From a42c6ded827dbd396d2efde7530620be029a72d1 Mon Sep 17 00:00:00 2001 From: Al Viro Date: Wed, 23 May 2012 14:44:37 -0400 Subject: move key_repace_session_keyring() into tracehook_notify_resume() Signed-off-by: Al Viro --- arch/blackfin/kernel/signal.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'arch/blackfin/kernel') diff --git a/arch/blackfin/kernel/signal.c b/arch/blackfin/kernel/signal.c index e5bbc1a5edc2..fc9ecce8b6ce 100644 --- a/arch/blackfin/kernel/signal.c +++ b/arch/blackfin/kernel/signal.c @@ -336,8 +336,6 @@ asmlinkage void do_notify_resume(struct pt_regs *regs) if (test_thread_flag(TIF_NOTIFY_RESUME)) { clear_thread_flag(TIF_NOTIFY_RESUME); tracehook_notify_resume(regs); - if (current->replacement_session_keyring) - key_replace_session_keyring(); } } -- cgit v1.2.3-55-g7522 linux.git Git repository'/>
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/*
 *  kernel/sched.c
 *
 *  Kernel scheduler and related syscalls
 *
 *  Copyright (C) 1991-2002  Linus Torvalds
 *
 *  1996-12-23  Modified by Dave Grothe to fix bugs in semaphores and
 *		make semaphores SMP safe
 *  1998-11-19	Implemented schedule_timeout() and related stuff
 *		by Andrea Arcangeli
 *  2002-01-04	New ultra-scalable O(1) scheduler by Ingo Molnar:
 *		hybrid priority-list and round-robin design with
 *		an array-switch method of distributing timeslices
 *		and per-CPU runqueues.  Cleanups and useful suggestions
 *		by Davide Libenzi, preemptible kernel bits by Robert Love.
 *  2003-09-03	Interactivity tuning by Con Kolivas.
 *  2004-04-02	Scheduler domains code by Nick Piggin
 */

#include <linux/mm.h>
#include <linux/module.h>
#include <linux/nmi.h>
#include <linux/init.h>
#include <asm/uaccess.h>
#include <linux/highmem.h>
#include <linux/smp_lock.h>
#include <asm/mmu_context.h>
#include <linux/interrupt.h>
#include <linux/capability.h>
#include <linux/completion.h>
#include <linux/kernel_stat.h>
#include <linux/debug_locks.h>
#include <linux/security.h>
#include <linux/notifier.h>
#include <linux/profile.h>
#include <linux/suspend.h>
#include <linux/vmalloc.h>
#include <linux/blkdev.h>
#include <linux/delay.h>
#include <linux/smp.h>
#include <linux/threads.h>
#include <linux/timer.h>
#include <linux/rcupdate.h>
#include <linux/cpu.h>
#include <linux/cpuset.h>
#include <linux/percpu.h>
#include <linux/kthread.h>
#include <linux/seq_file.h>
#include <linux/syscalls.h>
#include <linux/times.h>
#include <linux/acct.h>
#include <linux/kprobes.h>
#include <linux/delayacct.h>
#include <asm/tlb.h>

#include <asm/unistd.h>

/*
 * Convert user-nice values [ -20 ... 0 ... 19 ]
 * to static priority [ MAX_RT_PRIO..MAX_PRIO-1 ],
 * and back.
 */
#define NICE_TO_PRIO(nice)	(MAX_RT_PRIO + (nice) + 20)
#define PRIO_TO_NICE(prio)	((prio) - MAX_RT_PRIO - 20)
#define TASK_NICE(p)		PRIO_TO_NICE((p)->static_prio)

/*
 * 'User priority' is the nice value converted to something we
 * can work with better when scaling various scheduler parameters,
 * it's a [ 0 ... 39 ] range.
 */
#define USER_PRIO(p)		((p)-MAX_RT_PRIO)
#define TASK_USER_PRIO(p)	USER_PRIO((p)->static_prio)
#define MAX_USER_PRIO		(USER_PRIO(MAX_PRIO))

/*
 * Some helpers for converting nanosecond timing to jiffy resolution
 */
#define NS_TO_JIFFIES(TIME)	((TIME) / (1000000000 / HZ))
#define JIFFIES_TO_NS(TIME)	((TIME) * (1000000000 / HZ))

/*
 * These are the 'tuning knobs' of the scheduler:
 *
 * Minimum timeslice is 5 msecs (or 1 jiffy, whichever is larger),
 * default timeslice is 100 msecs, maximum timeslice is 800 msecs.
 * Timeslices get refilled after they expire.
 */
#define MIN_TIMESLICE		max(5 * HZ / 1000, 1)
#define DEF_TIMESLICE		(100 * HZ / 1000)
#define ON_RUNQUEUE_WEIGHT	 30
#define CHILD_PENALTY		 95
#define PARENT_PENALTY		100
#define EXIT_WEIGHT		  3
#define PRIO_BONUS_RATIO	 25
#define MAX_BONUS		(MAX_USER_PRIO * PRIO_BONUS_RATIO / 100)
#define INTERACTIVE_DELTA	  2
#define MAX_SLEEP_AVG		(DEF_TIMESLICE * MAX_BONUS)
#define STARVATION_LIMIT	(MAX_SLEEP_AVG)
#define NS_MAX_SLEEP_AVG	(JIFFIES_TO_NS(MAX_SLEEP_AVG))

/*
 * If a task is 'interactive' then we reinsert it in the active
 * array after it has expired its current timeslice. (it will not
 * continue to run immediately, it will still roundrobin with
 * other interactive tasks.)
 *
 * This part scales the interactivity limit depending on niceness.
 *
 * We scale it linearly, offset by the INTERACTIVE_DELTA delta.
 * Here are a few examples of different nice levels:
 *
 *  TASK_INTERACTIVE(-20): [1,1,1,1,1,1,1,1,1,0,0]
 *  TASK_INTERACTIVE(-10): [1,1,1,1,1,1,1,0,0,0,0]
 *  TASK_INTERACTIVE(  0): [1,1,1,1,0,0,0,0,0,0,0]
 *  TASK_INTERACTIVE( 10): [1,1,0,0,0,0,0,0,0,0,0]
 *  TASK_INTERACTIVE( 19): [0,0,0,0,0,0,0,0,0,0,0]
 *
 * (the X axis represents the possible -5 ... 0 ... +5 dynamic
 *  priority range a task can explore, a value of '1' means the
 *  task is rated interactive.)
 *
 * Ie. nice +19 tasks can never get 'interactive' enough to be
 * reinserted into the active array. And only heavily CPU-hog nice -20
 * tasks will be expired. Default nice 0 tasks are somewhere between,
 * it takes some effort for them to get interactive, but it's not
 * too hard.
 */

#define CURRENT_BONUS(p) \
	(NS_TO_JIFFIES((p)->sleep_avg) * MAX_BONUS / \
		MAX_SLEEP_AVG)

#define GRANULARITY	(10 * HZ / 1000 ? : 1)

#ifdef CONFIG_SMP
#define TIMESLICE_GRANULARITY(p)	(GRANULARITY * \
		(1 << (((MAX_BONUS - CURRENT_BONUS(p)) ? : 1) - 1)) * \
			num_online_cpus())
#else
#define TIMESLICE_GRANULARITY(p)	(GRANULARITY * \
		(1 << (((MAX_BONUS - CURRENT_BONUS(p)) ? : 1) - 1)))
#endif

#define SCALE(v1,v1_max,v2_max) \
	(v1) * (v2_max) / (v1_max)

#define DELTA(p) \
	(SCALE(TASK_NICE(p) + 20, 40, MAX_BONUS) - 20 * MAX_BONUS / 40 + \
		INTERACTIVE_DELTA)

