if (surf->offset & 0xf) {
- DRM_ERROR("MSAA write must be 16b aligned.\n");
+ DRM_DEBUG("MSAA write must be 16b aligned.\n");
return -EINVAL;
}
@@ -437,7 +448,7 @@ static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
int ret;
if (surf->flags & ~VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
- DRM_ERROR("Extra flags set\n");
+ DRM_DEBUG("Extra flags set\n");
return -EINVAL;
}
@@ -453,12 +464,12 @@ static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
if (surf->flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
if (surf == &exec->args->zs_write) {
- DRM_ERROR("general zs write may not be a full-res.\n");
+ DRM_DEBUG("general zs write may not be a full-res.\n");
return -EINVAL;
}
if (surf->bits != 0) {
- DRM_ERROR("load/store general bits set with "
+ DRM_DEBUG("load/store general bits set with "
"full res load/store.\n");
return -EINVAL;
}
@@ -473,19 +484,19 @@ static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
if (surf->bits & ~(VC4_LOADSTORE_TILE_BUFFER_TILING_MASK |
VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK |
VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK)) {
- DRM_ERROR("Unknown bits in load/store: 0x%04x\n",
+ DRM_DEBUG("Unknown bits in load/store: 0x%04x\n",
surf->bits);
return -EINVAL;
}
if (tiling > VC4_TILING_FORMAT_LT) {
- DRM_ERROR("Bad tiling format\n");
+ DRM_DEBUG("Bad tiling format\n");
return -EINVAL;
}
if (buffer == VC4_LOADSTORE_TILE_BUFFER_ZS) {
if (format != 0) {
- DRM_ERROR("No color format should be set for ZS\n");
+ DRM_DEBUG("No color format should be set for ZS\n");
return -EINVAL;
}
cpp = 4;
@@ -499,16 +510,16 @@ static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
cpp = 4;
break;
default:
- DRM_ERROR("Bad tile buffer format\n");
+ DRM_DEBUG("Bad tile buffer format\n");
return -EINVAL;
}
} else {
- DRM_ERROR("Bad load/store buffer %d.\n", buffer);
+ DRM_DEBUG("Bad load/store buffer %d.\n", buffer);
return -EINVAL;
}
if (surf->offset & 0xf) {
- DRM_ERROR("load/store buffer must be 16b aligned.\n");
+ DRM_DEBUG("load/store buffer must be 16b aligned.\n");
return -EINVAL;
}
@@ -533,7 +544,7 @@ vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec,
int cpp;
if (surf->flags != 0) {
- DRM_ERROR("No flags supported on render config.\n");
+ DRM_DEBUG("No flags supported on render config.\n");
return -EINVAL;
}
@@ -541,7 +552,7 @@ vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec,
VC4_RENDER_CONFIG_FORMAT_MASK |
VC4_RENDER_CONFIG_MS_MODE_4X |
VC4_RENDER_CONFIG_DECIMATE_MODE_4X)) {
- DRM_ERROR("Unknown bits in render config: 0x%04x\n",
+ DRM_DEBUG("Unknown bits in render config: 0x%04x\n",
surf->bits);
return -EINVAL;
}
@@ -556,7 +567,7 @@ vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec,
exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
if (tiling > VC4_TILING_FORMAT_LT) {
- DRM_ERROR("Bad tiling format\n");
+ DRM_DEBUG("Bad tiling format\n");
return -EINVAL;
}
@@ -569,7 +580,7 @@ vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec,
cpp = 4;
break;
default:
- DRM_ERROR("Bad tile buffer format\n");
+ DRM_DEBUG("Bad tile buffer format\n");
return -EINVAL;
}
@@ -590,7 +601,7 @@ int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec)
if (args->min_x_tile > args->max_x_tile ||
args->min_y_tile > args->max_y_tile) {
- DRM_ERROR("Bad render tile set (%d,%d)-(%d,%d)\n",
+ DRM_DEBUG("Bad render tile set (%d,%d)-(%d,%d)\n",
