| Commit message (Collapse) | Author | Age | Files | Lines |
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The PLL in the DSI PHY block generates 2 clock outputs (Byte and Pixel
clocks) that are fed into the Multimedia Clock Controller (MMCC). The MMCC
uses these as source clocks for some of its RCGs to generate clocks that
finally feed to the DSI host controller.
Use the assigned clocks DT bindings to set up the MMCC RCGs that feed to
the DSI host. Use the DSI PHY provided clocks to set up the parents
of these assigned clocks.
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The DSI node now has two ports that describe the connection between the
MDP interface output and the DSI input, and the connection between the DSI
output and the connected panel/bridge. Update the properties and the
example.
Also, use generic PHY bindings instead of the custom one.
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The "qcom,data-lane-map" binding mentioned in the document is changed to
the more generic "data-lanes" property specified in:
Documentation/devicetree/bindings/media/video-interfaces.txt
The previous binding expressed physical to logical data lane mappings,
the standard "data-lanes" binding uses logical to physical data lane
mappings. Update the docs to reflect this change. The example had the
property incorrectly named as "lanes", update this too.
The MSM DSI DT bindings aren't used anywhere at the moment, so
it's okay to update this property.
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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A more standard DT binding describing data lanes already exists here:
Documentation/devicetree/bindings/media/video-interfaces.txt
Use this binding instead of "qcom,data-lane-map". One difference
in the standard binding w.r.t to the existing binding is that it
provides a logical to physical mapping instead of the other way
round. Tweak the code to translate the data the way we want it.
The MSM DSI DT bindings aren't used anywhere at the moment, so
it's okay to update this property.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The DSI host links to the DSI PHY device using a custom binding. Switch to
the generic PHY bindings. The DSI PHY driver itself doesn't use the common
PHY framework for now.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The DSI interface is going to have two ports defined in its device node.
The first port is always going to be the link between the MDP output
and the input to DSI, the second port is going to be the link between
the DSI output and the connected panel/bridge:
----- ----- -------
| MDP | ------> | DSI | ------> | Panel |
----- ----- -------
(Port 0) (Port 1)
Until now, there was only one Port representing the output. Update the
DSI host driver such that it parses Port #1 for a connected device.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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Address some issues wiht clock related bindings. It's okay to change these
since these bindings aren't used in any dtsi files until now.
MDP5:
- Don't ask for source clock
MDP4:
- Give a better name for MDP_TV_CLK
- Remove TV_SRC
- Add MDP_AXI_CLK
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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Fix some issues with MDP4 clocks:
- mdp4_dtv_encoder tries to get "src_clk", which is a RCG(TV_SRC) in
MSM8960 and APQ8064. This isn't something the driver should access or
configure. Instead of this, configure the "mdp_clk" (MDP_TV_CLK), a
branch clock in MMCC that has the TV_SRC as its parent. Setting
rate/enabling the "mdp_clk" will eventually configure "src_clk", which
is what we want.
- Rename "mdp_clk" to "tv_clk" because that's slightly less confusing.
- Rename "mdp_axi_clk" to "bus_clk" because that's what we do elsewhere
too.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The driver expects DT to provide the parent to MDP core clock. The only
operation done to the parent clock is to set a rate. This can be
achieved by setting the rate on the core clock itsef. Don't try to
get the parent clock anymore.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The msm_iommu_map/unmap funcs have debug prints to show the list of
VA:PA mappings. Use the correct variable to print the VAs.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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The u32 type used to pass the physical addresses to iommu_map can't
accommodate 64 bit addresses. Move to dma_addr_t to ensure wrong
addresses aren't provided to the IOMMU driver.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
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drm-next
This pull request brings in vc4 shader validation for branching,
allowing GLSL shaders with non-unrolled loops.
* tag 'drm-vc4-next-2016-07-15' of https://github.com/anholt/linux:
drm/vc4: Fix a "the the" typo in a comment.
drm/vc4: Fix definition of QPU_R_MS_REV_FLAGS
drm/vc4: Add a getparam to signal support for branches.
drm/vc4: Add support for branching in shader validation.
drm/vc4: Add a bitmap of branch targets during shader validation.
drm/vc4: Move validation's current/max ip into the validation struct.
drm/vc4: Add a getparam ioctl for getting the V3D identity regs.
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Signed-off-by: Eric Anholt <eric@anholt.net>
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We don't use it in shader validation currently, so it had no effect,
but best to fix it anyway in case we do some day.