#define TASK_INTERACTIVE(p) \
	((p)->prio <= (p)->static_prio - DELTA(p))

#define INTERACTIVE_SLEEP(p) \
	(JIFFIES_TO_NS(MAX_SLEEP_AVG * \
		(MAX_BONUS / 2 + DELTA((p)) + 1) / MAX_BONUS - 1))

#define TASK_PREEMPTS_CURR(p, rq) \
	((p)->prio < (rq)->curr->prio)

/*
 * task_timeslice() scales user-nice values [ -20 ... 0 ... 19 ]
 * to time slice values: [800ms ... 100ms ... 5ms]
 *
 * The higher a thread's priority, the bigger timeslices
 * it gets during one round of execution. But even the lowest
 * priority thread gets MIN_TIMESLICE worth of execution time.
 */

#define SCALE_PRIO(x, prio) \
	max(x * (MAX_PRIO - prio) / (MAX_USER_PRIO / 2), MIN_TIMESLICE)

static unsigned int static_prio_timeslice(int static_prio)
{
	if (static_prio < NICE_TO_PRIO(0))
		return SCALE_PRIO(DEF_TIMESLICE * 4, static_prio);
	else
		return SCALE_PRIO(DEF_TIMESLICE, static_prio);
}

static inline unsigned int task_timeslice(struct task_struct *p)
{
	return static_prio_timeslice(p->static_prio);
}

/*
 * These are the runqueue data structures:
 */

struct prio_array {
	unsigned int nr_active;
	DECLARE_BITMAP(bitmap, MAX_PRIO+1); /* include 1 bit for delimiter */
	struct list_head queue[MAX_PRIO];
};

/*
 * This is the main, per-CPU runqueue data structure.
 *
 * Locking rule: those places that want to lock multiple runqueues
 * (such as the load balancing or the thread migration code), lock
 * acquire operations must be ordered by ascending &runqueue.
 */
struct rq {
	spinlock_t lock;

	/*
	 * nr_running and cpu_load should be in the same cacheline because
	 * remote CPUs use both these fields when doing load calculation.
	 */
	unsigned long nr_running;
	unsigned long raw_weighted_load;
#ifdef CONFIG_SMP
	unsigned long cpu_load[3];
#endif
	unsigned long long nr_switches;

	/*
	 * This is part of a global counter where only the total sum
	 * over all CPUs matters. A task can increase this counter on
	 * one CPU and if it got migrated afterwards it may decrease
	 * it on another CPU. Always updated under the runqueue lock:
	 */
	unsigned long nr_uninterruptible;

	unsigned long expired_timestamp;
	unsigned long long timestamp_last_tick;
	struct task_struct *curr, *idle;
	struct mm_struct *prev_mm;
	struct prio_array *active, *expired, arrays[2];
	int best_expired_prio;
	atomic_t nr_iowait;

#ifdef CONFIG_SMP
	struct sched_domain *sd;

	/* For active balancing */
	int active_balance;
	int push_cpu;
	int cpu;		/* cpu of this runqueue */

	struct task_struct *migration_thread;
	struct list_head migration_queue;
#endif

#ifdef CONFIG_SCHEDSTATS
	/* latency stats */
	struct sched_info rq_sched_info;

	/* sys_sched_yield() stats */
	unsigned long yld_exp_empty;
	unsigned long yld_act_empty;
	unsigned long yld_both_empty;
	unsigned long yld_cnt;

	/* schedule() stats */
	unsigned long sched_switch;
	unsigned long sched_cnt;
	unsigned long sched_goidle;

	/* try_to_wake_up() stats */
	unsigned long ttwu_cnt;
	unsigned long ttwu_local;
#endif
	struct lock_class_key rq_lock_key;
};

static DEFINE_PER_CPU(struct rq, runqueues);

static inline int cpu_of(struct rq *rq)
{
#ifdef CONFIG_SMP
	return rq->cpu;
#else
	return 0;
#endif
}

/*
 * The domain tree (rq->sd) is protected by RCU's quiescent state transition.
 * See detach_destroy_domains: synchronize_sched for details.
 *
 * The domain tree of any CPU may only be accessed from within
 * preempt-disabled sections.
 */
#define for_each_domain(cpu, __sd) \
	for (__sd = rcu_dereference(cpu_rq(cpu)->sd); __sd; __sd = __sd->parent)

#define cpu_rq(cpu)		(&per_cpu(runqueues, (cpu)))
#define this_rq()		(&__get_cpu_var(runqueues))
#define task_rq(p)		cpu_rq(task_cpu(p))
#define cpu_curr(cpu)		(cpu_rq(cpu)->curr)

#ifndef prepare_arch_switch
# define prepare_arch_switch(next)	do { } while (0)
#endif
#ifndef finish_arch_switch
# define finish_arch_switch(prev)	do { } while (0)
#endif

#ifndef __ARCH_WANT_UNLOCKED_CTXSW
static inline int task_running(struct rq *rq, struct task_struct *p)
{
	return rq->curr == p;
}

static inline void prepare_lock_switch(struct rq *rq, struct task_struct *next)
{
}

static inline void finish_lock_switch(struct rq *rq, struct task_struct *prev)
{
#ifdef CONFIG_DEBUG_SPINLOCK
	/* this is a valid case when another task releases the spinlock */
	rq->lock.owner = current;
#endif
	/*
	 * If we are tracking spinlock dependencies then we have to
	 * fix up the runqueue lock - which gets 'carried over' from
	 * prev into current:
	 */
	spin_acquire(&rq->lock.dep_map, 0, 0, _THIS_IP_);

	spin_unlock_irq(&rq->lock);
}

#else /* __ARCH_WANT_UNLOCKED_CTXSW */
static inline int task_running(struct rq *rq, struct task_struct *p)
{
#ifdef CONFIG_SMP
	return p->oncpu;
#else
	return rq->curr == p;
#endif
}

static inline void prepare_lock_switch(struct rq *rq, struct task_struct *next)
{
#ifdef CONFIG_SMP
	/*
	 * We can optimise this out completely for !SMP, because the
	 * SMP rebalancing from interrupt is the only thing that cares
	 * here.
	 */
	next->oncpu = 1;
#endif
#ifdef __ARCH_WANT_INTERRUPTS_ON_CTXSW
	spin_unlock_irq(&rq->lock);
#else
	spin_unlock(&rq->lock);
#endif
}

static inline void finish_lock_switch(struct rq *rq, struct task_struct *prev)
{
#ifdef CONFIG_SMP
	/*
	 * After ->oncpu is cleared, the task can be moved to a different CPU.
	 * We must ensure this doesn't happen until the switch is completely
	 * finished.
	 */
	smp_wmb();
	prev->oncpu = 0;
#endif
#ifndef __ARCH_WANT_INTERRUPTS_ON_CTXSW
	local_irq_enable();
#endif
}
#endif /* __ARCH_WANT_UNLOCKED_CTXSW */

/*
 * __task_rq_lock - lock the runqueue a given task resides on.
 * Must be called interrupts disabled.
 */
static inline struct rq *__task_rq_lock(struct task_struct *p)
	__acquires(rq->lock)
{
	struct rq *rq;

repeat_lock_task:
	rq = task_rq(p);
	spin_lock(&rq->lock);
	if (unlikely(rq != task_rq(p))) {
		spin_unlock(&rq->lock);
		goto repeat_lock_task;
	}
	return rq;
}