args->min_x_tile, args->min_y_tile,
args->max_x_tile, args->max_y_tile);
return -EINVAL;
@@ -599,7 +610,7 @@ int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec)
if (has_bin &&
(args->max_x_tile > exec->bin_tiles_x ||
args->max_y_tile > exec->bin_tiles_y)) {
- DRM_ERROR("Render tiles (%d,%d) outside of bin config "
+ DRM_DEBUG("Render tiles (%d,%d) outside of bin config "
"(%d,%d)\n",
args->max_x_tile, args->max_y_tile,
exec->bin_tiles_x, exec->bin_tiles_y);
@@ -642,7 +653,7 @@ int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec)
*/
if (!setup.color_write && !setup.zs_write &&
!setup.msaa_color_write && !setup.msaa_zs_write) {
- DRM_ERROR("RCL requires color or Z/S write\n");
+ DRM_DEBUG("RCL requires color or Z/S write\n");
return -EINVAL;
}
diff --git a/drivers/gpu/drm/vc4/vc4_v3d.c b/drivers/gpu/drm/vc4/vc4_v3d.c
index 8c723da71f66..622cd43840b8 100644
--- a/drivers/gpu/drm/vc4/vc4_v3d.c
+++ b/drivers/gpu/drm/vc4/vc4_v3d.c
@@ -236,7 +236,8 @@ vc4_allocate_bin_bo(struct drm_device *drm)
INIT_LIST_HEAD(&list);
while (true) {
- struct vc4_bo *bo = vc4_bo_create(drm, size, true);
+ struct vc4_bo *bo = vc4_bo_create(drm, size, true,
+ VC4_BO_TYPE_BIN);
if (IS_ERR(bo)) {
ret = PTR_ERR(bo);
diff --git a/drivers/gpu/drm/vc4/vc4_validate.c b/drivers/gpu/drm/vc4/vc4_validate.c
index 814b512c6b9a..2db485abb186 100644
--- a/drivers/gpu/drm/vc4/vc4_validate.c
+++ b/drivers/gpu/drm/vc4/vc4_validate.c
@@ -109,7 +109,7 @@ vc4_use_bo(struct vc4_exec_info *exec, uint32_t hindex)
struct vc4_bo *bo;
if (hindex >= exec->bo_count) {
- DRM_ERROR("BO index %d greater than BO count %d\n",
+ DRM_DEBUG("BO index %d greater than BO count %d\n",
hindex, exec->bo_count);
return NULL;
}
@@ -117,7 +117,7 @@ vc4_use_bo(struct vc4_exec_info *exec, uint32_t hindex)
bo = to_vc4_bo(&obj->base);
if (bo->validated_shader) {
- DRM_ERROR("Trying to use shader BO as something other than "
+ DRM_DEBUG("Trying to use shader BO as something other than "
"a shader\n");
return NULL;
}
@@ -172,7 +172,7 @@ vc4_check_tex_size(struct vc4_exec_info *exec, struct drm_gem_cma_object *fbo,
* our math.
*/
if (width > 4096 || height > 4096) {
- DRM_ERROR("Surface dimensions (%d,%d) too large",
+ DRM_DEBUG("Surface dimensions (%d,%d) too large",
width, height);
return false;
}
@@ -191,7 +191,7 @@ vc4_check_tex_size(struct vc4_exec_info *exec, struct drm_gem_cma_object *fbo,
aligned_height = round_up(height, utile_h);
break;
default:
- DRM_ERROR("buffer tiling %d unsupported\n", tiling_format);
+ DRM_DEBUG("buffer tiling %d unsupported\n", tiling_format);
return false;
}
@@ -200,7 +200,7 @@ vc4_check_tex_size(struct vc4_exec_info *exec, struct drm_gem_cma_object *fbo,
if (size + offset < size ||
size + offset > fbo->base.size) {
- DRM_ERROR("Overflow in %dx%d (%dx%d) fbo size (%d + %d > %zd)\n",
+ DRM_DEBUG("Overflow in %dx%d (%dx%d) fbo size (%d + %d > %zd)\n",
width, height,
aligned_width, aligned_height,
size, offset, fbo->base.size);
@@ -214,7 +214,7 @@ static int
validate_flush(VALIDATE_ARGS)
{
if (!validate_bin_pos(exec, untrusted, exec->args->bin_cl_size - 1)) {
- DRM_ERROR("Bin CL must end with VC4_PACKET_FLUSH\n");
+ DRM_DEBUG("Bin CL must end with VC4_PACKET_FLUSH\n");
return -EINVAL;
}
exec->found_flush = true;
@@ -226,13 +226,13 @@ static int
validate_start_tile_binning(VALIDATE_ARGS)
{
if (exec->found_start_tile_binning_packet) {