Signed-off-by: Eric Anholt <eric@anholt.net>
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Userspace needs to know if it can create shaders that do branching.
Otherwise, for backwards compatibility with old kernels it needs to
lower if statements to conditional assignments.
Signed-off-by: Eric Anholt <eric@anholt.net>
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We're already checking that branch instructions are between the start
of the shader and the proper PROG_END sequence. The other thing we
need to make branching safe is to verify that the shader doesn't read
past the end of the uniforms stream.
To do that, we require that at any basic block reading uniforms have
the following instructions:
load_imm temp, <next offset within uniform stream>
add unif_addr, temp, unif
The instructions are generated by userspace, and the kernel verifies
that the load_imm is of the expected offset, and that the add adds it
to a uniform. We track which uniform in the stream that is, and at
draw call time fix up the uniform stream to have the address of the
start of the shader's uniforms at that location.
Signed-off-by: Eric Anholt <eric@anholt.net>
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This isn't used yet, it's just a first step toward loop validation.
During the main parsing of instructions, we need to know when we hit a
new basic block so that we can reset validated state.
v2: Fix a stray semicolon after an if block. (caught by kbuild test).
Signed-off-by: Eric Anholt <eric@anholt.net>
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Reduces the argument count for some of the functions, and will be used
more with the upcoming looping support.
Signed-off-by: Eric Anholt <eric@anholt.net>
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As I extend the driver to support different V3D revisions, userspace
needs to know what version it's targeting. This is most easily
detected using the V3D identity registers.
v2: Make sure V3D is runtime PM on when reading the registers.
v3: Switch to a 64-bit param value (suggested by Rob Clark in review)
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> (v2)
Reviewed-by: Rob Clark <robdclark@gmail.com> (v3, over irc)
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git://anongit.freedesktop.org/tegra/linux into drm-next
drm/panel: Changes for v4.8-rc1
This set of changes contains a few cleanups for existing panels as well
as improved handling of certain backlights. In addition there's support
for a few new simple panels.
* tag 'drm/panel/for-4.8-rc1' of git://anongit.freedesktop.org/tegra/linux:
drm/panel: simple: Add support for Starry KR122EA0SRA panel
dt-bindings: Add Starry KR122EA0SRA panel binding
dt-bindings: Add vendor prefix for Starry
dt-bindings: display: Add Sharp LQ101K1LY04 panel binding
drm/panel: simple: Add support for Sharp LQ101K1LY04
drm/panel: simple: Add support for LG LP079QX1-SP0V panel
dt-bindings: Add support for LG LP079QX1-SP0V panel
drm/panel: simple: Add support for Sharp LQ123P1JX31 panel
dt-bindings: Add Sharp LQ123P1JX31 panel binding
drm/panel: simple: Add support for Samsung LSN122DL01-C01 panel
dt-bindings: Add Samsung LSN122DL01-C01 panel binding
drm/panel: simple: Add support for LG LP097QX1-SPA1 panel
dt-bindings: Add LG LP097QX1-SPA1 panel binding
drm/panel: simple: Update backlight state property
drm/panel: simple: Remove gratuitous blank line
drm/panel: simple: Fix a couple of physical sizes
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The Starry KR122EA0SRA is a 12.2", 1920x1200 TFT-LCD panel connected
using eDP interfaces.
EDID shows:
Detailed mode: Clock 147.000 MHz, 263 mm x 164 mm
1920 1936 1952 1984 hborder 0
1200 1215 1217 1235 vborder 0
-hsync -vsync
Manufacturer-specified data, tag 15
ASCII string: STARRY
ASCII string: KR122EA0SRA
Signed-off-by: Douglas Anderson <dianders@chromium.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The Starry KR122EA0SRA is a 12.2", 1920x1200 TFT-LCD panel connected
using eDP interfaces.
Signed-off-by: Douglas Anderson <dianders@chromium.org>
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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>From their website:
http://www.b001.com.cn/
Starry appears to be a company involved in LCD panels and related
components.
Signed-off-by: Douglas Anderson <dianders@chromium.org>
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The Sharp LQ101K1LY04 is a 10" WXGA (1280x800) LVDS panel and is
compatible with the simple-panel binding.
Signed-off-by: Joshua Clayton <stillcompiling@gmail.com>
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Add simple-panel support for the Sharp LQ101K1LY04, which is a 10"
WXGA (1280x800) LVDS panel.