/*
 * task_rq_lock - lock the runqueue a given task resides on and disable
 * interrupts.  Note the ordering: we can safely lookup the task_rq without
 * explicitly disabling preemption.
 */
static struct rq *task_rq_lock(struct task_struct *p, unsigned long *flags)
	__acquires(rq->lock)
{
	struct rq *rq;

repeat_lock_task:
	local_irq_save(*flags);
	rq = task_rq(p);
	spin_lock(&rq->lock);
	if (unlikely(rq != task_rq(p))) {
		spin_unlock_irqrestore(&rq->lock, *flags);
		goto repeat_lock_task;
	}
	return rq;
}

static inline void __task_rq_unlock(struct rq *rq)
	__releases(rq->lock)
{
	spin_unlock(&rq->lock);
}

static inline void task_rq_unlock(struct rq *rq, unsigned long *flags)
	__releases(rq->lock)
{
	spin_unlock_irqrestore(&rq->lock, *flags);
}

#ifdef CONFIG_SCHEDSTATS
/*
 * bump this up when changing the output format or the meaning of an existing
 * format, so that tools can adapt (or abort)
 */
#define SCHEDSTAT_VERSION 12

static int show_schedstat(struct seq_file *seq, void *v)
{
	int cpu;

	seq_printf(seq, "version %d\n", SCHEDSTAT_VERSION);
	seq_printf(seq, "timestamp %lu\n", jiffies);
	for_each_online_cpu(cpu) {
		struct rq *rq = cpu_rq(cpu);
#ifdef CONFIG_SMP
		struct sched_domain *sd;
		int dcnt = 0;
#endif

		/* runqueue-specific stats */
		seq_printf(seq,
		    "cpu%d %lu %lu %lu %lu %lu %lu %lu %lu %lu %lu %lu %lu",
		    cpu, rq->yld_both_empty,
		    rq->yld_act_empty, rq->yld_exp_empty, rq->yld_cnt,
		    rq->sched_switch, rq->sched_cnt, rq->sched_goidle,
		    rq->ttwu_cnt, rq->ttwu_local,
		    rq->rq_sched_info.cpu_time,
		    rq->rq_sched_info.run_delay, rq->rq_sched_info.pcnt);

		seq_printf(seq, "\n");

#ifdef CONFIG_SMP
		/* domain-specific stats */
		preempt_disable();
		for_each_domain(cpu, sd) {
			enum idle_type itype;
			char mask_str[NR_CPUS];

			cpumask_scnprintf(mask_str, NR_CPUS, sd->span);
			seq_printf(seq, "domain%d %s", dcnt++, mask_str);
			for (itype = SCHED_IDLE; itype < MAX_IDLE_TYPES;
					itype++) {
				seq_printf(seq, " %lu %lu %lu %lu %lu %lu %lu %lu",
				    sd->lb_cnt[itype],
				    sd->lb_balanced[itype],
				    sd->lb_failed[itype],
				    sd->lb_imbalance[itype],
				    sd->lb_gained[itype],
				    sd->lb_hot_gained[itype],
				    sd->lb_nobusyq[itype],
				    sd->lb_nobusyg[itype]);
			}
			seq_printf(seq, " %lu %lu %lu %lu %lu %lu %lu %lu %lu %lu %lu %lu\n",
			    sd->alb_cnt, sd->alb_failed, sd->alb_pushed,
			    sd->sbe_cnt, sd->sbe_balanced, sd->sbe_pushed,
			    sd->sbf_cnt, sd->sbf_balanced, sd->sbf_pushed,
			    sd->ttwu_wake_remote, sd->ttwu_move_affine, sd->ttwu_move_balance);
		}
		preempt_enable();
#endif
	}
	return 0;
}

static int schedstat_open(struct inode *inode, struct file *file)
{
	unsigned int size = PAGE_SIZE * (1 + num_online_cpus() / 32);
	char *buf = kmalloc(size, GFP_KERNEL);
	struct seq_file *m;
	int res;

	if (!buf)
		return -ENOMEM;
	res = single_open(file, show_schedstat, NULL);
	if (!res) {
		m = file->private_data;
		m->buf = buf;
		m->size = size;
	} else
		kfree(buf);
	return res;
}

struct file_operations proc_schedstat_operations = {
	.open    = schedstat_open,
	.read    = seq_read,
	.llseek  = seq_lseek,
	.release = single_release,
};

/*
 * Expects runqueue lock to be held for atomicity of update
 */
static inline void
rq_sched_info_arrive(struct rq *rq, unsigned long delta_jiffies)
{
	if (rq) {
		rq->rq_sched_info.run_delay += delta_jiffies;
		rq->rq_sched_info.pcnt++;
	}
}

/*
 * Expects runqueue lock to be held for atomicity of update
 */
static inline void
rq_sched_info_depart(struct rq *rq, unsigned long delta_jiffies)
{
	if (rq)
		rq->rq_sched_info.cpu_time += delta_jiffies;
}
# define schedstat_inc(rq, field)	do { (rq)->field++; } while (0)
# define schedstat_add(rq, field, amt)	do { (rq)->field += (amt); } while (0)
#else /* !CONFIG_SCHEDSTATS */
static inline void
rq_sched_info_arrive(struct rq *rq, unsigned long delta_jiffies)
{}
static inline void
rq_sched_info_depart(struct rq *rq, unsigned long delta_jiffies)
{}
# define schedstat_inc(rq, field)	do { } while (0)
# define schedstat_add(rq, field, amt)	do { } while (0)
#endif

/*
 * rq_lock - lock a given runqueue and disable interrupts.
 */
static inline struct rq *this_rq_lock(void)
	__acquires(rq->lock)
{
	struct rq *rq;

	local_irq_disable();
	rq = this_rq();
	spin_lock(&rq->lock);

	return rq;
}

#if defined(CONFIG_SCHEDSTATS) || defined(CONFIG_TASK_DELAY_ACCT)
/*
 * Called when a process is dequeued from the active array and given
 * the cpu.  We should note that with the exception of interactive
 * tasks, the expired queue will become the active queue after the active
 * queue is empty, without explicitly dequeuing and requeuing tasks in the
 * expired queue.  (Interactive tasks may be requeued directly to the
 * active queue, thus delaying tasks in the expired queue from running;
 * see scheduler_tick()).
 *
 * This function is only called from sched_info_arrive(), rather than
 * dequeue_task(). Even though a task may be queued and dequeued multiple
 * times as it is shuffled about, we're really interested in knowing how
 * long it was from the *first* time it was queued to the time that it
 * finally hit a cpu.
 */
static inline void sched_info_dequeued(struct task_struct *t)
{
	t->sched_info.last_queued = 0;
}

/*
 * Called when a task finally hits the cpu.  We can now calculate how
 * long it was waiting to run.  We also note when it began so that we
 * can keep stats on how long its timeslice is.
 */
static void sched_info_arrive(struct task_struct *t)
{
	unsigned long now = jiffies, delta_jiffies = 0;

	if (t->sched_info.last_queued)
		delta_jiffies = now - t->sched_info.last_queued;
	sched_info_dequeued(t);
	t->sched_info.run_delay += delta_jiffies;
	t->sched_info.last_arrival = now;
	t->sched_info.pcnt++;

	rq_sched_info_arrive(task_rq(t), delta_jiffies);
}

/*
 * Called when a process is queued into either the active or expired
 * array.  The time is noted and later used to determine how long we
 * had to wait for us to reach the cpu.  Since the expired queue will
 * become the active queue after active queue is empty, without dequeuing
 * and requeuing any tasks, we are interested in queuing to either. It
 * is unusual but not impossible for tasks to be dequeued and immediately
 * requeued in the same or another array: this can happen in sched_yield(),
 * set_user_nice(), and even load_balance() as it moves tasks from runqueue
 * to runqueue.
 *
 * This function is only called from enqueue_task(), but also only updates
 * the timestamp if it is already not set.  It's assumed that
 * sched_info_dequeued() will clear that stamp when appropriate.
 */
static inline void sched_info_queued(struct task_struct *t)
{
	if (unlikely(sched_info_on()))
		if (!t->sched_info.last_queued)
			t->sched_info.last_queued = jiffies;
}