- DRM_ERROR("Duplicate VC4_PACKET_START_TILE_BINNING\n");
+ DRM_DEBUG("Duplicate VC4_PACKET_START_TILE_BINNING\n");
return -EINVAL;
}
exec->found_start_tile_binning_packet = true;
if (!exec->found_tile_binning_mode_config_packet) {
- DRM_ERROR("missing VC4_PACKET_TILE_BINNING_MODE_CONFIG\n");
+ DRM_DEBUG("missing VC4_PACKET_TILE_BINNING_MODE_CONFIG\n");
return -EINVAL;
}
@@ -243,7 +243,7 @@ static int
validate_increment_semaphore(VALIDATE_ARGS)
{
if (!validate_bin_pos(exec, untrusted, exec->args->bin_cl_size - 2)) {
- DRM_ERROR("Bin CL must end with "
+ DRM_DEBUG("Bin CL must end with "
"VC4_PACKET_INCREMENT_SEMAPHORE\n");
return -EINVAL;
}
@@ -264,7 +264,7 @@ validate_indexed_prim_list(VALIDATE_ARGS)
/* Check overflow condition */
if (exec->shader_state_count == 0) {
- DRM_ERROR("shader state must precede primitives\n");
+ DRM_DEBUG("shader state must precede primitives\n");
return -EINVAL;
}
shader_state = &exec->shader_state[exec->shader_state_count - 1];
@@ -281,7 +281,7 @@ validate_indexed_prim_list(VALIDATE_ARGS)
if (offset > ib->base.size ||
(ib->base.size - offset) / index_size < length) {
- DRM_ERROR("IB access overflow (%d + %d*%d > %zd)\n",
+ DRM_DEBUG("IB access overflow (%d + %d*%d > %zd)\n",
offset, length, index_size, ib->base.size);
return -EINVAL;
}
@@ -301,13 +301,13 @@ validate_gl_array_primitive(VALIDATE_ARGS)
/* Check overflow condition */
if (exec->shader_state_count == 0) {
- DRM_ERROR("shader state must precede primitives\n");
+ DRM_DEBUG("shader state must precede primitives\n");
return -EINVAL;
}
shader_state = &exec->shader_state[exec->shader_state_count - 1];
if (length + base_index < length) {
- DRM_ERROR("primitive vertex count overflow\n");
+ DRM_DEBUG("primitive vertex count overflow\n");
return -EINVAL;
}
max_index = length + base_index - 1;
@@ -324,7 +324,7 @@ validate_gl_shader_state(VALIDATE_ARGS)
uint32_t i = exec->shader_state_count++;
if (i >= exec->shader_state_size) {
- DRM_ERROR("More requests for shader states than declared\n");
+ DRM_DEBUG("More requests for shader states than declared\n");
return -EINVAL;
}
@@ -332,7 +332,7 @@ validate_gl_shader_state(VALIDATE_ARGS)
exec->shader_state[i].max_index = 0;
if (exec->shader_state[i].addr & ~0xf) {
- DRM_ERROR("high bits set in GL shader rec reference\n");
+ DRM_DEBUG("high bits set in GL shader rec reference\n");
return -EINVAL;
}
@@ -356,7 +356,7 @@ validate_tile_binning_config(VALIDATE_ARGS)
int bin_slot;
if (exec->found_tile_binning_mode_config_packet) {
- DRM_ERROR("Duplicate VC4_PACKET_TILE_BINNING_MODE_CONFIG\n");
+ DRM_DEBUG("Duplicate VC4_PACKET_TILE_BINNING_MODE_CONFIG\n");
return -EINVAL;
}
exec->found_tile_binning_mode_config_packet = true;
@@ -368,14 +368,14 @@ validate_tile_binning_config(VALIDATE_ARGS)
if (exec->bin_tiles_x == 0 ||
exec->bin_tiles_y == 0) {
- DRM_ERROR("Tile binning config of %dx%d too small\n",
+ DRM_DEBUG("Tile binning config of %dx%d too small\n",
exec->bin_tiles_x, exec->bin_tiles_y);
return -EINVAL;
}
if (flags & (VC4_BIN_CONFIG_DB_NON_MS |
VC4_BIN_CONFIG_TILE_BUFFER_64BIT)) {
- DRM_ERROR("unsupported binning config flags 0x%02x\n", flags);
+ DRM_DEBUG("unsupported binning config flags 0x%02x\n", flags);
return -EINVAL;
}
@@ -493,20 +493,20 @@ vc4_validate_bin_cl(struct drm_device *dev,
const struct cmd_info *info;
if (cmd >= ARRAY_SIZE(cmd_info)) {
- DRM_ERROR("0x%08x: packet %d out of bounds\n",
