| Commit message (Collapse) | Author | Age | Files | Lines |
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[Why]
We need to add DP SDP message test debugfs to make sdp message test
more convenient and efficient.
[How]
Add sdp_message debugfs entry in amdgpu.
Signed-off-by: Leo (Hanghong) Ma <hanghong.ma@amd.com>
Reviewed-by: Sun peng Li <Sunpeng.Li@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Acked-by: Nicholas Kazlauskas <Nicholas.Kazlauskas@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
Somewhere in the atomic check reshuffle ABM got lost.
ABM is a crtc property (copied from a connector property).
It can change without a modeset, just like underscan.
[How]
In the skip_modeset branch of atomic check crtc updates,
copy over the abm property.
Signed-off-by: David Francis <David.Francis@amd.com>
Reviewed-by: Nicholas Kazlauskas <Nicholas.Kazlauskas@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
To help prevent plane state not being set to the correct default
value if any new properties are added in the future.
[How]
Use the drm helper - which seems to be the common solution among other
DRM drivers.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Sun peng Li <Sunpeng.Li@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
The plane_reset callback is subclassed but hasn't been updated since
the drm helper got updated to include resetting alpha related state
(state->alpha and state->pixel_blend_mode). The overlay planes
exposed by amdgpu_dm were therefore being rendered as invisible by
default ever since supported was exposed for alpha blending properties
on overlays.
This caused regressions in igt@kms_plane_multiple@atomic-tiling-none
and igt@kms_plane@plane-position-covered-pipe tests.
[How]
Reset the plane state values to their correct values as defined in
the drm helper.
This fixes the IGT test regression.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Harry Wentland <Harry.Wentland@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
Incorrect hardcoded assumptions are made regarding luma and chroma
alignment. The actual values set for the DRM framebuffer should be used
when programming the address.
[How]
Respect the given pitch for both luma and chroma planes - it's not like
we can force the alignment to anything else at this point anyway.
Use the FB offset for the chroma planes directly. DRM already
provides this to us so there's no need to calculate it manually.
While we don't actually use the chroma surface size parameters on Raven,
these should have technically been fb->width / 2 and fb->height / 2
since the chroma plane is half size of the luma plane for NV12.
Leave a TODO indicating that those should be set based on the actual
surface format instead since this is only correct for YUV420 formats.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
For new DC planes the correct plane address fields are filled based
on whether the plane had a graphics or video format.
However, when we perform stream and plane updates using DC we only ever
fill in the graphics format fields. This causing corruption and hangs
when using video surface formats like NV12 for planes.
[How]
Use the same logic everywhere we update dc_plane_address - always
fill in the correct fields based on the surface format type.
There are 3 places this is done:
- Atomic check, during DC plane creation
- Atomic commit, during plane prepare_fb
- Atomic commit tail, during amdgpu_dm_commit_planes
We use the fill_plane_tiling_attributes in all 3 locations and it
already needs the address to update DCC attributes, so the surface
address update logic can be moved into this helper.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
The DRM overlay planes DM exposes support RGBA formats but are currently
forced as fully opaque over whatever they overlay.
[How]
Expose DRM blending mode and alpha properties to userspace.
The overlays exposed support per-pixel pre-multiplied alpha along with
global plane opacity.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Harry Wentland <Harry.Wentland@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
Can happen on ASICs with 6 planes, but this isn't a bug since we haven't
written outside the array.
[How]
Use <= instead of <.
Cc: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reported-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
New DRM versions manage locking for private objects for us, so this
is no longer needed.
This also prevents a WARN_ON from occurring when the private object is
duplicated during the forced atomic commit that occurs from the HPD
handler.
The HPD handler calls drm_modeset_lock_all before the forced commit
and if the private object is duplicated then the
DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire) warning will be triggered
since we're trying to lock something when everything should have
already been locked.
[How]
Drop the lock and let DRM manage this.
Cc: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
Tiling and DCC attributes can change when swapping framebuffers but
these will only ever get updated on full commits where
state->allow_modeset is true. But for the page-flip IOCTL
state->allow_modeset = false so these aren't updated and DCC changes
aren't being programmed.