/*
 * Called when a process ceases being the active-running process, either
 * voluntarily or involuntarily.  Now we can calculate how long we ran.
 */
static inline void sched_info_depart(struct task_struct *t)
{
	unsigned long delta_jiffies = jiffies - t->sched_info.last_arrival;

	t->sched_info.cpu_time += delta_jiffies;
	rq_sched_info_depart(task_rq(t), delta_jiffies);
}

/*
 * Called when tasks are switched involuntarily due, typically, to expiring
 * their time slice.  (This may also be called when switching to or from
 * the idle task.)  We are only called when prev != next.
 */
static inline void
__sched_info_switch(struct task_struct *prev, struct task_struct *next)
{
	struct rq *rq = task_rq(prev);

	/*
	 * prev now departs the cpu.  It's not interesting to record
	 * stats about how efficient we were at scheduling the idle
	 * process, however.
	 */
	if (prev != rq->idle)
		sched_info_depart(prev);

	if (next != rq->idle)
		sched_info_arrive(next);
}
static inline void
sched_info_switch(struct task_struct *prev, struct task_struct *next)
{
	if (unlikely(sched_info_on()))
		__sched_info_switch(prev, next);
}
#else
#define sched_info_queued(t)		do { } while (0)
#define sched_info_switch(t, next)	do { } while (0)
#endif /* CONFIG_SCHEDSTATS || CONFIG_TASK_DELAY_ACCT */

/*
 * Adding/removing a task to/from a priority array:
 */
static void dequeue_task(struct task_struct *p, struct prio_array *array)
{
	array->nr_active--;
	list_del(&p->run_list);
	if (list_empty(array->queue + p->prio))
		__clear_bit(p->prio, array->bitmap);
}

static void enqueue_task(struct task_struct *p, struct prio_array *array)
{
	sched_info_queued(p);
	list_add_tail(&p->run_list, array->queue + p->prio);
	__set_bit(p->prio, array->bitmap);
	array->nr_active++;
	p->array = array;
}

/*
 * Put task to the end of the run list without the overhead of dequeue
 * followed by enqueue.
 */
static void requeue_task(struct task_struct *p, struct prio_array *array)
{
	list_move_tail(&p->run_list, array->queue + p->prio);
}

static inline void
enqueue_task_head(struct task_struct *p, struct prio_array *array)
{
	list_add(&p->run_list, array->queue + p->prio);
	__set_bit(p->prio, array->bitmap);
	array->nr_active++;
	p->array = array;
}

/*
 * __normal_prio - return the priority that is based on the static
 * priority but is modified by bonuses/penalties.
 *
 * We scale the actual sleep average [0 .... MAX_SLEEP_AVG]
 * into the -5 ... 0 ... +5 bonus/penalty range.
 *
 * We use 25% of the full 0...39 priority range so that:
 *
 * 1) nice +19 interactive tasks do not preempt nice 0 CPU hogs.
 * 2) nice -20 CPU hogs do not get preempted by nice 0 tasks.
 *
 * Both properties are important to certain workloads.
 */

static inline int __normal_prio(struct task_struct *p)
{
	int bonus, prio;

	bonus = CURRENT_BONUS(p) - MAX_BONUS / 2;

	prio = p->static_prio - bonus;
	if (prio < MAX_RT_PRIO)
		prio = MAX_RT_PRIO;
	if (prio > MAX_PRIO-1)
		prio = MAX_PRIO-1;
	return prio;
}

/*
 * To aid in avoiding the subversion of "niceness" due to uneven distribution
 * of tasks with abnormal "nice" values across CPUs the contribution that
 * each task makes to its run queue's load is weighted according to its
 * scheduling class and "nice" value.  For SCHED_NORMAL tasks this is just a
 * scaled version of the new time slice allocation that they receive on time
 * slice expiry etc.
 */

/*
 * Assume: static_prio_timeslice(NICE_TO_PRIO(0)) == DEF_TIMESLICE
 * If static_prio_timeslice() is ever changed to break this assumption then
 * this code will need modification
 */
#define TIME_SLICE_NICE_ZERO DEF_TIMESLICE
#define LOAD_WEIGHT(lp) \
	(((lp) * SCHED_LOAD_SCALE) / TIME_SLICE_NICE_ZERO)
#define PRIO_TO_LOAD_WEIGHT(prio) \
	LOAD_WEIGHT(static_prio_timeslice(prio))
#define RTPRIO_TO_LOAD_WEIGHT(rp) \
	(PRIO_TO_LOAD_WEIGHT(MAX_RT_PRIO) + LOAD_WEIGHT(rp))

static void set_load_weight(struct task_struct *p)
{
	if (has_rt_policy(p)) {
#ifdef CONFIG_SMP
		if (p == task_rq(p)->migration_thread)
			/*
			 * The migration thread does the actual balancing.
			 * Giving its load any weight will skew balancing
			 * adversely.
			 */
			p->load_weight = 0;
		else
#endif
			p->load_weight = RTPRIO_TO_LOAD_WEIGHT(p->rt_priority);
	} else
		p->load_weight = PRIO_TO_LOAD_WEIGHT(p->static_prio);
}

static inline void
inc_raw_weighted_load(struct rq *rq, const struct task_struct *p)
{
	rq->raw_weighted_load += p->load_weight;
}

static inline void
dec_raw_weighted_load(struct rq *rq, const struct task_struct *p)
{
	rq->raw_weighted_load -= p->load_weight;
}

static inline void inc_nr_running(struct task_struct *p, struct rq *rq)
{
	rq->nr_running++;
	inc_raw_weighted_load(rq, p);
}

static inline void dec_nr_running(struct task_struct *p, struct rq *rq)
{
	rq->nr_running--;
	dec_raw_weighted_load(rq, p);
}

/*
 * Calculate the expected normal priority: i.e. priority
 * without taking RT-inheritance into account. Might be
 * boosted by interactivity modifiers. Changes upon fork,
 * setprio syscalls, and whenever the interactivity
 * estimator recalculates.
 */
static inline int normal_prio(struct task_struct *p)
{
	int prio;

	if (has_rt_policy(p))
		prio = MAX_RT_PRIO-1 - p->rt_priority;
	else
		prio = __normal_prio(p);
	return prio;
}

/*
 * Calculate the current priority, i.e. the priority
 * taken into account by the scheduler. This value might
 * be boosted by RT tasks, or might be boosted by
 * interactivity modifiers. Will be RT if the task got
 * RT-boosted. If not then it returns p->normal_prio.
 */
static int effective_prio(struct task_struct *p)
{
	p->normal_prio = normal_prio(p);
	/*
	 * If we are RT tasks or we were boosted to RT priority,
	 * keep the priority unchanged. Otherwise, update priority
	 * to the normal priority:
	 */
	if (!rt_prio(p->prio))
		return p->normal_prio;
	return p->prio;
}

/*
 * __activate_task - move a task to the runqueue.
 */
static void __activate_task(struct task_struct *p, struct rq *rq)
{
	struct prio_array *target = rq->active;

	if (batch_task(p))
		target = rq->expired;
	enqueue_task(p, target);
	inc_nr_running(p, rq);
}

/*
 * __activate_idle_task - move idle task to the _front_ of runqueue.
 */
static inline void __activate_idle_task(struct task_struct *p, struct rq *rq)
{
	enqueue_task_head(p, rq->active);
	inc_nr_running(p, rq);
}