+ DRM_DEBUG("0x%08x: packet %d out of bounds\n",
src_offset, cmd);
return -EINVAL;
}
info = &cmd_info[cmd];
if (!info->name) {
- DRM_ERROR("0x%08x: packet %d invalid\n",
+ DRM_DEBUG("0x%08x: packet %d invalid\n",
src_offset, cmd);
return -EINVAL;
}
if (src_offset + info->len > len) {
- DRM_ERROR("0x%08x: packet %d (%s) length 0x%08x "
+ DRM_DEBUG("0x%08x: packet %d (%s) length 0x%08x "
"exceeds bounds (0x%08x)\n",
src_offset, cmd, info->name, info->len,
src_offset + len);
@@ -519,7 +519,7 @@ vc4_validate_bin_cl(struct drm_device *dev,
if (info->func && info->func(exec,
dst_pkt + 1,
src_pkt + 1)) {
- DRM_ERROR("0x%08x: packet %d (%s) failed to validate\n",
+ DRM_DEBUG("0x%08x: packet %d (%s) failed to validate\n",
src_offset, cmd, info->name);
return -EINVAL;
}
@@ -537,7 +537,7 @@ vc4_validate_bin_cl(struct drm_device *dev,
exec->ct0ea = exec->ct0ca + dst_offset;
if (!exec->found_start_tile_binning_packet) {
- DRM_ERROR("Bin CL missing VC4_PACKET_START_TILE_BINNING\n");
+ DRM_DEBUG("Bin CL missing VC4_PACKET_START_TILE_BINNING\n");
return -EINVAL;
}
@@ -549,7 +549,7 @@ vc4_validate_bin_cl(struct drm_device *dev,
* semaphore increment.
*/
if (!exec->found_increment_semaphore_packet || !exec->found_flush) {
- DRM_ERROR("Bin CL missing VC4_PACKET_INCREMENT_SEMAPHORE + "
+ DRM_DEBUG("Bin CL missing VC4_PACKET_INCREMENT_SEMAPHORE + "
"VC4_PACKET_FLUSH\n");
return -EINVAL;
}
@@ -588,11 +588,11 @@ reloc_tex(struct vc4_exec_info *exec,
uint32_t remaining_size = tex->base.size - p0;
if (p0 > tex->base.size - 4) {
- DRM_ERROR("UBO offset greater than UBO size\n");
+ DRM_DEBUG("UBO offset greater than UBO size\n");
goto fail;
}
if (p1 > remaining_size - 4) {
- DRM_ERROR("UBO clamp would allow reads "
+ DRM_DEBUG("UBO clamp would allow reads "
"outside of UBO\n");
goto fail;
}
@@ -612,14 +612,14 @@ reloc_tex(struct vc4_exec_info *exec,
if (VC4_GET_FIELD(p3, VC4_TEX_P2_PTYPE) ==
VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE) {
if (cube_map_stride) {
- DRM_ERROR("Cube map stride set twice\n");
+ DRM_DEBUG("Cube map stride set twice\n");
goto fail;
}
cube_map_stride = p3 & VC4_TEX_P2_CMST_MASK;
}
if (!cube_map_stride) {
- DRM_ERROR("Cube map stride not set\n");
+ DRM_DEBUG("Cube map stride not set\n");
goto fail;
}
}
@@ -660,7 +660,7 @@ reloc_tex(struct vc4_exec_info *exec,
case VC4_TEXTURE_TYPE_RGBA64:
case VC4_TEXTURE_TYPE_YUV422R:
default:
- DRM_ERROR("Texture format %d unsupported\n", type);
+ DRM_DEBUG("Texture format %d unsupported\n", type);
goto fail;
}
utile_w = utile_width(cpp);
@@ -713,7 +713,7 @@ reloc_tex(struct vc4_exec_info *exec,
level_size = aligned_width * cpp * aligned_height;
if (offset < level_size) {
- DRM_ERROR("Level %d (%dx%d -> %dx%d) size %db "
+ DRM_DEBUG("Level %d (%dx%d -> %dx%d) size %db "
"overflowed buffer bounds (offset %d)\n",
i, level_width, level_height,
aligned_width, aligned_height,
@@ -764,7 +764,7 @@ validate_gl_shader_rec(struct drm_device *dev,
nr_relocs = ARRAY_SIZE(shader_reloc_offsets) + nr_attributes;
if (nr_relocs * 4 > exec->shader_rec_size) {
- DRM_ERROR("overflowed shader recs reading %d handles "
+ DRM_DEBUG("overflowed shader recs reading %d handles "
"from %d bytes left\n",
nr_relocs, exec->shader_rec_size);
return -EINVAL;
@@ -774,7 +774,7 @@ validate_gl_shader_rec(struct drm_device *dev,
exec->shader_rec_size -= nr_relocs * 4;