[How]
Split out updating the tiling and DCC attributes into its own function
that's called when creating the plane for the first time but also
called when switching framebuffers before commit stream updates.
These functions also don't modify the plane state directly since the
plane state being used as reference is often the current one
being used by the hardware.
DC needs to be able to compare plane_state to the stream update
structures to determine if the hardware programming should happen. If
it's modified in place then nothing will be programmed and we can run
into concurrency issues.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Harry Wentland <Harry.Wentland@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
commit_planes is indented quite far
[How]
Move the pageflip code from an if statement to after a
continue
Signed-off-by: David Francis <David.Francis@amd.com>
Reviewed-by: Nicholas Kazlauskas <Nicholas.Kazlauskas@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
IGT expects that pageflips can be triggered with the same
framebuffer before and after the commit
[How]
Expand the definition of pageflip to include any change
with an old framebuffer and a new framebuffer, even if they're
the same
Signed-off-by: David Francis <David.Francis@amd.com>
Reviewed-by: Nicholas Kazlauskas <Nicholas.Kazlauskas@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
Raven has support for combining pipes for DRM_PLANE_TYPE_OVERLAY use
but no overlays are exposed to userspace.
[How]
Expose overlay planes based on DC plane caps.
If all the pipes are in use then the atomic commits can fail, but this
is expected behavior for userspace.
Only support RGB on overlays for now.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
Primary and underlay planes were previously exposed to DRM by using
max_planes and max_slave_planes.
The value for max_planes was always pipe_count + has_underlay.
If there was an underlay pipe, then max_slave_planes = 1.
Raven has pipe_count = 4, max_planes = 4, and max_slave_planes = 1.
So during plane initialziation it was actually "creating"
1 overlay plane and 3 primary planes... or it would be, had its
plane_type array not been dm_plane_type_default, which will only create
DRM_PLANE_TYPE_PRIMARY planes.
We can expose primary planes as supporting more than one CRTC at a time
to more closely resemble plane behavior on DCN but userspace doesn't
really expect planes to be used in this manner and will either
ignore the planes or crash.
Planes with index greater than max_streams are marked as supporting
all CRTCs. No ASIC currently has primary plane count greater than the
stream count but we shouldn't expose more than necessary.
[How]
Drop support for underlay planes. They aren't well tested and don't
fully work right at the moment.
Only create one primary plane per CRTC so we're not creating overlays.
Initialize plane types directly instead of referencing a misleading
array of plane types.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
The kms_plane@plane-position-covered-pipe-*-planes subtests can produce
a sequence of atomic commits such that neither active_changed nor
mode_changed but connectors_changed.
When this happens we remove the old stream from the context and add
a new stream but the new stream doesn't have mode_changed=true set.
This incorrect programming sequence causes CRC mismatches to occur in
the test.
The stream->mode_changed value should be set whenever a new stream
is created.
[How]
A new stream is created whenever drm_atomic_crtc_needs_modeset is true.
We previously covered the active_changed and mode_changed conditions
for the CRTC but connectors_changed is also checked within
drm_atomic_crtc_needs_modeset.
So just use drm_atomic_crtc_needs_modeset directly to determine the
mode_changed flag.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Sun peng Li <Sunpeng.Li@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
The new aux implementation was not up to spec. This caused us to fail DP
compliance as well as introduced serious delays during system resume.
[How]
Make dce_aux_transfer_raw return the operation result
Make dce_aux_transfer_with_retries delay with udelay instead
of msleep, and only on invalid reply. Also fail on the second
invalid reply, third timeout, or first of any other error
Convert return values to drm error codes in amdgpu_dm
As the two aux transfer functions are now noticeably
different, change the names to better reflect their
functionality and document.