/*
 * Recalculate p->normal_prio and p->prio after having slept,
 * updating the sleep-average too:
 */
static int recalc_task_prio(struct task_struct *p, unsigned long long now)
{
	/* Caller must always ensure 'now >= p->timestamp' */
	unsigned long sleep_time = now - p->timestamp;

	if (batch_task(p))
		sleep_time = 0;

	if (likely(sleep_time > 0)) {
		/*
		 * This ceiling is set to the lowest priority that would allow
		 * a task to be reinserted into the active array on timeslice
		 * completion.
		 */
		unsigned long ceiling = INTERACTIVE_SLEEP(p);

		if (p->mm && sleep_time > ceiling && p->sleep_avg < ceiling) {
			/*
			 * Prevents user tasks from achieving best priority
			 * with one single large enough sleep.
			 */
			p->sleep_avg = ceiling;
			/*
			 * Using INTERACTIVE_SLEEP() as a ceiling places a
			 * nice(0) task 1ms sleep away from promotion, and
			 * gives it 700ms to round-robin with no chance of
			 * being demoted.  This is more than generous, so
			 * mark this sleep as non-interactive to prevent the
			 * on-runqueue bonus logic from intervening should
			 * this task not receive cpu immediately.
			 */
			p->sleep_type = SLEEP_NONINTERACTIVE;
		} else {
			/*
			 * Tasks waking from uninterruptible sleep are
			 * limited in their sleep_avg rise as they
			 * are likely to be waiting on I/O
			 */
			if (p->sleep_type == SLEEP_NONINTERACTIVE && p->mm) {
				if (p->sleep_avg >= ceiling)
					sleep_time = 0;
				else if (p->sleep_avg + sleep_time >=
					 ceiling) {
						p->sleep_avg = ceiling;
						sleep_time = 0;
				}
			}

			/*
			 * This code gives a bonus to interactive tasks.
			 *
			 * The boost works by updating the 'average sleep time'
			 * value here, based on ->timestamp. The more time a
			 * task spends sleeping, the higher the average gets -
			 * and the higher the priority boost gets as well.
			 */
			p->sleep_avg += sleep_time;

		}
		if (p->sleep_avg > NS_MAX_SLEEP_AVG)
			p->sleep_avg = NS_MAX_SLEEP_AVG;
	}

	return effective_prio(p);
}

/*
 * activate_task - move a task to the runqueue and do priority recalculation
 *
 * Update all the scheduling statistics stuff. (sleep average
 * calculation, priority modifiers, etc.)
 */
static void activate_task(struct task_struct *p, struct rq *rq, int local)
{
	unsigned long long now;

	now = sched_clock();
#ifdef CONFIG_SMP
	if (!local) {
		/* Compensate for drifting sched_clock */
		struct rq *this_rq = this_rq();
		now = (now - this_rq->timestamp_last_tick)
			+ rq->timestamp_last_tick;
	}
#endif

	if (!rt_task(p))
		p->prio = recalc_task_prio(p, now);

	/*
	 * This checks to make sure it's not an uninterruptible task
	 * that is now waking up.
	 */
	if (p->sleep_type == SLEEP_NORMAL) {
		/*
		 * Tasks which were woken up by interrupts (ie. hw events)
		 * are most likely of interactive nature. So we give them
		 * the credit of extending their sleep time to the period
		 * of time they spend on the runqueue, waiting for execution
		 * on a CPU, first time around:
		 */
		if (in_interrupt())
			p->sleep_type = SLEEP_INTERRUPTED;
		else {
			/*
			 * Normal first-time wakeups get a credit too for
			 * on-runqueue time, but it will be weighted down:
			 */
			p->sleep_type = SLEEP_INTERACTIVE;
		}
	}
	p->timestamp = now;

	__activate_task(p, rq);
}

/*
 * deactivate_task - remove a task from the runqueue.
 */
static void deactivate_task(struct task_struct *p, struct rq *rq)
{
	dec_nr_running(p, rq);
	dequeue_task(p, p->array);
	p->array = NULL;
}

/*
 * resched_task - mark a task 'to be rescheduled now'.
 *
 * On UP this means the setting of the need_resched flag, on SMP it
 * might also involve a cross-CPU call to trigger the scheduler on
 * the target CPU.
 */
#ifdef CONFIG_SMP

#ifndef tsk_is_polling
#define tsk_is_polling(t) test_tsk_thread_flag(t, TIF_POLLING_NRFLAG)
#endif

static void resched_task(struct task_struct *p)
{
	int cpu;

	assert_spin_locked(&task_rq(p)->lock);

	if (unlikely(test_tsk_thread_flag(p, TIF_NEED_RESCHED)))
		return;

	set_tsk_thread_flag(p, TIF_NEED_RESCHED);

	cpu = task_cpu(p);
	if (cpu == smp_processor_id())
		return;

	/* NEED_RESCHED must be visible before we test polling */
	smp_mb();
	if (!tsk_is_polling(p))
		smp_send_reschedule(cpu);
}
#else
static inline void resched_task(struct task_struct *p)
{
	assert_spin_locked(&task_rq(p)->lock);
	set_tsk_need_resched(p);
}
#endif

/**
 * task_curr - is this task currently executing on a CPU?
 * @p: the task in question.
 */
inline int task_curr(const struct task_struct *p)
{
	return cpu_curr(task_cpu(p)) == p;
}

/* Used instead of source_load when we know the type == 0 */
unsigned long weighted_cpuload(const int cpu)
{
	return cpu_rq(cpu)->raw_weighted_load;
}

#ifdef CONFIG_SMP
struct migration_req {
	struct list_head list;

	struct task_struct *task;
	int dest_cpu;

	struct completion done;
};

/*
 * The task's runqueue lock must be held.
 * Returns true if you have to wait for migration thread.
 */
static int
migrate_task(struct task_struct *p, int dest_cpu, struct migration_req *req)
{
	struct rq *rq = task_rq(p);

	/*
	 * If the task is not on a runqueue (and not running), then
	 * it is sufficient to simply update the task's cpu field.
	 */
	if (!p->array && !task_running(rq, p)) {
		set_task_cpu(p, dest_cpu);
		return 0;
	}

	init_completion(&req->done);
	req->task = p;
	req->dest_cpu = dest_cpu;
	list_add(&req->list, &rq->migration_queue);

	return 1;
}

/*
 * wait_task_inactive - wait for a thread to unschedule.
 *
 * The caller must ensure that the task *will* unschedule sometime soon,
 * else this function might spin for a *long* time. This function can't
 * be called with interrupts off, or it may introduce deadlock with
 * smp_call_function() if an IPI is sent by the same process we are
 * waiting to become inactive.
 */
void wait_task_inactive(struct task_struct *p)
{
	unsigned long flags;
	struct rq *rq;
	int preempted;

repeat:
	rq = task_rq_lock(p, &flags);
	/* Must be off runqueue entirely, not preempted. */
	if (unlikely(p->array || task_running(rq, p))) {
		/* If it's preempted, we yield.  It could be a while. */
		preempted = !task_running(rq, p);
		task_rq_unlock(rq, &flags);
		cpu_relax();
		if (preempted)
			yield();
		goto repeat;
	}
	task_rq_unlock(rq, &flags);
}