if (packet_size > exec->shader_rec_size) {
- DRM_ERROR("overflowed shader recs copying %db packet "
+ DRM_DEBUG("overflowed shader recs copying %db packet "
"from %d bytes left\n",
packet_size, exec->shader_rec_size);
return -EINVAL;
@@ -794,7 +794,7 @@ validate_gl_shader_rec(struct drm_device *dev,
for (i = 0; i < shader_reloc_count; i++) {
if (src_handles[i] > exec->bo_count) {
- DRM_ERROR("Shader handle %d too big\n", src_handles[i]);
+ DRM_DEBUG("Shader handle %d too big\n", src_handles[i]);
return -EINVAL;
}
@@ -810,13 +810,13 @@ validate_gl_shader_rec(struct drm_device *dev,
if (((*(uint16_t *)pkt_u & VC4_SHADER_FLAG_FS_SINGLE_THREAD) == 0) !=
to_vc4_bo(&bo[0]->base)->validated_shader->is_threaded) {
- DRM_ERROR("Thread mode of CL and FS do not match\n");
+ DRM_DEBUG("Thread mode of CL and FS do not match\n");
return -EINVAL;
}
if (to_vc4_bo(&bo[1]->base)->validated_shader->is_threaded ||
to_vc4_bo(&bo[2]->base)->validated_shader->is_threaded) {
- DRM_ERROR("cs and vs cannot be threaded\n");
+ DRM_DEBUG("cs and vs cannot be threaded\n");
return -EINVAL;
}
@@ -831,7 +831,7 @@ validate_gl_shader_rec(struct drm_device *dev,
*(uint32_t *)(pkt_v + o) = bo[i]->paddr + src_offset;
if (src_offset != 0) {
- DRM_ERROR("Shaders must be at offset 0 of "
+ DRM_DEBUG("Shaders must be at offset 0 of "
"the BO.\n");
return -EINVAL;
}
@@ -842,7 +842,7 @@ validate_gl_shader_rec(struct drm_device *dev,
if (validated_shader->uniforms_src_size >
exec->uniforms_size) {
- DRM_ERROR("Uniforms src buffer overflow\n");
+ DRM_DEBUG("Uniforms src buffer overflow\n");
return -EINVAL;
}
@@ -900,7 +900,7 @@ validate_gl_shader_rec(struct drm_device *dev,
if (vbo->base.size < offset ||
vbo->base.size - offset < attr_size) {
- DRM_ERROR("BO offset overflow (%d + %d > %zu)\n",
+ DRM_DEBUG("BO offset overflow (%d + %d > %zu)\n",
offset, attr_size, vbo->base.size);
return -EINVAL;
}
@@ -909,7 +909,7 @@ validate_gl_shader_rec(struct drm_device *dev,
max_index = ((vbo->base.size - offset - attr_size) /
stride);
if (state->max_index > max_index) {
- DRM_ERROR("primitives use index %d out of "
+ DRM_DEBUG("primitives use index %d out of "
"supplied %d\n",
state->max_index, max_index);
return -EINVAL;
diff --git a/drivers/gpu/drm/vc4/vc4_validate_shaders.c b/drivers/gpu/drm/vc4/vc4_validate_shaders.c
index 0b2df5c6efb4..d3f15bf60900 100644
--- a/drivers/gpu/drm/vc4/vc4_validate_shaders.c
+++ b/drivers/gpu/drm/vc4/vc4_validate_shaders.c
@@ -200,7 +200,7 @@ check_tmu_write(struct vc4_validated_shader_info *validated_shader,
uint32_t clamp_reg, clamp_offset;
if (sig == QPU_SIG_SMALL_IMM) {
- DRM_ERROR("direct TMU read used small immediate\n");
+ DRM_DEBUG("direct TMU read used small immediate\n");
return false;
}
@@ -209,7 +209,7 @@ check_tmu_write(struct vc4_validated_shader_info *validated_shader,
*/
if (is_mul ||
QPU_GET_FIELD(inst, QPU_OP_ADD) != QPU_A_ADD) {
- DRM_ERROR("direct TMU load wasn't an add\n");
+ DRM_DEBUG("direct TMU load wasn't an add\n");
return false;
}
@@ -220,13 +220,13 @@ check_tmu_write(struct vc4_validated_shader_info *validated_shader,
*/
clamp_reg = raddr_add_a_to_live_reg_index(inst);
if (clamp_reg == ~0) {
- DRM_ERROR("direct TMU load wasn't clamped\n");
+ DRM_DEBUG("direct TMU load wasn't clamped\n");
return false;
}
clamp_offset = validation_state->live_min_clamp_offsets[clamp_reg];
if (clamp_offset == ~0) {
- DRM_ERROR("direct TMU load wasn't clamped\n");