There was one last call to dc_link_aux_transfer that
should have retries, fix that
Signed-off-by: David Francis <David.Francis@amd.com>
Signed-off-by: Thomas Lim <Thomas.Lim@amd.com>
Reviewed-by: David Francis <David.Francis@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Acked-by: Eric Yang <eric.yang2@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
With special monitor combination on MST, the UP_REQ could come
after clear payload table. It makes the pending DOWN_REP fail
to be handled after link training and the new DOWN_REQ will be queued
until time out .
[How]
To move the current polling pending DOWN_REP procedure to after
clear payload table to make sure the pending DOWN_REP can be
done before enabling the link.
Signed-off-by: Martin Tsai <martin.tsai@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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This patch implements inteferface to set watermarks table for clock ranges on
smu 11. It fills watermark table before it is written to SMC.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Kevin Wang <Kevin1.Wang@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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This patch adds interface to notify smu enable pme restore register for display
and in smu v11 didn't have this implementation.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Kevin Wang <Kevin1.Wang@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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This patch fills the amd_pp_clock_info data for display, it will get the current
info in that structure.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Kevin Wang <Kevin1.Wang@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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This patch adds interface to request display clock voltage, display will use it
to request current display clock voltage.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Evan Quan <evan.quan@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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This patch adds inteface to get clock by type with voltage, display will use it
to get current clocks with voltage.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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display (v2)
This patch adds get clock by type with latency, display will use it to get
current clocks with latency.
v2: fix the missed mutex lock before return.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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This patch adds interface to get max high clocks for display and in smu v11
didn't have this implementation.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Evan Quan <evan.quan@amd.com>
Reviewed-by: Kevin Wang <Kevin1.Wang@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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This patch adds get_clock_by_type interface for display, in smu v11 didn't have
the implementation.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Evan Quan <evan.quan@amd.com>
Reviewed-by: Kevin Wang <Kevin1.Wang@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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This patch adds display configuration change function that creates the new path
with sw smu driver instead of powerplay.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Evan Quan <evan.quan@amd.com>
Reviewed-by: Kevin Wang <Kevin1.Wang@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
dc_commit_updates_for_stream is called twice per stream: once
with the flip data and once will all other data. This causes
problems when these DC calls have different numbers of planes
For example, a commit with a pageflip on plane A and a
non-pageflip change on plane B will first call
into DC with just plane A, causing plane B to be
disabled. Then it will call into DC with both planes,
re-enabling plane B
[How]
Merge flip and full into a single bundle
Apart from the single DC call, the logic should not be
changed by this patch
Signed-off-by: David Francis <David.Francis@amd.com>
Reviewed-by: Nicholas Kazlauskas <Nicholas.Kazlauskas@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
The wait_for_vblank boolean in commit_tail was passed by reference
into each stream commit, and if that commit was an asynchronous
flip, it would disable vblank waits on all subsequent flips.
This made the behaviour depend on crtc order in a non-intuitive way,
although since the asynchronous pageflip flag is only used by the
legacy IOCTLs at the moment it is never an issue
[How]
Find wait_for_vblank before doing any stream commits
Signed-off-by: David Francis <David.Francis@amd.com>
Reviewed-by: Nicholas Kazlauskas <Nicholas.Kazlauskas@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
Make dml and integration with pplib clearer.
[How]
Change the way the dml formula is initialized to make its values more
clear. Restructure DC interface with pplib into rv_funcs.
Cap clocks received from pplib.
Signed-off-by: Jun Lei <Jun.Lei@amd.com>
Signed-off-by: Eryk Brol <eryk.brol@amd.com>
Reviewed-by: Dmytro Laktyushkin <Dmytro.Laktyushkin@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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In VRR mode, keep track of the vblank count of the last
completed pageflip in amdgpu_crtc->last_flip_vblank, as
recorded in the pageflip completion handler after each
completed flip.
Use that count to prevent mmio programming a new pageflip
within the same vblank in which the last pageflip completed,
iow. to throttle pageflips to at most one flip per video
frame, while at the same time allowing to request a flip
not only before start of vblank, but also anywhere within
vblank.