/***
 * kick_process - kick a running thread to enter/exit the kernel
 * @p: the to-be-kicked thread
 *
 * Cause a process which is running on another CPU to enter
 * kernel-mode, without any delay. (to get signals handled.)
 *
 * NOTE: this function doesnt have to take the runqueue lock,
 * because all it wants to ensure is that the remote task enters
 * the kernel. If the IPI races and the task has been migrated
 * to another CPU then no harm is done and the purpose has been
 * achieved as well.
 */
void kick_process(struct task_struct *p)
{
	int cpu;

	preempt_disable();
	cpu = task_cpu(p);
	if ((cpu != smp_processor_id()) && task_curr(p))
		smp_send_reschedule(cpu);
	preempt_enable();
}

/*
 * Return a low guess at the load of a migration-source cpu weighted
 * according to the scheduling class and "nice" value.
 *
 * We want to under-estimate the load of migration sources, to
 * balance conservatively.
 */
static inline unsigned long source_load(int cpu, int type)
{
	struct rq *rq = cpu_rq(cpu);

	if (type == 0)
		return rq->raw_weighted_load;

	return min(rq->cpu_load[type-1], rq->raw_weighted_load);
}

/*
 * Return a high guess at the load of a migration-target cpu weighted
 * according to the scheduling class and "nice" value.
 */
static inline unsigned long target_load(int cpu, int type)
{
	struct rq *rq = cpu_rq(cpu);

	if (type == 0)
		return rq->raw_weighted_load;

	return max(rq->cpu_load[type-1], rq->raw_weighted_load);
}

/*
 * Return the average load per task on the cpu's run queue
 */
static inline unsigned long cpu_avg_load_per_task(int cpu)
{
	struct rq *rq = cpu_rq(cpu);
	unsigned long n = rq->nr_running;

	return n ? rq->raw_weighted_load / n : SCHED_LOAD_SCALE;
}

/*
 * find_idlest_group finds and returns the least busy CPU group within the
 * domain.
 */
static struct sched_group *
find_idlest_group(struct sched_domain *sd, struct task_struct *p, int this_cpu)
{
	struct sched_group *idlest = NULL, *this = NULL, *group = sd->groups;
	unsigned long min_load = ULONG_MAX, this_load = 0;
	int load_idx = sd->forkexec_idx;
	int imbalance = 100 + (sd->imbalance_pct-100)/2;

	do {
		unsigned long load, avg_load;
		int local_group;
		int i;

		/* Skip over this group if it has no CPUs allowed */
		if (!cpus_intersects(group->cpumask, p->cpus_allowed))
			goto nextgroup;

		local_group = cpu_isset(this_cpu, group->cpumask);

		/* Tally up the load of all CPUs in the group */
		avg_load = 0;

		for_each_cpu_mask(i, group->cpumask) {
			/* Bias balancing toward cpus of our domain */
			if (local_group)
				load = source_load(i, load_idx);
			else
				load = target_load(i, load_idx);

			avg_load += load;
		}

		/* Adjust by relative CPU power of the group */
		avg_load = (avg_load * SCHED_LOAD_SCALE) / group->cpu_power;

		if (local_group) {
			this_load = avg_load;
			this = group;
		} else if (avg_load < min_load) {
			min_load = avg_load;
			idlest = group;
		}
nextgroup:
		group = group->next;
	} while (group != sd->groups);

	if (!idlest || 100*this_load < imbalance*min_load)
		return NULL;
	return idlest;
}

/*
 * find_idlest_queue - find the idlest runqueue among the cpus in group.
 */
static int
find_idlest_cpu(struct sched_group *group, struct task_struct *p, int this_cpu)
{
	cpumask_t tmp;
	unsigned long load, min_load = ULONG_MAX;
	int idlest = -1;
	int i;

	/* Traverse only the allowed CPUs */
	cpus_and(tmp, group->cpumask, p->cpus_allowed);

	for_each_cpu_mask(i, tmp) {
		load = weighted_cpuload(i);

		if (load < min_load || (load == min_load && i == this_cpu)) {
			min_load = load;
			idlest = i;
		}
	}

	return idlest;
}

/*
 * sched_balance_self: balance the current task (running on cpu) in domains
 * that have the 'flag' flag set. In practice, this is SD_BALANCE_FORK and
 * SD_BALANCE_EXEC.
 *
 * Balance, ie. select the least loaded group.
 *
 * Returns the target CPU number, or the same CPU if no balancing is needed.
 *
 * preempt must be disabled.
 */
static int sched_balance_self(int cpu, int flag)
{
	struct task_struct *t = current;
	struct sched_domain *tmp, *sd = NULL;

	for_each_domain(cpu, tmp) {
 		/*
 	 	 * If power savings logic is enabled for a domain, stop there.
 	 	 */
		if (tmp->flags & SD_POWERSAVINGS_BALANCE)
			break;
		if (tmp->flags & flag)
			sd = tmp;
	}

	while (sd) {
		cpumask_t span;
		struct sched_group *group;
		int new_cpu;
		int weight;

		span = sd->span;
		group = find_idlest_group(sd, t, cpu);
		if (!group)
			goto nextlevel;

		new_cpu = find_idlest_cpu(group, t, cpu);
		if (new_cpu == -1 || new_cpu == cpu)
			goto nextlevel;

		/* Now try balancing at a lower domain level */
		cpu = new_cpu;
nextlevel:
		sd = NULL;
		weight = cpus_weight(span);
		for_each_domain(cpu, tmp) {
			if (weight <= cpus_weight(tmp->span))
				break;
			if (tmp->flags & flag)
				sd = tmp;
		}
		/* while loop will break here if sd == NULL */
	}

	return cpu;
}

#endif /* CONFIG_SMP */

/*
 * wake_idle() will wake a task on an idle cpu if task->cpu is
 * not idle and an idle cpu is available.  The span of cpus to
 * search starts with cpus closest then further out as needed,
 * so we always favor a closer, idle cpu.
 *
 * Returns the CPU we should wake onto.
 */
#if defined(ARCH_HAS_SCHED_WAKE_IDLE)
static int wake_idle(int cpu, struct task_struct *p)
{
	cpumask_t tmp;
	struct sched_domain *sd;
	int i;

	if (idle_cpu(cpu))
		return cpu;

	for_each_domain(cpu, sd) {
		if (sd->flags & SD_WAKE_IDLE) {
			cpus_and(tmp, sd->span, p->cpus_allowed);
			for_each_cpu_mask(i, tmp) {
				if (idle_cpu(i))
					return i;
			}
		}
		else
			break;
	}
	return cpu;
}
#else
static inline int wake_idle(int cpu, struct task_struct *p)
{
	return cpu;
}
#endif

/***
 * try_to_wake_up - wake up a thread
 * @p: the to-be-woken-up thread
 * @state: the mask of task states that can be woken
 * @sync: do a synchronous wakeup?
 *
 * Put it on the run-queue if it's not already there. The "current"
 * thread is always on the run-queue (except when the actual
 * re-schedule is in progress), and as such you're allowed to do
 * the simpler "current->state = TASK_RUNNING" to mark yourself
 * runnable without the overhead of this.
 *
 * returns failure only if the task is already active.
 */
static int try_to_wake_up(struct task_struct *p, unsigned int state, int sync)
{
	int cpu, this_cpu, success = 0;
	unsigned long flags;
	long old_state;
	struct rq *rq;
#ifdef CONFIG_SMP
	struct sched_domain *sd, *this_sd = NULL;
	unsigned long load, this_load;
	int new_cpu;
#endif

	rq = task_rq_lock(p, &flags);
	old_state = p->state;
	if (!(old_state & state))
		goto out;

	if (p->array)
		goto out_running;

	cpu = task_cpu(p);
	this_cpu = smp_processor_id();