+ DRM_DEBUG("direct TMU load wasn't clamped\n");
return false;
}
@@ -238,7 +238,7 @@ check_tmu_write(struct vc4_validated_shader_info *validated_shader,
if (!(add_b == QPU_MUX_A && raddr_a == QPU_R_UNIF) &&
!(add_b == QPU_MUX_B && raddr_b == QPU_R_UNIF)) {
- DRM_ERROR("direct TMU load didn't add to a uniform\n");
+ DRM_DEBUG("direct TMU load didn't add to a uniform\n");
return false;
}
@@ -246,14 +246,14 @@ check_tmu_write(struct vc4_validated_shader_info *validated_shader,
} else {
if (raddr_a == QPU_R_UNIF || (sig != QPU_SIG_SMALL_IMM &&
raddr_b == QPU_R_UNIF)) {
- DRM_ERROR("uniform read in the same instruction as "
+ DRM_DEBUG("uniform read in the same instruction as "
"texture setup.\n");
return false;
}
}
if (validation_state->tmu_write_count[tmu] >= 4) {
- DRM_ERROR("TMU%d got too many parameters before dispatch\n",
+ DRM_DEBUG("TMU%d got too many parameters before dispatch\n",
tmu);
return false;
}
@@ -265,7 +265,7 @@ check_tmu_write(struct vc4_validated_shader_info *validated_shader,
*/
if (!is_direct) {
if (validation_state->needs_uniform_address_update) {
- DRM_ERROR("Texturing with undefined uniform address\n");
+ DRM_DEBUG("Texturing with undefined uniform address\n");
return false;
}
@@ -336,35 +336,35 @@ validate_uniform_address_write(struct vc4_validated_shader_info *validated_shade
case QPU_SIG_LOAD_TMU1:
break;
default:
- DRM_ERROR("uniforms address change must be "
+ DRM_DEBUG("uniforms address change must be "
"normal math\n");
return false;
}
if (is_mul || QPU_GET_FIELD(inst, QPU_OP_ADD) != QPU_A_ADD) {
- DRM_ERROR("Uniform address reset must be an ADD.\n");
+ DRM_DEBUG("Uniform address reset must be an ADD.\n");
return false;
}
if (QPU_GET_FIELD(inst, QPU_COND_ADD) != QPU_COND_ALWAYS) {
- DRM_ERROR("Uniform address reset must be unconditional.\n");
+ DRM_DEBUG("Uniform address reset must be unconditional.\n");
return false;
}
if (QPU_GET_FIELD(inst, QPU_PACK) != QPU_PACK_A_NOP &&
!(inst & QPU_PM)) {
- DRM_ERROR("No packing allowed on uniforms reset\n");
+ DRM_DEBUG("No packing allowed on uniforms reset\n");
return false;
}
if (add_lri == -1) {
- DRM_ERROR("First argument of uniform address write must be "
+ DRM_DEBUG("First argument of uniform address write must be "
"an immediate value.\n");
return false;
}
if (validation_state->live_immediates[add_lri] != expected_offset) {
- DRM_ERROR("Resetting uniforms with offset %db instead of %db\n",
+ DRM_DEBUG("Resetting uniforms with offset %db instead of %db\n",
validation_state->live_immediates[add_lri],
expected_offset);
return false;
@@ -372,7 +372,7 @@ validate_uniform_address_write(struct vc4_validated_shader_info *validated_shade
if (!(add_b == QPU_MUX_A && raddr_a == QPU_R_UNIF) &&
!(add_b == QPU_MUX_B && raddr_b == QPU_R_UNIF)) {
- DRM_ERROR("Second argument of uniform address write must be "
+ DRM_DEBUG("Second argument of uniform address write must be "
"a uniform.\n");
return false;
}
@@ -417,7 +417,7 @@ check_reg_write(struct vc4_validated_shader_info *validated_shader,
switch (waddr) {
case QPU_W_UNIFORMS_ADDRESS:
if (is_b) {
- DRM_ERROR("relative uniforms address change "
+ DRM_DEBUG("relative uniforms address change "
"unsupported\n");
return false;
}
@@ -452,11 +452,11 @@ check_reg_write(struct vc4_validated_shader_info *validated_shader,
/* XXX: I haven't thought about these, so don't support them
* for now.