The old logic did the same, and made sense for regular fixed
refresh rate flipping, but in vrr mode it prevents requesting
a flip anywhere inside the possibly huge vblank, thereby
reducing framerate in vrr mode instead of improving it, by
delaying a slightly delayed flip requests up to a maximum
vblank duration + 1 scanout duration. This would limit VRR
usefulness to only help applications with a very high GPU
demand, which can submit the flip request before start of
vblank, but then have to wait long for fences to complete.
With this method a flip can be both requested and - after
fences have completed - executed, ie. it doesn't matter if
the request (amdgpu_dm_do_flip()) gets delayed until deep
into the extended vblank due to cpu execution delays. This
also allows clients which want to regulate framerate within
the vrr range a much more fine-grained control of flip timing,
a feature that might be useful for video playback, and is
very useful for neuroscience/vision research applications.
In regular non-VRR mode, retain the old flip submission
behavior. This to keep flip scheduling for fullscreen X11/GLX
OpenGL clients intact, if they use the GLX_OML_sync_control
extensions glXSwapBufferMscOML(, ..., target_msc,...) function
with a specific target_msc target vblank count.
glXSwapBuffersMscOML() or DRI3/Present PresentPixmap() will
not flip at the proper target_msc for a non-zero target_msc
if VRR mode is active with this patch. They'd often flip one
frame too early. However, this limitation should not matter
much in VRR mode, as scheduling based on vblank counts is
pretty futile/unusable under variable refresh duration
anyway, so no real extra harm is done.
According to some testing already done with this patch by
Nicholas on top of my tests, IGT tests didn't report any
problems. If fixes stuttering and flickering when flipping
at rates below the minimum vrr refresh rate.
Fixes: bb47de736661 ("drm/amdgpu: Set FreeSync state using drm VRR
properties")
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Cc: <stable@vger.kernel.org>
Cc: Harry Wentland <harry.wentland@amd.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Michel Dänzer <michel@daenzer.net>
Tested-by: Bruno Filipe <bmilreu@gmail.com>
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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into drm-next
Fixes for 5.1:
- Powerplay fixes
- DC fixes
- Fix locking around indirect register access in some cases
- KFD MQD fix
- Disable BACO for vega20 for now (fixes pending)
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Alex Deucher <alexdeucher@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190307202528.3148-1-alexander.deucher@amd.com
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Reference counting in amdgpu_dm_connector for amdgpu_dm_connector::dc_sink
and amdgpu_dm_connector::dc_em_sink as well as in dc_link::local_sink seems
to be out of shape. Thus make reference counting consistent for these
members and just plain increment the reference count when the variable
gets assigned and decrement when the pointer is set to zero or replaced.
Also simplify reference counting in selected function sopes to be sure the
reference is released in any case. In some cases add NULL pointer check
before dereferencing.
At a hand full of places a comment is placed to stat that the reference
increment happened already somewhere else.
This actually fixes the following kernel bug on my system when enabling
display core in amdgpu. There are some more similar bug reports around,
so it probably helps at more places.
kernel BUG at mm/slub.c:294!