#ifdef CONFIG_SMP
	if (unlikely(task_running(rq, p)))
		goto out_activate;

	new_cpu = cpu;

	schedstat_inc(rq, ttwu_cnt);
	if (cpu == this_cpu) {
		schedstat_inc(rq, ttwu_local);
		goto out_set_cpu;
	}

	for_each_domain(this_cpu, sd) {
		if (cpu_isset(cpu, sd->span)) {
			schedstat_inc(sd, ttwu_wake_remote);
			this_sd = sd;
			break;
		}
	}

	if (unlikely(!cpu_isset(this_cpu, p->cpus_allowed)))
		goto out_set_cpu;

	/*
	 * Check for affine wakeup and passive balancing possibilities.
	 */
	if (this_sd) {
		int idx = this_sd->wake_idx;
		unsigned int imbalance;

		imbalance = 100 + (this_sd->imbalance_pct - 100) / 2;

		load = source_load(cpu, idx);
		this_load = target_load(this_cpu, idx);

		new_cpu = this_cpu; /* Wake to this CPU if we can */

		if (this_sd->flags & SD_WAKE_AFFINE) {
			unsigned long tl = this_load;
			unsigned long tl_per_task = cpu_avg_load_per_task(this_cpu);

			/*
			 * If sync wakeup then subtract the (maximum possible)
			 * effect of the currently running task from the load
			 * of the current CPU:
			 */
			if (sync)
				tl -= current->load_weight;

			if ((tl <= load &&
				tl + target_load(cpu, idx) <= tl_per_task) ||
				100*(tl + p->load_weight) <= imbalance*load) {
				/*
				 * This domain has SD_WAKE_AFFINE and
				 * p is cache cold in this domain, and
				 * there is no bad imbalance.
				 */
				schedstat_inc(this_sd, ttwu_move_affine);
				goto out_set_cpu;
			}
		}

		/*
		 * Start passive balancing when half the imbalance_pct
		 * limit is reached.
		 */
		if (this_sd->flags & SD_WAKE_BALANCE) {
			if (imbalance*this_load <= 100*load) {
				schedstat_inc(this_sd, ttwu_move_balance);
				goto out_set_cpu;
			}
		}
	}

	new_cpu = cpu; /* Could not wake to this_cpu. Wake to cpu instead */
out_set_cpu:
	new_cpu = wake_idle(new_cpu, p);
	if (new_cpu != cpu) {
		set_task_cpu(p, new_cpu);
		task_rq_unlock(rq, &flags);
		/* might preempt at this point */
		rq = task_rq_lock(p, &flags);
		old_state = p->state;
		if (!(old_state & state))
			goto out;
		if (p->array)
			goto out_running;

		this_cpu = smp_processor_id();
		cpu = task_cpu(p);
	}

out_activate:
#endif /* CONFIG_SMP */
	if (old_state == TASK_UNINTERRUPTIBLE) {
		rq->nr_uninterruptible--;
		/*
		 * Tasks on involuntary sleep don't earn
		 * sleep_avg beyond just interactive state.
		 */
		p->sleep_type = SLEEP_NONINTERACTIVE;
	} else

	/*
	 * Tasks that have marked their sleep as noninteractive get
	 * woken up with their sleep average not weighted in an
	 * interactive way.
	 */
		if (old_state & TASK_NONINTERACTIVE)
			p->sleep_type = SLEEP_NONINTERACTIVE;


	activate_task(p, rq, cpu == this_cpu);
	/*
	 * Sync wakeups (i.e. those types of wakeups where the waker
	 * has indicated that it will leave the CPU in short order)
	 * don't trigger a preemption, if the woken up task will run on
	 * this cpu. (in this case the 'I will reschedule' promise of
	 * the waker guarantees that the freshly woken up task is going
	 * to be considered on this CPU.)
	 */
	if (!sync || cpu != this_cpu) {
		if (TASK_PREEMPTS_CURR(p, rq))
			resched_task(rq->curr);
	}
	success = 1;

out_running:
	p->state = TASK_RUNNING;
out:
	task_rq_unlock(rq, &flags);

	return success;
}

int fastcall wake_up_process(struct task_struct *p)
{
	return try_to_wake_up(p, TASK_STOPPED | TASK_TRACED |
				 TASK_INTERRUPTIBLE | TASK_UNINTERRUPTIBLE, 0);
}
EXPORT_SYMBOL(wake_up_process);

int fastcall wake_up_state(struct task_struct *p, unsigned int state)
{
	return try_to_wake_up(p, state, 0);
}

/*
 * Perform scheduler related setup for a newly forked process p.
 * p is forked by current.
 */
void fastcall sched_fork(struct task_struct *p, int clone_flags)
{
	int cpu = get_cpu();

#ifdef CONFIG_SMP
	cpu = sched_balance_self(cpu, SD_BALANCE_FORK);
#endif
	set_task_cpu(p, cpu);

	/*
	 * We mark the process as running here, but have not actually
	 * inserted it onto the runqueue yet. This guarantees that
	 * nobody will actually run it, and a signal or other external
	 * event cannot wake it up and insert it on the runqueue either.
	 */
	p->state = TASK_RUNNING;

	/*
	 * Make sure we do not leak PI boosting priority to the child:
	 */
	p->prio = current->normal_prio;

	INIT_LIST_HEAD(&p->run_list);
	p->array = NULL;
#if defined(CONFIG_SCHEDSTATS) || defined(CONFIG_TASK_DELAY_ACCT)
	if (unlikely(sched_info_on()))
		memset(&p->sched_info, 0, sizeof(p->sched_info));
#endif
#if defined(CONFIG_SMP) && defined(__ARCH_WANT_UNLOCKED_CTXSW)
	p->oncpu = 0;
#endif
#ifdef CONFIG_PREEMPT
	/* Want to start with kernel preemption disabled. */
	task_thread_info(p)->preempt_count = 1;
#endif
	/*
	 * Share the timeslice between parent and child, thus the
	 * total amount of pending timeslices in the system doesn't change,
	 * resulting in more scheduling fairness.
	 */
	local_irq_disable();
	p->time_slice = (current->time_slice + 1) >> 1;
	/*
	 * The remainder of the first timeslice might be recovered by
	 * the parent if the child exits early enough.
	 */
	p->first_time_slice = 1;
	current->time_slice >>= 1;
	p->timestamp = sched_clock();
	if (unlikely(!current->time_slice)) {
		/*
		 * This case is rare, it happens when the parent has only
		 * a single jiffy left from its timeslice. Taking the
		 * runqueue lock is not a problem.
		 */
		current->time_slice = 1;
		scheduler_tick();
	}
	local_irq_enable();
	put_cpu();
}

/*
 * wake_up_new_task - wake up a newly created task for the first time.
 *
 * This function will do some initial scheduler statistics housekeeping
 * that must be done for every newly created context, then puts the task
 * on the runqueue and wakes it.
 */
void fastcall wake_up_new_task(struct task_struct *p, unsigned long clone_flags)
{
	struct rq *rq, *this_rq;
	unsigned long flags;
	int this_cpu, cpu;

	rq = task_rq_lock(p, &flags);
	BUG_ON(p->state != TASK_RUNNING);
	this_cpu = smp_processor_id();
	cpu = task_cpu(p);