*/
- DRM_ERROR("Unsupported waddr %d\n", waddr);
+ DRM_DEBUG("Unsupported waddr %d\n", waddr);
return false;
case QPU_W_VPM_ADDR:
- DRM_ERROR("General VPM DMA unsupported\n");
+ DRM_DEBUG("General VPM DMA unsupported\n");
return false;
case QPU_W_VPM:
@@ -559,7 +559,7 @@ check_instruction_writes(struct vc4_validated_shader_info *validated_shader,
bool ok;
if (is_tmu_write(waddr_add) && is_tmu_write(waddr_mul)) {
- DRM_ERROR("ADD and MUL both set up textures\n");
+ DRM_DEBUG("ADD and MUL both set up textures\n");
return false;
}
@@ -588,7 +588,7 @@ check_branch(uint64_t inst,
* there's no need for it.
*/
if (waddr_add != QPU_W_NOP || waddr_mul != QPU_W_NOP) {
- DRM_ERROR("branch instruction at %d wrote a register.\n",
+ DRM_DEBUG("branch instruction at %d wrote a register.\n",
validation_state->ip);
return false;
}
@@ -614,7 +614,7 @@ check_instruction_reads(struct vc4_validated_shader_info *validated_shader,
validated_shader->uniforms_size += 4;
if (validation_state->needs_uniform_address_update) {
- DRM_ERROR("Uniform read with undefined uniform "
+ DRM_DEBUG("Uniform read with undefined uniform "
"address\n");
return false;
}
@@ -660,19 +660,19 @@ vc4_validate_branches(struct vc4_shader_validation_state *validation_state)
continue;
if (ip - last_branch < 4) {
- DRM_ERROR("Branch at %d during delay slots\n", ip);
+ DRM_DEBUG("Branch at %d during delay slots\n", ip);
return false;
}
last_branch = ip;
if (inst & QPU_BRANCH_REG) {
- DRM_ERROR("branching from register relative "
+ DRM_DEBUG("branching from register relative "
"not supported\n");
return false;
}
if (!(inst & QPU_BRANCH_REL)) {
- DRM_ERROR("relative branching required\n");
+ DRM_DEBUG("relative branching required\n");
return false;
}
@@ -682,13 +682,13 @@ vc4_validate_branches(struct vc4_shader_validation_state *validation_state)
* end of the shader object.
*/
if (branch_imm % sizeof(inst) != 0) {
- DRM_ERROR("branch target not aligned\n");
+ DRM_DEBUG("branch target not aligned\n");
return false;
}
branch_target_ip = after_delay_ip + (branch_imm >> 3);
if (branch_target_ip >= validation_state->max_ip) {
- DRM_ERROR("Branch at %d outside of shader (ip %d/%d)\n",
+ DRM_DEBUG("Branch at %d outside of shader (ip %d/%d)\n",
ip, branch_target_ip,
validation_state->max_ip);
return false;
@@ -699,7 +699,7 @@ vc4_validate_branches(struct vc4_shader_validation_state *validation_state)
* the shader.