invalid opcode: 0000 [#1] SMP PTI
CPU: 9 PID: 1180 Comm: Xorg Not tainted 5.0.0-rc1+ #2
Hardware name: Supermicro X10DAi/X10DAI, BIOS 3.0a 02/05/2018
RIP: 0010:__slab_free+0x1e2/0x3d0
Code: 8b 54 24 30 48 89 4c 24 28 e8 da fb ff ff 4c 8b 54 24 28 85 c0 0f 85 67 fe ff ff 48 8d 65 d8 5b 41 5c 41 5d 41 5e 41 5f 5d c3 <0f> 0b 49 3b 5c 24 28 75 ab 48 8b 44 24 30 49 89 4c 24 28 49 89 44
RSP: 0018:ffffb0978589fa90 EFLAGS: 00010246
RAX: ffff92f12806c400 RBX: 0000000080200019 RCX: ffff92f12806c400
RDX: ffff92f12806c400 RSI: ffffdd6421a01a00 RDI: ffff92ed2f406e80
RBP: ffffb0978589fb40 R08: 0000000000000001 R09: ffffffffc0ee4748
R10: ffff92f12806c400 R11: 0000000000000001 R12: ffffdd6421a01a00
R13: ffff92f12806c400 R14: ffff92ed2f406e80 R15: ffffdd6421a01a20
FS: 00007f4170be0ac0(0000) GS:ffff92ed2fb40000(0000) knlGS:0000000000000000
CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033
CR2: 0000562818aaa000 CR3: 000000045745a002 CR4: 00000000003606e0
DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000
DR3: 0000000000000000 DR6: 00000000fffe0ff0 DR7: 0000000000000400
Call Trace:
? drm_dbg+0x87/0x90 [drm]
dc_stream_release+0x28/0x50 [amdgpu]
amdgpu_dm_connector_mode_valid+0xb4/0x1f0 [amdgpu]
drm_helper_probe_single_connector_modes+0x492/0x6b0 [drm_kms_helper]
drm_mode_getconnector+0x457/0x490 [drm]
? drm_connector_property_set_ioctl+0x60/0x60 [drm]
drm_ioctl_kernel+0xa9/0xf0 [drm]
drm_ioctl+0x201/0x3a0 [drm]
? drm_connector_property_set_ioctl+0x60/0x60 [drm]
amdgpu_drm_ioctl+0x49/0x80 [amdgpu]
do_vfs_ioctl+0xa4/0x630
? __sys_recvmsg+0x83/0xa0
ksys_ioctl+0x60/0x90
__x64_sys_ioctl+0x16/0x20
do_syscall_64+0x5b/0x160
entry_SYSCALL_64_after_hwframe+0x44/0xa9
RIP: 0033:0x7f417110809b
Code: 0f 1e fa 48 8b 05 ed bd 0c 00 64 c7 00 26 00 00 00 48 c7 c0 ff ff ff ff c3 66 0f 1f 44 00 00 f3 0f 1e fa b8 10 00 00 00 0f 05 <48> 3d 01 f0 ff ff 73 01 c3 48 8b 0d bd bd 0c 00 f7 d8 64 89 01 48
RSP: 002b:00007ffdd8d1c268 EFLAGS: 00000246 ORIG_RAX: 0000000000000010
RAX: ffffffffffffffda RBX: 0000562818a8ebc0 RCX: 00007f417110809b
RDX: 00007ffdd8d1c2a0 RSI: 00000000c05064a7 RDI: 0000000000000012
RBP: 00007ffdd8d1c2a0 R08: 0000562819012280 R09: 0000000000000007
R10: 0000000000000000 R11: 0000000000000246 R12: 00000000c05064a7
R13: 0000000000000012 R14: 0000000000000012 R15: 00007ffdd8d1c2a0
Modules linked in: nfsv4 dns_resolver nfs lockd grace fscache fuse vfat fat amdgpu intel_rapl sb_edac x86_pkg_temp_thermal intel_powerclamp coretemp kvm_intel kvm irqbypass crct10dif_pclmul chash gpu_sched crc32_pclmul snd_hda_codec_realtek ghash_clmulni_intel amd_iommu_v2 iTCO_wdt iTCO_vendor_support ttm snd_hda_codec_generic snd_hda_codec_hdmi ledtrig_audio snd_hda_intel drm_kms_helper snd_hda_codec intel_cstate snd_hda_core drm snd_hwdep snd_seq snd_seq_device intel_uncore snd_pcm intel_rapl_perf snd_timer snd soundcore ioatdma pcspkr intel_wmi_thunderbolt mxm_wmi i2c_i801 lpc_ich pcc_cpufreq auth_rpcgss sunrpc igb crc32c_intel i2c_algo_bit dca wmi hid_cherry analog gameport joydev
This patch is based on agd5f/drm-next-5.1-wip. This patch does not require
all of that, but agd5f/drm-next-5.1-wip contains at least one more dc_sink
counting fix that I could spot.
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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In VRR mode, keep track of the vblank count of the last
completed pageflip in amdgpu_crtc->last_flip_vblank, as
recorded in the pageflip completion handler after each
completed flip.