Signed-off-by: Joshua Clayton <stillcompiling@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The LG LP079QX1-SP0V is an 7.9" QXGA TFT with LED Backlight unit and
32 pins eDP interface. This module supports 1536x2048 mode.
Signed-off-by: Yakir Yang <ykk@rock-chips.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The LG LP079QX1-SP0V is an 7.9" QXGA TFT with LED Backlight unit and
32 pins eDP interface. This module supports 1536x2048 mode.
Signed-off-by: Yakir Yang <ykk@rock-chips.com>
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The Sharp LQ123P1JX31 is an 12.3", 2400x1600 TFT-LCD panel connected
using eDP interfaces.
Signed-off-by: Yakir Yang <ykk@rock-chips.com>
Reviewed-by: Doug Anderson <dianders@chromium.org>
Tested-by: Doug Anderson <dianders@chromium.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The Sharp LQ123P1JX31 is an 12.3" 2400x1600 TFT-LCD panel
connected using eDP interfaces.
Signed-off-by: Yakir Yang <ykk@rock-chips.com>
Reviewed-by: Douglas Anderson <dianders@chromium.org>
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The Samsung LSN122DL01-C01 is an 12.2" 2560x1600 (WQXGA) TFT-LCD panel
connected using eDP interfaces.
Signed-off-by: Yakir Yang <ykk@rock-chips.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The Samsung LSN122DL01-C01 is an 12.2" 2560x1600 (WQXGA) TFT-LCD
panel connected using eDP interfaces.
Signed-off-by: Yakir Yang <ykk@rock-chips.com>
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The LG LP097QX1-SPA1 is an 9.7", 2048x1536 (QXGA) TFT-LCD panel
connected using eDP interfaces.
Signed-off-by: Yakir Yang <ykk@rock-chips.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The LG LP097QX1-SPA1 is an 9.7", 2048x1536 (QXGA) TFT-LCD panel
connected using eDP interfaces.
Signed-off-by: Yakir Yang <ykk@rock-chips.com>
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Some backlight drivers ignore the power property and instead only use
the state property. Fixup the panel driver to set the state property in
addition to the power property.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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This blank line was introduced in commit c8521969dea2 ("drm/panel:
simple: Add support for BOE TV080WUM-NL0"), likely by mistake.
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Both the Innolux ZJ070NA-01P and Samsung LTN101NT05 were listing the
horizontal and vertical resolutions in the size.width and size.height
fields, whereas they should contain the physical dimensions of the
panel.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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git://anongit.freedesktop.org/tegra/linux into drm-next
drm/tegra: Changes for v4.8-rc1
This set of changes contains a bunch of cleanups to the host1x driver as
well as the addition of a pin controller for DPAUX, which is required by
boards to configure the DPAUX pads in AUX mode (for DisplayPort) or I2C
mode (for HDMI and DDC).
Included is also a bit of rework of the SOR driver in preparation to add
DisplayPort support as well as some refactoring and cleanup.
Finally, all output drivers are converted to runtime PM, which greatly
simplifies the handling of clocks and resets.
* tag 'drm/tegra/for-4.8-rc1' of git://anongit.freedesktop.org/tegra/linux: (35 commits)
drm/tegra: sor: Reject HDMI 2.0 modes
drm/tegra: sor: Prepare for generic PM domain support
drm/tegra: dsi: Prepare for generic PM domain support
drm/tegra: sor: Make XBAR configurable per SoC
drm/tegra: sor: Use sor1_src clock to set parent for HDMI
dt-bindings: display: tegra: Add source clock for SOR
drm/tegra: sor: Implement sor1_brick clock
drm/tegra: sor: Implement runtime PM
drm/tegra: hdmi: Implement runtime PM
drm/tegra: dsi: Implement runtime PM
drm/tegra: dc: Implement runtime PM
drm/tegra: hdmi: Enable audio over HDMI
drm/tegra: sor: Do not support deep color modes
drm/tegra: sor: Extract tegra_sor_mode_set()
drm/tegra: sor: Split out tegra_sor_apply_config()
drm/tegra: sor: Rename tegra_sor_calc_config()
drm/tegra: sor: Factor out tegra_sor_set_parent_clock()
drm/tegra: dpaux: Add pinctrl support
dt-bindings: Add bindings for Tegra DPAUX pinctrl driver
drm/tegra: Prepare DPAUX for supporting generic PM domains
...