*/
if (after_delay_ip >= validation_state->max_ip) {
- DRM_ERROR("Branch at %d continues past shader end "
+ DRM_DEBUG("Branch at %d continues past shader end "
"(%d/%d)\n",
ip, after_delay_ip, validation_state->max_ip);
return false;
@@ -709,7 +709,7 @@ vc4_validate_branches(struct vc4_shader_validation_state *validation_state)
}
if (max_branch_target > validation_state->max_ip - 3) {
- DRM_ERROR("Branch landed after QPU_SIG_PROG_END");
+ DRM_DEBUG("Branch landed after QPU_SIG_PROG_END");
return false;
}
@@ -750,7 +750,7 @@ vc4_handle_branch_target(struct vc4_shader_validation_state *validation_state)
return true;
if (texturing_in_progress(validation_state)) {
- DRM_ERROR("Branch target landed during TMU setup\n");
+ DRM_DEBUG("Branch target landed during TMU setup\n");
return false;
}
@@ -837,7 +837,7 @@ vc4_validate_shader(struct drm_gem_cma_object *shader_obj)
case QPU_SIG_LAST_THREAD_SWITCH:
if (!check_instruction_writes(validated_shader,
&validation_state)) {
- DRM_ERROR("Bad write at ip %d\n", ip);
+ DRM_DEBUG("Bad write at ip %d\n", ip);
goto fail;
}
@@ -855,7 +855,7 @@ vc4_validate_shader(struct drm_gem_cma_object *shader_obj)
validated_shader->is_threaded = true;
if (ip < last_thread_switch_ip + 3) {
- DRM_ERROR("Thread switch too soon after "
+ DRM_DEBUG("Thread switch too soon after "
"last switch at ip %d\n", ip);
goto fail;
}
@@ -867,7 +867,7 @@ vc4_validate_shader(struct drm_gem_cma_object *shader_obj)
case QPU_SIG_LOAD_IMM:
if (!check_instruction_writes(validated_shader,
&validation_state)) {
- DRM_ERROR("Bad LOAD_IMM write at ip %d\n", ip);
+ DRM_DEBUG("Bad LOAD_IMM write at ip %d\n", ip);
goto fail;
}
break;
@@ -878,14 +878,14 @@ vc4_validate_shader(struct drm_gem_cma_object *shader_obj)
goto fail;
if (ip < last_thread_switch_ip + 3) {
- DRM_ERROR("Branch in thread switch at ip %d",
+ DRM_DEBUG("Branch in thread switch at ip %d",
ip);
goto fail;
}
break;
default:
- DRM_ERROR("Unsupported QPU signal %d at "
+ DRM_DEBUG("Unsupported QPU signal %d at "
"instruction %d\n", sig, ip);
goto fail;
}
@@ -898,7 +898,7 @@ vc4_validate_shader(struct drm_gem_cma_object *shader_obj)
}
if (ip == validation_state.max_ip) {
- DRM_ERROR("shader failed to terminate before "
+ DRM_DEBUG("shader failed to terminate before "
"shader BO end at %zd\n",
shader_obj->base.size);
goto fail;
@@ -907,7 +907,7 @@ vc4_validate_shader(struct drm_gem_cma_object *shader_obj)
/* Might corrupt other thread */
if (validated_shader->is_threaded &&
validation_state.all_registers_used) {
- DRM_ERROR("Shader uses threading, but uses the upper "
+ DRM_DEBUG("Shader uses threading, but uses the upper "
"half of the registers, too\n");
goto fail;
}
diff --git a/drivers/gpu/drm/vc4/vc4_vec.c b/drivers/gpu/drm/vc4/vc4_vec.c
index 09c1e05765fa..3a9a302247a2 100644
--- a/drivers/gpu/drm/vc4/vc4_vec.c
+++ b/drivers/gpu/drm/vc4/vc4_vec.c
@@ -366,10 +366,8 @@ static int vc4_vec_connector_get_modes(struct drm_connector *connector)
}
static const struct drm_connector_funcs vc4_vec_connector_funcs = {
- .dpms = drm_atomic_helper_connector_dpms,
.detect = vc4_vec_connector_detect,
.fill_modes = drm_helper_probe_single_connector_modes,
- .set_property = drm_atomic_helper_connector_set_property,
.destroy = vc4_vec_connector_destroy,
.reset = drm_atomic_helper_connector_reset,
.atomic_duplicate_state = drm_atomic_helper_connector_duplicate_state,