Use that count to prevent mmio programming a new pageflip
within the same vblank in which the last pageflip completed,
iow. to throttle pageflips to at most one flip per video
frame, while at the same time allowing to request a flip
not only before start of vblank, but also anywhere within
vblank.
The old logic did the same, and made sense for regular fixed
refresh rate flipping, but in vrr mode it prevents requesting
a flip anywhere inside the possibly huge vblank, thereby
reducing framerate in vrr mode instead of improving it, by
delaying a slightly delayed flip requests up to a maximum
vblank duration + 1 scanout duration. This would limit VRR
usefulness to only help applications with a very high GPU
demand, which can submit the flip request before start of
vblank, but then have to wait long for fences to complete.
With this method a flip can be both requested and - after
fences have completed - executed, ie. it doesn't matter if
the request (amdgpu_dm_do_flip()) gets delayed until deep
into the extended vblank due to cpu execution delays. This
also allows clients which want to regulate framerate within
the vrr range a much more fine-grained control of flip timing,
a feature that might be useful for video playback, and is
very useful for neuroscience/vision research applications.
In regular non-VRR mode, retain the old flip submission
behavior. This to keep flip scheduling for fullscreen X11/GLX
OpenGL clients intact, if they use the GLX_OML_sync_control
extensions glXSwapBufferMscOML(, ..., target_msc,...) function
with a specific target_msc target vblank count.
glXSwapBuffersMscOML() or DRI3/Present PresentPixmap() will
not flip at the proper target_msc for a non-zero target_msc
if VRR mode is active with this patch. They'd often flip one
frame too early. However, this limitation should not matter
much in VRR mode, as scheduling based on vblank counts is
pretty futile/unusable under variable refresh duration
anyway, so no real extra harm is done.
According to some testing already done with this patch by
Nicholas on top of my tests, IGT tests didn't report any
problems. If fixes stuttering and flickering when flipping
at rates below the minimum vrr refresh rate.
Fixes: bb47de736661 ("drm/amdgpu: Set FreeSync state using drm VRR
properties")
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Cc: <stable@vger.kernel.org>
Cc: Harry Wentland <harry.wentland@amd.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Michel Dänzer <michel@daenzer.net>
Tested-by: Bruno Filipe <bmilreu@gmail.com>
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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There is a really hairy resolution involving amdgpu fixes, that I'd rather confirm here.
Also some misc fixes are landed by me, but the pr has them as well.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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In VRR mode, keep track of the vblank count of the last
completed pageflip in amdgpu_crtc->last_flip_vblank, as
recorded in the pageflip completion handler after each
completed flip.
Use that count to prevent mmio programming a new pageflip
within the same vblank in which the last pageflip completed,
iow. to throttle pageflips to at most one flip per video
frame, while at the same time allowing to request a flip
not only before start of vblank, but also anywhere within
vblank.
The old logic did the same, and made sense for regular fixed
refresh rate flipping, but in vrr mode it prevents requesting
a flip anywhere inside the possibly huge vblank, thereby
reducing framerate in vrr mode instead of improving it, by
delaying a slightly delayed flip requests up to a maximum
vblank duration + 1 scanout duration. This would limit VRR
usefulness to only help applications with a very high GPU
demand, which can submit the flip request before start of
vblank, but then have to wait long for fences to complete.
With this method a flip can be both requested and - after
fences have completed - executed, ie. it doesn't matter if
the request (amdgpu_dm_do_flip()) gets delayed until deep
into the extended vblank due to cpu execution delays. This
also allows clients which want to regulate framerate within
the vrr range a much more fine-grained control of flip timing,
a feature that might be useful for video playback, and is
very useful for neuroscience/vision research applications.