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Enabling HDMI 2.0 modes requires extra programming and will not work
with the current driver, so reject all those modes.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The SOR driver for Tegra requires the SOR power partition to be enabled.
Now that Tegra supports the generic PM domain framework we manage the
SOR power partition via this framework. However, the sequence for
gating/ungating the SOR power partition requires that the SOR reset is
asserted/de-asserted at the time the SOR power partition is
gated/ungated, respectively. Now that the reset control core assumes
that resets are exclusive, the Tegra generic PM domain code and the SOR
driver cannot request the same reset unless we mark the reset as shared.
Sharing resets will not work in this case because we cannot guarantee
that the reset will be asserted/de-asserted at the appropriate time.
Therefore, given that the Tegra generic PM domain code will handle the
resets, do not request the reset in the SOR driver if the SOR device has
a PM domain associated.
Signed-off-by: Jon Hunter <jonathanh@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The DSI driver for Tegra requires the SOR power partition to be enabled.
Now that Tegra supports the generic PM domain framework we manage the
SOR power partition via this framework. However, the sequence for
gating/ungating the SOR power partition requires that the DSI reset is
asserted/de-asserted at the time the SOR power partition is
gated/ungated, respectively. Now that the reset control core assumes
that resets are exclusive, the Tegra generic PM domain code and the DSI
driver cannot request the same reset unless we mark the reset as shared.
Sharing resets will not work in this case because we cannot guarantee
that the reset will be asserted/de-asserted at the appropriate time.
Therefore, given that the Tegra generic PM domain code will handle the
resets, do not request the reset in the DSI driver if the DSI device has
a PM domain associated.
Signed-off-by: Jon Hunter <jonathanh@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Provide a per-SoC mapping of lanes which can be used to configure the
XBAR.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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When running in HDMI mode, the sor1 IP block needs to use the sor1_src
as parent clock, and in turn configure the sor1_src to use pll_d2_out0
as its parent.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The SOR clock can have various sources, with the most commonly used
being the sor_safe, pll_d2_out0, pll_dp and sor_brick clocks. These
are configured using a three level mux, of which the first 2 levels
can be treated as one. The direct parents of the SOR clock are the
sor_safe, sor_brick and sor_src clocks, whereas the pll_d2_out0 and
pll_dp clocks can be selected as parents of the sor_src clock via a
second mux.
Previous generations of Tegra have only supported eDP and LVDS with
the SOR, where LVDS was never used on publicly available hardware.
Clocking for this only ever required the first level mux (to select
between sor_safe and sor_brick).
Tegra210 has a new revision of the SOR that supports HDMI and hence
needs to support the second level mux to allow selecting pll_d2_out0
as the SOR clock's parent. This second mux is knows as sor_src, and
operating system software needs a reference to it in order to select
the proper parent.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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sor1_brick is a clock that can be used as a source for the sor1 clock.
The registers to control the clock output are part of the sor1 IP block
and hence the sor driver is the best place to implement it.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Use runtime PM to clock-(un)gate and (de)assert reset to the SOR
controller. This ties in nicely with atomic DPMS in that a runtime PM
reference is taken before a pipe is enabled and dropped after it has
been shut down.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Use runtime PM to clock-(un)gate and (de)assert reset to the HDMI
controller. This ties in nicely with atomic DPMS in that a runtime PM
reference is taken before a pipe is enabled and dropped after it has
been shut down.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Use runtime PM to clock-(un)gate, (de)assert reset and control power to
the DSI controller. This ties in nicely with atomic DPMS in that a
runtime PM reference is taken before a pipe is enabled and dropped after
it has been shut down.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Use runtime PM to clock-gate, assert reset and powergate the display
controller. This ties in nicely with atomic DPMS in that a runtime PM
reference is taken before a pipe is enabled and dropped after it has
been shut down.
To make sure this works, make sure to only ever update planes on active
CRTCs, otherwise register accesses to a clock-gated and reset CRTC will
hang the CPU.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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In order to use the HDA codec to forward audio data to the HDMI codec it
needs the ELD that is parsed from the monitor's EDID.
Also implement an interoperability mechanism between the HDA controller
and the HDMI codec. This uses vendor-defined scratch registers to pass
data from the HDMI codec driver to the HDMI driver (that implements the
receiving end of the HDMI codec). A custom format is used to pass audio
sample rate and channel count to the HDMI driver.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Current generations of Tegra do not support deep color modes, so force
8 bits per color even if the connected monitor or panel supports more.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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