	/*
	 * We decrease the sleep average of forking parents
	 * and children as well, to keep max-interactive tasks
	 * from forking tasks that are max-interactive. The parent
	 * (current) is done further down, under its lock.
	 */
	p->sleep_avg = JIFFIES_TO_NS(CURRENT_BONUS(p) *
		CHILD_PENALTY / 100 * MAX_SLEEP_AVG / MAX_BONUS);

	p->prio = effective_prio(p);

	if (likely(cpu == this_cpu)) {
		if (!(clone_flags & CLONE_VM)) {
			/*
			 * The VM isn't cloned, so we're in a good position to
			 * do child-runs-first in anticipation of an exec. This
			 * usually avoids a lot of COW overhead.
			 */
			if (unlikely(!current->array))
				__activate_task(p, rq);
			else {
				p->prio = current->prio;
				p->normal_prio = current->normal_prio;
				list_add_tail(&p->run_list, &current->run_list);
				p->array = current->array;
				p->array->nr_active++;
				inc_nr_running(p, rq);
			}
			set_need_resched();
		} else
			/* Run child last */
			__activate_task(p, rq);
		/*
		 * We skip the following code due to cpu == this_cpu
	 	 *
		 *   task_rq_unlock(rq, &flags);
		 *   this_rq = task_rq_lock(current, &flags);
		 */
		this_rq = rq;
	} else {
		this_rq = cpu_rq(this_cpu);

		/*
		 * Not the local CPU - must adjust timestamp. This should
		 * get optimised away in the !CONFIG_SMP case.
		 */
		p->timestamp = (p->timestamp - this_rq->timestamp_last_tick)
					+ rq->timestamp_last_tick;
		__activate_task(p, rq);
		if (TASK_PREEMPTS_CURR(p, rq))
			resched_task(rq->curr);

		/*
		 * Parent and child are on different CPUs, now get the
		 * parent runqueue to update the parent's ->sleep_avg:
		 */
		task_rq_unlock(rq, &flags);
		this_rq = task_rq_lock(current, &flags);
	}
	current->sleep_avg = JIFFIES_TO_NS(CURRENT_BONUS(current) *
		PARENT_PENALTY / 100 * MAX_SLEEP_AVG / MAX_BONUS);
	task_rq_unlock(this_rq, &flags);
}

/*
 * Potentially available exiting-child timeslices are
 * retrieved here - this way the parent does not get
 * penalized for creating too many threads.
 *
 * (this cannot be used to 'generate' timeslices
 * artificially, because any timeslice recovered here
 * was given away by the parent in the first place.)
 */
void fastcall sched_exit(struct task_struct *p)
{
	unsigned long flags;
	struct rq *rq;

	/*
	 * If the child was a (relative-) CPU hog then decrease
	 * the sleep_avg of the parent as well.
	 */
	rq = task_rq_lock(p->parent, &flags);
	if (p->first_time_slice && task_cpu(p) == task_cpu(p->parent)) {
		p->parent->time_slice += p->time_slice;
		if (unlikely(p->parent->time_slice > task_timeslice(p)))
			p->parent->time_slice = task_timeslice(p);
	}
	if (p->sleep_avg < p->parent->sleep_avg)
		p->parent->sleep_avg = p->parent->sleep_avg /
		(EXIT_WEIGHT + 1) * EXIT_WEIGHT + p->sleep_avg /
		(EXIT_WEIGHT + 1);
	task_rq_unlock(rq, &flags);
}

/**
 * prepare_task_switch - prepare to switch tasks
 * @rq: the runqueue preparing to switch
 * @next: the task we are going to switch to.
 *
 * This is called with the rq lock held and interrupts off. It must
 * be paired with a subsequent finish_task_switch after the context
 * switch.
 *
 * prepare_task_switch sets up locking and calls architecture specific
 * hooks.
 */
static inline void prepare_task_switch(struct rq *rq, struct task_struct *next)
{
	prepare_lock_switch(rq, next);
	prepare_arch_switch(next);
}

/**
 * finish_task_switch - clean up after a task-switch
 * @rq: runqueue associated with task-switch
 * @prev: the thread we just switched away from.
 *
 * finish_task_switch must be called after the context switch, paired
 * with a prepare_task_switch call before the context switch.
 * finish_task_switch will reconcile locking set up by prepare_task_switch,
 * and do any other architecture-specific cleanup actions.
 *
 * Note that we may have delayed dropping an mm in context_switch(). If
 * so, we finish that here outside of the runqueue lock.  (Doing it
 * with the lock held can cause deadlocks; see schedule() for
 * details.)
 */
static inline void finish_task_switch(struct rq *rq, struct task_struct *prev)
	__releases(rq->lock)
{
	struct mm_struct *mm = rq->prev_mm;
	unsigned long prev_task_flags;

	rq->prev_mm = NULL;

	/*
	 * A task struct has one reference for the use as "current".
	 * If a task dies, then it sets EXIT_ZOMBIE in tsk->exit_state and
	 * calls schedule one last time. The schedule call will never return,
	 * and the scheduled task must drop that reference.
	 * The test for EXIT_ZOMBIE must occur while the runqueue locks are
	 * still held, otherwise prev could be scheduled on another cpu, die
	 * there before we look at prev->state, and then the reference would
	 * be dropped twice.
	 *		Manfred Spraul <manfred@colorfullife.com>
	 */
	prev_task_flags = prev->flags;
	finish_arch_switch(prev);
	finish_lock_switch(rq, prev);
	if (mm)
		mmdrop(mm);
	if (unlikely(prev_task_flags & PF_DEAD)) {
		/*
		 * Remove function-return probe instances associated with this
		 * task and put them back on the free list.
	 	 */
		kprobe_flush_task(prev);
		put_task_struct(prev);
	}
}

/**
 * schedule_tail - first thing a freshly forked thread must call.
 * @prev: the thread we just switched away from.
 */
asmlinkage void schedule_tail(struct task_struct *prev)
	__releases(rq->lock)
{
	struct rq *rq = this_rq();

	finish_task_switch(rq, prev);
#ifdef __ARCH_WANT_UNLOCKED_CTXSW
	/* In this case, finish_task_switch does not reenable preemption */
	preempt_enable();
#endif
	if (current->set_child_tid)
		put_user(current->pid, current->set_child_tid);
}

/*
 * context_switch - switch to the new MM and the new
 * thread's register state.
 */
static inline struct task_struct *
context_switch(struct rq *rq, struct task_struct *prev,
	       struct task_struct *next)
{
	struct mm_struct *mm = next->mm;
	struct mm_struct *oldmm = prev->active_mm;

	if (unlikely(!mm)) {
		next->active_mm = oldmm;
		atomic_inc(&oldmm->mm_count);
		enter_lazy_tlb(oldmm, next);
	} else
		switch_mm(oldmm, mm, next);

	if (unlikely(!prev->mm)) {
		prev->active_mm = NULL;
		WARN_ON(rq->prev_mm);
		rq->prev_mm = oldmm;
	}
	/*
	 * Since the runqueue lock will be released by the next
	 * task (which is an invalid locking op but in the case
	 * of the scheduler it's an obvious special-case), so we
	 * do an early lockdep release here:
	 */
#ifndef __ARCH_WANT_UNLOCKED_CTXSW
	spin_release(&rq->lock.dep_map, 1, _THIS_IP_);
#endif

	/* Here we just switch the register state and the stack. */
	switch_to(prev, next, prev);

	return prev;
}

/*
 * nr_running, nr_uninterruptible and nr_context_switches:
 *
 * externally visible scheduler statistics: current number of runnable
 * threads, current number of uninterruptible-sleeping threads, total
 * number of context switches performed since bootup.
 */
unsigned long nr_running(void)
{
	unsigned long i, sum = 0;

	for_each_online_cpu(i)
		sum += cpu_rq(i)->nr_running;

	return sum;
}

unsigned long nr_uninterruptible(void)
{
	unsigned long i, sum = 0;

	for_each_possible_cpu(i)
		sum += cpu_rq(i)->nr_uninterruptible;

	/*
	 * Since we read the counters lockless, it might be slightly
	 * inaccurate. Do not allow it to go below zero though:
	 */
	if (unlikely((long)sum < 0))