In regular non-VRR mode, retain the old flip submission
behavior. This to keep flip scheduling for fullscreen X11/GLX
OpenGL clients intact, if they use the GLX_OML_sync_control
extensions glXSwapBufferMscOML(, ..., target_msc,...) function
with a specific target_msc target vblank count.
glXSwapBuffersMscOML() or DRI3/Present PresentPixmap() will
not flip at the proper target_msc for a non-zero target_msc
if VRR mode is active with this patch. They'd often flip one
frame too early. However, this limitation should not matter
much in VRR mode, as scheduling based on vblank counts is
pretty futile/unusable under variable refresh duration
anyway, so no real extra harm is done.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Cc: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Cc: Harry Wentland <harry.wentland@amd.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Michel Dänzer <michel@daenzer.net>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
drm_dp_mst_topology_mgr_suspend() is added into the new reboot
sequence, which disables the UP request at the beginning.
Therefore sideband messages are blocked.
[How]
Finish MST sideband message transaction before UP request is
suppressed.
Signed-off-by: Leo (Hanghong) Ma <hanghong.ma@amd.com>
Reviewed-by: Roman Li <Roman.Li@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
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into drm-next
Fixes for 5.1:
amdgpu:
- Fix missing fw declaration after dropping old CI DPM code
- Fix debugfs access to registers beyond the MMIO bar size
- Fix context priority handling
- Add missing license on some new files
- Various cleanups and bug fixes
radeon:
- Fix missing break in CS parser for evergreen
- Various cleanups and bug fixes
sched:
- Fix entities with 0 run queues
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Alex Deucher <alexdeucher@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190221214134.3308-1-alexander.deucher@amd.com
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[Why]
Cursor updates used to happen after vblank/flip/stream updates before
the stream update refactor. They now happen before stream updates
which means that they're not going to be synced with fb changes
and that they're going to programmed for pipes that we're disabling
within the same commit.
[How]
Move them after stream updates.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: David Francis <David.Francis@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
Whenever a stream or plane is added or removed from the context the
pointer will change from old to new. We set lock and validation
needed in these cases. But not all of these cases match update_type
from dm_determine_update_type_for_commit - an example being overlay
plane updates.
There are warnings for a few of these cases that should be fixed.
[How]
We can closer align to DC (and lock_and_validation_needed) by
comparing stream and plane pointers.
Since the old stream/old plane state is never freed until sometime
after the commit tail work finishes we are guaranteed to never get
back the same block of memory when we remove and create a stream or
plane state in the same commit.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
This format isn't supported in DC and some IGT tests fail since we
expose support for it.
[How]
Remove it.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Harry Wentland <Harry.Wentland@amd.com>
Reviewed-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
If a commit updates an overlay plane via the legacy plane IOCTL
then the only plane in the state will be the overlay plane.
Overlay planes need to be added first to the DC context, but in the
scenario above the plane will be added last. This will result in wrong
z-order during rendering.
[How]
If any non-cursor plane has been updated then the rest of the
non-cursor planes should be added to the CRTC state.
The cursor plane doesn't need to be included for stream updates and
locking it will cause performance issues. It should be ignored.
DC requires that the surface count passed during stream updates
be the number of surfaces currently on the stream to enable fast
updates. This previously wasn't the case without this patch, so this
also allows this optimization to occur.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Leo Li <sunpeng.li@amd.com>
Acked-by: Tony Cheng <Tony.Cheng@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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When ring hang happens amdgpu_dm_commit_planes during flip is holding
the BO reserved and then stack waiting for fences to signal in
reservation_object_wait_timeout_rcu (which won't signal because there
was a hnag). Then when we try to shutdown display block during reset
recovery from drm_atomic_helper_suspend we also try to reserve the BO
from dm_plane_helper_cleanup_fb ending in deadlock.
Also remove useless WARN_ON
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Backmerging for nouveau and imx that needed some fixes for next pulls.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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[Why]
It's useful to know the min and max vrr range for IGT testing.
[How]
Expose the min and max vfreq for the connector via a debugfs file
on the connector, "vrr_range".
Example usage: cat /sys/kernel/debug/dri/0/DP-1/vrr_range
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
eDP was missing in the checks for supported VRR connectors.
[How]
Attach the properties for eDP connectors too.
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=202449
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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[Why]
Backlight is conceptually a property of links, not streams.
All backlight programming is done on links, but there is a
stream property bl_pwm_level that is used to restore backlight
on dpms on and s3 resume. This is unnecessary, as backlight
is already restored by hardware with no driver intervention.
[How]
Remove bl_pwm_level, and the stream argument to set_backlight
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=109375
Signed-off-by: David Francis <David.Francis@amd.com>
Reviewed-by: Harry Wentland <Harry.Wentland@amd.com>
Acked-by: Anthony Koo <Anthony.Koo@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit 923fe4951282cbdfce05186c10380bbc45b5e03b)
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[Why]
This fixes a stuttering issue that occurs when moving a hardware cursor
when VRR is enabled.
Previously when VRR is enabled atomic check will grab the connector
state for every atomic update. This has to lock the connector in order
to do so. The locking is bad enough by itself for performance, but
it gets worse with what we do just below that - add all the planes
for the CRTC to the commit.
This prevents the cursor fast path from working - there's more than one
plane now. With state->allow_modeset = true on top of this, it also
adds and removes all the planes from the DC context triggering a full
(very slow) update in DC.
[How]
We need the connector state to get the VRR min/max capbilities, but we
only need them when there's a CRTC mode change or when VRR is toggled.
The condition has been updated accordingly.
Fixes: 3cc22f281318 ("drm/amdgpu: Set FreeSync state using drm VRR properties")
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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This is an ugly one unfortunately. Currently, all DRM drivers supporting
atomic modesetting will save the state that userspace had set before
suspending, then attempt to restore that state on resume. This probably
worked very well at one point, like many other things, until DP MST came
into the picture. While it's easy to restore state on normal display
connectors that were disconnected during suspend regardless of their
state post-resume, this can't really be done with MST because of the
fact that setting up a downstream sink requires performing sideband
transactions between the source and the MST hub, sending out the ACT
packets, etc.
Because of this, there isn't really a guarantee that we can restore the
atomic state we had before suspend once we've resumed. This sucks pretty
bad, but so far I haven't run into any compositors that this actually
causes serious issues with. Most compositors will notice the hotplug we
send afterwards, and then reprobe state.
Since nouveau and i915 also don't fail the suspend/resume process due to
failing to restore the atomic state, let's make amdgpu match this
behavior. Better to resume the GPU properly, then to stop the process
half way because of a potentially unavoidable atomic commit failure.
Eventually, we'll have a real fix for this problem on the DRM level. But
we've got some more important low-hanging fruit to deal with first.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Cc: Jerry Zuo <Jerry.Zuo@amd.com>
Cc: <stable@vger.kernel.org> # v4.15+
Link: https://patchwork.freedesktop.org/patch/msgid/20190108211133.32564-3-lyude@redhat.com
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drm_dp_mst_topology_mgr_resume() returns whether or not it managed to
find the topology in question after a suspend resume cycle, and the
driver is supposed to check this value and disable MST accordingly if
it's gone-in addition to sending a hotplug in order to notify userspace
that something changed during suspend.
Currently, amdgpu just makes the mistake of ignoring the return code
from drm_dp_mst_topology_mgr_resume() which means that if a topology was
removed in suspend, amdgpu never notices and assumes it's still
connected which leads to all sorts of problems.
So, fix this by actually checking the rc from
drm_dp_mst_topology_mgr_resume(). Also, reformat the rest of the
function while we're at it to fix the over-indenting.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Cc: Jerry Zuo <Jerry.Zuo@amd.com>
Cc: <stable@vger.kernel.org> # v4.15+
Link: https://patchwork.freedesktop.org/patch/msgid/20190108211133.32564-2-lyude@redhat.com
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into drm-next
Updates for 5.1:
- GDS fixes
- Add AMDGPU_CHUNK_ID_SCHEDULED_DEPENDENCIES interface
- GPUVM fixes
- PCIE DPM switching fixes for vega20
- Vega10 uclk DPM regression fix
- DC Freesync fixes
- DC ABM fixes
- Various DC cleanups
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Alex Deucher <alexdeucher@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190208210214.27666-1-alexander.deucher@amd.com
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